CHANGED: #1471 Moved some more GUI code from CInterfaceManager to CWidgetManager.
--HG-- branch : gui-refactoring
This commit is contained in:
parent
b8f3aff5b1
commit
530b542e4a
12 changed files with 165 additions and 151 deletions
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@ -160,7 +160,7 @@ namespace NLGUI
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/// \name Parameter variable
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// @{
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const std::string &getDefine(const std::string &id) const;
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const std::string& getDefine(const std::string &id) const;
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bool isDefineExist(const std::string &id) const;
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void setDefine(const std::string &id, const std::string &value);
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// @}
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@ -228,6 +228,8 @@ namespace NLGUI
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void setCacheUIParsing( bool b ){ cacheUIParsing = b; }
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CInterfaceAnim* getAnim( const std::string &name ) const;
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protected:
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/**
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@ -43,6 +43,7 @@ namespace NLGUI
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class CInterfaceGroup;
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class CViewPointerBase;
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class CInterfaceOptions;
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class CInterfaceAnim;
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class IParser
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{
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@ -56,6 +57,8 @@ namespace NLGUI
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virtual bool parseGroupChildren( xmlNodePtr cur, CInterfaceGroup * parentGroup, bool reload ) = 0;
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virtual uint getProcedureNumActions( const std::string &procName ) const = 0;
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virtual bool getProcedureAction( const std::string &procName, uint actionIndex, std::string &ah, std::string ¶ms ) const = 0;
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virtual const std::string& getDefine(const std::string &id) const = 0;
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virtual CInterfaceAnim* getAnim( const std::string &name ) const = 0;
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};
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/// Manages the GUI widgets
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@ -164,6 +167,14 @@ namespace NLGUI
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CInterfaceElement* getElementFromId( const std::string &sEltId );
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CInterfaceElement* getElementFromId( const std::string &sStart, const std::string &sEltId );
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/**
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* get a window from its Id of its group.
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* NB: "ctrl_launch_modal" is a special Id which return the last ctrl which has launch a modal. NULL if modal closed.
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* \param groupId : the Id of the window group
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*/
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/// get an element from a define ID. shortcut for getElementFromId(getDefine(define))
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CInterfaceElement* getElementFromDefine( const std::string &defineId );
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/// Get the window from an element (ui:interface:###)
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CInterfaceGroup* getWindow(CInterfaceElement*);
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@ -216,6 +227,9 @@ namespace NLGUI
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void popModalWindow();
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// pop all top modal windows with the given category (a string stored in the modal)
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void popModalWindowCategory(const std::string &category);
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void hideAllWindows();
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void hideAllNonSavableWindows();
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CCtrlBase *getCtrlLaunchingModal ()
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{
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@ -455,6 +469,11 @@ namespace NLGUI
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void registerOnWidgetsDrawnHandler( IOnWidgetsDrawnHandler* handler );
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void removeOnWidgetsDrawnHandler( IOnWidgetsDrawnHandler *handler );
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void startAnim( const std::string &animId );
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void stopAnim( const std::string &animId );
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void updateAnims();
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void removeFinishedAnims();
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static IParser *parser;
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@ -525,6 +544,8 @@ namespace NLGUI
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uint32 screenH;
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uint32 screenW;
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std::vector< CInterfaceAnim* > activeAnims;
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std::vector< INewScreenSizeHandler* > newScreenSizeHandlers;
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std::vector< IOnWidgetsDrawnHandler* > onWidgetsDrawnHandlers;
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@ -2652,6 +2652,18 @@ namespace NLGUI
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return false;
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}
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CInterfaceAnim* CInterfaceParser::getAnim( const std::string &name) const
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{
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TAnimMap::const_iterator it = _AnimMap.find( name );
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if( it == _AnimMap.end() )
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{
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nlwarning( "anim %s not found", name.c_str() );
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return NULL;
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}
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else
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return it->second;
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}
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// ***************************************************************************
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bool CInterfaceParser::parseStyle(xmlNodePtr cur)
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{
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@ -27,6 +27,7 @@
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#include "nel/gui/view_text.h"
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#include "nel/gui/view_bitmap.h"
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#include "nel/gui/group_container.h"
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#include "nel/gui/interface_anim.h"
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#include "nel/misc/events.h"
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namespace NLGUI
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@ -453,6 +454,12 @@ namespace NLGUI
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return pIEL;
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}
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// ------------------------------------------------------------------------------------------------
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CInterfaceElement* CWidgetManager::getElementFromDefine( const std::string &defineId )
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{
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return getElementFromId( parser->getDefine( defineId ) );
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}
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// ------------------------------------------------------------------------------------------------
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void CWidgetManager::setTopWindow (CInterfaceGroup* win)
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{
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@ -728,6 +735,56 @@ namespace NLGUI
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}
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}
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// ***************************************************************************
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void CWidgetManager::hideAllWindows()
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{
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for (uint nMasterGroup = 0; nMasterGroup < _MasterGroups.size(); nMasterGroup++)
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{
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SMasterGroup &rMG = _MasterGroups[nMasterGroup];
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if (rMG.Group->getActive())
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{
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for (uint8 nPriority = 0; nPriority < WIN_PRIORITY_MAX; nPriority++)
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{
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std::list<CInterfaceGroup*> &rList = rMG.PrioritizedWindows[nPriority];
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std::list<CInterfaceGroup*>::const_iterator itw;
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for (itw = rList.begin(); itw!= rList.end();)
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{
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CInterfaceGroup *pIG = *itw;
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itw++; // since setActive invalidate the iterator, be sure we move to the next one before
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pIG->setActive(false);
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}
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}
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}
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}
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}
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// ***************************************************************************
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void CWidgetManager::hideAllNonSavableWindows()
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{
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for (uint nMasterGroup = 0; nMasterGroup < _MasterGroups.size(); nMasterGroup++)
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{
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SMasterGroup &rMG = _MasterGroups[nMasterGroup];
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if (rMG.Group->getActive())
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{
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for (uint8 nPriority = 0; nPriority < WIN_PRIORITY_MAX; nPriority++)
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{
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std::list<CInterfaceGroup*> &rList = rMG.PrioritizedWindows[nPriority];
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std::list<CInterfaceGroup*>::const_iterator itw;
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for (itw = rList.begin(); itw!= rList.end();)
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{
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CInterfaceGroup *pIG = *itw;
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CGroupContainer *cont = dynamic_cast<CGroupContainer *>(pIG);
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itw++; // since setActive invalidate the iterator, be sure we move to the next one before
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if (!cont || !cont->isSavable())
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{
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pIG->setActive(false);
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}
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}
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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CInterfaceGroup* CWidgetManager::getWindowUnder (sint32 x, sint32 y)
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{
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@ -977,6 +1034,8 @@ namespace NLGUI
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resetColorProps();
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_AlphaRolloverSpeedDB = NULL;
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activeAnims.clear();
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}
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@ -2005,6 +2064,11 @@ namespace NLGUI
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bool CWidgetManager::handleEvent( const CEventDescriptor &evnt )
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{
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// Check if we can receive events (no anims!)
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for( uint32 i = 0; i < activeAnims.size(); ++i )
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if( activeAnims[i]->isDisableButtons() )
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return false;
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if( evnt.getType() == CEventDescriptor::system )
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{
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const CEventDescriptorSystem &systemEvent = reinterpret_cast< const CEventDescriptorSystem& >( evnt );
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@ -2916,6 +2980,54 @@ namespace NLGUI
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onWidgetsDrawnHandlers.erase( itr );
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}
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// ------------------------------------------------------------------------------------------------
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void CWidgetManager::startAnim( const std::string &animId )
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{
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CInterfaceAnim *pIT = parser->getAnim( animId );
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if( pIT == NULL )
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return;
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stopAnim( animId );
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pIT->start();
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activeAnims.push_back( pIT );
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}
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void CWidgetManager::removeFinishedAnims()
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{
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sint32 i = 0;
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for( i = 0; i < (sint32)activeAnims.size(); ++i )
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{
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CInterfaceAnim *pIA = activeAnims[i];
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if (pIA->isFinished())
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{
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activeAnims.erase( activeAnims.begin() + i );
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--i;
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CWidgetManager::stopAnim( const std::string &animId )
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{
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CInterfaceAnim *pIT = parser->getAnim( animId );
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for( uint i = 0; i < activeAnims.size(); ++i )
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if( activeAnims[ i ] == pIT )
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{
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activeAnims.erase( activeAnims.begin() + i );
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if( !pIT->isFinished() )
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pIT->stop();
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return;
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}
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}
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void CWidgetManager::updateAnims()
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{
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std::vector< CInterfaceAnim* >::iterator itr;
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for( itr = activeAnims.begin(); itr != activeAnims.end(); ++itr )
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(*itr)->update();
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}
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CWidgetManager::CWidgetManager()
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{
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_Pointer = NULL;
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@ -1245,7 +1245,7 @@ void CFarTP::sendReady()
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{
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// Remove all existing keys and load them back, and load new interface config
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pIM->loadKeys();
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pIM->hideAllWindows();
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CWidgetManager::getInstance()->hideAllWindows();
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pIM->loadInterfaceConfig();
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}
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else
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@ -2971,7 +2971,7 @@ public:
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// **** Init Screen Aspect Ratio
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// Init the combo box, according to the value
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pCB= dynamic_cast<CDBGroupComboBox*>(pIM->getElementFromDefine( "game_config_screen_ratio_cb" ));
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pCB= dynamic_cast<CDBGroupComboBox*>( CWidgetManager::getInstance()->getElementFromDefine( "game_config_screen_ratio_cb" ));
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if(pCB)
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{
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// Bkup for cancel
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@ -3376,7 +3376,7 @@ class CHandlerGameConfigChangeScreenRatioMode : public IActionHandler
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ClientCfg.writeDouble("ScreenAspectRatio", ClientCfg.ScreenAspectRatio);
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// set content, and freeze the edit box
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CGroupEditBox *eb= dynamic_cast<CGroupEditBox*>(pIM->getElementFromDefine("game_config_screen_ratio_eb"));
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CGroupEditBox *eb= dynamic_cast<CGroupEditBox*>( CWidgetManager::getInstance()->getElementFromDefine("game_config_screen_ratio_eb"));
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if(eb)
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{
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eb->setFrozen(true);
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@ -3387,7 +3387,7 @@ class CHandlerGameConfigChangeScreenRatioMode : public IActionHandler
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else
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{
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// just unfreeze the edit box, and set correct value
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CGroupEditBox *eb= dynamic_cast<CGroupEditBox*>(pIM->getElementFromDefine("game_config_screen_ratio_eb"));
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CGroupEditBox *eb= dynamic_cast<CGroupEditBox*>( CWidgetManager::getInstance()->getElementFromDefine("game_config_screen_ratio_eb"));
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if(eb)
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{
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eb->setFrozen(false);
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@ -3420,7 +3420,7 @@ class CHandlerGameConfigChangeScreenRatioCustom : public IActionHandler
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CInterfaceManager *pIM= CInterfaceManager::getInstance();
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sint mode= NLGUI::CDBManager::getInstance()->getDbProp("UI:TEMP:SCREEN_RATIO_MODE")->getValue32();
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if (mode != 2) return;
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CGroupEditBox *eb= dynamic_cast<CGroupEditBox*>(pIM->getElementFromDefine("game_config_screen_ratio_eb"));
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CGroupEditBox *eb= dynamic_cast<CGroupEditBox*>( CWidgetManager::getInstance()->getElementFromDefine("game_config_screen_ratio_eb"));
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if(eb)
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{
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// validate the value
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@ -930,9 +930,8 @@ class CAHAnimStart : public IActionHandler
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public:
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virtual void execute (CCtrlBase * /* pCaller */, const std::string &Params)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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string sAnim = getParam(Params, "anim");
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pIM->startAnim(sAnim);
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CWidgetManager::getInstance()->startAnim(sAnim);
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}
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};
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REGISTER_ACTION_HANDLER (CAHAnimStart, "anim_start");
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@ -943,9 +942,8 @@ class CAHAnimStop : public IActionHandler
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public:
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virtual void execute (CCtrlBase * /* pCaller */, const std::string &Params)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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string sAnim = getParam(Params, "anim");
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pIM->stopAnim(sAnim);
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CWidgetManager::getInstance()->stopAnim(sAnim);
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}
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};
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REGISTER_ACTION_HANDLER (CAHAnimStop, "anim_stop");
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@ -562,7 +562,6 @@ void CInterfaceManager::reset()
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CViewRenderer::getInstance()->reset();
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CWidgetManager::getInstance()->reset();
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_ActiveAnims.clear();
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for (uint32 i = 0; i < _IDStringWaiters.size(); ++i)
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delete _IDStringWaiters[i];
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_IDStringWaiters.clear();
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// Handle anims done in 2 times because some AH can add or remove anims
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// First ensure we are working on a safe vector and update all anims
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sint i;
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vector<CInterfaceAnim*> vTmp = _ActiveAnims;
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for (i = 0; i < (sint)vTmp.size(); ++i)
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{
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CInterfaceAnim *pIA = vTmp[i];
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pIA->update();
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}
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CWidgetManager::getInstance()->updateAnims();
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IngameDbMngr.flushObserverCalls();
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NLGUI::CDBManager::getInstance()->flushObserverCalls();
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//
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// Next : Test if we have to remove anims
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for (i = 0; i < (sint)_ActiveAnims.size(); ++i)
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{
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CInterfaceAnim *pIA = _ActiveAnims[i];
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if (pIA->isFinished())
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{
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_ActiveAnims.erase (_ActiveAnims.begin()+i);
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--i;
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}
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}
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CWidgetManager::getInstance()->removeFinishedAnims();
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//
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IngameDbMngr.flushObserverCalls();
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NLGUI::CDBManager::getInstance()->flushObserverCalls();
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@ -1978,11 +1965,6 @@ void CInterfaceManager::drawViews(NL3D::UCamera camera)
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// ------------------------------------------------------------------------------------------------
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bool CInterfaceManager::handleEvent (const NLGUI::CEventDescriptor& event)
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{
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// Check if we can receive events (no anims!)
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for (uint i = 0; i < _ActiveAnims.size(); ++i)
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if (_ActiveAnims[i]->isDisableButtons())
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return false;
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bool handled = false;
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handled = CWidgetManager::getInstance()->handleEvent( event );
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@ -2141,12 +2123,6 @@ void CInterfaceManager::processServerIDString()
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}
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}
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// ------------------------------------------------------------------------------------------------
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CInterfaceElement* CInterfaceManager::getElementFromDefine (const std::string &defineId)
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{
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return CWidgetManager::getInstance()->getElementFromId(getDefine(defineId));
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}
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// ------------------------------------------------------------------------------------------------
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void CInterfaceManager::runProcedure (const string &procName, CCtrlBase *pCaller,
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const vector<string> ¶mList)
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@ -2209,42 +2185,6 @@ void CInterfaceManager::setProcedureAction(const std::string &procName, uint act
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CInterfaceManager::startAnim (const string &animId)
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{
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TAnimMap::iterator it = _AnimMap.find(animId);
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if (it == _AnimMap.end())
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{
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nlwarning ("anim %s not found", animId.c_str());
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return;
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}
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CInterfaceAnim *pIT = it->second;
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stopAnim (animId);
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pIT->start();
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_ActiveAnims.push_back (pIT);
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}
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// ------------------------------------------------------------------------------------------------
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void CInterfaceManager::stopAnim (const string &animId)
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{
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TAnimMap::iterator it = _AnimMap.find(animId);
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if (it == _AnimMap.end())
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{
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nlwarning ("anim %s not found", animId.c_str());
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return;
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}
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CInterfaceAnim *pIT = it->second;
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for (uint i = 0; i < _ActiveAnims.size(); ++i)
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if (_ActiveAnims[i] == pIT)
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{
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_ActiveAnims.erase (_ActiveAnims.begin()+i);
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if (!pIT->isFinished())
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pIT->stop();
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return;
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CInterfaceManager::messageBoxInternal(const string &msgBoxGroup, const ucstring &text, const string &masterGroup, TCaseMode caseMode)
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{
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@ -3629,58 +3569,6 @@ void CInterfaceManager::luaGarbageCollect()
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dumpLuaString(NLMISC::toString("Memory Used : %d Kb", _LuaState->getGCCount()));
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}
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// ***************************************************************************
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void CInterfaceManager::hideAllWindows()
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{
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std::vector< CWidgetManager::SMasterGroup > &_MasterGroups = CWidgetManager::getInstance()->getAllMasterGroup();
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for (uint nMasterGroup = 0; nMasterGroup < _MasterGroups.size(); nMasterGroup++)
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{
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CWidgetManager::SMasterGroup &rMG = _MasterGroups[nMasterGroup];
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if (rMG.Group->getActive())
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{
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for (uint8 nPriority = 0; nPriority < WIN_PRIORITY_MAX; nPriority++)
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{
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list<CInterfaceGroup*> &rList = rMG.PrioritizedWindows[nPriority];
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list<CInterfaceGroup*>::const_iterator itw;
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for (itw = rList.begin(); itw!= rList.end();)
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{
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CInterfaceGroup *pIG = *itw;
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itw++; // since setActive invalidate the iterator, be sure we move to the next one before
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pIG->setActive(false);
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}
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}
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}
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}
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}
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// ***************************************************************************
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void CInterfaceManager::hideAllNonSavableWindows()
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{
|
||||
std::vector< CWidgetManager::SMasterGroup > &_MasterGroups = CWidgetManager::getInstance()->getAllMasterGroup();
|
||||
for (uint nMasterGroup = 0; nMasterGroup < _MasterGroups.size(); nMasterGroup++)
|
||||
{
|
||||
CWidgetManager::SMasterGroup &rMG = _MasterGroups[nMasterGroup];
|
||||
if (rMG.Group->getActive())
|
||||
{
|
||||
for (uint8 nPriority = 0; nPriority < WIN_PRIORITY_MAX; nPriority++)
|
||||
{
|
||||
list<CInterfaceGroup*> &rList = rMG.PrioritizedWindows[nPriority];
|
||||
list<CInterfaceGroup*>::const_iterator itw;
|
||||
for (itw = rList.begin(); itw!= rList.end();)
|
||||
{
|
||||
CInterfaceGroup *pIG = *itw;
|
||||
CGroupContainer *cont = dynamic_cast<CGroupContainer *>(pIG);
|
||||
itw++; // since setActive invalidate the iterator, be sure we move to the next one before
|
||||
if (!cont || !cont->isSavable())
|
||||
{
|
||||
pIG->setActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CInterfaceManager::createLocalBranch(const std::string &fileName, NLMISC::IProgressCallback &progressCallBack)
|
||||
{
|
||||
|
|
|
@ -235,14 +235,6 @@ public:
|
|||
void addServerID (const std::string &sTarget, uint32 id, IStringProcess *cb = NULL);
|
||||
void processServerIDString();
|
||||
|
||||
/**
|
||||
* get a window from its Id of its group.
|
||||
* NB: "ctrl_launch_modal" is a special Id which return the last ctrl which has launch a modal. NULL if modal closed.
|
||||
* \param groupId : the Id of the window group
|
||||
*/
|
||||
/// get an element from a define ID. shortcut for getElementFromId(getDefine(define))
|
||||
CInterfaceElement* getElementFromDefine (const std::string &defineId);
|
||||
|
||||
/// Control specific
|
||||
|
||||
/// Enable/Disable window movement
|
||||
|
@ -273,10 +265,6 @@ public:
|
|||
void runProcedure(const std::string &procName, CCtrlBase *pCaller, const std::vector<std::string> ¶mList);
|
||||
// replace an action in a procedure (if possible)
|
||||
void setProcedureAction(const std::string &procName, uint actionIndex, const std::string &ah, const std::string ¶ms);
|
||||
// Execute a anim
|
||||
void startAnim(const std::string &animId);
|
||||
void stopAnim(const std::string &animId);
|
||||
|
||||
|
||||
// InGame ContextMenu
|
||||
void launchContextMenuInGame (const std::string &nameOfCM);
|
||||
|
@ -395,10 +383,6 @@ public:
|
|||
// Get the list of InGame XML Interface files, with any AddOn ones
|
||||
static std::vector<std::string> getInGameXMLInterfaceFiles();
|
||||
|
||||
// hide all the windows
|
||||
void hideAllWindows();
|
||||
void hideAllNonSavableWindows();
|
||||
|
||||
/// \name Action Counter sync
|
||||
// @{
|
||||
|
||||
|
@ -631,9 +615,6 @@ private:
|
|||
uint32 _ScreenW, _ScreenH; // Change res detection
|
||||
sint32 _LastInGameScreenW, _LastInGameScreenH; // Resolution used for last InGame interface
|
||||
|
||||
// List of active Anims
|
||||
std::vector<CInterfaceAnim*> _ActiveAnims;
|
||||
|
||||
// Modes
|
||||
CInterfaceConfig::CDesktopImage _Modes[MAX_NUM_MODES];
|
||||
uint8 _CurrentMode;
|
||||
|
|
|
@ -965,7 +965,7 @@ int CLuaIHMRyzom::initEmotesMenu(CLuaState &ls)
|
|||
int CLuaIHMRyzom::hideAllWindows(CLuaState &/* ls */)
|
||||
{
|
||||
//H_AUTO(Lua_CLuaIHM_hideAllWindows)
|
||||
CInterfaceManager::getInstance()->hideAllWindows();
|
||||
CWidgetManager::getInstance()->hideAllWindows();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -973,7 +973,7 @@ int CLuaIHMRyzom::hideAllWindows(CLuaState &/* ls */)
|
|||
int CLuaIHMRyzom::hideAllNonSavableWindows(CLuaState &/* ls */)
|
||||
{
|
||||
//H_AUTO(Lua_CLuaIHM_hideAllNonSavableWindows)
|
||||
CInterfaceManager::getInstance()->hideAllNonSavableWindows();
|
||||
CWidgetManager::getInstance()->hideAllNonSavableWindows();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -1647,7 +1647,7 @@ void CEditor::waitScenarioScreen()
|
|||
{
|
||||
setMode(GoingToEditionMode);
|
||||
}
|
||||
getUI().hideAllWindows();
|
||||
CWidgetManager::getInstance()->hideAllWindows();
|
||||
CInterfaceGroup *waitScreen = dynamic_cast<CInterfaceGroup *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:r2ed_connecting"));
|
||||
if (waitScreen)
|
||||
{
|
||||
|
@ -3942,7 +3942,7 @@ void CEditor::release()
|
|||
saveCurrentKeySet();
|
||||
saveUIConfig();
|
||||
}
|
||||
getUI().hideAllWindows(); // make sure all action handlers are called while the r2 lua environment is still active
|
||||
CWidgetManager::getInstance()->hideAllWindows(); // make sure all action handlers are called while the r2 lua environment is still active
|
||||
clearContent();
|
||||
_EntityCustomSelectBoxMap.clear();
|
||||
|
||||
|
|
|
@ -300,6 +300,7 @@ void releaseClientTime()
|
|||
// updateClientTime :
|
||||
//
|
||||
//-----------------------------------------------
|
||||
CWidgetManager::SInterfaceTimes times;
|
||||
|
||||
void updateClientTime()
|
||||
{
|
||||
|
@ -382,7 +383,6 @@ void updateClientTime()
|
|||
NetMngr.startReplay();
|
||||
#endif
|
||||
|
||||
CWidgetManager::SInterfaceTimes times;
|
||||
times.lastFrameMs = T0;
|
||||
times.thisFrameMs = T1;
|
||||
times.frameDiffMs = DT64;
|
||||
|
|
Loading…
Reference in a new issue