Fixed: #1064 New interface definition missing (patch provided by Naush)
This commit is contained in:
parent
2b12972a12
commit
4e101bd4bb
1 changed files with 1 additions and 2 deletions
|
@ -805,11 +805,10 @@ void CInterfaceManager::loadIngameInterfaceTextures()
|
||||||
loadTextures ("texture_interfaces_v3.tga", "texture_interfaces_v3.txt");
|
loadTextures ("texture_interfaces_v3.tga", "texture_interfaces_v3.txt");
|
||||||
|
|
||||||
// DXTC contain all items and bricks bitmaps, they must come after standard texture
|
// DXTC contain all items and bricks bitmaps, they must come after standard texture
|
||||||
loadTextures ("texture_interfaces_dxtc.tga", "texture_interfaces_dxtc.txt");
|
loadTextures ("new_texture_interfaces_dxtc.tga", "new_texture_interfaces_dxtc.txt");
|
||||||
|
|
||||||
// Added icons by Yubo's Team 2009
|
// Added icons by Yubo's Team 2009
|
||||||
loadTextures ("texture_extra.tga", "texture_extra.txt");
|
loadTextures ("texture_extra.tga", "texture_extra.txt");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
Loading…
Reference in a new issue