Partial update of veget vp
This commit is contained in:
parent
adb6507c6c
commit
4b69fd26bf
3 changed files with 164 additions and 53 deletions
|
@ -229,6 +229,7 @@ public:
|
|||
|
||||
// Get the idx of a parameter (ogl: uniform, d3d: constant, etcetera) by name. Invalid name returns ~0
|
||||
inline uint getUniformIndex(const char *name) const { return m_DrvInfo->getUniformIndex(name); };
|
||||
inline uint getUniformIndex(const std::string &name) const { return m_DrvInfo->getUniformIndex(name.c_str()); };
|
||||
inline uint getUniformIndex(CGPUProgramIndex::TName name) const { return m_Index.Indices[name]; }
|
||||
|
||||
// Get feature information of the current program
|
||||
|
|
|
@ -48,6 +48,7 @@ class CVegetableLightEx;
|
|||
// default distance is 60 meters.
|
||||
#define NL3D_VEGETABLE_DEFAULT_DIST_MAX 60.f
|
||||
|
||||
class CVertexProgramVeget;
|
||||
|
||||
// ***************************************************************************
|
||||
/**
|
||||
|
@ -306,7 +307,8 @@ private:
|
|||
// The same, but no VBHard.
|
||||
CVegetableVBAllocator _VBSoftAllocator[CVegetableVBAllocator::VBTypeCount];
|
||||
// Vertex Program. One VertexProgram for each rdrPass (with / without fog)
|
||||
CVertexProgram *_VertexProgram[NL3D_VEGETABLE_NRDRPASS][2];
|
||||
CSmartPtr<CVertexProgramVeget> _VertexProgram[NL3D_VEGETABLE_NRDRPASS][2];
|
||||
CRefPtr<CVertexProgramVeget> _ActiveVertexProgram;
|
||||
|
||||
|
||||
// Material. Useful for texture and alphaTest
|
||||
|
|
|
@ -560,32 +560,71 @@ const char* NL3D_SimpleStartVegetableProgram=
|
|||
MOV o[COL0].xyz, v[3]; # col.RGBA= vertex color \n\
|
||||
";
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
void CVegetableManager::initVertexProgram(uint vpType, bool fogEnabled)
|
||||
class CVertexProgramVeget : public CVertexProgram
|
||||
{
|
||||
nlassert(_LastDriver); // update driver should have been called at least once !
|
||||
public:
|
||||
struct CIdx
|
||||
{
|
||||
// 0-3 modelViewProjection
|
||||
// 4
|
||||
// 5
|
||||
// 6 fog
|
||||
// 7
|
||||
uint ProgramConstants0; // 8
|
||||
uint DirectionalLight; // 9
|
||||
uint ViewCenter; // 10
|
||||
uint NegInvTransDist; // 11
|
||||
// 12
|
||||
// 13
|
||||
// 14
|
||||
// 15
|
||||
uint AngleAxis; // 16
|
||||
uint Wind; // 17
|
||||
uint CosCoeff0; // 18
|
||||
uint CosCoeff1; // 19
|
||||
uint CosCoeff2; // 20
|
||||
uint QuatConstants; // 21
|
||||
uint PiConstants; // 22
|
||||
uint LUTSize; // 23 (value = 64)
|
||||
uint LUT[NL3D_VEGETABLE_VP_LUT_SIZE]; // 32+
|
||||
};
|
||||
CVertexProgramVeget(uint vpType, bool fogEnabled)
|
||||
{
|
||||
// nelvp
|
||||
{
|
||||
CSource *source = new CSource();
|
||||
source->Profile = nelvp;
|
||||
source->DisplayName = "nelvp/Veget";
|
||||
|
||||
// Init the Vertex Program.
|
||||
string vpgram;
|
||||
// start always with Bend.
|
||||
if( vpType==NL3D_VEGETABLE_RDRPASS_LIGHTED || vpType==NL3D_VEGETABLE_RDRPASS_LIGHTED_2SIDED )
|
||||
{
|
||||
source->DisplayName += "/Bend";
|
||||
vpgram= NL3D_BendProgram;
|
||||
}
|
||||
else
|
||||
{
|
||||
source->DisplayName += "/FastBend";
|
||||
vpgram= NL3D_FastBendProgram;
|
||||
}
|
||||
|
||||
// combine the VP according to Type
|
||||
switch(vpType)
|
||||
{
|
||||
case NL3D_VEGETABLE_RDRPASS_LIGHTED:
|
||||
case NL3D_VEGETABLE_RDRPASS_LIGHTED_2SIDED:
|
||||
source->DisplayName += "/Lighted";
|
||||
vpgram+= string(NL3D_LightedStartVegetableProgram);
|
||||
break;
|
||||
case NL3D_VEGETABLE_RDRPASS_UNLIT:
|
||||
case NL3D_VEGETABLE_RDRPASS_UNLIT_2SIDED:
|
||||
source->DisplayName += "/Unlit";
|
||||
vpgram+= string(NL3D_UnlitVegetableProgram);
|
||||
break;
|
||||
case NL3D_VEGETABLE_RDRPASS_UNLIT_2SIDED_ZSORT:
|
||||
source->DisplayName += "/UnlitAlphaBlend";
|
||||
vpgram+= string(NL3D_UnlitAlphaBlendVegetableProgram);
|
||||
break;
|
||||
}
|
||||
|
@ -595,15 +634,71 @@ void CVegetableManager::initVertexProgram(uint vpType, bool fogEnabled)
|
|||
|
||||
if (fogEnabled)
|
||||
{
|
||||
source->DisplayName += "/Fog";
|
||||
vpgram+= string(NL3D_VegetableProgramFog);
|
||||
}
|
||||
|
||||
vpgram+="\nEND\n";
|
||||
|
||||
// create VP.
|
||||
_VertexProgram[vpType][fogEnabled ? 1 : 0] = new CVertexProgram(vpgram.c_str());
|
||||
source->setSource(vpgram);
|
||||
|
||||
source->ParamIndices["programConstants0"] = 8;
|
||||
source->ParamIndices["directionalLight"] = 9;
|
||||
source->ParamIndices["viewCenter"] = 10;
|
||||
source->ParamIndices["negInvTransDist"] = 11;
|
||||
source->ParamIndices["angleAxis"] = 16;
|
||||
source->ParamIndices["wind"] = 17;
|
||||
source->ParamIndices["cosCoeff0"] = 18;
|
||||
source->ParamIndices["cosCoeff1"] = 19;
|
||||
source->ParamIndices["cosCoeff2"] = 20;
|
||||
source->ParamIndices["quatConstants"] = 21;
|
||||
source->ParamIndices["piConstants"] = 22;
|
||||
source->ParamIndices["lutSize"] = 23;
|
||||
for (uint i = 0; i < NL3D_VEGETABLE_VP_LUT_SIZE; ++i)
|
||||
{
|
||||
source->ParamIndices[NLMISC::toString("lut[%i]", i)] = 32 + i;
|
||||
}
|
||||
|
||||
addSource(source);
|
||||
}
|
||||
// TODO_VP_GLSL
|
||||
}
|
||||
virtual ~CVertexProgramVeget()
|
||||
{
|
||||
|
||||
}
|
||||
virtual void buildInfo()
|
||||
{
|
||||
m_Idx.ProgramConstants0 = getUniformIndex("programConstants0");
|
||||
m_Idx.DirectionalLight = getUniformIndex("directionalLight");
|
||||
m_Idx.ViewCenter = getUniformIndex("viewCenter");
|
||||
m_Idx.NegInvTransDist = getUniformIndex("negInvTransDist");
|
||||
m_Idx.AngleAxis = getUniformIndex("angleAxis");
|
||||
m_Idx.Wind = getUniformIndex("wind");
|
||||
m_Idx.CosCoeff0 = getUniformIndex("cosCoeff0");
|
||||
m_Idx.CosCoeff1 = getUniformIndex("cosCoeff1");
|
||||
m_Idx.CosCoeff2 = getUniformIndex("cosCoeff2");
|
||||
m_Idx.QuatConstants = getUniformIndex("quatConstants");
|
||||
m_Idx.PiConstants = getUniformIndex("piConstants");
|
||||
m_Idx.LUTSize = getUniformIndex("lutSize");
|
||||
for (uint i = 0; i < NL3D_VEGETABLE_VP_LUT_SIZE; ++i)
|
||||
{
|
||||
m_Idx.LUT[i] = getUniformIndex(NLMISC::toString("lut[%i]", i));
|
||||
}
|
||||
}
|
||||
const CIdx &idx() const { return m_Idx; }
|
||||
private:
|
||||
CIdx m_Idx;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
void CVegetableManager::initVertexProgram(uint vpType, bool fogEnabled)
|
||||
{
|
||||
nlassert(_LastDriver); // update driver should have been called at least once !
|
||||
|
||||
// create VP.
|
||||
_VertexProgram[vpType][fogEnabled ? 1 : 0] = new CVertexProgramVeget(vpType, fogEnabled);
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
@ -1758,6 +1853,9 @@ public:
|
|||
// ***************************************************************************
|
||||
void CVegetableManager::setupVertexProgramConstants(IDriver *driver)
|
||||
{
|
||||
nlassert(_ActiveVertexProgram);
|
||||
|
||||
|
||||
// Standard
|
||||
// setup VertexProgram constants.
|
||||
// c[0..3] take the ModelViewProjection Matrix. After setupModelMatrix();
|
||||
|
@ -1925,10 +2023,6 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
|
|||
}
|
||||
|
||||
|
||||
// setup VP constants.
|
||||
setupVertexProgramConstants(driver);
|
||||
|
||||
|
||||
// Setup TexEnvs for Dynamic lightmapping
|
||||
//--------------------
|
||||
// if the dynamic lightmap is provided
|
||||
|
@ -1968,6 +2062,12 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
|
|||
_VegetableMaterial.setZWrite(true);
|
||||
_VegetableMaterial.setAlphaTestThreshold(0.5f);
|
||||
|
||||
bool uprogst = driver->isUniformProgramState();
|
||||
bool progstateset[NL3D_VEGETABLE_NRDRPASS];
|
||||
for (sint rdrPass=0; rdrPass < NL3D_VEGETABLE_NRDRPASS; rdrPass++)
|
||||
{
|
||||
progstateset[rdrPass] = !uprogst;
|
||||
}
|
||||
|
||||
/*
|
||||
Prefer sort with Soft / Hard first.
|
||||
|
@ -1995,14 +2095,20 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
|
|||
// set the 2Sided flag in the material
|
||||
_VegetableMaterial.setDoubleSided( doubleSided );
|
||||
|
||||
|
||||
// Activate the unique material.
|
||||
driver->setupMaterial(_VegetableMaterial);
|
||||
|
||||
// activate Vertex program first.
|
||||
//nlinfo("\nSTARTVP\n%s\nENDVP\n", _VertexProgram[rdrPass]->getProgram().c_str());
|
||||
|
||||
nlverify(driver->activeVertexProgram(_VertexProgram[rdrPass][fogged ? 1 : 0]));
|
||||
_ActiveVertexProgram = _VertexProgram[rdrPass][fogged ? 1 : 0];
|
||||
nlverify(driver->activeVertexProgram(_ActiveVertexProgram));
|
||||
|
||||
// Set VP constants
|
||||
if (!progstateset[uprogst ? 0 : rdrPass])
|
||||
{
|
||||
setupVertexProgramConstants(driver);
|
||||
}
|
||||
|
||||
// Activate the unique material.
|
||||
driver->setupMaterial(_VegetableMaterial);
|
||||
|
||||
// Activate the good VBuffer
|
||||
vbAllocator.activate();
|
||||
|
@ -2222,6 +2328,7 @@ void CVegetableManager::render(const CVector &viewCenter, const CVector &front
|
|||
|
||||
// disable VertexProgram.
|
||||
driver->activeVertexProgram(NULL);
|
||||
_ActiveVertexProgram = NULL;
|
||||
|
||||
|
||||
// restore Fog.
|
||||
|
@ -2261,25 +2368,25 @@ void CVegetableManager::setupRenderStateForBlendLayerModel(IDriver *driver)
|
|||
// set model matrix to the manager matrix.
|
||||
driver->setupModelMatrix(_ManagerMatrix);
|
||||
|
||||
// setup VP constants.
|
||||
setupVertexProgramConstants(driver);
|
||||
|
||||
// Setup RdrPass.
|
||||
//=============
|
||||
uint rdrPass= NL3D_VEGETABLE_RDRPASS_UNLIT_2SIDED_ZSORT;
|
||||
|
||||
// Activate the unique material (correclty setuped for AlphaBlend in render()).
|
||||
driver->setupMaterial(_VegetableMaterial);
|
||||
|
||||
// activate Vertex program first.
|
||||
//nlinfo("\nSTARTVP\n%s\nENDVP\n", _VertexProgram[rdrPass]->getProgram().c_str());
|
||||
nlverify(driver->activeVertexProgram(_VertexProgram[rdrPass][fogged ? 1 : 0]));
|
||||
_ActiveVertexProgram = _VertexProgram[rdrPass][fogged ? 1 : 0];
|
||||
nlverify(driver->activeVertexProgram(_ActiveVertexProgram));
|
||||
|
||||
// setup VP constants.
|
||||
setupVertexProgramConstants(driver);
|
||||
|
||||
if (fogged)
|
||||
{
|
||||
driver->setConstantFog(6);
|
||||
}
|
||||
|
||||
// Activate the unique material (correclty setuped for AlphaBlend in render()).
|
||||
driver->setupMaterial(_VegetableMaterial);
|
||||
}
|
||||
|
||||
|
||||
|
@ -2302,6 +2409,7 @@ void CVegetableManager::exitRenderStateForBlendLayerModel(IDriver *driver)
|
|||
{
|
||||
// disable VertexProgram.
|
||||
driver->activeVertexProgram(NULL);
|
||||
_ActiveVertexProgram = NULL;
|
||||
|
||||
// restore Fog.
|
||||
driver->enableFog(_BkupFog);
|
||||
|
|
Loading…
Reference in a new issue