Changed: Replace size() comparisons by empty()
--HG-- branch : develop
This commit is contained in:
parent
fa7a46205d
commit
4b1959a560
57 changed files with 133 additions and 128 deletions
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@ -163,7 +163,7 @@ public:
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/** There is (OrderS/2+1) * (OrderT/2+1) tiles light influence.
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* It indicates which static pointLight influence each corner of a TessBlock (block of 2*2 tiles).
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*
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* If size()==0, suppose no light influence. but CZone::retrieve() always return a
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* If empty(), suppose no light influence. but CZone::retrieve() always return a
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* size() == (OrderS/2+1) * (OrderT/2+1).
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*
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* They are stored in line first order, from S=0 to 1, and T=0 to 1.
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@ -120,7 +120,7 @@ public:
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*/
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std::string toString() const
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{
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if (_Ids.size()==0) return std::string("");
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if (_Ids.empty()) return std::string("");
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std::string str=_Ids[0];
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for (unsigned i=1; i<_Ids.size(); i++)
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str +=std::string(":")+ _Ids[i];
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@ -50,14 +50,14 @@ IDriver::~IDriver()
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{
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CSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
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TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
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nlassert( rTexDrvInfos.size() == 0 );
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nlassert(rTexDrvInfos.empty());
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}
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nlassert(_TexDrvShares.size()==0);
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nlassert(_MatDrvInfos.size()==0);
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nlassert(_VBDrvInfos.size()==0);
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nlassert(_IBDrvInfos.size()==0);
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nlassert(_GPUPrgDrvInfos.size()==0);
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nlassert(_TexDrvShares.empty());
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nlassert(_MatDrvInfos.empty());
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nlassert(_VBDrvInfos.empty());
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nlassert(_IBDrvInfos.empty());
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nlassert(_GPUPrgDrvInfos.empty());
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}
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@ -528,7 +528,7 @@ void CDRU::drawTrianglesUnlit(const NLMISC::CTriangleUV *trilist, sint ntris,
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// ***************************************************************************
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void CDRU::drawTrianglesUnlit(const std::vector<NLMISC::CTriangleUV> &trilist, CMaterial &mat, IDriver& driver)
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{
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if(trilist.size()==0)
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if(trilist.empty())
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return;
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CDRU::drawTrianglesUnlit( &(*trilist.begin()), (uint)trilist.size(), mat, driver);
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@ -570,7 +570,7 @@ void CDRU::drawLinesUnlit(const NLMISC::CLine *linelist, sint nlines, CMateria
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// ***************************************************************************
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void CDRU::drawLinesUnlit(const std::vector<NLMISC::CLine> &linelist, CMaterial &mat, IDriver& driver)
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{
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if(linelist.size()==0)
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if(linelist.empty())
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return;
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CDRU::drawLinesUnlit( &(*linelist.begin()), (sint)linelist.size(), mat, driver);
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}
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@ -2859,7 +2859,7 @@ void CLandscape::setupAutomaticLightDir(const CVector &lightDir)
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// ***************************************************************************
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CVector CLandscape::getHeightFieldDeltaZ(float x, float y) const
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{
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if(_HeightField.ZPatchs.size()==0)
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if(_HeightField.ZPatchs.empty())
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return CVector::Null;
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// map to _HeightField coordinates.
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@ -134,7 +134,7 @@ void CLandscapeVBAllocator::resetReallocation()
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uint CLandscapeVBAllocator::allocateVertex()
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{
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// if no more free, allocate.
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if( _VertexFreeMemory.size()==0 )
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if( _VertexFreeMemory.empty() )
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{
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// enlarge capacity.
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uint newResize;
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@ -52,7 +52,7 @@ namespace NL3D
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static NLMISC::CAABBoxExt makeBBox(const std::vector<CVector> &Vertices)
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{
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NLMISC::CAABBox ret;
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nlassert(Vertices.size());
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nlassert(!Vertices.empty());
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ret.setCenter(Vertices[0]);
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for(sint i=0;i<(sint)Vertices.size();i++)
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{
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@ -167,7 +167,7 @@ void CMeshGeom::build (CMesh::CMeshBuild &m, uint numMaxMaterial)
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sint i;
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// Empty geometry?
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if(m.Vertices.size()==0 || m.Faces.size()==0)
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if(m.Vertices.empty() || m.Faces.empty())
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{
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_VBuffer.setNumVertices(0);
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_VBuffer.setName("CMeshGeom");
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@ -436,7 +436,7 @@ void CMeshGeom::build (CMesh::CMeshBuild &m, uint numMaxMaterial)
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}
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// Set the vertex buffer preferred memory
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bool avoidVBHard= _Skinned || ( _MeshMorpher && _MeshMorpher->BlendShapes.size()>0 );
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bool avoidVBHard= _Skinned || ( _MeshMorpher && !_MeshMorpher->BlendShapes.empty() );
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_VBuffer.setPreferredMemory (avoidVBHard?CVertexBuffer::RAMPreferred:CVertexBuffer::StaticPreferred, false);
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// End!!
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@ -638,7 +638,7 @@ void CMeshGeom::render(IDriver *drv, CTransformShape *trans, float polygonCount,
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for(uint mb=0;mb<_MatrixBlocks.size();mb++)
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{
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CMatrixBlock &mBlock= _MatrixBlocks[mb];
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if(mBlock.RdrPass.size()==0)
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if(mBlock.RdrPass.empty())
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continue;
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// Global alpha ?
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@ -790,7 +790,7 @@ void CMeshGeom::renderSkin(CTransformShape *trans, float alphaMRM)
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for(uint mb=0;mb<_MatrixBlocks.size();mb++)
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{
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CMatrixBlock &mBlock= _MatrixBlocks[mb];
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if(mBlock.RdrPass.size()==0)
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if(mBlock.RdrPass.empty())
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continue;
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// Render all pass.
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@ -840,7 +840,7 @@ void CMeshGeom::renderSimpleWithMaterial(IDriver *drv, const CMatrix &worldMatri
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for(uint mb=0;mb<_MatrixBlocks.size();mb++)
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{
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CMatrixBlock &mBlock= _MatrixBlocks[mb];
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if(mBlock.RdrPass.size()==0)
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if(mBlock.RdrPass.empty())
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continue;
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// Render all pass.
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@ -998,10 +998,10 @@ void CMeshGeom::compileRunTime()
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_PreciseClipping= _BBox.getRadius() >= NL3D_MESH_PRECISE_CLIP_THRESHOLD;
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// Support MeshBlockRendering only if not skinned/meshMorphed.
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bool supportMeshBlockRendering= !_Skinned && _MeshMorpher->BlendShapes.size()==0;
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bool supportMeshBlockRendering= !_Skinned && _MeshMorpher->BlendShapes.empty();
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// true only if one matrix block, and at least one rdrPass.
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supportMeshBlockRendering= supportMeshBlockRendering && _MatrixBlocks.size()==1 && _MatrixBlocks[0].RdrPass.size()>0;
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supportMeshBlockRendering= supportMeshBlockRendering && _MatrixBlocks.size()==1 && !_MatrixBlocks[0].RdrPass.empty();
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if (supportMeshBlockRendering && _MeshVertexProgram)
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{
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supportMeshBlockRendering = supportMeshBlockRendering && _MeshVertexProgram->supportMeshBlockRendering();
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@ -1021,7 +1021,7 @@ void CMeshGeom::compileRunTime()
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if(supportMBRPerMaterial)
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_SupportMBRFlags|= MBRSortPerMaterial;
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bool avoidVBHard= _Skinned || ( _MeshMorpher && _MeshMorpher->BlendShapes.size()>0 );
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bool avoidVBHard= _Skinned || ( _MeshMorpher && !_MeshMorpher->BlendShapes.empty() );
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_VBuffer.setPreferredMemory (avoidVBHard?CVertexBuffer::RAMPreferred:CVertexBuffer::StaticPreferred, false);
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}
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@ -407,9 +407,10 @@ void CMeshMorpher::updateRawSkin (CVertexBuffer *vbOri,
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rFactor*= 0.01f;
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uint32 numVertices= (uint32)rBS.VertRefs.size();
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// don't know why, but cases happen where deltaNorm not empty while deltaPos is
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bool hasPos= rBS.deltaPos.size()>0;
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bool hasNorm= rBS.deltaNorm.size()>0;
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bool hasUV= rBS.deltaUV.size()>0;
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bool hasPos = !rBS.deltaPos.empty();
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bool hasNorm = !rBS.deltaNorm.empty();
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bool hasUV = !rBS.deltaUV.empty();
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for (j = 0; j < numVertices; ++j)
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{
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// Get the vertex Index in the VBufferFinal
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@ -180,7 +180,7 @@ void CMeshMRMGeom::CLod::optimizeTriangleOrder()
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static NLMISC::CAABBoxExt makeBBox(const std::vector<CVector> &Vertices)
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{
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NLMISC::CAABBox ret;
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nlassert(Vertices.size());
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nlassert(!Vertices.empty());
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ret.setCenter(Vertices[0]);
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for(sint i=0;i<(sint)Vertices.size();i++)
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{
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@ -236,7 +236,7 @@ void CMeshMRMGeom::build(CMesh::CMeshBuild &m, std::vector<CMesh::CMeshBuild*>
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uint numMaxMaterial, const CMRMParameters ¶ms)
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{
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// Empty geometry?
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if(m.Vertices.size()==0 || m.Faces.size()==0)
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if(m.Vertices.empty() || m.Faces.empty())
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{
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_VBufferFinal.setNumVertices(0);
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_VBufferFinal.reserve(0);
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@ -308,7 +308,7 @@ void CMeshMRMGeom::build(CMesh::CMeshBuild &m, std::vector<CMesh::CMeshBuild*>
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_LevelDetail.MaxFaceUsed= 0;
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_LevelDetail.MinFaceUsed= 0;
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// Count of primitive block
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if(_Lods.size()>0)
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if (!_Lods.empty())
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{
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uint pb;
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// Compute MinFaces.
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@ -469,7 +469,7 @@ void CMeshMRMGeom::applyGeomorph(std::vector<CMRMWedgeGeom> &geoms, float alpha
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void CMeshMRMGeom::applyGeomorphWithVBHardPtr(std::vector<CMRMWedgeGeom> &geoms, float alphaLod, uint8 *vertexDestPtr)
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{
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// no geomorphs? quit.
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if(geoms.size()==0)
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if(geoms.empty())
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return;
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clamp(alphaLod, 0.f, 1.f);
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@ -900,7 +900,7 @@ inline sint CMeshMRMGeom::chooseLod(float alphaMRM, float &alphaLod)
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void CMeshMRMGeom::render(IDriver *drv, CTransformShape *trans, float polygonCount, uint32 rdrFlags, float globalAlpha)
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{
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nlassert(drv);
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if(_Lods.size()==0)
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if(_Lods.empty())
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return;
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@ -922,7 +922,7 @@ void CMeshMRMGeom::render(IDriver *drv, CTransformShape *trans, float polygonCou
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// Render the choosen Lod.
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CLod &lod= _Lods[numLod];
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if(lod.RdrPass.size()==0)
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if(lod.RdrPass.empty())
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return;
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@ -1104,7 +1104,7 @@ void CMeshMRMGeom::renderSkin(CTransformShape *trans, float alphaMRM)
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{
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H_AUTO( NL3D_MeshMRMGeom_renderSkin );
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if(_Lods.size()==0)
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if(_Lods.empty())
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return;
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@ -1126,7 +1126,7 @@ void CMeshMRMGeom::renderSkin(CTransformShape *trans, float alphaMRM)
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// Render the choosen Lod.
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CLod &lod= _Lods[numLod];
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if(lod.RdrPass.size()==0)
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if(lod.RdrPass.empty())
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return;
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@ -1295,7 +1295,7 @@ sint CMeshMRMGeom::renderSkinGroupGeom(CMeshMRMInstance *mi, float alphaMRM, uin
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// Render the choosen Lod.
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CLod &lod= _Lods[numLod];
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if(lod.RdrPass.size()==0)
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if(lod.RdrPass.empty())
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// return no vertices added
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return 0;
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@ -1942,7 +1942,7 @@ void CMeshMRMGeom::loadFirstLod(NLMISC::IStream &f)
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// If empty MRM, quit.
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if(_LodInfos.size()==0)
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if(_LodInfos.empty())
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return;
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/* If the version is <4, then SkinWeights are serialised per Lod.
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@ -2431,7 +2431,7 @@ void CMeshMRMGeom::compileRunTime()
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_PreciseClipping= _BBox.getRadius() >= NL3D_MESH_PRECISE_CLIP_THRESHOLD;
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// Compute if can support SkinGrouping rendering
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if(_Lods.size()==0 || !_Skinned)
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if(_Lods.empty() || !_Skinned)
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{
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_SupportSkinGrouping= false;
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_SupportShadowSkinGrouping= false;
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@ -2451,7 +2451,7 @@ void CMeshMRMGeom::compileRunTime()
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}
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// Support MeshBlockRendering only if not skinned/meshMorphed.
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_SupportMeshBlockRendering= !_Skinned && _MeshMorpher.BlendShapes.size()==0;
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_SupportMeshBlockRendering= !_Skinned && _MeshMorpher.BlendShapes.empty();
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// \todo yoyo: support later MeshVertexProgram
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_SupportMeshBlockRendering= _SupportMeshBlockRendering && _MeshVertexProgram==NULL;
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@ -3367,7 +3367,7 @@ void CMeshMRMGeom::updateRawSkinNormal(bool enabled, CMeshMRMInstance *mi, sint
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// Case of MeshMorpher
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//========
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if(_MeshMorpher.BlendShapes.size()>0)
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if(!_MeshMorpher.BlendShapes.empty())
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{
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skinLod.VertexRemap.resize((uint32)vertexFinalRemap.size());
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@ -55,7 +55,7 @@ namespace NL3D
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void CMeshMRMGeom::applySkin(CLod &lod, const CSkeletonModel *skeleton)
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{
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nlassert(_Skinned);
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if(_SkinWeights.size()==0)
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if(_SkinWeights.empty())
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return;
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// get vertexPtr.
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@ -380,7 +380,7 @@ static void applyArraySkinTangentSpaceT(uint numMatrixes, uint32 *infPtr, CMesh:
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void CMeshMRMGeom::applySkinWithNormal(CLod &lod, const CSkeletonModel *skeleton)
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{
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nlassert(_Skinned);
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if(_SkinWeights.size()==0)
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if(_SkinWeights.empty())
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return;
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// get vertexPtr / normalOff.
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@ -446,7 +446,7 @@ void CMeshMRMGeom::applySkinWithTangentSpace(CLod &lod, const CSkeletonModel *sk
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uint tangentSpaceTexCoord)
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{
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nlassert(_Skinned);
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if(_SkinWeights.size()==0)
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if(_SkinWeights.empty())
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return;
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// get vertexPtr / normalOff / tangent space offset.
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@ -1468,7 +1468,7 @@ void CMeshMRMGeom::applyArrayRawSkinNormal4(CRawVertexNormalSkin4 *src, uint8 *
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void CMeshMRMGeom::applyRawSkinWithNormal(CLod &lod, CRawSkinNormalCache &rawSkinLod, const CSkeletonModel *skeleton, uint8 *vbHard, float alphaLod)
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{
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nlassert(_Skinned);
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if(_SkinWeights.size()==0)
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if(_SkinWeights.empty())
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return;
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// Some assert
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@ -160,7 +160,7 @@ void CMeshMRMSkinnedGeom::CLod::buildPrimitiveBlock(uint renderPass, const CInde
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static NLMISC::CAABBoxExt makeBBox(const std::vector<CVector> &Vertices)
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{
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NLMISC::CAABBox ret;
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nlassert(Vertices.size());
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nlassert(!Vertices.empty());
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ret.setCenter(Vertices[0]);
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for(sint i=0;i<(sint)Vertices.size();i++)
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{
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@ -211,7 +211,7 @@ void CMeshMRMSkinnedGeom::build(CMesh::CMeshBuild &m,
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uint numMaxMaterial, const CMRMParameters ¶ms)
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{
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// Empty geometry?
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if(m.Vertices.size()==0 || m.Faces.size()==0)
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if(m.Vertices.empty() || m.Faces.empty())
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{
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_VBufferFinal.clear();
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_Lods.clear();
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@ -261,7 +261,7 @@ void CMeshMRMSkinnedGeom::build(CMesh::CMeshBuild &m,
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_LevelDetail.MaxFaceUsed= 0;
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_LevelDetail.MinFaceUsed= 0;
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// Count of primitive block
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if(_Lods.size()>0)
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if(!_Lods.empty())
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{
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uint pb;
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// Compute MinFaces.
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@ -421,7 +421,7 @@ void CMeshMRMSkinnedGeom::applyGeomorph(std::vector<CMRMWedgeGeom> &geoms, floa
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void CMeshMRMSkinnedGeom::applyGeomorphWithVBHardPtr(std::vector<CMRMWedgeGeom> &geoms, float alphaLod)
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{
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// no geomorphs? quit.
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if(geoms.size()==0)
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if(geoms.empty())
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return;
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clamp(alphaLod, 0.f, 1.f);
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@ -579,7 +579,7 @@ inline sint CMeshMRMSkinnedGeom::chooseLod(float alphaMRM, float &alphaLod)
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void CMeshMRMSkinnedGeom::render(IDriver *drv, CTransformShape *trans, float polygonCount, uint32 rdrFlags, float globalAlpha)
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{
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nlassert(drv);
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if(_Lods.size()==0)
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if(_Lods.empty())
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return;
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@ -597,7 +597,7 @@ void CMeshMRMSkinnedGeom::render(IDriver *drv, CTransformShape *trans, float pol
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// Render the choosen Lod.
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CLod &lod= _Lods[numLod];
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if(lod.RdrPass.size()==0)
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if(lod.RdrPass.empty())
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return;
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@ -757,7 +757,7 @@ sint CMeshMRMSkinnedGeom::renderSkinGroupGeom(CMeshMRMSkinnedInstance *mi, float
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// Render the choosen Lod.
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CLod &lod= _Lods[numLod];
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if(lod.RdrPass.size()==0)
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if(lod.RdrPass.empty())
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// return no vertices added
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return 0;
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@ -3119,7 +3119,7 @@ bool CMRMBuilder::buildMRMSewingMeshes(const CMesh::CMeshBuild &mbuild, uint nWa
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{
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nlassert(nWantedLods>=1);
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nlassert(divisor>=1);
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if(mbuild.Interfaces.size()==0)
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if(mbuild.Interfaces.empty())
|
||||
return false;
|
||||
// must have same size
|
||||
if(mbuild.InterfaceLinks.size()!=mbuild.Vertices.size())
|
||||
|
|
|
@ -604,7 +604,8 @@ void CPatch::addRefTessBlocks()
|
|||
uint i;
|
||||
|
||||
TessBlockRefCount++;
|
||||
if(TessBlocks.size()==0)
|
||||
|
||||
if (TessBlocks.empty())
|
||||
{
|
||||
// Allocate the tessblocks.
|
||||
//==========
|
||||
|
@ -1629,7 +1630,7 @@ void CPatch::serial(NLMISC::IStream &f)
|
|||
|
||||
// then just copy to TileColors.
|
||||
TileColors.resize(tmpArray.size());
|
||||
if(TileColors.size()>0)
|
||||
if(!TileColors.empty())
|
||||
{
|
||||
memcpy(&TileColors[0], &tmpArray[0], TileColors.size()*sizeof(CTileColor));
|
||||
}
|
||||
|
|
|
@ -1452,7 +1452,7 @@ void CPatch::computeSoftwareGeomorphAndAlpha()
|
|||
// Need only to fill CTessVertex, so do it only for FarVertices
|
||||
// Hence Geomorph is done twice on edges of patches!!.
|
||||
// If not too near for precise, fast compute of geomorph.
|
||||
if( TessBlocks.size()==0 )
|
||||
if( TessBlocks.empty() )
|
||||
{
|
||||
// Just update all vertices of master block.
|
||||
computeGeomorphVertexList(MasterBlock.FarVertexList);
|
||||
|
|
|
@ -540,7 +540,7 @@ bool CPatchDLMContext::generate(CPatch *patch, CTextureDLM *textureDLM, CPatch
|
|||
#ifndef NL_DLM_TILE_RES
|
||||
|
||||
// retrieve patch tileColor pointer.
|
||||
nlassert(_Patch->TileColors.size()>0);
|
||||
nlassert(!_Patch->TileColors.empty());
|
||||
CTileColor *tileColor= &_Patch->TileColors[0];
|
||||
|
||||
// skip 1 tiles colors per column and per row
|
||||
|
@ -898,7 +898,7 @@ void CPatchDLMContext::compileLighting(TCompileType compType, CRGBA modulateCt
|
|||
if(! (_IsSrcTextureFullBlack && _IsDstTextureFullBlack) )
|
||||
{
|
||||
// if lightMap allocated
|
||||
if(_LightMap.size()>0 && _DLMTexture)
|
||||
if(!_LightMap.empty() && _DLMTexture)
|
||||
{
|
||||
// If the srcTexture is full black (ie no pointLight influence touch it),
|
||||
if(_IsSrcTextureFullBlack)
|
||||
|
|
|
@ -226,7 +226,7 @@ void CPSFace::step(TPSProcessPass pass)
|
|||
else if (pass == PSMotion)
|
||||
{
|
||||
|
||||
if (_PrecompBasis.size()) // do we use precomputed basis ?
|
||||
if (!_PrecompBasis.empty()) // do we use precomputed basis ?
|
||||
{
|
||||
// rotate all precomputed basis
|
||||
for (CPSVector< CPlaneBasisPair >::V::iterator it = _PrecompBasis.begin(); it != _PrecompBasis.end(); ++it)
|
||||
|
@ -394,7 +394,7 @@ void CPSFace::deleteElement(uint32 index)
|
|||
NL_PS_FUNC(CPSFace_deleteElement)
|
||||
CPSQuad::deleteElement(index);
|
||||
deletePlaneBasisElement(index);
|
||||
if (_PrecompBasis.size()) // do we use precomputed basis ?
|
||||
if (!_PrecompBasis.empty()) // do we use precomputed basis ?
|
||||
{
|
||||
// replace ourself by the last element...
|
||||
_IndexInPrecompBasis[index] = _IndexInPrecompBasis[_Owner->getSize() - 1];
|
||||
|
@ -407,7 +407,7 @@ void CPSFace::resize(uint32 size)
|
|||
NL_PS_FUNC(CPSFace_resize)
|
||||
nlassert(size < (1 << 16));
|
||||
resizePlaneBasis(size);
|
||||
if (_PrecompBasis.size()) // do we use precomputed basis ?
|
||||
if (!_PrecompBasis.empty()) // do we use precomputed basis ?
|
||||
{
|
||||
_IndexInPrecompBasis.resize(size);
|
||||
}
|
||||
|
|
|
@ -1994,7 +1994,7 @@ void CPSConstraintMesh::deleteElement(uint32 index)
|
|||
deleteSizeElement(index);
|
||||
deletePlaneBasisElement(index);
|
||||
// TODO : avoid code cuplication with CPSFace ...
|
||||
if (_PrecompBasis.size()) // do we use precomputed basis ?
|
||||
if (!_PrecompBasis.empty()) // do we use precomputed basis ?
|
||||
{
|
||||
// replace ourself by the last element...
|
||||
_IndexInPrecompBasis[index] = _IndexInPrecompBasis[_Owner->getSize() - 1];
|
||||
|
@ -2011,7 +2011,7 @@ void CPSConstraintMesh::resize(uint32 size)
|
|||
resizeSize(size);
|
||||
resizePlaneBasis(size);
|
||||
// TODO : avoid code cuplication with CPSFace ...
|
||||
if (_PrecompBasis.size()) // do we use precomputed basis ?
|
||||
if (!_PrecompBasis.empty()) // do we use precomputed basis ?
|
||||
{
|
||||
_IndexInPrecompBasis.resize(size);
|
||||
}
|
||||
|
|
|
@ -229,7 +229,7 @@ void CQuadEffect::processPoly(const TPoint2DVect &poly
|
|||
static TRasters rDest;
|
||||
float currY;
|
||||
makeRasters(poly, quadWidth, quadHeight, rDest, currY);
|
||||
if (dest.size())
|
||||
if (!dest.empty())
|
||||
{
|
||||
TRasters::const_iterator it, endIt = rDest.end();
|
||||
for (it = rDest.begin(); it != endIt; ++it)
|
||||
|
|
|
@ -705,7 +705,7 @@ void CShadowMapManager::renderProject(CScene *scene)
|
|||
}
|
||||
driver->activeVertexBuffer (CopyQuads);
|
||||
|
||||
if (_ShadowCasters.size()>0)
|
||||
if (!_ShadowCasters.empty())
|
||||
{
|
||||
// get the transform to compute shadow map.
|
||||
CTransform *sc= _ShadowCasters[0];
|
||||
|
|
|
@ -119,7 +119,7 @@ bool CTextureDLM::canCreateLightMap(uint w, uint h)
|
|||
return true;
|
||||
|
||||
// If empty, test if there is an empty block.
|
||||
return _EmptyBlocks.size()>0;
|
||||
return !_EmptyBlocks.empty();
|
||||
}
|
||||
|
||||
|
||||
|
@ -166,7 +166,7 @@ bool CTextureDLM::createLightMap(uint w, uint h, uint &x, uint &y)
|
|||
if(_FreeBlocks[lMapType]==NULL)
|
||||
{
|
||||
// list is empty => allocate a block from _EmptyBlocks.
|
||||
nlassert(_EmptyBlocks.size()>0);
|
||||
nlassert(!_EmptyBlocks.empty());
|
||||
|
||||
// pop a block from empty list
|
||||
CBlock *block= &_Blocks[_EmptyBlocks.back()];
|
||||
|
|
|
@ -108,7 +108,7 @@ void CTileBank::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
if (f.isReading())
|
||||
{
|
||||
// Checks
|
||||
nlassert (_DisplacementMap.size()>0);
|
||||
nlassert (!_DisplacementMap.empty());
|
||||
|
||||
// Set first empty
|
||||
_DisplacementMap[0].setEmpty ();
|
||||
|
@ -543,7 +543,7 @@ CTileNoiseMap *CTileBank::getTileNoiseMap (uint tileNumber, uint tileSubNoise)
|
|||
}
|
||||
}
|
||||
|
||||
if (_DisplacementMap.size()==0 || _DisplacementMap[0]._TileNoiseMap)
|
||||
if (_DisplacementMap.empty() || _DisplacementMap[0]._TileNoiseMap)
|
||||
return NULL;
|
||||
|
||||
// Checks
|
||||
|
|
|
@ -71,7 +71,7 @@ void CVegetableBlendLayerModel::render(IDriver *driver)
|
|||
|
||||
nlassert(VegetableManager);
|
||||
|
||||
if(SortBlocks.size()==0)
|
||||
if(SortBlocks.empty())
|
||||
return;
|
||||
|
||||
// Setup VegetableManager renderState (like pre-setuped material)
|
||||
|
|
|
@ -1019,12 +1019,12 @@ void CVegetableManager::reserveIgCompile(CVegetableInstanceGroup *ig, const CV
|
|||
{
|
||||
CVegetableInstanceGroup::CVegetableRdrPass &vegetRdrPass= ig->_RdrPass[rdrPass];
|
||||
nlassert(vegetRdrPass.TriangleIndices.getNumIndexes()==0);
|
||||
nlassert(vegetRdrPass.TriangleLocalIndices.size()==0);
|
||||
nlassert(vegetRdrPass.Vertices.size()==0);
|
||||
nlassert(vegetRdrPass.LightedInstances.size()==0);
|
||||
nlassert(vegetRdrPass.TriangleLocalIndices.empty());
|
||||
nlassert(vegetRdrPass.Vertices.empty());
|
||||
nlassert(vegetRdrPass.LightedInstances.empty());
|
||||
}
|
||||
// Do the same for all quadrants of the zsort rdrPass.
|
||||
nlassert(ig->_TriangleQuadrantOrderArray.size()==0);
|
||||
nlassert(ig->_TriangleQuadrantOrderArray.empty());
|
||||
nlassert(ig->_TriangleQuadrantOrderNumTriangles==0);
|
||||
|
||||
|
||||
|
@ -2553,7 +2553,7 @@ bool CVegetableManager::updateLightingIGPart()
|
|||
}
|
||||
CVegetableInstanceGroup::CVegetableRdrPass &vegetRdrPass= _ULRootIg->_RdrPass[_ULCurrentIgRdrPass];
|
||||
|
||||
// if all instances are processed for this pass (especially if size()==0 !!)
|
||||
// if all instances are processed for this pass (especially if empty() !!)
|
||||
if(_ULCurrentIgInstance>= vegetRdrPass.LightedInstances.size())
|
||||
{
|
||||
// skip to the next rdrPass.
|
||||
|
|
|
@ -186,7 +186,7 @@ bool CVegetableVBAllocator::exceedMaxVertexInBufferHard(uint numAddVerts) cons
|
|||
uint CVegetableVBAllocator::allocateVertex()
|
||||
{
|
||||
// if no more free, allocate.
|
||||
if( _VertexFreeMemory.size()==0 )
|
||||
if( _VertexFreeMemory.empty() )
|
||||
{
|
||||
// enlarge capacity.
|
||||
uint newResize;
|
||||
|
|
|
@ -500,7 +500,7 @@ void CWaterModel::traverseRender()
|
|||
sint startY;
|
||||
projPoly.computeBorders(rasters, startY);
|
||||
|
||||
if (rasters.size())
|
||||
if (!rasters.empty())
|
||||
{
|
||||
//===========================//
|
||||
// perform Water animation //
|
||||
|
|
|
@ -1126,7 +1126,7 @@ void CZone::refineAll()
|
|||
{
|
||||
nlassert(Compiled);
|
||||
|
||||
if(Patchs.size()==0)
|
||||
if(Patchs.empty())
|
||||
return;
|
||||
|
||||
// DO NOT do a forceNoRenderClip(), to avoid big allocation of Near/Far VB vertices in driver.
|
||||
|
@ -1150,7 +1150,7 @@ void CZone::averageTesselationVertices()
|
|||
{
|
||||
nlassert(Compiled);
|
||||
|
||||
if(Patchs.size()==0)
|
||||
if(Patchs.empty())
|
||||
return;
|
||||
|
||||
// averageTesselationVertices of ALL patchs.
|
||||
|
@ -1250,8 +1250,10 @@ void CZone::resetRenderFarAndDeleteVBFV()
|
|||
void CZone::forceMergeAtTileLevel()
|
||||
{
|
||||
CPatch *pPatch=0;
|
||||
if(Patchs.size()>0)
|
||||
|
||||
if (!Patchs.empty())
|
||||
pPatch= &(*Patchs.begin());
|
||||
|
||||
for(sint n=(sint)Patchs.size();n>0;n--, pPatch++)
|
||||
{
|
||||
pPatch->forceMergeAtTileLevel();
|
||||
|
@ -1446,7 +1448,7 @@ void CZone::applyHeightField(const CLandscape &landScape)
|
|||
vector<CBezierPatch> patchs;
|
||||
|
||||
// no patch, do nothing.
|
||||
if(Patchs.size()==0)
|
||||
if(Patchs.empty())
|
||||
return;
|
||||
|
||||
// 0. Unpack patchs to Bezier Patchs.
|
||||
|
|
|
@ -3113,7 +3113,7 @@ void CZoneLighter::addWaterShape(CWaterShape *shape, const NLMISC::CMatrix &MT)
|
|||
// ***********************************************************
|
||||
void CZoneLighter::makeQuadGridFromWaterShapes(NLMISC::CAABBox zoneBBox)
|
||||
{
|
||||
if (!_WaterShapes.size()) return;
|
||||
if (_WaterShapes.empty()) return;
|
||||
|
||||
NLMISC::CAABBox tmpBox;
|
||||
|
||||
|
|
|
@ -159,7 +159,7 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
// resize H
|
||||
if(entries.size()>0)
|
||||
if (!entries.empty())
|
||||
{
|
||||
CInterfaceGroup *colEnclosing = entries[0]->getTargetColumn();
|
||||
if (colEnclosing && !colEnclosing->getGroups().empty())
|
||||
|
|
|
@ -262,7 +262,7 @@ namespace NLGUI
|
|||
{
|
||||
tabB->setId(string("tab") + NLMISC::toString(_Buttons.size()));
|
||||
|
||||
if(_Buttons.size()==0)
|
||||
if(_Buttons.empty())
|
||||
{
|
||||
tabB->setParentPos(NULL);
|
||||
tabB->setParentPosRef(Hotspot_TL);
|
||||
|
@ -453,7 +453,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CGroupTab::updateFirstTabButton()
|
||||
{
|
||||
if(!_HideOutTabs || (_Selection<0) || (_Buttons.size()==0) || (_Parent->getWReal()<0)
|
||||
if(!_HideOutTabs || (_Selection<0) || _Buttons.empty() || (_Parent->getWReal()<0)
|
||||
|| _FirstTabIndex>=(sint)_Buttons.size())
|
||||
return;
|
||||
|
||||
|
|
|
@ -193,7 +193,7 @@ namespace NLGUI
|
|||
xmlKeepBlanksDefault(0);
|
||||
//parse all interface files and build a single xml document
|
||||
xmlNodePtr globalEnclosing;
|
||||
nlassert (strings.size());
|
||||
nlassert (!strings.empty());
|
||||
CIXml read;
|
||||
string nextFileName;
|
||||
static const char *SCRIPT_AS_STRING = "<script as string>";
|
||||
|
|
|
@ -1218,7 +1218,7 @@ const IPrimitive *IPrimitive::getPrimitive (const std::string &absoluteOrRelativ
|
|||
path.erase(0,2);
|
||||
}
|
||||
|
||||
while (path.size()>0)
|
||||
while (!path.empty())
|
||||
{
|
||||
if (path.find("/")==0)
|
||||
{
|
||||
|
|
|
@ -278,7 +278,7 @@ ICDBNode * CCDBNodeBranch::getNode (const CTextId& id, bool bCreate)
|
|||
{
|
||||
// Yoyo: must not be SERVER or LOCAL, cause definied through xml.
|
||||
// This may cause some important crash error
|
||||
//nlassert(id.size()>0);
|
||||
//nlassert(!id.empty());
|
||||
//nlassert(id.getElement(0)!="SERVER");
|
||||
//nlassert(id.getElement(0)!="LOCAL");
|
||||
ICDBNode *newNode;
|
||||
|
|
|
@ -105,7 +105,7 @@ void CPolygon::clip(const CPlane *planes, uint nPlanes)
|
|||
// ***************************************************************************
|
||||
void CPolygon::clip(const std::vector<CPlane> &planes)
|
||||
{
|
||||
if(planes.size()==0)
|
||||
if(planes.empty())
|
||||
return;
|
||||
clip(&(*planes.begin()), (uint)planes.size());
|
||||
}
|
||||
|
|
|
@ -139,7 +139,7 @@ bool CSystemUtils::updateProgressBar(uint value, uint total)
|
|||
|
||||
bool CSystemUtils::copyTextToClipboard(const ucstring &text)
|
||||
{
|
||||
if (!text.size()) return false;
|
||||
if (text.empty()) return false;
|
||||
|
||||
bool res = false;
|
||||
|
||||
|
|
|
@ -430,7 +430,7 @@ void serviceGetView (uint32 rid, const string &rawvarpath, TAdminViewResult &ans
|
|||
else
|
||||
{
|
||||
|
||||
if (strs.size()>0)
|
||||
if (!strs.empty())
|
||||
{
|
||||
str = strs[0].substr(0,strs[0].size()-1);
|
||||
// replace all spaces into udnerscore because space is a reserved char
|
||||
|
@ -717,7 +717,7 @@ void updateAdmin()
|
|||
ICommand::execute(Alarms[i].Name, logDisplayVars, true, false);
|
||||
const std::deque<std::string> &strs = mdDisplayVars.lockStrings();
|
||||
|
||||
if (strs.size()>0)
|
||||
if (!strs.empty())
|
||||
{
|
||||
str = strs[0].substr(0,strs[0].size()-1);
|
||||
}
|
||||
|
|
|
@ -155,7 +155,7 @@ bool CBufSock::flush( uint *nbBytesRemaining )
|
|||
{
|
||||
SendFifo.front( tmpbuffer, size );
|
||||
}
|
||||
while ( ! SendFifo.empty() && ( (_ReadyToSendBuffer.size()==0) || (_ReadyToSendBuffer.size() +size < MaxTCPPacketSize) ) )
|
||||
while ( ! SendFifo.empty() && ( _ReadyToSendBuffer.empty() || (_ReadyToSendBuffer.size() +size < MaxTCPPacketSize) ) )
|
||||
{
|
||||
// Compute the size and add it into the beginning of the buffer
|
||||
netlen = htonl( (TBlockSize)size );
|
||||
|
@ -252,7 +252,7 @@ bool CBufSock::flush( uint *nbBytesRemaining )
|
|||
}
|
||||
|
||||
}
|
||||
while ( !SendFifo.empty() && _ReadyToSendBuffer.size()==0 );
|
||||
while ( !SendFifo.empty() && _ReadyToSendBuffer.empty() );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -288,7 +288,7 @@ string CLoginClient::confirmConnection(sint32 shardId)
|
|||
// S05: create and send the "CS" message with the shardid choice to the LS
|
||||
//
|
||||
|
||||
if (!ShardList.size())
|
||||
if (ShardList.empty())
|
||||
{
|
||||
_LSCallbackClient->disconnect();
|
||||
return "No shard available";
|
||||
|
@ -358,7 +358,7 @@ string CLoginClient::selectShardBegin(sint32 shardId)
|
|||
ShardChooseShardReason = "";
|
||||
ShardChooseShard = false;
|
||||
|
||||
if (!ShardList.size())
|
||||
if (ShardList.empty())
|
||||
{
|
||||
_LSCallbackClient->disconnect();
|
||||
delete _LSCallbackClient;
|
||||
|
|
|
@ -420,7 +420,7 @@ bool CNamingClient::lookup (const std::string &name, CInetAddress &addr)
|
|||
vector<CInetAddress> addrs;
|
||||
find (name, addrs);
|
||||
|
||||
if (addrs.size()==0)
|
||||
if (addrs.empty())
|
||||
return false;
|
||||
|
||||
nlassert (addrs.size()==1);
|
||||
|
@ -436,7 +436,7 @@ bool CNamingClient::lookup (TServiceId sid, CInetAddress &addr)
|
|||
vector<CInetAddress> addrs;
|
||||
find (sid, addrs);
|
||||
|
||||
if (addrs.size()==0)
|
||||
if (addrs.empty())
|
||||
return false;
|
||||
|
||||
nlassert (addrs.size()==1);
|
||||
|
@ -465,7 +465,7 @@ bool CNamingClient::lookupAlternate (const std::string &name, CInetAddress &addr
|
|||
vector<CInetAddress> addrs;
|
||||
find (name, addrs);
|
||||
|
||||
if (addrs.size()==0)
|
||||
if (addrs.empty())
|
||||
return false;
|
||||
|
||||
nlassert (addrs.size()==1);
|
||||
|
|
|
@ -1460,7 +1460,7 @@ sint IService::main (const char *serviceShortName, const char *serviceLongName,
|
|||
mdDisplayVars.clear ();
|
||||
ICommand::execute(varName, logDisplayVars, true);
|
||||
const std::deque<std::string> &strs = mdDisplayVars.lockStrings();
|
||||
if (strs.size()>0)
|
||||
if (!strs.empty())
|
||||
{
|
||||
str += strs[0].substr(0,strs[0].size()-1);
|
||||
}
|
||||
|
|
|
@ -197,7 +197,7 @@ CSoundDriverAL::~CSoundDriverAL()
|
|||
|
||||
// Remove the allocated (but not exported) source and buffer names-
|
||||
// Release internal resources of all remaining ISource instances
|
||||
if (_Sources.size())
|
||||
if (!_Sources.empty())
|
||||
{
|
||||
nlwarning("AL: _Sources.size(): '%u'", (uint32)_Sources.size());
|
||||
set<CSourceAL *>::iterator it(_Sources.begin()), end(_Sources.end());
|
||||
|
@ -206,7 +206,7 @@ CSoundDriverAL::~CSoundDriverAL()
|
|||
}
|
||||
if (!_Buffers.empty()) alDeleteBuffers(compactAliveNames(_Buffers, alIsBuffer), &*_Buffers.begin());
|
||||
// Release internal resources of all remaining IEffect instances
|
||||
if (_Effects.size())
|
||||
if (!_Effects.empty())
|
||||
{
|
||||
nlwarning("AL: _Effects.size(): '%u'", (uint32)_Effects.size());
|
||||
set<CEffectAL *>::iterator it(_Effects.begin()), end(_Effects.end());
|
||||
|
|
|
@ -254,7 +254,7 @@ bool CSourceAL::play()
|
|||
if (!_IsPlaying) // set start time if not playing yet
|
||||
_StartTime = CTime::getLocalTime();
|
||||
_IsPlaying = true; // this play always virtually succeed but may not actually be playing
|
||||
if (_QueuedBuffers.size()) // ensure buffers have actually queued
|
||||
if (!_QueuedBuffers.empty()) // ensure buffers have actually queued
|
||||
{
|
||||
alSourcePlay(_Source);
|
||||
if (alGetError() != AL_NO_ERROR)
|
||||
|
@ -306,7 +306,7 @@ void CSourceAL::stop()
|
|||
alSourceStop(_Source);
|
||||
alTestError();
|
||||
// unqueue buffers
|
||||
while (_QueuedBuffers.size())
|
||||
while (!_QueuedBuffers.empty())
|
||||
{
|
||||
ALuint bufferName = _QueuedBuffers.front()->bufferName();
|
||||
alSourceUnqueueBuffers(_Source, 1, &bufferName);
|
||||
|
|
|
@ -215,7 +215,7 @@ void CSoundDriverXAudio2::release()
|
|||
// the created instances must still be released by the user!
|
||||
|
||||
// Release internal resources of all remaining ISource instances
|
||||
if (_Sources.size())
|
||||
if (!_Sources.empty())
|
||||
{
|
||||
nlwarning(NLSOUND_XAUDIO2_PREFIX "_Sources.size(): '%u'", (uint32)_Sources.size());
|
||||
set<CSourceXAudio2 *>::iterator it(_Sources.begin()), end(_Sources.end());
|
||||
|
@ -223,7 +223,7 @@ void CSoundDriverXAudio2::release()
|
|||
_Sources.clear();
|
||||
}
|
||||
// Release internal resources of all remaining IBuffer instances
|
||||
if (_Buffers.size())
|
||||
if (!_Buffers.empty())
|
||||
{
|
||||
nlwarning(NLSOUND_XAUDIO2_PREFIX "_Buffers.size(): '%u'", (uint32)_Buffers.size());
|
||||
set<CBufferXAudio2 *>::iterator it(_Buffers.begin()), end(_Buffers.end());
|
||||
|
@ -231,7 +231,7 @@ void CSoundDriverXAudio2::release()
|
|||
_Buffers.clear();
|
||||
}
|
||||
// Release internal resources of all remaining IEffect instances
|
||||
if (_Effects.size())
|
||||
if (!_Effects.empty())
|
||||
{
|
||||
nlwarning(NLSOUND_XAUDIO2_PREFIX "_Effects.size(): '%u'", (uint32)_Effects.size());
|
||||
set<CEffectXAudio2 *>::iterator it(_Effects.begin()), end(_Effects.end());
|
||||
|
|
|
@ -672,7 +672,7 @@ NLMISC_COMMAND(bugReport, "Call the bug report tool with dump", "<AddScreenshot>
|
|||
|
||||
sys = "Language "+CI18N::getCurrentLanguageName().toString() +" ";
|
||||
|
||||
if (args.size()>0)
|
||||
if (!args.empty())
|
||||
{
|
||||
uint8 quality;
|
||||
fromString(args[0], quality);
|
||||
|
@ -1205,9 +1205,9 @@ static bool talkInChan(uint32 nb,std::vector<std::string>args)
|
|||
{
|
||||
return false;
|
||||
}
|
||||
if(args.size()>0)
|
||||
if(!args.empty())
|
||||
{
|
||||
std::string tmp="";
|
||||
std::string tmp;
|
||||
std::vector<std::string>::const_iterator first(args.begin()),last(args.end());
|
||||
|
||||
for(;first!=last;++first)
|
||||
|
|
|
@ -1604,7 +1604,7 @@ void getMagicBonus(CDBCtrlSheet *item, ucstring &itemText)
|
|||
}
|
||||
|
||||
// append a \n before
|
||||
if(mbInfo.size())
|
||||
if(!mbInfo.empty())
|
||||
{
|
||||
// add spell level header
|
||||
ucstring spellRuleFmt= CI18N::get("uihelpItemMagicBonusHeader");
|
||||
|
|
|
@ -105,7 +105,8 @@ void CActionPhraseFaber::launchFaberCastWindow(sint32 memoryLine, uint memoryIn
|
|||
|
||||
// get the family of item plan (for selection) from the rootBrick. It is stored in the Property0.
|
||||
_FaberPlanBrickFamilies.clear();
|
||||
if(rootBrick->Properties.size()>0)
|
||||
|
||||
if (!rootBrick->Properties.empty())
|
||||
{
|
||||
string prop= NLMISC::toUpper(rootBrick->Properties[0].Text);
|
||||
vector<string> strList;
|
||||
|
|
|
@ -639,8 +639,8 @@ void CDBCtrlSheet::initSheet(const std::string &dbBranchId, const CCtrlSheetInfo
|
|||
{
|
||||
H_AUTO ( RZ_CDBCtrlSheet_initSheet )
|
||||
|
||||
nlassert((ctrlInfo._Type == SheetType_Macro) || (dbBranchId.size()>0));
|
||||
nlassert((ctrlInfo._Type == SheetType_Macro) || (_Id.size()>0));
|
||||
nlassert((ctrlInfo._Type == SheetType_Macro) || !dbBranchId.empty());
|
||||
nlassert((ctrlInfo._Type == SheetType_Macro) || !_Id.empty());
|
||||
|
||||
// init
|
||||
*static_cast<CCtrlSheetInfo*>(this)= ctrlInfo;
|
||||
|
|
|
@ -3021,7 +3021,7 @@ void CGroupMap::addRespawnPoints(const CRespawnPointsMsg &rpm)
|
|||
for (uint32 i = 0; i < rpm.RespawnPoints.size(); ++i)
|
||||
_RespawnPos.push_back(rpm.RespawnPoints[i]);
|
||||
// Ensure there is at least one respawn point
|
||||
// nlassert(_RespawnPos.size()>0);
|
||||
// nlassert(!_RespawnPos.empty());
|
||||
|
||||
// Choose the good map ! (select the first respawn point and check for first matching bounding box map
|
||||
if (_MapMode != MapMode_Death) return;
|
||||
|
|
|
@ -643,7 +643,7 @@ void CInterfaceManager::initLogin()
|
|||
ActionsContext.addActionsManager(&EditActions, RZ_CATEGORY_EDIT);
|
||||
|
||||
|
||||
if (ClientCfg.XMLLoginInterfaceFiles.size()==0)
|
||||
if (ClientCfg.XMLLoginInterfaceFiles.empty())
|
||||
{
|
||||
nlinfo("no xml login config files in client.cfg");
|
||||
return;
|
||||
|
@ -729,7 +729,7 @@ void CInterfaceManager::initOutGame()
|
|||
|
||||
//NLMEMORY::CheckHeap (true);
|
||||
|
||||
if (ClientCfg.XMLOutGameInterfaceFiles.size()==0)
|
||||
if (ClientCfg.XMLOutGameInterfaceFiles.empty())
|
||||
{
|
||||
nlinfo("no xml outgame config files in client.cfg");
|
||||
return;
|
||||
|
@ -889,7 +889,7 @@ void CInterfaceManager::initInGame()
|
|||
|
||||
// NLMEMORY::CheckHeap (true);
|
||||
|
||||
if (ClientCfg.XMLInterfaceFiles.size()==0)
|
||||
if (ClientCfg.XMLInterfaceFiles.empty())
|
||||
{
|
||||
nlinfo("no xml config files in client.cfg");
|
||||
return;
|
||||
|
|
|
@ -1346,7 +1346,7 @@ sint CSPhraseManager::getPhraseSuccessRate(const CSPhraseCom &phrase)
|
|||
CSBrickManager *pBM= CSBrickManager::getInstance();
|
||||
CSkillManager *pSM= CSkillManager::getInstance();
|
||||
|
||||
if(phrase.Bricks.size()==0)
|
||||
if(phrase.Bricks.empty())
|
||||
return 0;
|
||||
CSBrickSheet *rootBrick= pBM->getBrick(phrase.Bricks[0]);
|
||||
if(!rootBrick)
|
||||
|
@ -1432,7 +1432,7 @@ sint CSPhraseManager::getCraftPhraseSuccessRate(const CSPhraseCom &phrase, SK
|
|||
{
|
||||
CSkillManager *pSM= CSkillManager::getInstance();
|
||||
|
||||
if(phrase.Bricks.size()==0)
|
||||
if(phrase.Bricks.empty())
|
||||
return 0;
|
||||
|
||||
// take skill value of the skill
|
||||
|
@ -1450,7 +1450,7 @@ sint CSPhraseManager::getForageExtractionPhraseSuccessRate(const CSPhraseCom
|
|||
{
|
||||
CSkillManager *pSM= CSkillManager::getInstance();
|
||||
|
||||
if(phrase.Bricks.size()==0)
|
||||
if(phrase.Bricks.empty())
|
||||
return 0;
|
||||
|
||||
// take skill value of the skill
|
||||
|
@ -1505,7 +1505,7 @@ void CSPhraseManager::getPhraseCastTime(const CSPhraseCom &phrase, uint32 tot
|
|||
castTime= 0;
|
||||
castTimeMalus= 0;
|
||||
|
||||
if(phrase.Bricks.size()==0)
|
||||
if(phrase.Bricks.empty())
|
||||
return;
|
||||
CSBrickSheet *rootBrick= pBM->getBrick(phrase.Bricks[0]);
|
||||
if(!rootBrick)
|
||||
|
@ -1576,7 +1576,7 @@ void CSPhraseManager::getPhraseMagicRange(const CSPhraseCom &phrase, uint32 t
|
|||
range= 0;
|
||||
rangeMalus= 0;
|
||||
|
||||
if(phrase.Bricks.size()==0)
|
||||
if(phrase.Bricks.empty())
|
||||
return;
|
||||
CSBrickSheet *rootBrick= pBM->getBrick(phrase.Bricks[0]);
|
||||
if(!rootBrick)
|
||||
|
|
|
@ -978,7 +978,7 @@ bool login()
|
|||
void removeSpace(string &s)
|
||||
{
|
||||
uint i = 0;
|
||||
while (s.size()>0)
|
||||
while (!s.empty())
|
||||
{
|
||||
if (s[i] == ' ')
|
||||
s.erase(i, 1);
|
||||
|
|
|
@ -370,7 +370,7 @@ private:
|
|||
ServerPath = serverPath;
|
||||
Available = true;
|
||||
|
||||
if (ServerPath.size()>0 && ServerPath[ServerPath.size()-1] != '/')
|
||||
if (!ServerPath.empty() && ServerPath[ServerPath.size()-1] != '/')
|
||||
ServerPath += '/';
|
||||
|
||||
std::string::size_type pos = ServerPath.find ("@");
|
||||
|
|
|
@ -111,7 +111,7 @@ bool CMovieShooter::addFrame(double time, UDriver *pDriver)
|
|||
nlassert(bitmap.getPixelFormat()==CBitmap::RGBA);
|
||||
|
||||
// add the frame.
|
||||
if(bitmap.getPixels().size()==0)
|
||||
if(bitmap.getPixels().empty())
|
||||
return false;
|
||||
return addFrame(time, (CRGBA*)(&bitmap.getPixels()[0]), bitmap.getWidth(), bitmap.getHeight());
|
||||
}
|
||||
|
|
|
@ -2499,7 +2499,7 @@ void impulseRemoteAdmin (NLMISC::CBitMemStream &impulse)
|
|||
}
|
||||
else
|
||||
{
|
||||
if (strs.size()>0)
|
||||
if (!strs.empty())
|
||||
{
|
||||
str = strs[0].substr(0,strs[0].size()-1);
|
||||
// replace all spaces into underscore because space is a reserved char
|
||||
|
|
|
@ -5808,7 +5808,7 @@ void CEditor::scenarioUpdated(CObject* highLevel, bool willTP, uint32 initialAct
|
|||
playerPos.y <= ci.YMin ||
|
||||
playerPos.y >= ci.YMax)
|
||||
{
|
||||
if(ci.EntryPoints.size()>0)
|
||||
if(!ci.EntryPoints.empty())
|
||||
{
|
||||
const CScenarioEntryPoints::CShortEntryPoint & shortEntryPoint = ci.EntryPoints[0];
|
||||
CVector dest((float) shortEntryPoint.X, (float) shortEntryPoint.Y, 0.f);
|
||||
|
|
|
@ -63,14 +63,14 @@ void CToolPick::setIgnoreInstances(const std::string & ignoreInstances)
|
|||
allKind = allKind.substr(e+1,allKind.size());
|
||||
}
|
||||
|
||||
while(tmp.size()>0 && tmp[0]==' ')
|
||||
while(!tmp.empty() && tmp[0]==' ')
|
||||
{
|
||||
if(tmp.size()==1)
|
||||
tmp="";
|
||||
else
|
||||
tmp = tmp.substr(1,tmp.size());
|
||||
}
|
||||
while(tmp.size()>0 && tmp[tmp.size()]==' ')
|
||||
while(!tmp.empty() && tmp[tmp.size()]==' ')
|
||||
{
|
||||
if(tmp.size()==1)
|
||||
tmp="";
|
||||
|
@ -98,7 +98,7 @@ void CToolPick::updateAfterRender()
|
|||
_CandidateInstance = NULL;
|
||||
CInstance *instanceUnder = checkInstanceUnderMouse();
|
||||
bool ignoreInstanceUnder = false;
|
||||
if(instanceUnder && _IgnoreInstances.size()>0)
|
||||
if(instanceUnder && !_IgnoreInstances.empty())
|
||||
{
|
||||
for(uint i=0; i<_IgnoreInstances.size(); i++)
|
||||
{
|
||||
|
|
|
@ -425,7 +425,7 @@ void CScenarioEntryPoints::loadFromXMLFile()
|
|||
}
|
||||
|
||||
|
||||
if(entryPoints.size()>0)
|
||||
if(!entryPoints.empty())
|
||||
{
|
||||
completeIsland.EntryPoints = entryPoints;
|
||||
_CompleteIslands.push_back(completeIsland);
|
||||
|
|
Loading…
Reference in a new issue