Remove unnecessary user render target code from bloom, see #43
--HG-- branch : multipass-stereo
This commit is contained in:
parent
8c86b05d5b
commit
52f4a37939
2 changed files with 6 additions and 37 deletions
|
@ -83,7 +83,6 @@ public:
|
|||
// If window size exceeds 256*256 the textures used to apply blur are reinitialized with
|
||||
// 256*256 size. If a dimension is less than 256, the texture is initialized with the nearer
|
||||
// power of 2, lower than this window dimension.
|
||||
void initBloom(UTexture *renderTarget);
|
||||
void initBloom();
|
||||
|
||||
// Called at the end of renderAll method in the main loop, recover stretched texture, apply
|
||||
|
@ -132,15 +131,13 @@ private:
|
|||
uint8 _DensityBloom;
|
||||
|
||||
// render target textures
|
||||
// used to display scene (FIXME: redundant when user render target provided...)
|
||||
// used to display scene
|
||||
NLMISC::CSmartPtr<NL3D::ITexture> _InitText;
|
||||
// used as stretched texture from _InitText, as displayed texture in first blur pass,
|
||||
// and as render target in second blur pass.
|
||||
NLMISC::CSmartPtr<NL3D::ITexture> _BlurFinalTex;
|
||||
// used as render target in first blur pass, and as displayed texture on second blur pass.
|
||||
NLMISC::CSmartPtr<NL3D::ITexture> _BlurHorizontalTex;
|
||||
/// User provided render target.
|
||||
NLMISC::CSmartPtr<NL3D::ITexture> m_UserRenderTarget;
|
||||
|
||||
|
||||
// materials
|
||||
|
|
|
@ -271,18 +271,11 @@ void CBloomEffect::initTexture(CSmartPtr<ITexture> & tex, bool isMode2D, uint32
|
|||
|
||||
//-----------------------------------------------------------------------------------------------------------
|
||||
|
||||
void CBloomEffect::initBloom()
|
||||
{
|
||||
initBloom(NULL);
|
||||
}
|
||||
|
||||
void CBloomEffect::initBloom(UTexture *renderTarget) // clientcfg
|
||||
void CBloomEffect::initBloom() // clientcfg
|
||||
{
|
||||
if(!((CDriverUser *)_Driver)->getDriver()->supportBloomEffect())
|
||||
return;
|
||||
|
||||
m_UserRenderTarget = renderTarget ? dynamic_cast<CTextureUser *>(renderTarget)->getITexture() : NULL;
|
||||
|
||||
// don't activate bloom when PolygonMode is different from Filled
|
||||
if (_Driver->getPolygonMode() != UDriver::Filled) return;
|
||||
|
||||
|
@ -356,19 +349,7 @@ void CBloomEffect::initBloom(UTexture *renderTarget) // clientcfg
|
|||
}
|
||||
}
|
||||
|
||||
// For now the user target must be the window size
|
||||
// to be compatible with the existing code.
|
||||
// TODO: Instead, if user render target is provided,
|
||||
// assume the size of the user render target as
|
||||
// the screen size to be used.
|
||||
if (m_UserRenderTarget.getPtr())
|
||||
{
|
||||
nlassert(_WndWidth == m_UserRenderTarget->getWidth());
|
||||
nlassert(_WndHeight == m_UserRenderTarget->getHeight());
|
||||
_DisplayInitMat.getObjectPtr()->setTexture(0, m_UserRenderTarget);
|
||||
}
|
||||
|
||||
NL3D::CTextureUser txt = (_InitBloomEffect) ? (CTextureUser(m_UserRenderTarget.getPtr() ? m_UserRenderTarget : _InitText)) : (CTextureUser());
|
||||
NL3D::CTextureUser txt = (_InitBloomEffect) ? (CTextureUser(_InitText)) : (CTextureUser());
|
||||
if(!((CDriverUser *) _Driver)->setRenderTarget(txt, 0, 0, _WndWidth, _WndHeight))
|
||||
{
|
||||
nlwarning("setRenderTarget return false with initial texture for bloom effect\n");
|
||||
|
@ -389,7 +370,7 @@ void CBloomEffect::endBloom() // clientcfg
|
|||
if(_Driver->getWindowWidth()==0 || _Driver->getWindowHeight()==0)
|
||||
return;
|
||||
|
||||
CTextureUser txt1 = (_InitBloomEffect) ? (CTextureUser(m_UserRenderTarget.getPtr() ? m_UserRenderTarget : _InitText)) : (CTextureUser());
|
||||
CTextureUser txt1 = (_InitBloomEffect) ? (CTextureUser(_InitText)) : (CTextureUser());
|
||||
CTextureUser txt2(_BlurFinalTex);
|
||||
CRect rect1(0, 0, _WndWidth, _WndHeight);
|
||||
CRect rect2(0, 0, _BlurWidth, _BlurHeight);
|
||||
|
@ -416,7 +397,7 @@ void CBloomEffect::applyBlur()
|
|||
// in opengl, display in init texture
|
||||
if(_InitBloomEffect)
|
||||
{
|
||||
CTextureUser txt(m_UserRenderTarget.getPtr() ? m_UserRenderTarget : _InitText);
|
||||
CTextureUser txt(_InitText);
|
||||
if(!((CDriverUser *) _Driver)->setRenderTarget(txt, 0, 0, _WndWidth, _WndHeight))
|
||||
{
|
||||
nlwarning("setRenderTarget return false with initial texture for bloom effect\n");
|
||||
|
@ -478,7 +459,7 @@ void CBloomEffect::endInterfacesDisplayBloom() // clientcfg
|
|||
{
|
||||
// Render from render target to screen if necessary.
|
||||
// Don't do this when the blend was done to the screen or when rendering to a user provided rendertarget.
|
||||
if (_InitBloomEffect && m_UserRenderTarget.isNull())
|
||||
if (_InitBloomEffect)
|
||||
{
|
||||
if(!_Driver->supportBloomEffect() || !_Init)
|
||||
return;
|
||||
|
@ -511,15 +492,6 @@ void CBloomEffect::endInterfacesDisplayBloom() // clientcfg
|
|||
_Driver->drawQuad(_DisplayQuad, _DisplayInitMat);
|
||||
_Driver->setMatrixMode3D(pCam);
|
||||
}
|
||||
|
||||
if (m_UserRenderTarget.getPtr())
|
||||
{
|
||||
if (_InitBloomEffect)
|
||||
{
|
||||
_DisplayInitMat.getObjectPtr()->setTexture(0, _InitText);
|
||||
}
|
||||
m_UserRenderTarget = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue