merge from default
|
@ -147,6 +147,8 @@
|
|||
#include "server_share/log_character_gen.h"
|
||||
#include "server_share/log_item_gen.h"
|
||||
|
||||
#include "player_manager/character_achievements.h"
|
||||
|
||||
///////////
|
||||
// USING //
|
||||
///////////
|
||||
|
@ -602,6 +604,7 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
_CurrentParrySkill = BarehandCombatSkill;
|
||||
|
||||
_EncycloChar = new CCharacterEncyclopedia(*this);
|
||||
_AchievementsChar = new CCharacterAchievements(*this);
|
||||
_GameEvent = new CCharacterGameEvent(*this);
|
||||
_RespawnPoints = new CCharacterRespawnPoints(*this);
|
||||
_PlayerRoom = new CPlayerRoomInterface;
|
||||
|
@ -1533,6 +1536,8 @@ uint32 CCharacter::tickUpdate()
|
|||
nextUpdate = 8;
|
||||
}
|
||||
|
||||
_AchievementsPlayer->tickUpdate();
|
||||
|
||||
return nextUpdate;
|
||||
} // tickUpdate //
|
||||
|
||||
|
@ -2792,6 +2797,7 @@ CCharacter::~CCharacter()
|
|||
_BarUpdateTimer.reset();
|
||||
|
||||
delete _EncycloChar;
|
||||
delete _AchievementsChar;
|
||||
delete _GameEvent;
|
||||
delete _RespawnPoints;
|
||||
delete _PlayerRoom;
|
||||
|
@ -2808,6 +2814,12 @@ CCharacter::~CCharacter()
|
|||
// NLMEMORY::StatisticsReport( "egs_memory_report.csv", false );
|
||||
} // destructor //
|
||||
|
||||
|
||||
void CCharacter::mobKill(TDataSetRow creatureRowId)
|
||||
{
|
||||
_AchievementsChar->mobKill(creatureRowId);
|
||||
}
|
||||
|
||||
//---------------------------------------------------
|
||||
// prepareToLoad: method called before applying a pdr save record
|
||||
//
|
||||
|
@ -13124,7 +13136,10 @@ void CCharacter::setPlaces(const std::vector<const CPlace*> & places)
|
|||
const uint size = (uint)places.size();
|
||||
_Places.resize(places.size());
|
||||
for ( uint i = 0; i < size; i++ )
|
||||
{
|
||||
_Places[i] = places[i]->getId();
|
||||
_AchievementsChar->inPlace(places[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
|
@ -14185,6 +14200,11 @@ void CCharacter::sendCloseTempInventoryImpulsion()
|
|||
//-----------------------------------------------
|
||||
void CCharacter::setFameValuePlayer(uint32 factionIndex, sint32 playerFame, sint32 fameMax, uint16 fameTrend)
|
||||
{
|
||||
if (playerFame != NO_FAME)
|
||||
{
|
||||
_AchievementsChar->fameValue(factionIndex, playerFame);
|
||||
}
|
||||
|
||||
uint32 firstTribeFameIndex = CStaticFames::getInstance().getFirstTribeFameIndex();
|
||||
uint32 firstTribeDbIndex = CStaticFames::getInstance().getDatabaseIndex( firstTribeFameIndex );
|
||||
uint32 fameIndexInDatabase = CStaticFames::getInstance().getDatabaseIndex( factionIndex );
|
||||
|
|
|
@ -115,6 +115,7 @@ class CMissionEvent;
|
|||
class CMissionSolo;
|
||||
class CCharacterVersionAdapter;
|
||||
class CCharacterEncyclopedia;
|
||||
class CCharacterAchievements;
|
||||
class CCharacterGameEvent;
|
||||
class CCharacterRespawnPoints;
|
||||
class CCharacterShoppingList;
|
||||
|
@ -444,6 +445,8 @@ private:
|
|||
NL_INSTANCE_COUNTER_DECL(CCharacter);
|
||||
public:
|
||||
|
||||
void mobKill(TDataSetRow creatureRowId);
|
||||
|
||||
// Start by declaring methods for persistent load/ save operations
|
||||
// The following macro is defined in persistent_data.h
|
||||
// At time of writing it evaluated to:
|
||||
|
@ -3502,6 +3505,8 @@ private:
|
|||
|
||||
CCharacterEncyclopedia *_EncycloChar;
|
||||
|
||||
CCharacterAchievements *_AchievementsChar;
|
||||
|
||||
CCharacterGameEvent *_GameEvent;
|
||||
|
||||
CCharacterRespawnPoints *_RespawnPoints;
|
||||
|
|
|
@ -0,0 +1,90 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// includes
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "stdpch.h"
|
||||
//#include "egs_sheets/egs_sheets.h"
|
||||
//#include "egs_sheets/egs_static_encyclo.h"
|
||||
//#include "game_share/msg_encyclopedia.h"
|
||||
//#include "game_share/string_manager_sender.h"
|
||||
//#include "player_manager/player_manager.h"
|
||||
//#include "player_manager/player.h"
|
||||
//#include "mission_manager/mission_manager.h"
|
||||
#include "player_manager/character_achievements.h"
|
||||
#include "player_manager/character.h"
|
||||
#include "phrase_manager/phrase_utilities_functions.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// namespaces
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
||||
NL_INSTANCE_COUNTER_IMPL(CCharacterAchievements);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// methods CCharacterEncyclopedia
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CCharacterAchievements::CCharacterAchievements(CCharacter &c) : _Char(c)
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CCharacterAchievements::init()
|
||||
{
|
||||
nlinfo("hello achievements");
|
||||
//load atoms
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CCharacterAchievements::clear()
|
||||
{
|
||||
//clear atoms
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CCharacterAchievements::mobKill(TDataSetRow creatureRowId)
|
||||
{
|
||||
const CCreature *creature = CreatureManager.getCreature(creatureRowId);
|
||||
if (creature)
|
||||
{
|
||||
nlinfo("player has killed a mob: %s!",creature->getType().toString().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void CCharacterAchievements::inPlace(const CPlace *region)
|
||||
{
|
||||
nlinfo("player in region %u",region->getId());
|
||||
}
|
||||
|
||||
void CCharacterAchievements::fameValue(uint32 factionIndex, sint32 playerFame)
|
||||
{
|
||||
nlinfo("fame: f(%u)=>v(%u)",factionIndex,playerFame);
|
||||
}
|
||||
|
||||
void CCharacterAchievements::tickUpdate()
|
||||
{
|
||||
//evaluate atoms
|
||||
}
|
|
@ -0,0 +1,78 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef EGS_CHARACTER_ACHIEVEMENTS_H
|
||||
#define EGS_CHARACTER_ACHIEVEMENTS_H
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// includes
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// game share
|
||||
//#include "game_share/persistent_data.h"
|
||||
#include "zone_manager.h"
|
||||
#include "creature_manager/creature.h"
|
||||
#include "creature_manager/creature_manager.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
class CCharacter;
|
||||
|
||||
/**
|
||||
* Dynamic part of the encyclopedia stored in a character
|
||||
* This structure is optimized for size because its stored directly in the player persistant data stuff
|
||||
* We use CEncyMsgXXX for sending info to the player
|
||||
* \author Matthieu 'Trap' Besson
|
||||
* \author Nevrax France
|
||||
* \date November 2004
|
||||
*/
|
||||
class CCharacterAchievements
|
||||
{
|
||||
NL_INSTANCE_COUNTER_DECL(CCharacterAchievements);
|
||||
public:
|
||||
|
||||
CCharacterAchievements(CCharacter &c);
|
||||
|
||||
// Construct the encyclopedia album structure from the static sheet that defines encyclopedia
|
||||
// This method ensure that we have at least the same number of album and the same number of thema by album
|
||||
// as in the sheets defines the encyclopedia
|
||||
void init();
|
||||
|
||||
// remove all
|
||||
void clear();
|
||||
|
||||
void mobKill(TDataSetRow creatureRowId);
|
||||
|
||||
void inPlace(const CPlace *region);
|
||||
|
||||
void fameValue(uint32 factionIndex, sint32 playerFame);
|
||||
|
||||
void tickUpdate();
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// The parent class
|
||||
CCharacter &_Char;
|
||||
|
||||
};
|
||||
|
||||
#endif // EGS_CHARACTER_ACHIEVEMENTS_H
|
|
@ -1980,6 +1980,8 @@ bool CCharacterActions::dispatchXpGain( TDataSetRow actor, TDataSetRow creatureR
|
|||
// compute xp gain on creature, cap xp gain per player to MaxXPGainPerPlayer
|
||||
const float xpGainPerOpponent = min( MaxXPGainPerPlayer.get(), float(xpFactor * maxXPGain / equivalentXpMembers) );
|
||||
|
||||
c->mobKill(creatureRowId);
|
||||
|
||||
TSkillProgressPerOpponentContainer::iterator it = _SkillProgressPerOpponent.find( creatureRowId );
|
||||
if( it != _SkillProgressPerOpponent.end() )
|
||||
{
|
||||
|
|
|
@ -1530,7 +1530,7 @@ void LoadFamillesMP()
|
|||
|
||||
ligne = fileData.splitTo( "\n", true );
|
||||
|
||||
while ( !ligne.empty() )
|
||||
while ( ligne != "" )
|
||||
{
|
||||
NewMP( ligne );
|
||||
ligne = fileData.splitTo( "\n", true );
|
||||
|
|
41
code/web/app/app_achievements/_API/ach_progress.php
Normal file
|
@ -0,0 +1,41 @@
|
|||
<?php
|
||||
header('Content-type: text/xml');
|
||||
|
||||
error_reporting(E_ALL ^ E_NOTICE);
|
||||
ini_set("display_errors","1");
|
||||
|
||||
require_once("class/mySQL_class.php");
|
||||
require_once("conf.php");
|
||||
|
||||
//create database connection
|
||||
$DBc = new mySQL($_CONF['mysql_error']);
|
||||
$DBc->connect($_CONF['mysql_server'],$_CONF['mysql_user'],$_CONF['mysql_pass'],$_CONF['mysql_database']);
|
||||
|
||||
echo '<?xml version="1.0" ?><ryzom_progress>';
|
||||
echo "<character id='".$_REQUEST['cid']."' />";
|
||||
|
||||
echo "<tasks>";
|
||||
$res = $DBc->sendSQL("SELECT * FROM ach_player_task WHERE apt_player='".$DBc->mre($_REQUEST['cid'])."'","ARRAY");
|
||||
foreach($res as $elem) {
|
||||
echo "<task id='".$elem['apt_task']."' date='".$elem['apt_date']."' />";
|
||||
}
|
||||
echo "</tasks>";
|
||||
|
||||
echo "<objectives>";
|
||||
echo "<done>";
|
||||
$res = $DBc->sendSQL("SELECT * FROM ach_player_objective WHERE apo_player='".$DBc->mre($_REQUEST['cid'])."'","ARRAY");
|
||||
foreach($res as $elem) {
|
||||
echo "<objective id='".$elem['apo_objective']."' date='".$elem['apo_date']."' />";
|
||||
}
|
||||
echo "</done><open>";
|
||||
$res = $DBc->sendSQL("SELECT ao_id,(SELECT count(*) FROM ach_player_atom,ach_atom WHERE apa_player='".$DBc->mre($_REQUEST['cid'])."' AND atom_id=apa_atom AND atom_objective=ao_id) as anz FROM ach_objective WHERE ao_display='value' AND NOT EXISTS (SELECT * FROM ach_player_objective WHERE apo_player='".$DBc->mre($_REQUEST['cid'])."' AND apo_objective='ao_id') AND EXISTS (SELECT * FROM ach_player_atom,ach_atom WHERE apa_player='".$DBc->mre($_REQUEST['cid'])."' AND atom_id=apa_atom AND atom_objective=ao_id)","ARRAY");
|
||||
foreach($res as $elem) {
|
||||
echo "<objective id='".$elem['ao_id']."' value='".$elem['anz']."' />";
|
||||
}
|
||||
echo "</open>";
|
||||
echo "</objectives>";
|
||||
|
||||
echo "</ryzom_progress>";
|
||||
|
||||
exit(0);
|
||||
?>
|
113
code/web/app/app_achievements/_API/ach_struct.php
Normal file
|
@ -0,0 +1,113 @@
|
|||
<?php
|
||||
header('Content-type: text/xml');
|
||||
|
||||
error_reporting(E_ALL ^ E_NOTICE);
|
||||
ini_set("display_errors","1");
|
||||
|
||||
require_once("class/mySQL_class.php");
|
||||
require_once("conf.php");
|
||||
|
||||
require_once($_CONF['app_achievements_path']."class/Parentum_abstract.php");
|
||||
require_once($_CONF['app_achievements_path']."class/AchList_abstract.php");
|
||||
require_once($_CONF['app_achievements_path']."class/Tieable_inter.php");
|
||||
require_once($_CONF['app_achievements_path']."class/NodeIterator_class.php");
|
||||
#require_once($_CONF['app_achievements_path']."class/Node_trait.php");
|
||||
#require_once($_CONF['app_achievements_path']."class/InDev_trait.php");
|
||||
|
||||
require_once($_CONF['app_achievements_path']."class/AchMenu_class.php");
|
||||
require_once($_CONF['app_achievements_path']."class/AchMenuNode_class.php");
|
||||
require_once($_CONF['app_achievements_path']."class/AchSummary_class.php");
|
||||
require_once($_CONF['app_achievements_path']."class/AchCategory_class.php");
|
||||
require_once($_CONF['app_achievements_path']."class/AchAchievement_class.php");
|
||||
require_once($_CONF['app_achievements_path']."class/AchTask_class.php");
|
||||
require_once($_CONF['app_achievements_path']."class/AchObjective_class.php");
|
||||
|
||||
class RUser {
|
||||
function RUser() { }
|
||||
|
||||
function getLang() {
|
||||
return $_REQUEST['lang'];
|
||||
}
|
||||
|
||||
function getID() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
function getCult() {
|
||||
return "%";
|
||||
}
|
||||
|
||||
function getCiv() {
|
||||
return "%";
|
||||
}
|
||||
|
||||
function getRace() {
|
||||
return "%";
|
||||
}
|
||||
}
|
||||
|
||||
$_USER = new RUser();
|
||||
|
||||
|
||||
//create database connection
|
||||
$DBc = new mySQL($_CONF['mysql_error']);
|
||||
$DBc->connect($_CONF['mysql_server'],$_CONF['mysql_user'],$_CONF['mysql_pass'],$_CONF['mysql_database']);
|
||||
|
||||
echo '<?xml version="1.0" ?><ryzom_achievements>';
|
||||
|
||||
function print_cat(&$iter3) {
|
||||
while($iter3->hasNext()) {
|
||||
$curr3 = $iter3->getNext();
|
||||
echo "<achievement id='".$curr3->getID()."' parent='".$curr3->getParentID()."' image='".$_CONF['image_url']."pic/icon/".$curr3->getImage()."'><name><![CDATA[".$curr3->getName()."]]></name><ties>";
|
||||
if($curr3->getTieRace() != null) {
|
||||
echo "<tie type='race'>".$curr3->getTieRace()."</tie>";
|
||||
}
|
||||
if($curr3->getTieCult() != null) {
|
||||
echo "<tie type='cult'>".$curr3->getTieCult()."</tie>";
|
||||
}
|
||||
if($curr3->getTieCiv() != null) {
|
||||
echo "<tie type='civilization'>".$curr3->getTieCiv()."</tie>";
|
||||
}
|
||||
echo "</ties>";
|
||||
$iter4 = $curr3->getIterator();
|
||||
while($iter4->hasNext()) {
|
||||
$curr4 = $iter4->getNext();
|
||||
echo "<task id='".$curr4->getID()."' parent='".$curr4->getParentID()."' value='".$curr4->getValue()."'><name><![CDATA[".$curr4->getDisplayName()."]]></name>";
|
||||
$iter5 = $curr4->getIterator();
|
||||
while($iter5->hasNext()) {
|
||||
$curr5 = $iter5->getNext();
|
||||
echo "<objective id='".$curr5->getID()."' type='".$curr5->getDisplay()."' value='".$curr5->getValue()."' meta='".$_CONF['image_url']."pic/icon/".$curr5->getMetaImage()."'><name><![CDATA[".$curr5->getDisplayName()."]]></name></objective>";
|
||||
}
|
||||
echo "</task>";
|
||||
}
|
||||
echo "</achievement>";
|
||||
}
|
||||
}
|
||||
|
||||
$menu = new AchMenu(0);
|
||||
$menu->removeChild(0);
|
||||
|
||||
$iter = $menu->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
echo "<category id='".$curr->getID()."' order='".$curr->getOrder()."' image='".$_CONF['image_url']."pic/menu/".$curr->getImage()."'><name><![CDATA[".$curr->getName()."]]></name>";
|
||||
$iter2 = $curr->getIterator();
|
||||
while($iter2->hasNext()) {
|
||||
$curr2 = $iter2->getNext();
|
||||
echo "<category id='".$curr2->getID()."' order='".$curr2->getOrder()."' image='".$_CONF['image_url']."pic/menu/".$curr2->getImage()."'><name><![CDATA[".$curr2->getName()."]]></name>";
|
||||
$cat = new AchCategory($curr2->getID(),null,null);
|
||||
$iter3 = $cat->getIterator();
|
||||
print_cat($iter3);
|
||||
echo "</category>";
|
||||
}
|
||||
|
||||
$cat = new AchCategory($curr->getID(),null,null);
|
||||
$iter3 = $cat->getIterator();
|
||||
print_cat($iter3);
|
||||
echo "</category>";
|
||||
}
|
||||
|
||||
echo "</ryzom_achievements>";
|
||||
|
||||
exit(0);
|
||||
?>
|
166
code/web/app/app_achievements/_API/class/mySQL_class.php
Normal file
|
@ -0,0 +1,166 @@
|
|||
<?php
|
||||
class mySQL {
|
||||
var $DBc;
|
||||
var $DBstats;
|
||||
var $cached;
|
||||
|
||||
function mre($in) {
|
||||
if(is_array($in)) {
|
||||
foreach($in as $key=>$elem) {
|
||||
$in[$key] = mysql_real_escape_string(stripslashes($elem));
|
||||
}
|
||||
}
|
||||
else {
|
||||
$in = mysql_real_escape_string(stripslashes($in));
|
||||
}
|
||||
return $in;
|
||||
}
|
||||
|
||||
function mySQL($err=false) {
|
||||
$this->DBstats = array();
|
||||
$this->DBc = false;
|
||||
if($err === "DIE" || $err === "PRINT" || $err === "ALERT" || $err === "HIDE" || $err === "LOG") {
|
||||
$this->DBerror = $err;
|
||||
}
|
||||
else {
|
||||
$this->DBerror = "HIDE";
|
||||
}
|
||||
$this->resetStats();
|
||||
$this->cached = false;
|
||||
}
|
||||
|
||||
function connect($ip,$user,$pass,$db=false) {
|
||||
$this->DBc = mysql_pconnect($ip,$user,$pass) or $this->error(mysql_error());
|
||||
if($this->DBc && $db) {
|
||||
$this->database($db);
|
||||
}
|
||||
$this->resetStats();
|
||||
}
|
||||
|
||||
function database($db) {
|
||||
if(!$this->DBc) {
|
||||
return false;
|
||||
}
|
||||
mysql_select_db($db,$this->DBc) or $this->error(mysql_error());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function resetStats() {
|
||||
$this->DBstats['query'] = 0;
|
||||
$this->DBstats['error'] = 0;
|
||||
}
|
||||
|
||||
function getStats() {
|
||||
return $this->DBstats;
|
||||
}
|
||||
|
||||
function sqlQuery($query) {
|
||||
return $this->sendSQL($query,"ARRAY");
|
||||
}
|
||||
|
||||
function sendSQL($query,$handling="PLAIN",$buffer=false) { // can be INSERT, DELETE, UPDATE, ARRAY, NONE, PLAIN
|
||||
#if($this->cached !== false) {
|
||||
#$this->unlinkSql($this->cached);
|
||||
#}
|
||||
if(!$this->DBc) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if($buffer === false && $handling !== "PLAIN") {
|
||||
$res = mysql_unbuffered_query($query,$this->DBc) or $this->error(mysql_error(),$query);
|
||||
}
|
||||
else {
|
||||
$res = mysql_query($query,$this->DBc) or $this->error(mysql_error(),$query);
|
||||
}
|
||||
|
||||
#$this->cached = $res;
|
||||
|
||||
$this->DBstats['query']++;
|
||||
|
||||
if($res) {
|
||||
if($handling === "INSERT") {
|
||||
$tmp = mysql_insert_id($this->DBc) or $this->error(mysql_error());;
|
||||
$this->unlinkSql($res);
|
||||
return $tmp;
|
||||
}
|
||||
elseif($handling === "DELETE" || $handling === "UPDATE") {
|
||||
$tmp = mysql_affected_rows($this->DBc) or $this->error(mysql_error());
|
||||
$this->unlinkSql($res);
|
||||
return $tmp;
|
||||
}
|
||||
elseif($handling === "ARRAY") {
|
||||
$tmp = $this->parseSql($res);
|
||||
$this->unlinkSql($res);
|
||||
return $tmp;
|
||||
}
|
||||
elseif($handling === "NONE") {
|
||||
$this->unlinkSql($res);
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
return $res;
|
||||
}
|
||||
//mysql_free_result($res);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
function unlinkSql($res) {
|
||||
@mysql_free_result($res);
|
||||
}
|
||||
|
||||
private function parseSql($res) {
|
||||
$data = array();
|
||||
$k = 0;
|
||||
while($tmp = mysql_fetch_array($res,MYSQL_ASSOC)) {
|
||||
$data[$k] = $tmp;
|
||||
$k++;
|
||||
}
|
||||
|
||||
return $data;
|
||||
}
|
||||
|
||||
function getNext($res) {
|
||||
if($res) {
|
||||
if($tmp = mysql_fetch_array($res,MYSQL_ASSOC)) {
|
||||
return $tmp;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private function error($error,$query = false) {
|
||||
$this->DBstats['error']++;
|
||||
|
||||
if($query != false) {
|
||||
$error .= " -->|".$query."|<--";
|
||||
}
|
||||
|
||||
switch($this->DBerror) {
|
||||
case 'DIE':
|
||||
die($error);
|
||||
break;
|
||||
case 'PRINT':
|
||||
echo "<br><b>".$error."</b><br>";
|
||||
break;
|
||||
case 'ALERT':
|
||||
echo "<script language='javascript'>\n<!--\nalert(\"database error:\\n".mysql_real_escape_string($error)."\");\n// -->\n</script>";
|
||||
break;
|
||||
case 'LOG':
|
||||
logf("MySQL ERROR: ".$error);
|
||||
break;
|
||||
default:
|
||||
flush();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
12
code/web/app/app_achievements/_API/conf.php
Normal file
|
@ -0,0 +1,12 @@
|
|||
<?php
|
||||
$_CONF = array();
|
||||
|
||||
$_CONF['app_achievements_path'] = "../";
|
||||
$_CONF['image_url'] = "http://www.3025-game.de/special/app_achievements/";
|
||||
|
||||
$_CONF['mysql_error'] = "DIE";
|
||||
$_CONF['mysql_server'] = "localhost";
|
||||
$_CONF['mysql_user'] = "root";
|
||||
$_CONF['mysql_pass'] = "";
|
||||
$_CONF['mysql_database'] = "app_achievements";
|
||||
?>
|
319
code/web/app/app_achievements/_AchWebParser/AchWebParser.php
Normal file
|
@ -0,0 +1,319 @@
|
|||
<?php
|
||||
error_reporting(E_ALL ^ E_NOTICE);
|
||||
ini_set("display_errors","1");
|
||||
|
||||
$tmp_log_xmlgen_time = 0;
|
||||
|
||||
$microstart = explode(' ',microtime());
|
||||
$start_time = $microstart[0] + $microstart[1];
|
||||
|
||||
$MY_PATH = dirname(__FILE__);
|
||||
|
||||
if(file_exists("parser.stop")) {
|
||||
exit(0);
|
||||
}
|
||||
|
||||
require_once("class/mySQL_class.php");
|
||||
require_once("conf.php");
|
||||
require_once("include/functions_inc.php");
|
||||
require_once("class/Entity_abstract.php");
|
||||
|
||||
if(!$_REQUEST['file']) {
|
||||
$_REQUEST['file'] = $argv[1];
|
||||
}
|
||||
|
||||
if($CONF['logging'] == true) {
|
||||
require_once("class/Logfile_class.php");
|
||||
$log = new Logfile($CONF['logfile']);
|
||||
}
|
||||
|
||||
$log->logf("File: '".$_REQUEST['file']."'");
|
||||
|
||||
$log->logf("Starting up... ",false);
|
||||
|
||||
if(!$_REQUEST['file']) {
|
||||
$log->logf("ERROR: no file given! EXITING!");
|
||||
$log->close();
|
||||
die();
|
||||
}
|
||||
|
||||
//create database connection
|
||||
$DBc = new mySQL($CONF['mysql_error']);
|
||||
$DBc->connect($CONF['mysql_server'],$CONF['mysql_user'],$CONF['mysql_pass'],$CONF['mysql_database']);
|
||||
|
||||
|
||||
require_once("class/DataDispatcher_class.php");
|
||||
require_once("class/DataSourceHandler_class.php");
|
||||
require_once("class/SourceDriver_abstract.php");
|
||||
require_once("class/Callback_class.php");
|
||||
require_once("class/ValueCache_class.php");
|
||||
require_once("class/Atom_class.php");
|
||||
require_once("class/XMLgenerator_class.php");
|
||||
require_once("class/XMLnode_class.php");
|
||||
require_once("class/XMLfile_class.php");
|
||||
require_once("class/Stats_class.php");
|
||||
|
||||
$_CACHE = new ValueCache();
|
||||
|
||||
//new generator for API xml files.
|
||||
$XMLgenerator = new XMLgenerator();
|
||||
|
||||
//create datasource handler
|
||||
$_DISPATCHER = new DataDispatcher();
|
||||
$_DATASOURCE = new DataSourceHandler();
|
||||
foreach($CONF['data_source'] as $elem) { //populate
|
||||
require_once("source/".$elem."/".$elem."_class.php");
|
||||
eval('$tmp = new '.$elem.'();');
|
||||
$_DATASOURCE->addSource($tmp);
|
||||
}
|
||||
|
||||
#REPLACE WITH REGEX!!!
|
||||
|
||||
$tmp = explode("/",$_REQUEST['file']);
|
||||
$tmp2 = explode("_",$tmp[(sizeof($tmp)-1)]);
|
||||
|
||||
$DBc->database($CONF['char_mysql_database']);
|
||||
|
||||
$res = $DBc->sendSQL("SELECT id FROM players WHERE cid='".$DBc->mre($tmp2[1]*16+$tmp2[2])."' AND deleted='0'","ARRAY");
|
||||
#$res[0]['id'] = 1;
|
||||
if(($res[0]['id'] > 0) == false) {
|
||||
$log->logf("ERROR: no character found!");
|
||||
$log->close();
|
||||
die();
|
||||
}
|
||||
$cdata = array("cid"=>$res[0]['id'],"aid"=>$tmp2[1],"sid"=>$tmp2[2]);
|
||||
|
||||
#$cdata = array("cid"=>1,"aid"=>1,"sid"=>1);
|
||||
|
||||
$DBc->database($CONF['mysql_database']);
|
||||
|
||||
#echo var_export($cdata);
|
||||
|
||||
$log->logf(" done!");
|
||||
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$log->logf("Expired time: ".($stop_time - $start_time));
|
||||
|
||||
#foreach($chars as $cid) {
|
||||
#STEP 1: load and register atoms
|
||||
|
||||
$log->logf("Processing char '".$cdata['cid']."' ...");
|
||||
|
||||
$log->logi("Loading and registering Atoms... ",false);
|
||||
|
||||
$atom_list = array();
|
||||
|
||||
$res = $DBc->sendSQL("SELECT at_id FROM ach_task WHERE NOT EXISTS (SELECT * FROM ach_player_task WHERE apt_player='".$cdata['cid']."' AND apt_task=at_id) AND at_dev='0'","ARRAY");
|
||||
foreach($res as $task) {
|
||||
//get unfinished atoms belonging to unfinished objectives
|
||||
$res2 = $DBc->sendSQL("SELECT ach_atom.* FROM ach_atom,ach_objective WHERE ao_task='".$task['at_id']."' AND ao_id=atom_objective AND NOT EXISTS (SELECT * FROM ach_player_objective WHERE apo_player='".$cdata['cid']."' AND apo_objective=ao_id)","ARRAY");
|
||||
foreach($res2 as $atom) {
|
||||
$a = new Atom($atom,$cdata);
|
||||
$atom_list[] = $a;
|
||||
$atom_list[] = $a;
|
||||
$a->register();
|
||||
}
|
||||
}
|
||||
|
||||
$statsdb = new Stats();
|
||||
$statsdb->register();
|
||||
|
||||
$log->logf("done!");
|
||||
|
||||
$log->logf("Memory load: ".memory_get_usage()." bytes");
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$log->logf("Expired time: ".($stop_time - $start_time));
|
||||
|
||||
$log->logi("Driving data... ",false);
|
||||
|
||||
#STEP 2: drive data
|
||||
$_CACHE->setChar($cdata);
|
||||
$res = $DBc->sendSQL("SELECT sum(at_value) as anz FROM ach_task,ach_player_task WHERE at_id=apt_task AND apt_player='".$cdata['cid']."'","ARRAY");
|
||||
$_DISPATCHER->dispatchValue("yubopoints",$res[0]['anz']);
|
||||
|
||||
$_DISPATCHER->dispatchValue("aid",$cdata['aid']);
|
||||
$_DISPATCHER->dispatchValue("cid",$cdata['cid']);
|
||||
$_DISPATCHER->dispatchValue("sid",$cdata['sid']);
|
||||
$_DATASOURCE->drive($cdata);
|
||||
|
||||
//save daily stats
|
||||
$res = $DBc->sendSQL("SELECT COUNT(*) as anz FROM stat_daily WHERE sdm_day='".date("Y-m-d",time())."'","ARRAY");
|
||||
if($res[0]['anz'] == 0) {
|
||||
$res = $DBc->sendSQL("SELECT SUM(sp_money) as all_money, AVG(sp_money) as avg_money, COUNT(*) as playercount FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege=''","ARRAY");
|
||||
|
||||
$res2 = $DBc->sendSQL("SELECT sp_money FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege='' ORDER by sp_money ASC LIMIT ".floor($res[0]['playercount']/2).",1","ARRAY");
|
||||
|
||||
$res3 = $DBc->sendSQL("SELECT SUM(sp_yubototal) as all_yubo, AVG(sp_yubototal) as avg_yubo FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege=''","ARRAY");
|
||||
|
||||
$res4 = $DBc->sendSQL("SELECT sp_yubototal FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege='' ORDER by sp_money ASC LIMIT ".floor($res[0]['playercount']/2).",1","ARRAY");
|
||||
|
||||
$res5 = $DBc->sendSQL("SELECT SUM(sp_mekcount) as all_mek, AVG(sp_mekcount) as avg_mek FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege=''","ARRAY");
|
||||
|
||||
$res6 = $DBc->sendSQL("SELECT sp_mekcount FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege='' ORDER by sp_money ASC LIMIT ".floor($res[0]['playercount']/2).",1","ARRAY");
|
||||
|
||||
$res7 = $DBc->sendSQL("SELECT SUM(sp_maxlevel) as all_lvl, AVG(sp_maxlevel) as avg_lvl FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege=''","ARRAY");
|
||||
|
||||
$res8 = $DBc->sendSQL("SELECT sp_maxlevel FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege='' ORDER by sp_money ASC LIMIT ".floor($res[0]['playercount']/2).",1","ARRAY");
|
||||
|
||||
$res9 = $DBc->sendSQL("SELECT SUM(sp_itemcount) as all_item, AVG(sp_itemcount) as avg_item FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege=''","ARRAY");
|
||||
|
||||
$res10 = $DBc->sendSQL("SELECT sp_itemcount FROM app_achievements.stat_players as s, webig.players as p, ring_live.characters as c, nel.user as n WHERE s.sp_char = p.id AND p.cid = c.char_id AND c.user_id = n.uid AND n.privilege='' ORDER by sp_money ASC LIMIT ".floor($res[0]['playercount']/2).",1","ARRAY");
|
||||
|
||||
$DBc->sendSQL("INSERT IGNORE INTO stat_daily (sd_day,sd_players,sd_money_avg,sd_money_total,sd_money_mean,sd_mek_total,sd_mek_avg,sd_mek_mean,sd_yubo_total,sd_yubo_avg,sd_yubo_mean,sd_lvl_total,sd_lvl_avg,sd_lvl_mean,sd_item_total,sd_item_avg,sd_item_mean) VALUES ('".date("Y-m-d",time())."','".$res[0]['playercount']."','".$res[0]['avg_money']."','".$res[0]['all_money']."','".$res2[0]['sp_money']."','".$res5[0]['all_mek']."','".$res5[0]['avg_mek']."','".$res6[0]['sp_mekcount']."','".$res3[0]['all_yubo']."','".$res3[0]['avg_yubo']."','".$res4[0]['sp_yubototal']."','".$res7[0]['all_lvl']."','".$res7[0]['avg_lvl']."','".$res8[0]['sp_maxlevel']."','".$res9[0]['all_item']."','".$res9[0]['avg_item']."','".$res102[0]['sp_itemcounty']."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("done!");
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$log->logf("Expired time: ".($stop_time - $start_time));
|
||||
$log->logf("xml-gen took: ".$tmp_log_xmlgen_time);
|
||||
$log->logf("Memory load: ".memory_get_usage()." bytes");
|
||||
|
||||
$log->logi("Writing XML export... ",false);
|
||||
|
||||
$XMLgenerator->generate();
|
||||
|
||||
$log->logf("done!");
|
||||
|
||||
$log->logf("Memory load: ".memory_get_usage()." bytes");
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$log->logf("Expired time: ".($stop_time - $start_time));
|
||||
|
||||
#STEP 3: detect obj/task progression
|
||||
$log->logi("Detecting Objectives... ",false);
|
||||
|
||||
//obj
|
||||
$res = $DBc->sendSQL("SELECT ao_id FROM ach_objective WHERE ao_condition='all' AND NOT EXISTS (SELECT * FROM ach_player_objective WHERE apo_objective=ao_id AND apo_player='".$cdata['cid']."') AND NOT EXISTS (SELECT * FROM ach_atom WHERE atom_objective=ao_id AND NOT EXISTS (SELECT * FROM ach_player_atom WHERE apa_atom=atom_id AND apa_state='GRANT' AND apa_player='".$cdata['cid']."')) AND EXISTS (SELECT * FROM ach_atom WHERE atom_objective=ao_id)","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("INSERT INTO ach_player_objective (apo_objective,apo_player,apo_date) VALUES ('".$res[$i]['ao_id']."','".$cdata['cid']."','".time()."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("1... ",false);
|
||||
|
||||
$res = $DBc->sendSQL("SELECT ao_id FROM ach_objective WHERE ao_condition='value' AND NOT EXISTS (SELECT * FROM ach_player_objective WHERE apo_objective=ao_id AND apo_player='".$cdata['cid']."') AND ao_value<=(SELECT sum(apa_value) FROM ach_atom,ach_player_atom WHERE atom_objective=ao_id AND apa_atom=atom_id AND apa_state='GRANT' AND apa_player='".$cdata['cid']."') AND EXISTS (SELECT * FROM ach_atom WHERE atom_objective=ao_id)","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("INSERT INTO ach_player_objective (apo_objective,apo_player,apo_date) VALUES ('".$res[$i]['ao_id']."','".$cdata['cid']."','".time()."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("2... ",false);
|
||||
|
||||
$res = $DBc->sendSQL("SELECT ao_id FROM ach_objective WHERE ao_condition='any' AND NOT EXISTS (SELECT * FROM ach_player_objective WHERE apo_objective=ao_id AND apo_player='".$cdata['cid']."') AND EXISTS (SELECT * FROM ach_atom WHERE atom_objective=ao_id AND EXISTS (SELECT * FROM ach_player_atom WHERE apa_atom=atom_id AND apa_state='GRANT' AND apa_player='".$cdata['cid']."')) AND EXISTS (SELECT * FROM ach_atom WHERE atom_objective=ao_id)","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("INSERT INTO ach_player_objective (apo_objective,apo_player,apo_date) VALUES ('".$res[$i]['ao_id']."','".$cdata['cid']."','".time()."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("3... ",false);
|
||||
|
||||
//meta
|
||||
#$res = $DBc->sendSQL("SELECT ao_id FROM ach_objective,ach_task as t1,ach_achievement WHERE ao_display='meta' AND ao_task=t1.at_id AND t1.at_achievement=aa_id AND NOT EXISTS (SELECT * FROM ach_task as t2 WHERE t2.at_achievement=ao_metalink AND NOT EXISTS (SELECT * FROM ach_player_task WHERE apt_task=t2.at_id AND apt_player='".$cdata['cid']."'))","ARRAY");
|
||||
$res = $DBc->sendSQL("SELECT ao_id FROM ach_objective WHERE ao_display='meta' AND NOT EXISTS (SELECT * FROM ach_player_objective WHERE apo_objective=ao_id AND apo_player='".$cdata['cid']."') AND NOT EXISTS (SELECT * FROM ach_task WHERE ao_metalink=at_achievement AND NOT EXISTS (SELECT * FROM ach_player_task WHERE apt_task=at_id AND apt_player='".$cdata['cid']."'))","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("INSERT INTO ach_player_objective (apo_objective,apo_player,apo_date) VALUES ('".$res[$i]['ao_id']."','".$cdata['cid']."','".time()."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("4... ",false);
|
||||
|
||||
$log->logf("done!");
|
||||
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$log->logf("Expired time: ".($stop_time - $start_time));
|
||||
|
||||
$log->logi("Clearing atom data... ",false);
|
||||
|
||||
//clear atom state for completed objectives
|
||||
#$DBc->sendSQL("DELETE FROM ach_player_atom WHERE EXISTS (SELECT * FROM ach_player_objective,ach_atom WHERE atom_id=apa_atom AND apa_player='".$cdata['cid']."' AND atom_objective=apo_objective)");
|
||||
|
||||
$DBc->sendSQL("DELETE FROM ach_player_atom WHERE apa_player='".$cdata['cid']."' AND EXISTS (SELECT * FROM ach_player_objective,ach_atom WHERE atom_id=apa_atom AND apo_player='".$cdata['cid']."' AND atom_objective=apo_objective)");
|
||||
|
||||
$log->logf("done!");
|
||||
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$log->logf("Expired time: ".($stop_time - $start_time));
|
||||
|
||||
//task
|
||||
$log->logi("Detecting Tasks... ",false);
|
||||
$res = $DBc->sendSQL("SELECT at_id FROM ach_task WHERE at_condition='all' AND NOT EXISTS (SELECT * FROM ach_player_task WHERE apt_task=at_id AND apt_player='".$cdata['cid']."') AND NOT EXISTS (SELECT * FROM ach_objective WHERE ao_task=at_id AND NOT EXISTS (SELECT * FROM ach_player_objective WHERE apo_objective=ao_id AND apo_player='".$cdata['cid']."')) AND EXISTS (SELECT * FROM ach_objective WHERE ao_task=at_id) AND at_dev='0'","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("INSERT INTO ach_player_task (apt_task,apt_player,apt_date) VALUES ('".$res[$i]['at_id']."','".$cdata['cid']."','".time()."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("1... ",false);
|
||||
|
||||
$res = $DBc->sendSQL("SELECT at_id FROM ach_task WHERE at_condition='value' AND NOT EXISTS (SELECT * FROM ach_player_task WHERE apt_task=at_id AND apt_player='".$cdata['cid']."') AND at_value<=(SELECT count(*) FROM ach_objective WHERE ao_task=at_id AND EXISTS (SELECT * FROM ach_player_objective WHERE apo_objective=ao_id AND apo_player='".$cdata['cid']."')) AND EXISTS (SELECT * FROM ach_objective WHERE ao_task=at_id) AND at_dev='0'","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("INSERT INTO ach_player_task (apt_task,apt_player,apt_date) VALUES ('".$res[$i]['at_id']."','".$cdata['cid']."','".time()."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("2... ",false);
|
||||
|
||||
$res = $DBc->sendSQL("SELECT at_id FROM ach_task WHERE at_condition='any' AND NOT EXISTS (SELECT * FROM ach_player_task WHERE apt_task=at_id AND apt_player='".$cdata['cid']."') AND EXISTS (SELECT * FROM ach_objective WHERE ao_task=at_id AND EXISTS (SELECT * FROM ach_player_objective WHERE apo_objective=ao_id AND apo_player='".$cdata['cid']."')) AND EXISTS (SELECT * FROM ach_objective WHERE ao_task=at_id) AND at_dev='0'","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("INSERT INTO ach_player_task (apt_task,apt_player,apt_date) VALUES ('".$res[$i]['at_id']."','".$cdata['cid']."','".time()."')","NONE");
|
||||
}
|
||||
|
||||
$log->logf("3... ",false);
|
||||
|
||||
/*if($CONF['facebook'] == true) {
|
||||
require_once("../fb/facebook.php");
|
||||
|
||||
$facebook = new Facebook(array(appId=>$CONF['fb_id'], secret=>$CONF['fb_secret']));
|
||||
|
||||
|
||||
$res = $DBc->sendSQL("SELECT * FROM ach_fb_token WHERE aft_player='".$cdata['cid']."'","ARRAY");
|
||||
|
||||
$access_token = $res[0]['aft_token'];
|
||||
|
||||
if($res[0]['aft_allow'] == 1) {
|
||||
|
||||
$res2 = $DBc->sendSQL("SELECT * FROM ach_player_task WHERE apt_player='".$cdata['cid']."' AND apt_fb='0'","ARRAY");
|
||||
$sz = sizeof($res2);
|
||||
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
|
||||
//this has to be adapted!
|
||||
|
||||
#$result = $facebook->api(
|
||||
# '/me/feed/',
|
||||
# array('access_token' => $$access_token, 'message' => 'Playing around with FB Graph..')
|
||||
#);
|
||||
|
||||
}
|
||||
|
||||
$DBc->sendSQL("UPDATE ach_player_task SET apt_fb='1' WHERE apt_player='".$cdata['cid']."'","NONE");
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}*/
|
||||
|
||||
$log->logf("done!");
|
||||
#}
|
||||
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$log->logf("Total time: ".($stop_time - $start_time));
|
||||
|
||||
$log->logf("Run complete; exiting...");
|
||||
$log->close();
|
||||
exit(0);
|
||||
?>
|
113
code/web/app/app_achievements/_AchWebParser/class/Atom_class.php
Normal file
|
@ -0,0 +1,113 @@
|
|||
<?php
|
||||
/*
|
||||
* Class for Atoms.
|
||||
* It's used to run the code from the ruleset and register listening to data.
|
||||
* Also we have the functions to manipulate progress here.
|
||||
*/
|
||||
|
||||
class Atom {
|
||||
private $ruleset;
|
||||
private $id;
|
||||
private $objective;
|
||||
private $user;
|
||||
|
||||
function Atom(&$data,$user) {
|
||||
$this->ruleset = $data['atom_ruleset_parsed'];
|
||||
|
||||
$this->id = $data['atom_id'];
|
||||
$this->objective = $data['atom_objective'];
|
||||
|
||||
$this->user = $user;
|
||||
}
|
||||
|
||||
function register() { // register the atom's ruleset code
|
||||
|
||||
try {
|
||||
return eval($this->ruleset);
|
||||
}
|
||||
catch(Exception $e) {
|
||||
echo $e->getMessage();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function registerValue($name,$func) { // register to listen for a value
|
||||
global $_DISPATCHER;
|
||||
|
||||
$tmp = new Callback($this,$func);
|
||||
$_DISPATCHER->registerValue($name,$tmp);
|
||||
}
|
||||
|
||||
function unregisterValue($name,$callback) { // unregister listening
|
||||
global $_DISPATCHER;
|
||||
|
||||
$_DISPATCHER->unregisterValue($name,$callback);
|
||||
}
|
||||
|
||||
function registerEntity($name,$func) { // register to listen for an entity
|
||||
global $_DISPATCHER;
|
||||
|
||||
$tmp = new Callback($this,$func);
|
||||
$_DISPATCHER->registerEntity($name,$tmp);
|
||||
}
|
||||
|
||||
function unregisterEntity($name,$callback) { // unregister
|
||||
global $_DISPATCHER;
|
||||
|
||||
$_DISPATCHER->unregisterEntity($name,$callback);
|
||||
}
|
||||
|
||||
function grant($count = 1) { // grant an atom
|
||||
global $DBc;
|
||||
|
||||
$DBc->sendSQL("INSERT INTO ach_player_atom (apa_atom,apa_player,apa_date,apa_expire,apa_state,apa_value) VALUES ('".$this->id."','".$this->user['cid']."','".time()."',null,'GRANT','".$count."')","NONE");
|
||||
}
|
||||
|
||||
function deny() { // deny an atom
|
||||
global $DBc;
|
||||
|
||||
$DBc->sendSQL("INSERT INTO ach_player_atom (apa_atom,apa_player,apa_date,apa_expire,apa_state) VALUES ('".$this->id."','".$this->user['cid']."','".time()."',null,'DENY','1')","NONE");
|
||||
}
|
||||
|
||||
function reset_() { // reset progress for this atom
|
||||
global $DBc;
|
||||
|
||||
$DBc->sendSQL("DELETE FROM ach_player_atom WHERE apa_atom='".$this->id."' AND apa_player='".$this->user['cid']."'","NONE");
|
||||
}
|
||||
|
||||
function reset_all() { // reset progress for all atoms of the same objective
|
||||
global $DBc;
|
||||
|
||||
$res = $DBc->sendSQL("SELECT atom_id FROM ach_atom WHERE atom_objective='".$this->objective."'","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("DELETE FROM ach_player_atom WHERE apa_atom='".$res[$i]['atom_id']."' AND apa_player='".$this->user['cid']."'","NONE");
|
||||
}
|
||||
}
|
||||
|
||||
function unlock() { // unlock atom
|
||||
global $DBc;
|
||||
|
||||
$DBc->sendSQL("DELETE FROM ach_player_atom WHERE apa_atom='".$this->id."' AND apa_player='".$this->user['cid']."' AND apa_state='DENY'","NONE");
|
||||
}
|
||||
|
||||
function unlock_all() { // unlock all atoms of the same objective
|
||||
global $DBc;
|
||||
|
||||
$res = $DBc->sendSQL("SELECT atom_id FROM ach_atom WHERE atom_objective='".$this->objective."'","ARRAY");
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$DBc->sendSQL("DELETE FROM ach_player_atom WHERE apa_atom='".$res[$i]['atom_id']."' AND apa_player='".$this->user['cid']."' AND apa_state='DENY'","NONE");
|
||||
}
|
||||
}
|
||||
|
||||
function getID() {
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
function getObjective() {
|
||||
return $this->objective;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,18 @@
|
|||
<?php
|
||||
/*
|
||||
* Callback container that handles doing the actual callback
|
||||
*/
|
||||
class Callback {
|
||||
private $who;
|
||||
private $func;
|
||||
|
||||
function Callback($who,$func) {
|
||||
$this->who = $who;
|
||||
$this->func = $func;
|
||||
}
|
||||
|
||||
function call($what) { // now call it
|
||||
eval(''.$this->func.'($what,$this->who,$this);');
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,90 @@
|
|||
<?php
|
||||
/*
|
||||
* The DataDispatcher is used to route data to atoms that requested it.
|
||||
* At first atoms will be registered. Later, when data comes in, it will be passed on to them.
|
||||
*/
|
||||
|
||||
class DataDispatcher {
|
||||
private $value;
|
||||
private $entity;
|
||||
private $event;
|
||||
|
||||
function DataDispatcher() {
|
||||
$this->value = array();
|
||||
$this->entity = array();
|
||||
$this->event = array();
|
||||
}
|
||||
|
||||
//registering atoms
|
||||
|
||||
function registerValue($name,$callback) {
|
||||
if(!is_array($this->value[$name])) {
|
||||
$this->value[$name] = array();
|
||||
}
|
||||
$this->value[$name][] = $callback;
|
||||
}
|
||||
|
||||
function registerEntity($name,$callback) {
|
||||
if(!is_array($this->entity[$name])) {
|
||||
$this->entity[$name] = array();
|
||||
}
|
||||
$this->entity[$name][] = $callback;
|
||||
}
|
||||
|
||||
function registerEvent($name,$callback) {
|
||||
if(!is_array($this->event[$name])) {
|
||||
$this->event[$name] = array();
|
||||
}
|
||||
$this->event[$name][] = $callback;
|
||||
}
|
||||
|
||||
//unregistering atoms
|
||||
|
||||
function unregisterValue($name,$callback) {
|
||||
$res = array_search($callback,$this->value[$name],true);
|
||||
if($res !== false) {
|
||||
unset($this->value[$name][$res]);
|
||||
}
|
||||
}
|
||||
|
||||
function unregisterEntity($name,$callback) {
|
||||
$res = array_search($callback,$this->entity[$name],true);
|
||||
if($res !== false) {
|
||||
unset($this->entity[$name][$res]);
|
||||
}
|
||||
}
|
||||
|
||||
function unregisterEvent($name,$callback) {
|
||||
$res = array_search($callback,$this->event[$name],true);
|
||||
if($res !== false) {
|
||||
unset($this->event[$name][$res]);
|
||||
}
|
||||
}
|
||||
|
||||
//dispatching data
|
||||
|
||||
function dispatchValue($key,$val) {
|
||||
if(is_array($this->value[$key])) {
|
||||
foreach($this->value[$key] as $callback) {
|
||||
$callback->call($val);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function dispatchEntity($key,$val) {
|
||||
if(is_array($this->entity[$key])) {
|
||||
foreach($this->entity[$key] as $callback) {
|
||||
$callback->call($val);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function dispatchEvent($key,$val) {
|
||||
if(is_array($this->event[$key])) {
|
||||
foreach($this->event[$key] as $callback) {
|
||||
$callback->call($val);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,23 @@
|
|||
<?php
|
||||
/*
|
||||
* This class is the wrapper for all loaded datasources. It will store them and pass the "drive" command on to them.
|
||||
*/
|
||||
class DataSourceHandler {
|
||||
private $source;
|
||||
|
||||
function DataSourceHandler() {
|
||||
$this->source = array();
|
||||
}
|
||||
|
||||
function addSource($src) {
|
||||
$this->source[] = $src;
|
||||
}
|
||||
|
||||
function drive($cdata) { // tell the datasources to start reading data
|
||||
foreach($this->source as $elem) {
|
||||
$elem->drive($cdata);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,25 @@
|
|||
<?php
|
||||
/*
|
||||
* Unlike normal values, entities may contain several values. This is their wrapper.
|
||||
*/
|
||||
abstract class Entity {
|
||||
private $name;
|
||||
private $_dataset = array();
|
||||
|
||||
function getName() {
|
||||
return $this->name;
|
||||
}
|
||||
|
||||
function setName($n) {
|
||||
$this->name = $n;
|
||||
}
|
||||
|
||||
function setData($key,$data) {
|
||||
$this->_dataset[$key] = $data;
|
||||
}
|
||||
|
||||
function getData($key) {
|
||||
return $this->_dataset[$key];
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,44 @@
|
|||
<?php
|
||||
/*
|
||||
* Logging, logging, logging....
|
||||
*/
|
||||
|
||||
class Logfile {
|
||||
private $logfile;
|
||||
|
||||
function Logfile($f = false) {
|
||||
global $CONF,$MY_PATH;
|
||||
$this->logfile = false;
|
||||
|
||||
if($f != false) {
|
||||
$this->logfile = fopen($MY_PATH.$CONF['logfile'].'.'.date("Ymd",time()).'.txt','a+');
|
||||
#echo "kk";
|
||||
}
|
||||
}
|
||||
|
||||
function logf($t,$nl = true) {
|
||||
$this->write("[".date("H:i:s")."] ".$t);
|
||||
if($nl == true) {
|
||||
$this->write("\n");
|
||||
}
|
||||
}
|
||||
|
||||
function logi($t,$nl = true) {
|
||||
#echo $t;
|
||||
$this->write("[".date("H:i:s")."] > ".$t);
|
||||
if($nl == true) {
|
||||
$this->write("\n");
|
||||
}
|
||||
}
|
||||
|
||||
function write($txt) {
|
||||
#echo $txt;
|
||||
fwrite($this->logfile,$txt);
|
||||
}
|
||||
|
||||
function close() {
|
||||
fclose($this->logfile);
|
||||
#echo "ii";
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,9 @@
|
|||
<?php
|
||||
/*
|
||||
* Just to make sure every datasource has a drive() function...
|
||||
*/
|
||||
|
||||
abstract class SourceDriver {
|
||||
abstract function drive($cdata);
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,42 @@
|
|||
<?php
|
||||
class Stats {
|
||||
#private $user;
|
||||
|
||||
function Stats() {
|
||||
#$this->user = $user;
|
||||
}
|
||||
|
||||
function register() { // register the stats code
|
||||
|
||||
include_once("script/statsdb.php");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function registerValue($name,$func) { // register to listen for a value
|
||||
global $_DISPATCHER;
|
||||
|
||||
$tmp = new Callback($this,$func);
|
||||
$_DISPATCHER->registerValue($name,$tmp);
|
||||
}
|
||||
|
||||
function unregisterValue($name,$callback) { // unregister listening
|
||||
global $_DISPATCHER;
|
||||
|
||||
$_DISPATCHER->unregisterValue($name,$callback);
|
||||
}
|
||||
|
||||
function registerEntity($name,$func) { // register to listen for an entity
|
||||
global $_DISPATCHER;
|
||||
|
||||
$tmp = new Callback($this,$func);
|
||||
$_DISPATCHER->registerEntity($name,$tmp);
|
||||
}
|
||||
|
||||
function unregisterEntity($name,$callback) { // unregister
|
||||
global $_DISPATCHER;
|
||||
|
||||
$_DISPATCHER->unregisterEntity($name,$callback);
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,31 @@
|
|||
<?php
|
||||
/*
|
||||
* The ValueCache allows to store data that persists outside from actual atom evaluation. One might want to check
|
||||
* if a value changes by xx since the last time parsing it, just as an example.
|
||||
*/
|
||||
class ValueCache {
|
||||
private $char;
|
||||
|
||||
function ValueCache() {
|
||||
$this->char = false;
|
||||
}
|
||||
|
||||
function setChar($cdata) { // select the character
|
||||
$this->char = $cdata['cid'];
|
||||
}
|
||||
|
||||
function writeData($key,$val) { // write to cache
|
||||
global $DBc;
|
||||
|
||||
$DBc->sendSQL("INSERT INTO ach_player_valuecache (apv_name,apv_player,apv_value,apv_date) VALUES ('".$DBc->mre($key)."','".$this->char."','".$DBc->mre($val)."','".time()."') ON DUPLICATE KEY UPDATE apv_value='".$DBc->mre($val)."', apv_date='".time()."'","NONE");
|
||||
}
|
||||
|
||||
function getData($key) { // read from cache
|
||||
global $DBc;
|
||||
|
||||
$res = $DBc->sendSQL("SELECT apv_value as value, apv_date as date FROM ach_player_valuecache WHERE apv_name='".$DBc->mre($key)."' AND apv_player='".$this->char."'","ARRAY");
|
||||
|
||||
return $res[0];
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,74 @@
|
|||
<?php
|
||||
class XMLfile {
|
||||
private $ident;
|
||||
private $xml;
|
||||
|
||||
private $curr;
|
||||
|
||||
function XMLfile($i) {
|
||||
$this->ident = $i;
|
||||
$this->xml = new XMLNode($this->ident);
|
||||
$this->curr = $this->xml;
|
||||
}
|
||||
|
||||
function getIdent() {
|
||||
return $this->ident;
|
||||
}
|
||||
|
||||
function addXML($name,$attrs,$open) {
|
||||
if($open == true) {
|
||||
if($name == "__KEY__") {
|
||||
$x = explode(".",$attrs["VALUE"]);
|
||||
if(sizeof($x) > 1) {
|
||||
$v = $x[1];
|
||||
$a = array("sheetid"=>$attrs["VALUE"]);
|
||||
}
|
||||
else {
|
||||
$v = $attrs["VALUE"];
|
||||
$a = array();
|
||||
}
|
||||
$this->curr = new XMLNode($v,null,$this->curr);
|
||||
foreach($a as $key=>$elem) {
|
||||
$this->curr->addArg($key,$elem);
|
||||
}
|
||||
$tmp = $this->curr->getParent();
|
||||
$tmp->addChild($this->curr);
|
||||
}
|
||||
elseif($name == "__VAL__") {
|
||||
$this->curr->setValue($attrs["VALUE"]);
|
||||
}
|
||||
else {
|
||||
$this->curr = new XMLNode($name,null,$this->curr);
|
||||
if(isset($attrs["VALUE"])) {
|
||||
$this->curr->addArg("value",$attrs["VALUE"]);
|
||||
}
|
||||
$tmp = $this->curr->getParent();
|
||||
$tmp->addChild($this->curr);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if($name == "__KEY__") {
|
||||
// do nothing
|
||||
}
|
||||
elseif($name == "__VAL__") {
|
||||
$this->curr = $this->curr->getParent();
|
||||
}
|
||||
elseif($name == $this->curr->getName()) {
|
||||
if($this->curr->getArg("value") !== null) {
|
||||
$this->curr->setValue($this->curr->getArg("value"));
|
||||
$this->curr->clearArg("value");
|
||||
}
|
||||
$this->curr = $this->curr->getParent();
|
||||
}
|
||||
else {
|
||||
$this->curr = $this->curr->getParent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function generate($i) {
|
||||
return $this->xml->generate($i);
|
||||
}
|
||||
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,106 @@
|
|||
<?php
|
||||
class XMLgenerator {
|
||||
private $def = array();
|
||||
private $files = array();
|
||||
private $wildcard = array();
|
||||
|
||||
function XMLgenerator() {
|
||||
//load xml def & filegen
|
||||
|
||||
#$this->def['xml/CLEAR'] = array("stats");
|
||||
require_once("xmldef/public.php");
|
||||
$this->files["public"] = new XMLfile("public");
|
||||
|
||||
require_once("xmldef/logs.php");
|
||||
$this->files["logs"] = new XMLfile("logs");
|
||||
|
||||
require_once("xmldef/stats.php");
|
||||
$this->files["stats"] = new XMLfile("stats");
|
||||
|
||||
require_once("xmldef/faction.php");
|
||||
$this->files["faction"] = new XMLfile("faction");
|
||||
|
||||
require_once("xmldef/inventory.php");
|
||||
$this->files["inventory"] = new XMLfile("inventory");
|
||||
|
||||
require_once("xmldef/shop.php");
|
||||
$this->files["shop"] = new XMLfile("shop");
|
||||
|
||||
require_once("xmldef/fame.php");
|
||||
$this->files["fame"] = new XMLfile("fame");
|
||||
|
||||
require_once("xmldef/knowledge.php");
|
||||
$this->files["knowledge"] = new XMLfile("knowledge");
|
||||
|
||||
require_once("xmldef/social.php");
|
||||
$this->files["social"] = new XMLfile("social");
|
||||
|
||||
require_once("xmldef/skills.php");
|
||||
$this->files["skills"] = new XMLfile("skills");
|
||||
|
||||
require_once("xmldef/missions.php");
|
||||
$this->files["missions"] = new XMLfile("missions");
|
||||
|
||||
require_once("xmldef/debug.php");
|
||||
$this->files["debug"] = new XMLfile("debug");
|
||||
}
|
||||
|
||||
function addWildcard($w,$ident) {
|
||||
$this->wildcard[] = array($ident,$w);
|
||||
}
|
||||
|
||||
function xml_split($pathid,$name,$attrs,$open) {
|
||||
global $tmp_log_xmlgen_time;
|
||||
$microstart = explode(' ',microtime());
|
||||
$start_time = $microstart[0] + $microstart[1];
|
||||
|
||||
#echo $pathid." => ".$name."<br>";
|
||||
if(is_array($this->def[$pathid])) {
|
||||
foreach($this->def[$pathid] as $elem) {
|
||||
#echo $elem."<br>";
|
||||
$this->files[$elem]->addXML($name,$attrs,$open);
|
||||
}
|
||||
}
|
||||
|
||||
foreach($this->wildcard as $elem) {
|
||||
if($elem[1] == substr($pathid,0,strlen($elem[1]))) {
|
||||
$this->files[$elem[0]]->addXML($name,$attrs,$open);
|
||||
}
|
||||
}
|
||||
|
||||
$microstop = explode(' ',microtime());
|
||||
$stop_time = $microstop[0] + $microstop[1];
|
||||
|
||||
$tmp_log_xmlgen_time += ($stop_time - $start_time);
|
||||
}
|
||||
|
||||
function generate() {
|
||||
global $cdata,$CONF;
|
||||
|
||||
foreach($this->files as $elem) {
|
||||
$xml = '<?xml version="1.0" encoding="UTF-8" ?>'."\n";
|
||||
$xml .= "<xml>\n";
|
||||
$xml .= " <cached>".time()."</cached>\n";
|
||||
$xml .= " <uniqueid>".$cdata['cid']."</uniqueid>\n";
|
||||
$xml .= " <accountid>".$cdata['aid']."</accountid>\n";
|
||||
$xml .= " <charslotid>".$cdata['sid']."</charslotid>\n";
|
||||
|
||||
$xml .= $elem->generate(' ');
|
||||
|
||||
$xml .= "</xml>";
|
||||
|
||||
|
||||
//store
|
||||
$pth = $CONF['export_xml_path'].$elem->getIdent()."/".($cdata['cid']%10);
|
||||
|
||||
if(!is_dir($pth)) {
|
||||
mkdir($pth,0777,true);
|
||||
}
|
||||
|
||||
$f = fopen($pth."/".$cdata['cid'].".xml","w");
|
||||
fwrite($f,$xml);
|
||||
fclose($f);
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,77 @@
|
|||
<?php
|
||||
class XMLNode {
|
||||
private $name;
|
||||
private $value = null;
|
||||
private $args = array();
|
||||
private $children = array();
|
||||
private $parent = null;
|
||||
|
||||
function XMLNode($n = null,$v = null,$p = null) {
|
||||
$this->name = $n;
|
||||
$this->value = $v;
|
||||
$this->parent = $p;
|
||||
}
|
||||
|
||||
function getParent() {
|
||||
return $this->parent;
|
||||
}
|
||||
|
||||
function getName() {
|
||||
return $this->name;
|
||||
}
|
||||
|
||||
function setName($n) {
|
||||
$this->name = $n;
|
||||
}
|
||||
|
||||
function setValue($v) {
|
||||
$this->value = $v;
|
||||
}
|
||||
|
||||
function addArg($k,$v) {
|
||||
$this->args[$k] = $v;
|
||||
}
|
||||
|
||||
function getArg($k) {
|
||||
return $this->args[$k];
|
||||
}
|
||||
|
||||
function clearArg($k) {
|
||||
unset($this->args[$k]);
|
||||
}
|
||||
|
||||
function addChild($c) {
|
||||
$this->children[] = $c;
|
||||
}
|
||||
|
||||
function generate($indent) {
|
||||
$xml = "";
|
||||
#for($i=0;$i<$indent;$i++) {
|
||||
$xml .= $indent;
|
||||
#}
|
||||
$xml .= "<".strtolower($this->name);
|
||||
foreach($this->args as $key=>$elem) {
|
||||
$xml .= ' '.strtolower($key).'="'.$elem.'"';
|
||||
}
|
||||
|
||||
if(sizeof($this->children) > 0) {
|
||||
$xml .= ">\n";
|
||||
foreach($this->children as $elem) {
|
||||
$xml .= $elem->generate($indent.' ');
|
||||
}
|
||||
#for($i=0;$i<$indet;$i++) {
|
||||
$xml .= $indent;
|
||||
#}
|
||||
$xml .= "</".strtolower($this->name).">\n";
|
||||
}
|
||||
elseif($this->value !== null) {
|
||||
$xml .= ">".$this->value."</".strtolower($this->name).">\n";
|
||||
}
|
||||
else {
|
||||
$xml .= " />\n";
|
||||
}
|
||||
|
||||
return $xml;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,160 @@
|
|||
<?php
|
||||
/*
|
||||
* MySQL connection class
|
||||
*/
|
||||
class mySQL {
|
||||
var $DBc;
|
||||
var $DBstats;
|
||||
var $cached;
|
||||
|
||||
function mre($in) { // shorter than "mysql_real_escape_string"
|
||||
if(is_array($in)) {
|
||||
foreach($in as $key=>$elem) {
|
||||
$in[$key] = mysql_real_escape_string(stripslashes($elem));
|
||||
}
|
||||
}
|
||||
else {
|
||||
$in = mysql_real_escape_string(stripslashes($in));
|
||||
}
|
||||
return $in;
|
||||
}
|
||||
|
||||
function mySQL($err=false) { // constructor
|
||||
$this->DBstats = array();
|
||||
$this->DBc = false;
|
||||
//set error handling
|
||||
if($err === "DIE" || $err === "PRINT" || $err === "ALERT" || $err === "HIDE" || $err === "LOG") {
|
||||
$this->DBerror = $err;
|
||||
}
|
||||
else {
|
||||
$this->DBerror = "HIDE";
|
||||
}
|
||||
$this->resetStats(); // reset stats counter
|
||||
$this->cached = false;
|
||||
}
|
||||
|
||||
function connect($ip,$user,$pass,$db=false) { // connect
|
||||
$this->DBc = mysql_pconnect($ip,$user,$pass) or $this->error(mysql_error());
|
||||
if($this->DBc && $db) {
|
||||
$this->database($db);
|
||||
}
|
||||
$this->resetStats();
|
||||
}
|
||||
|
||||
function database($db) { // set database
|
||||
if(!$this->DBc) {
|
||||
return false;
|
||||
}
|
||||
mysql_select_db($db,$this->DBc) or $this->error(mysql_error());
|
||||
}
|
||||
|
||||
function resetStats() {
|
||||
$this->DBstats['query'] = 0;
|
||||
$this->DBstats['error'] = 0;
|
||||
}
|
||||
|
||||
function getStats() { // return stats
|
||||
return $this->DBstats;
|
||||
}
|
||||
|
||||
function sendSQL($query,$handling="PLAIN",$buffer=false) { // can be INSERT, DELETE, UPDATE, ARRAY, NONE, PLAIN
|
||||
if(!$this->DBc) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if($buffer === false && $handling !== "PLAIN") {
|
||||
$res = mysql_unbuffered_query($query,$this->DBc) or $this->error(mysql_error(),$query);
|
||||
}
|
||||
else {
|
||||
$res = mysql_query($query,$this->DBc) or $this->error(mysql_error(),$query);
|
||||
}
|
||||
|
||||
$this->DBstats['query']++;
|
||||
|
||||
if($res) {
|
||||
if($handling === "INSERT") {
|
||||
$tmp = mysql_insert_id($this->DBc) or $this->error(mysql_error());;
|
||||
$this->unlinkSql($res);
|
||||
return $tmp;
|
||||
}
|
||||
elseif($handling === "DELETE" || $handling === "UPDATE") {
|
||||
$tmp = mysql_affected_rows($this->DBc) or $this->error(mysql_error());
|
||||
$this->unlinkSql($res);
|
||||
return $tmp;
|
||||
}
|
||||
elseif($handling === "ARRAY") {
|
||||
$tmp = $this->parseSql($res);
|
||||
$this->unlinkSql($res);
|
||||
return $tmp;
|
||||
}
|
||||
elseif($handling === "NONE") {
|
||||
$this->unlinkSql($res);
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
return $res;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
function unlinkSql($res) {
|
||||
@mysql_free_result($res);
|
||||
}
|
||||
|
||||
private function parseSql($res) {
|
||||
$data = array();
|
||||
$k = 0;
|
||||
while($tmp = mysql_fetch_array($res,MYSQL_ASSOC)) {
|
||||
$data[$k] = $tmp;
|
||||
$k++;
|
||||
}
|
||||
|
||||
return $data;
|
||||
}
|
||||
|
||||
function getNext($res) {
|
||||
if($res) {
|
||||
if($tmp = mysql_fetch_array($res,MYSQL_ASSOC)) {
|
||||
return $tmp;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private function error($error,$query = false) { // error handler
|
||||
global $log;
|
||||
|
||||
$this->DBstats['error']++;
|
||||
|
||||
if($query != false) {
|
||||
$error .= " -->|".$query."|<--";
|
||||
}
|
||||
|
||||
switch($this->DBerror) {
|
||||
case 'DIE':
|
||||
die($error);
|
||||
break;
|
||||
case 'PRINT':
|
||||
echo "<br><b>".$error."</b><br>";
|
||||
break;
|
||||
case 'ALERT':
|
||||
echo "<script language='javascript'>\n<!--\nalert(\"database error:\\n".mysql_real_escape_string($error)."\");\n// -->\n</script>";
|
||||
break;
|
||||
case 'LOG':
|
||||
$log->logf("MySQL ERROR: ".$error);
|
||||
break;
|
||||
default:
|
||||
flush();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
31
code/web/app/app_achievements/_AchWebParser/conf.php
Normal file
|
@ -0,0 +1,31 @@
|
|||
<?php
|
||||
// necessary to include the server api
|
||||
$_SERVER['HTTP_HOST'] = 'app.ryzom.com';
|
||||
|
||||
require_once("../../config.php");
|
||||
|
||||
$CONF = array();
|
||||
|
||||
$CONF['logging'] = true;
|
||||
$CONF['logfile'] = "/log/AchWebParser.log";
|
||||
|
||||
$CONF['mysql_error'] = "LOG";
|
||||
$CONF['mysql_server'] = RYAPI_WEBDB_HOST;
|
||||
$CONF['mysql_user'] = RYAPI_WEBDB_LOGIN;
|
||||
$CONF['mysql_pass'] = RYAPI_WEBDB_PASS;
|
||||
$CONF['mysql_database'] = "app_achievements";
|
||||
|
||||
#$CONF['char_mysql_server'] = RYAPI_NELDB_HOST;
|
||||
#$CONF['char_mysql_user'] = RYAPI_NELDB_LOGIN;
|
||||
#$CONF['char_mysql_pass'] = RYAPI_NELDB_PASS;
|
||||
$CONF['char_mysql_database'] = "webig";
|
||||
|
||||
$CONF['export_xml_path'] = RYAPI_PATH."data/cache/players/";
|
||||
#$CONF['export_xml_path'] = "testxml/";
|
||||
|
||||
$CONF['data_source'] = array("PDRtoXMLdriver");
|
||||
|
||||
$CONF['facebook'] = false;
|
||||
$CONF['fb_id'] = "447985781893176";
|
||||
$CONF['fb_secret'] = "f953772f1f7d871db022a6023e7a3f42";
|
||||
?>
|
|
@ -0,0 +1,21 @@
|
|||
<?php
|
||||
function dateTime_to_timestamp($dt) {
|
||||
#2012-05-12 00:26:40
|
||||
$tmp = explode(" ",$dt);
|
||||
$d = explode("-",$tmp[0]);
|
||||
$t = explode(":",$tmp[1]);
|
||||
|
||||
return mktime($t[0],$t[1],$t[2],$d[1],$d[2],$d[0]);
|
||||
}
|
||||
|
||||
function curl_get_file_contents($URL) { // http://developers.facebook.com/blog/post/2011/05/13/how-to--handle-expired-access-tokens/
|
||||
$c = curl_init();
|
||||
curl_setopt($c, CURLOPT_RETURNTRANSFER, 1);
|
||||
curl_setopt($c, CURLOPT_URL, $URL);
|
||||
$contents = curl_exec($c);
|
||||
#$err = curl_getinfo($c,CURLINFO_HTTP_CODE);
|
||||
curl_close($c);
|
||||
if ($contents) return $contents;
|
||||
else return FALSE;
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,77 @@
|
|||
<?php
|
||||
/*
|
||||
* Code from:
|
||||
* http://www.assemblysys.com/dataServices/php_pointinpolygon.php
|
||||
*
|
||||
* Probably not free to use!!!
|
||||
*/
|
||||
|
||||
class pointLocation {
|
||||
var $pointOnVertex = true; // Check if the point sits exactly on one of the vertices
|
||||
|
||||
function pointLocation() {
|
||||
|
||||
}
|
||||
|
||||
|
||||
function pointInPolygon($point, $polygon, $pointOnVertex = true) {
|
||||
$this->pointOnVertex = $pointOnVertex;
|
||||
|
||||
// Transform string coordinates into arrays with x and y values
|
||||
$point = $this->pointStringToCoordinates($point);
|
||||
$vertices = array();
|
||||
foreach($polygon as $vertex) {
|
||||
$vertices[] = $this->pointStringToCoordinates($vertex);
|
||||
}
|
||||
|
||||
// Check if the point sits exactly on a vertex
|
||||
if($this->pointOnVertex == true and $this->pointOnVertex($point, $vertices) == true) {
|
||||
return "vertex";
|
||||
}
|
||||
|
||||
// Check if the point is inside the polygon or on the boundary
|
||||
$intersections = 0;
|
||||
$vertices_count = count($vertices);
|
||||
|
||||
for($i=1; $i < $vertices_count; $i++) {
|
||||
$vertex1 = $vertices[$i-1];
|
||||
$vertex2 = $vertices[$i];
|
||||
if($vertex1['y'] == $vertex2['y'] and $vertex1['y'] == $point['y'] and $point['x'] > min($vertex1['x'], $vertex2['x']) and $point['x'] < max($vertex1['x'], $vertex2['x'])) { // Check if point is on an horizontal polygon boundary
|
||||
return "boundary";
|
||||
}
|
||||
if($point['y'] > min($vertex1['y'], $vertex2['y']) and $point['y'] <= max($vertex1['y'], $vertex2['y']) and $point['x'] <= max($vertex1['x'], $vertex2['x']) and $vertex1['y'] != $vertex2['y']) {
|
||||
$xinters = ($point['y'] - $vertex1['y']) * ($vertex2['x'] - $vertex1['x']) / ($vertex2['y'] - $vertex1['y']) + $vertex1['x'];
|
||||
if($xinters == $point['x']) { // Check if point is on the polygon boundary (other than horizontal)
|
||||
return "boundary";
|
||||
}
|
||||
if($vertex1['x'] == $vertex2['x'] || $point['x'] <= $xinters) {
|
||||
$intersections++;
|
||||
}
|
||||
}
|
||||
}
|
||||
// If the number of edges we passed through is even, then it's in the polygon.
|
||||
if ($intersections % 2 != 0) {
|
||||
return "inside";
|
||||
}
|
||||
else {
|
||||
return "outside";
|
||||
}
|
||||
}
|
||||
|
||||
function pointOnVertex($point, $vertices) {
|
||||
foreach($vertices as $vertex) {
|
||||
if ($point == $vertex) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
function pointStringToCoordinates($pointString) {
|
||||
$coordinates = explode(" ", $pointString);
|
||||
return array("x" => $coordinates[0], "y" => $coordinates[1]);
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,13 @@
|
|||
<?php
|
||||
function item_grade($item) {
|
||||
global $DBc;
|
||||
|
||||
#echo $item;
|
||||
|
||||
$res = $DBc->sendSQL("SELECT grade FROM ryzom_nimetu_item_data WHERE sheetid='".str_replace(".sitem","",$item)."'","ARRAY");
|
||||
|
||||
#echo $res[0]['grade'];
|
||||
|
||||
return $res[0]['grade'];
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,6 @@
|
|||
<?php
|
||||
$region = array();
|
||||
|
||||
|
||||
|
||||
?>
|
|
@ -0,0 +1,5 @@
|
|||
<?php
|
||||
$region = array();
|
||||
|
||||
$region['place_silan'] = array("8182 -12294","11346 -12300","11346 -10252","8172 -10250","8182 -12294");
|
||||
?>
|
|
@ -0,0 +1,26 @@
|
|||
<?php
|
||||
$region = array();
|
||||
|
||||
$region['place_starting_zone_arena'] = array("10056 -11594 ","10144 -11726 ","10280 -11670 ","10308 -11558 ","10132 -11498 ","10056 -11594");
|
||||
|
||||
$region['region_newbieland_blight_zone'] = array("9376 -10940","9120 -11148","9048 -11780","9624 -11988","9792 -11732","9960 -11388","9376 -10940");
|
||||
|
||||
$region['region_newbieland_hunting_grounds'] = array("10296 -10812","10232 -11164","10080 -11484","10320 -11540","10824 -11540","11112 -11268","11080 -10804","10640 -10644","10296 -10812");
|
||||
|
||||
$region['kami_enclave'] = array("10416 -11654","10352 -11718","10416 -11770","10488 -11710","10416 -11654");
|
||||
|
||||
$region['karavan embassy'] = array("10388 -11818","10320 -11874","10404 -11922","10456 -11858","10388 -11818");
|
||||
|
||||
$region['region_newbieland_kitins_jungle'] = array("8184 -11076","8680 -11036","8704 -10244","8160 -10252","8184 -11076");
|
||||
|
||||
$region['region_newbieland_starting_zone'] = array("9968 -11346","10384 -11582","10788 -11574","10760 -11962","9892 -12014","9812 -11682","9968 -11346");
|
||||
|
||||
$region['place_shattered_ruins_trone'] = array("9678 -10692","9574 -10778","9668 -10846","9784 -10748","9678 -10692");
|
||||
|
||||
$region['place_shattered_ruins_silan'] = array("9558 -10764 ","9700 -10910 ","9616 -11008 ","9864 -11238 ","10158 -11224 ","10280 -11070 ","10166 -10982 ","9986 -10880 ","9878 -10808 ","9684 -10660 ","9558 -10764");
|
||||
|
||||
$region['region_newbieland_the_shattered_ruins'] = array("9472 -10562 ","9336 -10974 ","9824 -11266 ","10252 -11354 ","10328 -11182 ","10272 -11126 ","10288 -11074 ","10356 -11070 ","10308 -10746 ","9804 -10458 ","9472 -10562");
|
||||
|
||||
$region['region_newbieland_shining_lake'] = array("8608 -11244","8840 -11356","9288 -11044","9488 -10644","9360 -10340","8776 -10380","8624 -10676","8608 -11244");
|
||||
|
||||
?>
|
|
@ -0,0 +1,82 @@
|
|||
<?php
|
||||
$this->registerValue("_money","_statsdb_money");
|
||||
function _statsdb_money($money,$_P,$_CB) {
|
||||
global $cdata,$DBc;
|
||||
$_IDENT = "_money";
|
||||
|
||||
$DBc->sendSQL("INSERT INTO stat_players (sp_char,sp_money) VALUES ('".$cdata['cid']."','".$money."') ON DUPLICATE KEY UPDATE sp_money='".$money."'","NONE");
|
||||
|
||||
$_P->unregisterValue($_IDENT,$_CB);
|
||||
}
|
||||
|
||||
$this->registerValue("_race","_statsdb_race");
|
||||
function _statsdb_race($race,$_P,$_CB) {
|
||||
global $cdata,$DBc;
|
||||
$_IDENT = "_race";
|
||||
|
||||
$race = "r_".strtolower($race);
|
||||
|
||||
$DBc->sendSQL("INSERT INTO stat_players (sp_char,sp_race) VALUES ('".$cdata['cid']."','".$race."') ON DUPLICATE KEY UPDATE sp_race='".$race."'","NONE");
|
||||
|
||||
$_P->unregisterValue($_IDENT,$_CB);
|
||||
}
|
||||
|
||||
$this->registerValue("yubopoints","_statsdb_yubototal");
|
||||
function _statsdb_yubototal($yubo,$_P,$_CB) {
|
||||
global $cdata,$DBc;
|
||||
$_IDENT = "yubopoints";
|
||||
|
||||
$DBc->sendSQL("INSERT INTO stat_players (sp_char,sp_yubototal) VALUES ('".$cdata['cid']."','".$yubo."') ON DUPLICATE KEY UPDATE sp_yubototal='".$yubo."'","NONE");
|
||||
|
||||
$_P->unregisterValue($_IDENT,$_CB);
|
||||
}
|
||||
|
||||
$this->registerValue("petcount","_statsdb_mekcount");
|
||||
function _statsdb_mekcount($count,$_P,$_CB) {
|
||||
global $cdata,$DBc;
|
||||
$_IDENT = "petcount";
|
||||
|
||||
$DBc->sendSQL("INSERT INTO stat_players (sp_char,sp_mekcount) VALUES ('".$cdata['cid']."','".$count."') ON DUPLICATE KEY UPDATE sp_mekcount='".$count."'","NONE");
|
||||
|
||||
$_P->unregisterValue($_IDENT,$_CB);
|
||||
}
|
||||
|
||||
$this->registerValue("skilllist","_statsdb_maxlevel");
|
||||
function _statsdb_maxlevel($skills,$_P,$_CB) {
|
||||
global $cdata,$DBc,$log;
|
||||
$_IDENT = "skilllist";
|
||||
|
||||
$log->logf("rcv skilllist: ".var_export($skills,true));
|
||||
|
||||
$lvl = 0;
|
||||
foreach($skills->skills as $elem) {
|
||||
if($elem->current > $lvl) {
|
||||
$lvl = $elem->current;
|
||||
}
|
||||
}
|
||||
|
||||
$DBc->sendSQL("INSERT INTO stat_players (sp_char,sp_maxlevel) VALUES ('".$cdata['cid']."','".$lvl."') ON DUPLICATE KEY UPDATE sp_maxlevel='".$lvl."'","NONE");
|
||||
|
||||
$_P->unregisterValue($_IDENT,$_CB);
|
||||
}
|
||||
|
||||
$this->registerValue("_guildid","_statsdb_guildid");
|
||||
function _statsdb_guildid($id,$_P,$_CB) {
|
||||
global $cdata,$DBc;
|
||||
$_IDENT = "_guildid";
|
||||
|
||||
$DBc->sendSQL("INSERT INTO stat_players (sp_char,sp_guildid) VALUES ('".$cdata['cid']."','".$id."') ON DUPLICATE KEY UPDATE sp_guildid='".$id."'","NONE");
|
||||
|
||||
$_P->unregisterValue($_IDENT,$_CB);
|
||||
}
|
||||
|
||||
$this->registerValue("itemcount","_statsdb_itemcount");
|
||||
function _statsdb_itemcount($count,$_P,$_CB) {
|
||||
global $cdata,$DBc;
|
||||
$_IDENT = "itemcount";
|
||||
|
||||
$DBc->sendSQL("INSERT INTO stat_players (sp_char,sp_itemcount) VALUES ('".$cdata['cid']."','".$count."') ON DUPLICATE KEY UPDATE sp_itemcount='".$count."'","NONE");
|
||||
|
||||
$_P->unregisterValue($_IDENT,$_CB);
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,845 @@
|
|||
<?php
|
||||
/*
|
||||
* This is the XML parser. It is set to extract most of the useful information from XML files generated from PDR
|
||||
*/
|
||||
|
||||
$BASE_PATH = dirname(__FILE__);
|
||||
|
||||
require_once($BASE_PATH."/entity/FactionPoints_entity.php");
|
||||
require_once($BASE_PATH."/entity/Fame_entity.php");
|
||||
require_once($BASE_PATH."/entity/Item_entity.php");
|
||||
require_once($BASE_PATH."/entity/LastLogStats_entity.php");
|
||||
require_once($BASE_PATH."/entity/Mission_entity.php");
|
||||
require_once($BASE_PATH."/entity/PermanentMod_entity.php");
|
||||
require_once($BASE_PATH."/entity/Pet_entity.php");
|
||||
require_once($BASE_PATH."/entity/PhysCharacs_entity.php");
|
||||
require_once($BASE_PATH."/entity/PhysScores_entity.php");
|
||||
require_once($BASE_PATH."/entity/SkillPoints_entity.php");
|
||||
require_once($BASE_PATH."/entity/Skill_entity.php");
|
||||
require_once($BASE_PATH."/entity/SpentSkillPoints_entity.php");
|
||||
require_once($BASE_PATH."/entity/Position_entity.php");
|
||||
require_once($BASE_PATH."/entity/Gear_entity.php");
|
||||
require_once($BASE_PATH."/entity/SkillList_entity.php");
|
||||
require_once($BASE_PATH."/entity/MissionList_entity.php");
|
||||
require_once($BASE_PATH."/entity/Friendlist_entity.php");
|
||||
require_once($BASE_PATH."/entity/Friend_entity.php");
|
||||
require_once($BASE_PATH."/entity/FriendOf_entity.php");
|
||||
require_once($BASE_PATH."/entity/Title_entity.php");
|
||||
require_once($BASE_PATH."/entity/RespawnPoints_entity.php");
|
||||
|
||||
class PDRtoXMLdriver extends SourceDriver {
|
||||
private $ignore;
|
||||
private $ignore_block;
|
||||
private $lock;
|
||||
private $open;
|
||||
private $entity;
|
||||
private $inv;
|
||||
private $iblock;
|
||||
private $gear;
|
||||
private $skills;
|
||||
private $petcount;
|
||||
private $friendlist;
|
||||
private $itemcount;
|
||||
|
||||
private $respawn_outer = 0; // needed to fetch respawn points due to nested tags with same name...
|
||||
|
||||
private $pathid = array();
|
||||
|
||||
function PDRtoXMLdriver() {
|
||||
|
||||
$this->lock = 0;
|
||||
$this->open = null;
|
||||
$this->entity = null;
|
||||
$this->inv = null;
|
||||
$this->iblock = false;
|
||||
|
||||
$this->petcount = 0;
|
||||
$this->itemcount = 0;
|
||||
|
||||
$this->gear = new Gear();
|
||||
$this->skills = new SkillList();
|
||||
$this->mission = new MissionList();
|
||||
$this->friendlist = new Friendlist();
|
||||
|
||||
//these nodes are ignored, but children are processed
|
||||
$this->ignore = array();
|
||||
$this->ignore[] = "XML";
|
||||
$this->ignore[] = "ENTITYBASE";
|
||||
$this->ignore[] = "NORMALPOSITIONS";
|
||||
$this->ignore[] = "_VEC";
|
||||
$this->ignore[] = "SESSIONID";
|
||||
#$this->ignore[] = "POSSTATE";
|
||||
$this->ignore[] = "_PLAYERROOM";
|
||||
$this->ignore[] = "_INVENTORYID";
|
||||
$this->ignore[] = "_PHYSCHARACS";
|
||||
$this->ignore[] = "_PHYSSCORES";
|
||||
$this->ignore[] = "_SKILLS";
|
||||
$this->ignore[] = "_FAMES";
|
||||
|
||||
//these nodes are ignored, as well as their children
|
||||
$this->ignore_block = array();
|
||||
$this->ignore_block[] = "_MEMORIZEDPHRASES";
|
||||
$this->ignore_block[] = "_FORBIDPOWERDATES";
|
||||
$this->ignore_block[] = "_INEFFECTIVEAURAS";
|
||||
$this->ignore_block[] = "_CONSUMABLEOVERDOSEENDDATES";
|
||||
$this->ignore_block[] = "_MODIFIERSINDB";
|
||||
$this->ignore_block[] = "_MISSIONS";
|
||||
$this->ignore_block[] = "_ITEMSINSHOPSTORE";
|
||||
$this->ignore_block[] = "RINGREWARDPOINTS";
|
||||
$this->ignore_block[] = "_PACT";
|
||||
$this->ignore_block[] = "_KNOWNPHRASES";
|
||||
$this->ignore_block[] = "STARTINGCHARACTERISTICVALUES";
|
||||
$this->ignore_block[] = "_ENCYCLOCHAR";
|
||||
$this->ignore_block[] = "_GAMEEVENT";
|
||||
$this->ignore_block[] = "_ENTITYPOSITION";
|
||||
$this->ignore_block[] = "_MISSIONHISTORIES";
|
||||
$this->ignore_block[] = "_KNOWNBRICKS";
|
||||
$this->ignore_block[] = "_BOUGHTPHRASES";
|
||||
$this->ignore_block[] = "SKILLPOINTS";
|
||||
$this->ignore_block[] = "SPENTSKILLPOINTS";
|
||||
$this->ignore_block[] = "_LASTLOGSTATS";
|
||||
}
|
||||
|
||||
function drive($cdata) {
|
||||
global $_DISPATCHER,$MY_PATH,$log;
|
||||
|
||||
#$file = $this->conf['xml_dir']."account_".$uid."_".$slot."_pdr.xml";
|
||||
$file = $_REQUEST['file'];
|
||||
|
||||
$xml_parser = xml_parser_create();
|
||||
xml_set_object($xml_parser,$this);
|
||||
xml_set_element_handler($xml_parser, "startElement", "endElement");
|
||||
|
||||
// temporary storage for xml files for debug purpose
|
||||
$ftmp = fopen($MY_PATH."/log/xml_tmp/char_".$cdata['cid'].".xml","w");
|
||||
$fcont = file_get_contents($file);
|
||||
fwrite($ftmp,$fcont);
|
||||
fclose($ftmp);
|
||||
# end of temp xml store
|
||||
|
||||
if(!xml_parse($xml_parser, $fcont)) {
|
||||
$log->logf("FATAL ERROR (PDRtoXMLdriver): unable to parse given XML!");
|
||||
$log->close();
|
||||
die();
|
||||
}
|
||||
|
||||
xml_parser_free($xml_parser);
|
||||
|
||||
$_DISPATCHER->dispatchEntity($this->gear->getName(),$this->gear);
|
||||
#echo var_export($this->gear,true);
|
||||
$_DISPATCHER->dispatchEntity($this->skills->getName(),$this->skills);
|
||||
$_DISPATCHER->dispatchEntity($this->friendlist->getName(),$this->friendlist);
|
||||
#$_DISPATCHER->dispatchEntity($this->skills->mission(),$this->mission);
|
||||
$_DISPATCHER->dispatchValue('petcount',$this->petcount);
|
||||
$_DISPATCHER->dispatchValue('itemcount',$this->itemcount);
|
||||
}
|
||||
|
||||
function startElement($parser, $name, $attrs) {
|
||||
global $_DISPATCHER,$DBc,$XMLgenerator;
|
||||
|
||||
array_push($this->pathid,$name);
|
||||
|
||||
$XMLgenerator->xml_split(implode("/",$this->pathid),$name,$attrs,true);
|
||||
|
||||
if($this->lock == 1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if(in_array($name,$this->ignore)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if(in_array($name,$this->ignore_block)) {
|
||||
$this->lock = 1;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* spawn points */
|
||||
if($name == "RESPAWNPOINTS" && !$attrs["VALUE"]) {
|
||||
$this->open = "RESPAWNPOINTS";
|
||||
$this->entity = new RespawnPoints();
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "RESPAWNPOINTS") {
|
||||
if($name == "RESPAWNPOINTS") {
|
||||
$this->respawn_outer = 0;
|
||||
$this->entity->spawns[] = $attrs["VALUE"];
|
||||
}
|
||||
}
|
||||
|
||||
/* faction points */
|
||||
if($name == "FACTIONPOINTS") {
|
||||
$this->open = "FACTIONPOINTS";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "FACTIONPOINTS") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new FactionPoints();
|
||||
$this->entity->faction = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "__VAL__") {
|
||||
$this->entity->value = $attrs["VALUE"];
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* Fame */
|
||||
if($name == "_FAME") {
|
||||
$this->open = "_FAME";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "_FAME") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new Fame();
|
||||
$this->entity->faction = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "FAME") {
|
||||
$this->entity->fame = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "FAMEMEMORY") {
|
||||
$this->entity->famememory = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "LASTFAMECHANGETREND") {
|
||||
$this->entity->lastfamechangetrend = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* last log stats */
|
||||
if($name == "_LASTLOGSTATS") {
|
||||
$this->open = "_LASTLOGSTATS";
|
||||
$this->entity = new LastLogStats();
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "_LASTLOGSTATS") {
|
||||
if($name == "LOGINTIME") {
|
||||
$this->entity->logintime = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "DURATION") {
|
||||
$this->entity->duration = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "LOGOFFTIME") {
|
||||
$this->entity->logofftime = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* mission */
|
||||
if($name == "_MISSIONHISTORIES") {
|
||||
$this->open = "_MISSIONHISTORIES";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "_MISSIONHISTORIES") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new Mission();
|
||||
$this->entity->mission = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "SUCCESSFULL") {
|
||||
$this->entity->successfull = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "UTC_LASTSUCCESSDATE") {
|
||||
$this->entity->utc_lastsuccessdate = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "_FRIENDSLIST") {
|
||||
$this->entity = new Friend();
|
||||
$this->entity->id = $attrs["VALUE"];
|
||||
$this->friendlist->friends[] = $this->entity;
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
}
|
||||
|
||||
if($name == "_ISFRIENDOF") {
|
||||
$this->entity = new FriendOf();
|
||||
$this->entity->id = $attrs["VALUE"];
|
||||
$this->friendlist->friendof[] = $this->entity;
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
}
|
||||
|
||||
/* permanent mod */
|
||||
if($name == "SCOREPERMANENTMODIFIERS") {
|
||||
$this->open = "SCOREPERMANENTMODIFIERS";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "SCOREPERMANENTMODIFIERS") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new PermanentMod();
|
||||
$this->entity->score = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "__VAL__") {
|
||||
$this->entity->value = $attrs["VALUE"];
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* pet */
|
||||
if($name == "_PLAYERPETS") {
|
||||
$this->open = "_PLAYERPETS";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "_PLAYERPETS") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new Pet();
|
||||
$this->entity->pet = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "TICKETPETSHEETID") {
|
||||
$this->entity->ticketpetsheetid = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "PETSHEETID") {
|
||||
$this->entity->petsheetid = $attrs["VALUE"];
|
||||
$this->petcount++;
|
||||
return null;
|
||||
}
|
||||
if($name == "PRICE") {
|
||||
$this->entity->price = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "OWNERID") {
|
||||
$this->entity->ownerid = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "STABLEALIAS") {
|
||||
$this->entity->stablealias = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "LANDSCAPE_X") {
|
||||
$this->entity->landscape_x = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "LANDSCAPE_Y") {
|
||||
$this->entity->landscape_y = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "LANDSCAPE_Z") {
|
||||
$this->entity->landscape_z = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "UTC_DEATHTICK") {
|
||||
$this->entity->utc_deathtick = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "PETSTATUS") {
|
||||
$this->entity->petstatus = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "SLOT") {
|
||||
$this->entity->slot = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "ISTPALLOWED") {
|
||||
$this->entity->istpallowed = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "SATIETY") {
|
||||
$this->entity->satiety = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "CUSTOMNAME") {
|
||||
$this->entity->customname = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* physical characteristics */
|
||||
if($name == "_PHYSICALCHARACTERISTICS") {
|
||||
$this->open = "_PHYSICALCHARACTERISTICS";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "_PHYSICALCHARACTERISTICS") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new PhysCharacs();
|
||||
$this->entity->charac = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "__VAL__") {
|
||||
$this->entity->value = $attrs["VALUE"];
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* physical scores */
|
||||
if($name == "PHYSICALSCORES") {
|
||||
$this->open = "PHYSICALSCORES";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "PHYSICALSCORES") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new PhysScores();
|
||||
$this->entity->score = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "CURRENT") {
|
||||
$this->entity->current = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "BASE") {
|
||||
$this->entity->base = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "MAX") {
|
||||
$this->entity->max = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "BASEREGENERATEREPOS") {
|
||||
$this->entity->baseregeneraterepos = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "BASEREGENERATEACTION") {
|
||||
$this->entity->baseregenerateaction = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "CURRENTREGENERATE") {
|
||||
$this->entity->currentregenerate = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* skill points */
|
||||
if($name == "SKILLPOINTS") {
|
||||
$this->open = "SKILLPOINTS";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "SKILLPOINTS") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new SkillPoints();
|
||||
$this->entity->skill = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "__VAL__") {
|
||||
$this->entity->value = $attrs["VALUE"];
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* spent skill points */
|
||||
if($name == "SPENTSKILLPOINTS") {
|
||||
$this->open = "SPENTSKILLPOINTS";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "SPENTSKILLPOINTS") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new SpentSkillPoints();
|
||||
$this->entity->skill = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "__VAL__") {
|
||||
$this->entity->value = $attrs["VALUE"];
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* skills */
|
||||
if($name == "SKILLS") {
|
||||
$this->open = "SKILLS";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "SKILLS") {
|
||||
if($name == "__KEY__") {
|
||||
$this->entity = new Skill();
|
||||
$this->entity->skill = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "BASE") {
|
||||
$this->entity->base = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "CURRENT") {
|
||||
$this->entity->current = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "MAXLVLREACHED") {
|
||||
$this->entity->maxlvlreached = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "XP") {
|
||||
$this->entity->xp = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "XPNEXTLVL") {
|
||||
$this->entity->xpnextlvl = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* Position */
|
||||
if($name == "POSSTATE") {
|
||||
$this->open = "POSSTATE";
|
||||
$this->entity = new Position();
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "POSSTATE") {
|
||||
if($name == "X") {
|
||||
$this->entity->x = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "Y") {
|
||||
$this->entity->y = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "Z") {
|
||||
$this->entity->z = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "HEADING") {
|
||||
$this->entity->heading = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/* items */
|
||||
|
||||
if($name == "ROOMINVENTORY") {
|
||||
$this->inv = "room";
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "INVENTORY") {
|
||||
$this->iblock = true;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->iblock == true) {
|
||||
if($name == "__KEY__") {
|
||||
$this->inv = $attrs["VALUE"];
|
||||
}
|
||||
if($name == "__VAL__") {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if($name == "_ITEMS" || $name == "_ITEM") {
|
||||
#echo "i<br>";
|
||||
$this->open = "_ITEM";
|
||||
$this->entity = new Item();
|
||||
$this->entity->inventory = $this->inv;
|
||||
$this->itemcount++;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->open == "_ITEM") {
|
||||
if($name == "_CRAFTPARAMETERS") {
|
||||
$this->icraft = true;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->icraft == true) {
|
||||
$this->entity->_craftparameters[strtolower($name)] = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "_ITEMID") {
|
||||
$this->entity->_itemid = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_SHEETID") {
|
||||
if($attrs["VALUE"]{0} == "#") {
|
||||
$tmp = str_replace("#","",$attrs["VALUE"]);
|
||||
$res = $DBc->sendSQL("SELECT * FROM ryzom_nimetu_sheets WHERE nsh_numid='".$tmp."'","ARRAY");
|
||||
$attrs["VALUE"] = $res[0]['nsh_name']."".$res[0]['nsh_suffix'];
|
||||
}
|
||||
$this->entity->_sheetid = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_LOCSLOT") {
|
||||
$this->entity->_locslot = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_HP") {
|
||||
$this->entity->_hp = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_RECOMMENDED") {
|
||||
$this->entity->_recommended = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_CREATORID") {
|
||||
$this->entity->_creatorid = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_PHRASEID") {
|
||||
$this->entity->_phraseid = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_REFINVENTORYSLOT") {
|
||||
$this->entity->_refinventoryslot = $attrs["VALUE"];
|
||||
#if($this->entity->refinventoryid != null) {
|
||||
$this->gear->items[] = $this->entity;
|
||||
#}
|
||||
return null;
|
||||
}
|
||||
if($name == "REFINVENTORYID") {
|
||||
$this->entity->refinventoryid = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_USENEWSYSTEMREQUIREMENT") {
|
||||
$this->entity->_usenewsystemrequirement = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_REQUIREDSKILLLEVEL") {
|
||||
$this->entity->_requiredskilllevel = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_CUSTOMTEXT") {
|
||||
$this->entity->_customtext = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_LOCKEDBYOWNER") {
|
||||
$this->entity->_lockedbyowner = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "_DROPABLE") {
|
||||
$this->entity->_dropable = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
if($name == "STACKSIZE") {
|
||||
$this->entity->stacksize = $attrs["VALUE"];
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if($attrs["VALUE"] != "") {
|
||||
$_DISPATCHER->dispatchValue(strtolower($name),$attrs["VALUE"]);
|
||||
}
|
||||
}
|
||||
|
||||
function endElement($parser, $name) {
|
||||
global $_DISPATCHER,$XMLgenerator;
|
||||
|
||||
$XMLgenerator->xml_split(implode("/",$this->pathid),$name,null,false);
|
||||
array_pop($this->pathid);
|
||||
|
||||
if(in_array($name,$this->ignore_block)) {
|
||||
$this->lock = 0;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($this->lock == 1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/* respawn points */
|
||||
if($name == "RESPAWNPOINTS") {
|
||||
$this->respawn_outer++; // increment to track double close at end of block
|
||||
}
|
||||
|
||||
if($name == "RESPAWNPOINTS" && $this->respawn_outer > 1) {
|
||||
$this->open = null;
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* faction points */
|
||||
if($name == "FACTIONPOINTS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* fame */
|
||||
if($name == "__VAL__" && $this->open == "FAME") {
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "_FAME") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* last log stats */
|
||||
if($name == "_LASTLOGSTATS") {
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* mission */
|
||||
if($name == "__VAL__" && $this->open == "_MISSIONHISTORIES") {
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->mission->missions[] = $this->entity;
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "_MISSIONHISTORIES") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* permanent mod */
|
||||
if($name == "SCOREPERMANENTMODIFIERS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* pet */
|
||||
if($name == "__VAL__" && $this->open == "_PLAYERPETS") {
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
#echo "dispatched";
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "_PLAYERPETS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* physical characteristics */
|
||||
if($name == "_PHYSICALCHARACTERISTICS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* physical scores */
|
||||
if($name == "__VAL__" && $this->open == "PHYSICALSCORES") {
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "PHYSICALSCORES") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* skill points */
|
||||
if($name == "SKILLPOINTS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* spent skill points */
|
||||
if($name == "SPENTSKILLPOINTS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* skills */
|
||||
if($name == "__VAL__" && $this->open == "SKILLS") {
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->skills->skills[] = $this->entity;
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "SKILLS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* position */
|
||||
if($name == "POSSTATE") {
|
||||
$this->entity->loadPlace();
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
/* items */
|
||||
if($name == "_ITEMS" || $name == "_ITEM") {
|
||||
#echo "c<br>";
|
||||
if($this->open == "_ITEM") {
|
||||
#echo var_export($this->entity,true);
|
||||
$_DISPATCHER->dispatchEntity($this->entity->getName(),$this->entity);
|
||||
$this->entity = null;
|
||||
}
|
||||
$this->open = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "INVENTORY") {
|
||||
$this->iblock = false;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($name == "_CRAFTPARAMETERS") {
|
||||
$this->icraft = false;
|
||||
return null;
|
||||
}
|
||||
|
||||
/*if($name == "_ITEM" || $name == "_ITEMS") {
|
||||
$this->open = null;
|
||||
return null;
|
||||
}*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,10 @@
|
|||
<?php
|
||||
class FactionPoints extends Entity {
|
||||
public $faction;
|
||||
public $value;
|
||||
|
||||
function FactionPoints() {
|
||||
$this->setName("faction_points");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,12 @@
|
|||
<?php
|
||||
class Fame extends Entity {
|
||||
public $faction;
|
||||
public $fame;
|
||||
public $famememory;
|
||||
public $lastfamechangetrend;
|
||||
|
||||
function Fame() {
|
||||
$this->setName("fame");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,15 @@
|
|||
<?php
|
||||
class FriendOf extends Entity {
|
||||
public $id = null;
|
||||
|
||||
function FriendOf() {
|
||||
$this->setName("friendof");
|
||||
}
|
||||
|
||||
function getRealID() {
|
||||
$tmp = explode(":",$this->id);
|
||||
|
||||
return $tmp[0];
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,15 @@
|
|||
<?php
|
||||
class Friend extends Entity {
|
||||
public $id = null;
|
||||
|
||||
function Friend() {
|
||||
$this->setName("friend");
|
||||
}
|
||||
|
||||
function getRealID() {
|
||||
$tmp = explode(":",$this->id);
|
||||
|
||||
return $tmp[0];
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,29 @@
|
|||
<?php
|
||||
class Friendlist extends Entity {
|
||||
public $friends = array();
|
||||
public $friendof = array();
|
||||
public $confirmed = false;
|
||||
|
||||
function Friendlist() {
|
||||
$this->setName("friendlist");
|
||||
}
|
||||
|
||||
function countConfirmed() {
|
||||
if($this->confirmed == false) {
|
||||
$count = 0;
|
||||
foreach($this->friends as $elem) {
|
||||
$id = $elem->getRealID();
|
||||
foreach($this->friendof as $elem2) {
|
||||
if($elem2->getRealID() == $id) {
|
||||
$count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->confirmed = $count;
|
||||
}
|
||||
|
||||
return $this->confirmed;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,9 @@
|
|||
<?php
|
||||
class Gear extends Entity {
|
||||
public $items = array();
|
||||
|
||||
function Gear() {
|
||||
$this->setName("gear");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,28 @@
|
|||
<?php
|
||||
class Item extends Entity {
|
||||
public $inventory = "";
|
||||
|
||||
public $_itemid = 0;
|
||||
public $_sheetid = "";
|
||||
public $_locslot = 0;
|
||||
public $_hp = 0;
|
||||
public $_recommended = "1";
|
||||
public $_creatorid = "(0x0000000000:00:00:00)";
|
||||
public $_phraseid = "";
|
||||
public $_dropable = null;
|
||||
public $stacksize = 1;
|
||||
public $_usenewsystemrequirement = 1;
|
||||
public $_requiredskilllevel = 0;
|
||||
public $_customtext = "";
|
||||
public $_lockedbyowner = 0;
|
||||
|
||||
public $_refinventoryslot = null;
|
||||
public $refinventoryid = null;
|
||||
|
||||
public $_craftparameters = array();
|
||||
|
||||
function Item() {
|
||||
$this->setName("item");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,11 @@
|
|||
<?php
|
||||
class LastLogStats extends Entity {
|
||||
public $logintime;
|
||||
public $duration = 0;
|
||||
public $logofftime;
|
||||
|
||||
function LastLogStats() {
|
||||
$this->setName("lastlogstats");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,9 @@
|
|||
<?php
|
||||
class MissionList extends Entity {
|
||||
public $missions;
|
||||
|
||||
function MissionList() {
|
||||
$this->setName("missionlist");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,11 @@
|
|||
<?php
|
||||
class Mission extends Entity {
|
||||
public $mission;
|
||||
public $successful;
|
||||
public $utc_lastsuccessdate;
|
||||
|
||||
function Mission() {
|
||||
$this->setName("mission");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,10 @@
|
|||
<?php
|
||||
class PermanentMod extends Entity {
|
||||
public $score;
|
||||
public $value;
|
||||
|
||||
function PermanentMod() {
|
||||
$this->setName("permanentmodifiers");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,24 @@
|
|||
<?php
|
||||
class Pet extends Entity {
|
||||
public $pet;
|
||||
public $ticketpetsheetid;
|
||||
public $petsheetid;
|
||||
public $pricev;
|
||||
public $ownerid;
|
||||
public $stablealias;
|
||||
public $landscape_x;
|
||||
public $landscape_y;
|
||||
public $landscape_z;
|
||||
public $utc_deathtick;
|
||||
public $petstatus;
|
||||
public $slot;
|
||||
public $istpallowed;
|
||||
public $satiety;
|
||||
public $customname;
|
||||
|
||||
function Pet() {
|
||||
$this->setName("pet");
|
||||
#echo "created";
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,10 @@
|
|||
<?php
|
||||
class PhysCharacs extends Entity {
|
||||
public $charac;
|
||||
public $value;
|
||||
|
||||
function PhysCharacs() {
|
||||
$this->setName("phys_characs");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,15 @@
|
|||
<?php
|
||||
class PhysScores extends Entity {
|
||||
public $score;
|
||||
public $current;
|
||||
public $base;
|
||||
public $max;
|
||||
public $baseregeneraterepos;
|
||||
public $baseregenerateaction;
|
||||
public $currentregenerate;
|
||||
|
||||
function PhysScores() {
|
||||
$this->setName("phys_scores");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,74 @@
|
|||
<?php
|
||||
class Position extends Entity {
|
||||
public $x;
|
||||
public $y;
|
||||
public $z;
|
||||
public $heading;
|
||||
public $placeid;
|
||||
|
||||
function Position() {
|
||||
$this->setName("position");
|
||||
$this->placeid = "place_unknown";
|
||||
}
|
||||
|
||||
function loadPlace() {
|
||||
global $_DISPATCHER;
|
||||
|
||||
@include_once("script/include_InPoly_class.php");
|
||||
$region = array();
|
||||
$subregion = false;
|
||||
|
||||
include("script/places/global.php");
|
||||
|
||||
$point = floor($this->x/1000)." ".floor($this->y/1000);
|
||||
|
||||
$pointLocation = new pointLocation();
|
||||
|
||||
$res = $pointLocation->pointInPolygon($point, $region['place_silan'], false);
|
||||
|
||||
if($res != "outside") {
|
||||
include("script/places/silan.php");
|
||||
}
|
||||
else {
|
||||
include("script/places/continents.php");
|
||||
$region2 = $region;
|
||||
foreach($region2 as $key=>$r) {
|
||||
$res = $pointLocation->pointInPolygon($point, $r, false);
|
||||
if($res != "outside") {
|
||||
include("script/places/".$key.".php");
|
||||
if($subregion == true) {
|
||||
foreach($region as $key2=>$r2) {
|
||||
$res2 = $pointLocation->pointInPolygon($point, $r2, false);
|
||||
if($res2 != "outside") {
|
||||
include("script/places/".$key."/".$key2.".php");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach($region as $key=>$r) {
|
||||
$res = $pointLocation->pointInPolygon($point, $r, false);
|
||||
if($res != "outside") {
|
||||
if($this->placeid == "place_unknown") {
|
||||
$this->placeid = $key;
|
||||
}
|
||||
else {
|
||||
$tmp = new Position();
|
||||
$tmp->x = $this->x;
|
||||
$tmp->y = $this->y;
|
||||
$tmp->z = $this->z;
|
||||
$tmp->heading = $this->heading;
|
||||
$tmp->placeid = $key;
|
||||
|
||||
$_DISPATCHER->dispatchEntity($tmp->getName(),$tmp);
|
||||
}
|
||||
#break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,80 @@
|
|||
<?php
|
||||
class RespawnPoints extends Entity {
|
||||
public $spawns;
|
||||
private $region_map;
|
||||
|
||||
function RespawnPoints() {
|
||||
$this->setName("respawn_points");
|
||||
|
||||
$this->spawns = array();
|
||||
|
||||
$this->region_map = array();
|
||||
$this->region_map['spawn_global_bagne_matis'] = "roots";
|
||||
$this->region_map['spawn_global_bagne_nexus'] = "roots";
|
||||
$this->region_map['spawn_global_route_gouffre_fyros'] = "roots";
|
||||
$this->region_map['spawn_global_route_gouffre_nexus'] = "roots";
|
||||
$this->region_map['spawn_global_route_gouffre_tryker'] = "roots";
|
||||
$this->region_map['spawn_global_route_gouffre_zorai'] = "roots";
|
||||
$this->region_map['spawn_global_sources_fyros'] = "roots";
|
||||
$this->region_map['spawn_global_sources_zorai'] = "roots";
|
||||
$this->region_map['spawn_global_terre_nexus'] = "roots";
|
||||
$this->region_map['spawn_global_terre_zorai'] = "roots";
|
||||
$this->region_map['spawn_global_nexus_bagne'] = "roots";
|
||||
$this->region_map['spawn_global_nexus_route_gouffre'] = "roots";
|
||||
$this->region_map['spawn_global_nexus_terre'] = "roots";
|
||||
// 13/13
|
||||
|
||||
$this->region_map['spawn_global_fyros_matis'] = "desert";
|
||||
$this->region_map['spawn_global_fyros_route_gouffre'] = "desert";
|
||||
$this->region_map['spawn_global_fyros_sources'] = "desert";
|
||||
$this->region_map['spawn_global_fyros_to_zorai'] = "desert";
|
||||
$this->region_map['spawn_kami_place_pyr'] = "desert";
|
||||
$this->region_map['spawn_kami_place_thesos'] = "desert";
|
||||
$this->region_map['spawn_karavan_place_pyr'] = "desert";
|
||||
// 7/7
|
||||
|
||||
$this->region_map['spawn_global_matis_bagne'] = "forest";
|
||||
$this->region_map['spawn_global_matis_fyros'] = "forest";
|
||||
$this->region_map['spawn_global_matis_tryker'] = "forest";
|
||||
$this->region_map['spawn_kami_place_dyron'] = "forest";
|
||||
$this->region_map['spawn_kami_place_yrkanis'] = "forest";
|
||||
$this->region_map['spawn_karavan_place_avalae'] = "forest";
|
||||
$this->region_map['spawn_karavan_place_davae'] = "forest";
|
||||
#$this->region_map['spawn_karavan_place_yrkanis'] = "forest";
|
||||
// 8/7
|
||||
|
||||
$this->region_map['spawn_global_tryker_matis'] = "lakes";
|
||||
$this->region_map['spawn_global_tryker_route_gouffre'] = "lakes";
|
||||
#$this->region_map['spawn_kami_place_fairhaven'] = "lakes";
|
||||
$this->region_map['spawn_karavan_place_avendale'] = "lakes";
|
||||
$this->region_map['spawn_karavan_place_crystabell'] = "lakes";
|
||||
$this->region_map['spawn_karavan_place_fairhaven'] = "lakes";
|
||||
$this->region_map['spawn_karavan_place_windermeer'] = "lakes";
|
||||
// 7/6
|
||||
|
||||
$this->region_map['spawn_kami_place_hoi_cho'] = "jungle";
|
||||
$this->region_map['spawn_kami_place_jen_lai'] = "jungle";
|
||||
$this->region_map['spawn_kami_place_min_cho'] = "jungle";
|
||||
$this->region_map['spawn_global_zorai_route_gouffre'] = "jungle";
|
||||
$this->region_map['spawn_global_zorai_sources'] = "jungle";
|
||||
$this->region_map['spawn_global_zorai_terre'] = "jungle";
|
||||
$this->region_map['spawn_global_zorai_to_fyros'] = "jungle";
|
||||
$this->region_map['spawn_kami_place_zora'] = "jungle";
|
||||
#$this->region_map['spawn_karavan_place_zora'] = "jungle";
|
||||
// 9/8
|
||||
|
||||
}
|
||||
|
||||
function countRegion($r) {
|
||||
$c = 0;
|
||||
|
||||
foreach($this->spawns as $elem) {
|
||||
if($this->region_map[$elem] == $r) {
|
||||
$c++;
|
||||
}
|
||||
}
|
||||
|
||||
return $c;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,10 @@
|
|||
<?php
|
||||
class SkillList extends Entity {
|
||||
public $skills;
|
||||
|
||||
function SkillList() {
|
||||
$this->setName("skilllist");
|
||||
$this->skills = array();
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,10 @@
|
|||
<?php
|
||||
class SkillPoints extends Entity {
|
||||
public $skill;
|
||||
public $value;
|
||||
|
||||
function SkillPoints() {
|
||||
$this->setName("skillpoints");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,14 @@
|
|||
<?php
|
||||
class Skill extends Entity {
|
||||
public $skill;
|
||||
public $current;
|
||||
public $base;
|
||||
public $maxlvlreached;
|
||||
public $xp;
|
||||
public $xpnextlvl;
|
||||
|
||||
function Skill() {
|
||||
$this->setName("skill");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,10 @@
|
|||
<?php
|
||||
class SpentSkillPoints extends Entity {
|
||||
public $skill;
|
||||
public $value;
|
||||
|
||||
function SpentSkillPoints() {
|
||||
$this->setName("spentskillpoints");
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -0,0 +1,20 @@
|
|||
<?php
|
||||
class Title extends Entity {
|
||||
public $title_id;
|
||||
public $title;
|
||||
|
||||
function Title() {
|
||||
$this->setName("title");
|
||||
$this->title_id = "";
|
||||
$this->title = null;
|
||||
}
|
||||
|
||||
function loadID() {
|
||||
global $DBc;
|
||||
|
||||
$res = $DBc->sendSQL("SELECT t_id FROM ryzom_title WHERE t_male='".$DBc->mre($this->title)."' OR t_female='".$DBc->mre($this->title)."'","ARRAY");
|
||||
|
||||
$this->title_id = $res[0]['t_id'];
|
||||
}
|
||||
}
|
||||
?>
|
84
code/web/app/app_achievements/_AchWebParser/xmldef/debug.php
Normal file
|
@ -0,0 +1,84 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/UTC__PVPFLAGLASTTIMECHANGE'] = array("debug");
|
||||
$this->def['XML/UTC__PVPRECENTACTIONTIME'] = array("debug");
|
||||
$this->def['XML/UTC__PVPFLAGTIMESETTEDON'] = array("debug");
|
||||
$this->def['XML/_REGIONKILLEDINPVP'] = array("debug");
|
||||
$this->def['XML/_CREATIONPOINTSREPARTITION'] = array("debug");
|
||||
$this->def['XML/UTC__FORBIDAURAUSESTARTDATE'] = array("debug");
|
||||
$this->def['XML/UTC__FORBIDAURAUSEENDDATE'] = array("debug");
|
||||
array_push($this->def['XML/_TITLE'],"debug");
|
||||
$this->def['XML/NAMESTRINGID'] = array("debug");
|
||||
$this->def['XML/_HAIRCUTEDISCOUNT'] = array("debug");
|
||||
$this->addWildcard("XML/_FORBIDPOWERDATES","debug");
|
||||
$this->def['XML/_INEFFECTIVEAURAS'] = array("debug");
|
||||
$this->def['XML/_INEFFECTIVEAURAS/_AURAACTIVATIONDATES'] = array("debug");
|
||||
$this->def['XML/_INEFFECTIVEAURAS/_AURAACTIVATIONDATES/DEACTIVATIONDATE'] = array("debug");
|
||||
$this->def['XML/_INEFFECTIVEAURAS/_AURAACTIVATIONDATES/ACTIVATIONDATE'] = array("debug");
|
||||
$this->def['XML/_INEFFECTIVEAURAS/_AURAACTIVATIONDATES/CONSUMABLEFAMILYID'] = array("debug");
|
||||
$this->def['XML/_INEFFECTIVEAURAS/_AURAACTIVATIONDATES/POWERTYPE'] = array("debug");
|
||||
$this->def['XML/_MODIFIERSINDB'] = array("debug");
|
||||
$this->addWildcard("XML/_MODIFIERSINDB/BONUS","debug");
|
||||
$this->addWildcard("XML/_MODIFIERSINDB/MALUS","debug");
|
||||
$this->def['XML/ENTITYBASE'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/_SHEETID'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MELEEATTACKMODIFIERONENEMY'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MELEEATTACKMODIFIERONSELF'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MAGICCASTINGMODIFIERONSELF'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MAGICCASTINGMODIFIERONENEMY'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/RANGEATTACKMODIFIERONENEMY'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/RANGEATTACKMODIFIERONSELF'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/ATTACKMODIFIERONSELF'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/CHANCETOFAILSTRATEGY'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/CHANCETOFAILSPELL'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/CHANCETOFAILFABER'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/CHANCETOFAILHARVEST'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/CHANCETOFAILTRACKING'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MELEEATTACKSLOW'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MELEESLASHINGDAMAGEARMOR'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MELEEBLUNTDAMAGEARMOR'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MELEEPIERCINGDAMAGEARMOR'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MELEEDAMAGEMODIFIERFACTOR'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/RANGEDAMAGEMODIFIERFACTOR'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/CREATUREMELEETAKENDAMAGEFACTOR'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/CREATURERANGETAKENDAMAGEFACTOR'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/COMBATBRICKLATENCYMULTIPLIER'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/MAGICBRICKLATENCYMULTIPLIER'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/ARMORQUALITYMODIFIER'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/WEAPONQUALITYMODIFIER'] = array("debug");
|
||||
$this->def['XML/ENTITYBASE/ARMORABSORBTIONMULTIPLIER'] = array("debug");
|
||||
$this->def['XML/RINGREWARDPOINTS'] = array("debug");
|
||||
$this->def['XML/RINGREWARDPOINTS/RINGREWARDPOINTS/__KEY__'] = array("debug");
|
||||
$this->def['XML/RINGREWARDPOINTS/RINGREWARDPOINTS/__VAL__'] = array("debug");
|
||||
$this->addWildcard("XML/_PERSISTENTEFFECTS","debug");
|
||||
$this->def['XML/_PACT'] = array("debug");
|
||||
$this->def['XML/_PACT/PACTNATURE'] = array("debug");
|
||||
$this->def['XML/_PACT/PACTTYPE'] = array("debug");
|
||||
array_push($this->def['XML/_PLAYERPETS'],"debug");
|
||||
array_push($this->def['XML/_PLAYERPETS/__KEY__'],"debug");
|
||||
array_push($this->def['XML/_PLAYERPETS/__VAL__'],"debug");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/TICKETPETSHEETID'] = array("debug");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/PRICE'] = array("debug");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/OWNERID'] = array("debug");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/STABLEALIAS'] = array("debug");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/SLOT'] = array("debug");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/ISTPALLOWED'] = array("debug");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/CUSTOMNAME'] = array("debug");
|
||||
$this->def['XML/STARTINGCHARACTERISTICVALUES'] = array("debug");
|
||||
$this->def['XML/STARTINGCHARACTERISTICVALUES/__KEY__'] = array("debug");
|
||||
$this->def['XML/STARTINGCHARACTERISTICVALUES/__VAL__'] = array("debug");
|
||||
$this->def['XML/_ENCYCLOCHAR'] = array("debug");
|
||||
$this->def['XML/_ENCYCLOCHAR/_ENCYCHARALBUMS'] = array("debug");
|
||||
$this->def['XML/_ENCYCLOCHAR/_ENCYCHARALBUMS/ALBUMSTATE'] = array("debug");
|
||||
$this->def['XML/_ENCYCLOCHAR/_ENCYCHARALBUMS/THEMAS'] = array("debug");
|
||||
$this->def['XML/_ENCYCLOCHAR/_ENCYCHARALBUMS/THEMAS/THEMASTATE'] = array("debug");
|
||||
$this->def['XML/_ENCYCLOCHAR/_ENCYCHARALBUMS/THEMAS/RITETASKSTATEPACKED'] = array("debug");
|
||||
$this->def['XML/_GAMEEVENT'] = array("debug");
|
||||
$this->def['XML/_GAMEEVENT/UTC__DATE'] = array("debug");
|
||||
$this->addWildcard("XML/ENTITYBASE/_ENTITYPOSITION","debug");
|
||||
$this->addWildcard("XML/_ENTITYPOSITION","debug");
|
||||
$this->def['XML/INVISIBLE'] = array("debug");
|
||||
$this->def['XML/AGGROABLE'] = array("debug");
|
||||
$this->def['XML/GODMODE'] = array("debug");
|
||||
|
||||
?>
|
|
@ -0,0 +1,12 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/FACTIONPOINTS'] = array("faction");
|
||||
$this->def['XML/FACTIONPOINTS/__KEY__'] = array("faction");
|
||||
$this->def['XML/FACTIONPOINTS/__VAL__'] = array("faction");
|
||||
$this->def['XML/_ORGANIZATION'] = array("faction");
|
||||
$this->def['XML/_ORGANIZATIONSTATUS'] = array("faction");
|
||||
$this->def['XML/_ORGANIZATIONPOINTS'] = array("faction");
|
||||
$this->def['XML/DECLAREDCULT'] = array("faction");
|
||||
$this->def['XML/DECLAREDCIV'] = array("faction");
|
||||
|
||||
?>
|
10
code/web/app/app_achievements/_AchWebParser/xmldef/fame.php
Normal file
|
@ -0,0 +1,10 @@
|
|||
<?php
|
||||
|
||||
#$this->def['XML/_FAMES/_FAME'] = array("fame");
|
||||
$this->def['XML/_FAMES/_FAME/__KEY__'] = array("fame");
|
||||
$this->def['XML/_FAMES/_FAME/__VAL__'] = array("fame");
|
||||
$this->def['XML/_FAMES/_FAME/__VAL__/FAME'] = array("fame");
|
||||
$this->def['XML/_FAMES/_FAME/__VAL__/FAMEMEMORY'] = array("fame");
|
||||
$this->def['XML/_FAMES/_FAME/__VAL__/LASTFAMECHANGETREND'] = array("fame");
|
||||
|
||||
?>
|
131
code/web/app/app_achievements/_AchWebParser/xmldef/inventory.php
Normal file
|
@ -0,0 +1,131 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/_MONEY'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/BUILDING'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_ITEMID'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_SHEETID'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_LOCSLOT'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_HP'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_RECOMMENDED'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CREATORID'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_PHRASEID'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_USENEWSYSTEMREQUIREMENT'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_REQUIREDSKILLLEVEL'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CUSTOMTEXT'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_LOCKEDBYOWNER'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/STACKSIZE'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/DURABILITY'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/WEIGHT'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/STATENERGY'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/DODGEMODIFIER'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PARRYMODIFIER'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTIONFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/MAXSLASHINGPROTECTION'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/MAXBLUNTPROTECTION'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/MAXPIERCINGPROTECTION'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/COLOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/FOCUSBUFF'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/HPBUFF'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/SAPBUFF'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/STABUFF'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTION'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTION1'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTION2'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTION3'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/SAPLOAD'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/DMG'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/SPEED'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/RANGE'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/ADVERSARYDODGEMODIFIER'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/ADVERSARYPARRYMODIFIER'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTION1FACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTION2FACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PROTECTION3FACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/DESERTRESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/FORESTRESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/LACUSTRERESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/JUNGLERESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/PRIMARYROOTRESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/ELEMENTALCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/ELEMENTALPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/OFFENSIVEAFFLICTIONCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/OFFENSIVEAFFLICTIONPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/HEALCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/HEALPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/DEFENSIVEAFFLICTIONCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERROOM/ROOMINVENTORY/_ITEMS/_CRAFTPARAMETERS/DEFENSIVEAFFLICTIONPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__KEY__'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/PETSHEETID'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/LANDSCAPE_X'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/LANDSCAPE_Y'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/LANDSCAPE_Z'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/UTC_DEATHTICK'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/PETSTATUS'] = array("inventory");
|
||||
$this->def['XML/_PLAYERPETS/__VAL__/SATIETY'] = array("inventory");
|
||||
$this->def['XML/INVENTORY'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__KEY__'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_ITEMID'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_SHEETID'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_LOCSLOT'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_HP'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_RECOMMENDED'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CREATORID'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_PHRASEID'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_USENEWSYSTEMREQUIREMENT'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_REQUIREDSKILLLEVEL'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CUSTOMTEXT'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_LOCKEDBYOWNER'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/STACKSIZE'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/DURABILITY'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/WEIGHT'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/STATENERGY'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/DODGEMODIFIER'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PARRYMODIFIER'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTIONFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/MAXSLASHINGPROTECTION'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/MAXBLUNTPROTECTION'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/MAXPIERCINGPROTECTION'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/COLOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/FOCUSBUFF'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/HPBUFF'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/SAPBUFF'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/STABUFF'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTION'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTION1'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTION2'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTION3'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/SAPLOAD'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/DMG'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/SPEED'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/RANGE'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/ADVERSARYDODGEMODIFIER'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/ADVERSARYPARRYMODIFIER'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTION1FACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTION2FACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PROTECTION3FACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/DESERTRESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/FORESTRESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/LACUSTRERESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/JUNGLERESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/PRIMARYROOTRESISTANCEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/ELEMENTALCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/ELEMENTALPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/OFFENSIVEAFFLICTIONCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/OFFENSIVEAFFLICTIONPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/HEALCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/HEALPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/DEFENSIVEAFFLICTIONCASTINGTIMEFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_CRAFTPARAMETERS/DEFENSIVEAFFLICTIONPOWERFACTOR'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/_REFINVENTORYSLOT'] = array("inventory");
|
||||
$this->def['XML/INVENTORY/__VAL__/_ITEM/REFINVENTORYID'] = array("inventory");
|
||||
|
||||
?>
|
|
@ -0,0 +1,11 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/_BOUGHTPHRASES'] = array("knowledge");
|
||||
$this->def['XML/_KNOWNBRICKS'] = array("knowledge");
|
||||
$this->def['XML/_KNOWNPHRASES'] = array("knowledge");
|
||||
$this->def['XML/_MEMORIZEDPHRASES'] = array("knowledge");
|
||||
$this->def['XML/_MEMORIZEDPHRASES/PHRASEDESC/NAME'] = array("knowledge");
|
||||
$this->def['XML/_MEMORIZEDPHRASES/PHRASEDESC/BRICKS'] = array("knowledge");
|
||||
$this->def['XML/RESPAWNPOINTS/RESPAWNPOINTS'] = array("knowledge");
|
||||
|
||||
?>
|
11
code/web/app/app_achievements/_AchWebParser/xmldef/logs.php
Normal file
|
@ -0,0 +1,11 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/_FIRSTCONNECTEDTIME'] = array("logs");
|
||||
$this->def['XML/_LASTCONNECTEDTIME'] = array("logs");
|
||||
$this->def['XML/_PLAYEDTIME'] = array("logs");
|
||||
$this->def['XML/_LASTLOGSTATS'] = array("logs");
|
||||
$this->def['XML/_LASTLOGSTATS/LOGINTIME'] = array("logs");
|
||||
$this->def['XML/_LASTLOGSTATS/DURATION'] = array("logs");
|
||||
$this->def['XML/_LASTLOGSTATS/LOGOFFTIME'] = array("logs");
|
||||
|
||||
?>
|
|
@ -0,0 +1,3 @@
|
|||
<?php
|
||||
$this->addWildcard("XML/_MISSIONS","missions");
|
||||
?>
|
|
@ -0,0 +1,40 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/_HAIRTYPE'] = array("public");
|
||||
$this->def['XML/HAIRTYPE'] = array("public");
|
||||
$this->def['XML/_HAIRCOLOR'] = array("public");
|
||||
$this->def['XML/HAIRCOLOR'] = array("public");
|
||||
$this->def['XML/_HATCOLOR'] = array("public");
|
||||
$this->def['XML/_JACKETCOLOR'] = array("public");
|
||||
$this->def['XML/_ARMSCOLOR'] = array("public");
|
||||
$this->def['XML/_TROUSERSCOLOR'] = array("public");
|
||||
$this->def['XML/_FEETCOLOR'] = array("public");
|
||||
$this->def['XML/_HANDSCOLOR'] = array("public");
|
||||
$this->def['XML/_PVPFLAG'] = array("public");
|
||||
$this->def['XML/_GUILDID'] = array("public");
|
||||
$this->def['XML/_TITLE'] = array("public");
|
||||
$this->def['XML/GABARITHEIGHT'] = array("public");
|
||||
$this->def['XML/GABARITTORSOWIDTH'] = array("public");
|
||||
$this->def['XML/GABARITARMSWIDTH'] = array("public");
|
||||
$this->def['XML/GABARITLEGSWIDTH'] = array("public");
|
||||
$this->def['XML/GABARITBREASTSIZE'] = array("public");
|
||||
$this->def['XML/MORPHTARGET1'] = array("public");
|
||||
$this->def['XML/MORPHTARGET2'] = array("public");
|
||||
$this->def['XML/MORPHTARGET3'] = array("public");
|
||||
$this->def['XML/MORPHTARGET4'] = array("public");
|
||||
$this->def['XML/MORPHTARGET5'] = array("public");
|
||||
$this->def['XML/MORPHTARGET6'] = array("public");
|
||||
$this->def['XML/MORPHTARGET7'] = array("public");
|
||||
$this->def['XML/MORPHTARGET8'] = array("public");
|
||||
$this->def['XML/EYESCOLOR'] = array("public");
|
||||
$this->def['XML/TATTOO'] = array("public");
|
||||
$this->def['XML/NORMALPOSITIONS/VEC/POSSTATE'] = array("public");
|
||||
$this->def['XML/NORMALPOSITIONS/VEC/POSSTATE/X'] = array("public");
|
||||
$this->def['XML/NORMALPOSITIONS/VEC/POSSTATE/Y'] = array("public");
|
||||
$this->def['XML/NORMALPOSITIONS/VEC/POSSTATE/Z'] = array("public");
|
||||
$this->def['XML/NORMALPOSITIONS/VEC/POSSTATE/HEADING'] = array("public");
|
||||
$this->def['XML/ENTITYBASE/_NAME'] = array("public");
|
||||
$this->def['XML/ENTITYBASE/_GENDER'] = array("public");
|
||||
$this->def['XML/ENTITYBASE/_SIZE'] = array("public");
|
||||
|
||||
?>
|
66
code/web/app/app_achievements/_AchWebParser/xmldef/shop.php
Normal file
|
@ -0,0 +1,66 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/_ITEMSINSHOPSTORE'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_PRICE'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_RETIREPRICE'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/UTC__STARTSALECYCLE'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_OWNER'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_CONTINENT'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_QUANTITY'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_IDENTIFIER'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_ITEMID'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_SHEETID'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_LOCSLOT'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_HP'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_RECOMMENDED'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CREATORID'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_PHRASEID'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/STACKSIZE'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_USENEWSYSTEMREQUIREMENT'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CUSTOMTEXT'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_LOCKEDBYOWNER'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/DURABILITY'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/WEIGHT'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/STATENERGY'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/DODGEMODIFIER'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PARRYMODIFIER'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTIONFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/MAXSLASHINGPROTECTION'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/MAXBLUNTPROTECTION'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/MAXPIERCINGPROTECTION'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/COLOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/FOCUSBUFF'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/HPBUFF'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/SAPBUFF'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/STABUFF'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTION'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTION1'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTION2'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTION3'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/SAPLOAD'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/DMG'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/SPEED'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/RANGE'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/ADVERSARYDODGEMODIFIER'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/ADVERSARYPARRYMODIFIER'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTION1FACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTION2FACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PROTECTION3FACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/DESERTRESISTANCEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/FORESTRESISTANCEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/LACUSTRERESISTANCEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/JUNGLERESISTANCEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/PRIMARYROOTRESISTANCEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/ELEMENTALCASTINGTIMEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/ELEMENTALPOWERFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/OFFENSIVEAFFLICTIONCASTINGTIMEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/OFFENSIVEAFFLICTIONPOWERFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/HEALCASTINGTIMEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/HEALPOWERFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/DEFENSIVEAFFLICTIONCASTINGTIMEFACTOR'] = array("shop");
|
||||
$this->def['XML/_ITEMSINSHOPSTORE/_ITEMSFORSALE/_ITEMPTR/_CRAFTPARAMETERS/DEFENSIVEAFFLICTIONPOWERFACTOR'] = array("shop");
|
||||
|
||||
?>
|
|
@ -0,0 +1,21 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS'] = array("skills");
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS/__KEY__'] = array("skills");
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS/__VAL__'] = array("skills");
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS/__VAL__/BASE'] = array("skills");
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS/__VAL__/CURRENT'] = array("skills");
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS/__VAL__/MAXLVLREACHED'] = array("skills");
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS/__VAL__/XP'] = array("skills");
|
||||
$this->def['XML/ENTITYBASE/_SKILLS/SKILLS/__VAL__/XPNEXTLVL'] = array("skills");
|
||||
$this->def['XML/SKILLPOINTS'] = array("skills");
|
||||
$this->def['XML/SKILLPOINTS/__KEY__'] = array("skills");
|
||||
$this->def['XML/SKILLPOINTS/__VAL__'] = array("skills");
|
||||
$this->def['XML/SPENTSKILLPOINTS'] = array("skills");
|
||||
$this->def['XML/SPENTSKILLPOINTS/__KEY__'] = array("skills");
|
||||
$this->def['XML/SPENTSKILLPOINTS/__VAL__'] = array("skills");
|
||||
$this->def['XML/SCOREPERMANENTMODIFIERS'] = array("skills");
|
||||
$this->def['XML/SCOREPERMANENTMODIFIERS/__KEY__'] = array("skills");
|
||||
$this->def['XML/SCOREPERMANENTMODIFIERS/__VAL__'] = array("skills");
|
||||
|
||||
?>
|
|
@ -0,0 +1,7 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/_FRIENDSLIST'] = array("social");
|
||||
$this->def['XML/_ISFRIENDOF'] = array("social");
|
||||
$this->def['XML/FRIENDVISIBILITy'] = array("social");
|
||||
|
||||
?>
|
27
code/web/app/app_achievements/_AchWebParser/xmldef/stats.php
Normal file
|
@ -0,0 +1,27 @@
|
|||
<?php
|
||||
|
||||
$this->def['XML/_HPB'] = array("stats");
|
||||
$this->def['XML/_PVPPOINT'] = array("stats");
|
||||
$this->def['XML/_DEATHPENALTIES'] = array("stats");
|
||||
$this->def['XML/_DEATHPENALTIES/_NBDEATH'] = array("stats");
|
||||
$this->def['XML/_DEATHPENALTIES/_CURRENTDEATHXP'] = array("stats");
|
||||
$this->def['XML/_DEATHPENALTIES/_DEATHXPTOGAIN'] = array("stats");
|
||||
$this->def['XML/_DEATHPENALTIES/_BONUSUPDATETIME'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_DODGEASDEFENSE'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSCHARACS/_PHYSICALCHARACTERISTICS'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSCHARACS/_PHYSICALCHARACTERISTICS/__KEY__'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSCHARACS/_PHYSICALCHARACTERISTICS/__VAL__'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/BASEWALKSPEED'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/BASERUNSPEED'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/CURRENTWALKSPEED'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/CURRENTRUNSPEED'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/__KEY__'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/__VAL__/CURRENT'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/__VAL__/BASE'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/__VAL__/MAX'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/__VAL__/BASEREGENERATEREPOS'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/__VAL__/BASEREGENERATEACTION'] = array("stats");
|
||||
$this->def['XML/ENTITYBASE/_PHYSSCORES/__VAL__/CURRENTREGENERATE'] = array("stats");
|
||||
|
||||
?>
|
BIN
code/web/app/app_achievements/_doc/Class_scheme.dia
Normal file
BIN
code/web/app/app_achievements/_doc/Class_scheme.png
Normal file
After Width: | Height: | Size: 66 KiB |
BIN
code/web/app/app_achievements/_doc/ER & Class Schema.pdf
Normal file
BIN
code/web/app/app_achievements/_doc/ER_scheme.dia
Normal file
BIN
code/web/app/app_achievements/_doc/ER_scheme.png
Normal file
After Width: | Height: | Size: 234 KiB |
BIN
code/web/app/app_achievements/_doc/Ryzom Player Achievements.pdf
Normal file
50109
code/web/app/app_achievements/_doc/data_app_achievements.sql
Normal file
BIN
code/web/app/app_achievements/_doc/devshot_001.jpg
Normal file
After Width: | Height: | Size: 468 KiB |
BIN
code/web/app/app_achievements/_doc/devshot_002.jpg
Normal file
After Width: | Height: | Size: 149 KiB |
BIN
code/web/app/app_achievements/_doc/devshot_003.jpg
Normal file
After Width: | Height: | Size: 659 KiB |
BIN
code/web/app/app_achievements/_doc/devshot_004.jpg
Normal file
After Width: | Height: | Size: 629 KiB |
|
@ -0,0 +1,278 @@
|
|||
-- --------------------------------------------------------
|
||||
-- Host: 178.33.225.92
|
||||
-- Server version: 5.5.28-0ubuntu0.12.04.2-log - (Ubuntu)
|
||||
-- Server OS: debian-linux-gnu
|
||||
-- HeidiSQL version: 7.0.0.4053
|
||||
-- Date/time: 2012-12-10 14:52:03
|
||||
-- --------------------------------------------------------
|
||||
|
||||
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET NAMES utf8 */;
|
||||
/*!40014 SET FOREIGN_KEY_CHECKS=0 */;
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_achievement
|
||||
CREATE TABLE IF NOT EXISTS `ach_achievement` (
|
||||
`aa_id` bigint(20) unsigned NOT NULL AUTO_INCREMENT,
|
||||
`aa_category` bigint(20) unsigned NOT NULL,
|
||||
`aa_parent` bigint(20) unsigned DEFAULT NULL,
|
||||
`aa_tie_race` varchar(64) COLLATE utf8_bin DEFAULT NULL,
|
||||
`aa_tie_cult` varchar(64) COLLATE utf8_bin DEFAULT NULL,
|
||||
`aa_tie_civ` varchar(64) COLLATE utf8_bin DEFAULT NULL,
|
||||
`aa_image` varchar(64) COLLATE utf8_bin NOT NULL,
|
||||
`aa_dev` tinyint(1) unsigned NOT NULL DEFAULT '0',
|
||||
`aa_sticky` tinyint(1) unsigned NOT NULL,
|
||||
PRIMARY KEY (`aa_id`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_achievement_lang
|
||||
CREATE TABLE IF NOT EXISTS `ach_achievement_lang` (
|
||||
`aal_achievement` bigint(20) unsigned NOT NULL,
|
||||
`aal_lang` varchar(2) COLLATE utf8_bin NOT NULL,
|
||||
`aal_name` varchar(255) COLLATE utf8_bin NOT NULL,
|
||||
`aal_template` varchar(255) COLLATE utf8_bin DEFAULT NULL,
|
||||
PRIMARY KEY (`aal_achievement`,`aal_lang`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_atom
|
||||
CREATE TABLE IF NOT EXISTS `ach_atom` (
|
||||
`atom_id` bigint(20) unsigned NOT NULL AUTO_INCREMENT,
|
||||
`atom_objective` bigint(20) unsigned NOT NULL,
|
||||
`atom_mandatory` tinyint(1) unsigned NOT NULL,
|
||||
`atom_ruleset` blob NOT NULL,
|
||||
`atom_ruleset_parsed` blob NOT NULL,
|
||||
PRIMARY KEY (`atom_id`),
|
||||
KEY `atom_objective` (`atom_objective`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_category
|
||||
CREATE TABLE IF NOT EXISTS `ach_category` (
|
||||
`ac_id` bigint(20) unsigned NOT NULL AUTO_INCREMENT,
|
||||
`ac_parent` bigint(20) unsigned DEFAULT NULL,
|
||||
`ac_order` smallint(5) unsigned NOT NULL,
|
||||
`ac_image` varchar(64) COLLATE utf8_bin DEFAULT NULL,
|
||||
`ac_dev` tinyint(1) unsigned NOT NULL DEFAULT '0',
|
||||
`ac_heroic` tinyint(1) unsigned NOT NULL,
|
||||
`ac_contest` tinyint(1) unsigned NOT NULL,
|
||||
PRIMARY KEY (`ac_id`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_category_lang
|
||||
CREATE TABLE IF NOT EXISTS `ach_category_lang` (
|
||||
`acl_category` bigint(20) unsigned NOT NULL,
|
||||
`acl_lang` varchar(2) COLLATE utf8_bin NOT NULL,
|
||||
`acl_name` varchar(255) COLLATE utf8_bin NOT NULL,
|
||||
PRIMARY KEY (`acl_category`,`acl_lang`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_fb_token
|
||||
CREATE TABLE IF NOT EXISTS `ach_fb_token` (
|
||||
`aft_player` bigint(20) unsigned NOT NULL,
|
||||
`aft_token` varchar(255) NOT NULL,
|
||||
`aft_date` bigint(20) unsigned NOT NULL,
|
||||
`aft_allow` tinyint(1) unsigned NOT NULL,
|
||||
PRIMARY KEY (`aft_player`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_objective
|
||||
CREATE TABLE IF NOT EXISTS `ach_objective` (
|
||||
`ao_id` bigint(20) unsigned NOT NULL AUTO_INCREMENT,
|
||||
`ao_task` bigint(20) unsigned NOT NULL,
|
||||
`ao_condition` enum('all','any','value') COLLATE utf8_bin NOT NULL,
|
||||
`ao_value` bigint(20) unsigned DEFAULT NULL,
|
||||
`ao_display` enum('simple','meta','value','hidden') COLLATE utf8_bin NOT NULL DEFAULT 'hidden',
|
||||
`ao_metalink` bigint(20) unsigned DEFAULT NULL,
|
||||
PRIMARY KEY (`ao_id`),
|
||||
KEY `ao_task` (`ao_task`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_objective_lang
|
||||
CREATE TABLE IF NOT EXISTS `ach_objective_lang` (
|
||||
`aol_objective` bigint(20) unsigned NOT NULL,
|
||||
`aol_lang` varchar(2) COLLATE utf8_bin NOT NULL,
|
||||
`aol_name` varchar(255) COLLATE utf8_bin DEFAULT NULL,
|
||||
PRIMARY KEY (`aol_objective`,`aol_lang`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_player_atom
|
||||
CREATE TABLE IF NOT EXISTS `ach_player_atom` (
|
||||
`apa_atom` bigint(20) unsigned NOT NULL,
|
||||
`apa_player` bigint(20) unsigned NOT NULL,
|
||||
`apa_date` bigint(20) unsigned NOT NULL,
|
||||
`apa_expire` blob,
|
||||
`apa_state` enum('GRANT','DENY') COLLATE utf8_bin NOT NULL,
|
||||
`apa_value` bigint(20) unsigned NOT NULL,
|
||||
KEY `apa_atom` (`apa_atom`,`apa_player`),
|
||||
KEY `apa_state` (`apa_state`),
|
||||
KEY `apa_atom_2` (`apa_atom`,`apa_player`,`apa_state`),
|
||||
KEY `apa_player` (`apa_player`),
|
||||
KEY `apa_atom_3` (`apa_atom`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_player_objective
|
||||
CREATE TABLE IF NOT EXISTS `ach_player_objective` (
|
||||
`apo_objective` bigint(20) unsigned NOT NULL,
|
||||
`apo_player` bigint(20) unsigned NOT NULL,
|
||||
`apo_date` bigint(20) unsigned NOT NULL,
|
||||
PRIMARY KEY (`apo_objective`,`apo_player`),
|
||||
KEY `apo_player` (`apo_player`),
|
||||
KEY `apo_objective` (`apo_objective`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_player_task
|
||||
CREATE TABLE IF NOT EXISTS `ach_player_task` (
|
||||
`apt_task` bigint(20) unsigned NOT NULL,
|
||||
`apt_player` bigint(20) unsigned NOT NULL,
|
||||
`apt_date` bigint(20) unsigned NOT NULL,
|
||||
`apt_fb` tinyint(1) unsigned NOT NULL,
|
||||
PRIMARY KEY (`apt_task`,`apt_player`),
|
||||
KEY `apt_player` (`apt_player`),
|
||||
KEY `apt_task` (`apt_task`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_player_valuecache
|
||||
CREATE TABLE IF NOT EXISTS `ach_player_valuecache` (
|
||||
`apv_name` varchar(64) COLLATE utf8_bin NOT NULL,
|
||||
`apv_player` bigint(20) unsigned NOT NULL,
|
||||
`apv_value` varchar(255) COLLATE utf8_bin NOT NULL,
|
||||
`apv_date` bigint(20) unsigned NOT NULL,
|
||||
PRIMARY KEY (`apv_name`,`apv_player`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_task
|
||||
CREATE TABLE IF NOT EXISTS `ach_task` (
|
||||
`at_id` bigint(20) unsigned NOT NULL AUTO_INCREMENT,
|
||||
`at_achievement` bigint(20) unsigned NOT NULL,
|
||||
`at_parent` bigint(20) unsigned DEFAULT NULL,
|
||||
`at_value` int(10) unsigned NOT NULL,
|
||||
`at_condition` enum('all','any','value') COLLATE utf8_bin NOT NULL DEFAULT 'all',
|
||||
`at_condition_value` int(10) unsigned DEFAULT NULL,
|
||||
`at_dev` tinyint(1) unsigned NOT NULL DEFAULT '0',
|
||||
`at_torder` smallint(5) unsigned NOT NULL,
|
||||
`at_inherit` tinyint(1) unsigned NOT NULL,
|
||||
PRIMARY KEY (`at_id`),
|
||||
UNIQUE KEY `ap_parent` (`at_parent`),
|
||||
KEY `at_achievement` (`at_achievement`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_task_lang
|
||||
CREATE TABLE IF NOT EXISTS `ach_task_lang` (
|
||||
`atl_task` bigint(20) unsigned NOT NULL,
|
||||
`atl_lang` varchar(2) COLLATE utf8_bin NOT NULL,
|
||||
`atl_name` varchar(255) COLLATE utf8_bin NOT NULL,
|
||||
`atl_template` varchar(255) COLLATE utf8_bin DEFAULT NULL,
|
||||
PRIMARY KEY (`atl_task`,`atl_lang`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_task_tie_civ
|
||||
CREATE TABLE IF NOT EXISTS `ach_task_tie_civ` (
|
||||
`attciv_task` bigint(20) unsigned NOT NULL,
|
||||
`attciv_civ` varchar(64) NOT NULL,
|
||||
PRIMARY KEY (`attciv_task`,`attciv_civ`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_task_tie_cult
|
||||
CREATE TABLE IF NOT EXISTS `ach_task_tie_cult` (
|
||||
`attcult_task` bigint(20) unsigned NOT NULL,
|
||||
`attcult_cult` varchar(64) NOT NULL,
|
||||
PRIMARY KEY (`attcult_task`,`attcult_cult`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.ach_task_tie_race
|
||||
CREATE TABLE IF NOT EXISTS `ach_task_tie_race` (
|
||||
`attr_task` bigint(20) unsigned NOT NULL,
|
||||
`attr_race` varchar(64) NOT NULL,
|
||||
PRIMARY KEY (`attr_task`,`attr_race`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.stat_daily
|
||||
CREATE TABLE IF NOT EXISTS `stat_daily` (
|
||||
`sd_day` date NOT NULL DEFAULT '0000-00-00',
|
||||
`sd_players` bigint(20) unsigned DEFAULT NULL,
|
||||
`sd_money_total` bigint(20) unsigned DEFAULT NULL,
|
||||
`sd_money_avg` int(10) unsigned DEFAULT NULL,
|
||||
`sd_money_mean` int(10) unsigned DEFAULT NULL,
|
||||
`sd_mek_total` bigint(20) unsigned DEFAULT NULL,
|
||||
`sd_mek_avg` smallint(5) unsigned DEFAULT NULL,
|
||||
`sd_mek_mean` smallint(5) unsigned DEFAULT NULL,
|
||||
`sd_lvl_total` bigint(20) unsigned DEFAULT NULL,
|
||||
`sd_lvl_avg` int(10) unsigned DEFAULT NULL,
|
||||
`sd_lvl_mean` int(10) unsigned DEFAULT NULL,
|
||||
`sd_item_total` bigint(20) unsigned DEFAULT NULL,
|
||||
`sd_item_avg` int(10) unsigned DEFAULT NULL,
|
||||
`sd_item_mean` int(10) unsigned DEFAULT NULL,
|
||||
`sd_yubo_total` bigint(20) unsigned DEFAULT NULL,
|
||||
`sd_yubo_avg` int(10) unsigned DEFAULT NULL,
|
||||
`sd_yubo_mean` int(10) unsigned DEFAULT NULL,
|
||||
PRIMARY KEY (`sd_day`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
|
||||
|
||||
-- Dumping structure for table app_achievements.stat_players
|
||||
CREATE TABLE IF NOT EXISTS `stat_players` (
|
||||
`sp_char` bigint(20) unsigned NOT NULL DEFAULT '0',
|
||||
`sp_money` bigint(20) unsigned DEFAULT NULL,
|
||||
`sp_race` enum('r_matis','r_tryker','r_fyros','r_zorai') DEFAULT NULL,
|
||||
`sp_yubototal` int(10) unsigned DEFAULT NULL,
|
||||
`sp_mekcount` int(10) unsigned DEFAULT NULL,
|
||||
`sp_maxlevel` smallint(5) unsigned DEFAULT NULL,
|
||||
`sp_guildid` int(10) unsigned DEFAULT NULL,
|
||||
`sp_itemcount` int(10) unsigned DEFAULT NULL,
|
||||
PRIMARY KEY (`sp_char`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
|
||||
|
||||
-- Data exporting was unselected.
|
||||
/*!40014 SET FOREIGN_KEY_CHECKS=1 */;
|
||||
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
|
340
code/web/app/app_achievements/class/AVLTree_class.php
Normal file
|
@ -0,0 +1,340 @@
|
|||
<?php
|
||||
class AVLTree {
|
||||
/*---------------------------
|
||||
AVL trees are balanced B-Trees. Please refer to http://en.wikipedia.org/wiki/AVL_tree
|
||||
|
||||
This implementation allows the functions insert, find and remove. Please
|
||||
note, that remove does not rebalance the tree, since node removal is
|
||||
quite rare in this project.
|
||||
---------------------------*/
|
||||
|
||||
private $root;
|
||||
private $debug;
|
||||
|
||||
function AVLTree($log = false) {
|
||||
$this->root = null;
|
||||
$this->debug = $log;
|
||||
}
|
||||
|
||||
function preorder() {
|
||||
$this->AVLpreorder($this->root);
|
||||
}
|
||||
|
||||
private function AVLpreorder($p) { // recursive; output preorder representation
|
||||
if($p != null) {
|
||||
echo $p->getID().", ";
|
||||
$this->AVLpreorder($p->getLeft());
|
||||
$this->AVLpreorder($p->getRight());
|
||||
}
|
||||
}
|
||||
|
||||
function inorder() {
|
||||
$this->AVLinorder($this->root);
|
||||
}
|
||||
|
||||
private function AVLinorder($p) { // recursive; output postorder representation
|
||||
if($p != null) {
|
||||
$this->AVLinorder($p->getLeft());
|
||||
echo $p->getID().", ";
|
||||
$this->AVLinorder($p->getRight());
|
||||
}
|
||||
}
|
||||
|
||||
function insert($node) { // insert a new node
|
||||
if($this->root == null) {
|
||||
$this->root = new AVLTreeNode($node);
|
||||
}
|
||||
else {
|
||||
$this->root = $this->AVLinsert($this->root,new AVLTreeNode($node));
|
||||
}
|
||||
}
|
||||
|
||||
function remove($id) { // remove a node
|
||||
$n = $this->AVLfind($id,$this->root);
|
||||
|
||||
if($n != null) {
|
||||
$this->AVLremove($this->root,$n);
|
||||
return $n->getNode();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function find($id) { // find a node
|
||||
$res = $this->AVLfind($id,$this->root);
|
||||
if($res != null) {
|
||||
return $res->getNode();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private function AVLfind($id,$n) { // recursive; search for a node
|
||||
if($n != null) {
|
||||
if($n->getID() != $id) {
|
||||
if($n->getID() > $id) {
|
||||
$n = $this->AVLfind($id,$n->getLeft());
|
||||
}
|
||||
else {
|
||||
$n = $this->AVLfind($id,$n->getRight());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $n;
|
||||
}
|
||||
|
||||
private function AVLremove($r,$n) { // remove a node from the actual tree
|
||||
if($n->getLeft() == null || $n->getRight() == null) {
|
||||
$s = $n;
|
||||
}
|
||||
else {
|
||||
$s = $this->Successor($n);
|
||||
$n->setNode($r->getNode());
|
||||
}
|
||||
|
||||
if($r->getLeft() != null) {
|
||||
$p = $s->getLeft();
|
||||
}
|
||||
else {
|
||||
$p = $s->getRight();
|
||||
}
|
||||
|
||||
if($p != null) {
|
||||
$p->setParent($s->getParent());
|
||||
}
|
||||
|
||||
if($r->getParent() == null) {
|
||||
$r = $p;
|
||||
}
|
||||
else {
|
||||
$tmp = $s->getParent();
|
||||
if($s == $tmp->getLeft()) {
|
||||
$tmp->setLeft($p);
|
||||
}
|
||||
else {
|
||||
$tmp->setRight($p);
|
||||
}
|
||||
}
|
||||
|
||||
return $r;
|
||||
}
|
||||
|
||||
private function AVLinsert($r,$n) { // insert a node into the actual tree
|
||||
if($r == null) {
|
||||
$r = $n;
|
||||
}
|
||||
else {
|
||||
if($n->getID() < $r->getID()) {
|
||||
$r->setLeft($this->AVLinsert($r->getLeft(),$n));
|
||||
|
||||
$r = $this->balance($r); // rebalance
|
||||
}
|
||||
elseif($n->getID() > $r->getID()) {
|
||||
$r->setRight($this->AVLinsert($r->getRight(),$n));
|
||||
|
||||
$r = $this->balance($r); // rebalance
|
||||
}
|
||||
|
||||
$r->setHeight(max($r->getHeightLeft(),$r->getHeightRight())+1);
|
||||
}
|
||||
|
||||
return $r;
|
||||
}
|
||||
|
||||
private function balance($r) { // do a rebalancation of the tree
|
||||
if($r->bal() == -2) {
|
||||
$lc = $r->getLeft();
|
||||
if($lc->getHeightLeft() >= $lc->getHeightRight()) {
|
||||
$r = $this->RotateToRight($r);
|
||||
}
|
||||
else {
|
||||
$r = $this->DoubleRotateLeftRight($r);
|
||||
}
|
||||
}
|
||||
|
||||
if($r->bal() == 2) {
|
||||
$rc = $r->getRight();
|
||||
if($rc->getHeightRight() >= $rc->getHeightLeft()) {
|
||||
$r = $this->RotateToLeft($r);
|
||||
}
|
||||
else {
|
||||
$r = $this->DoubleRotateRightLeft($r);
|
||||
}
|
||||
}
|
||||
|
||||
return $r;
|
||||
}
|
||||
|
||||
private function Successor($r) { // find the successor for a node
|
||||
if($r->getRight() != null) {
|
||||
return $this->Minimum($r->getRight());
|
||||
}
|
||||
else {
|
||||
$n = $r->getParent();
|
||||
|
||||
while($n != null && $r == $n->getRight()) {
|
||||
$r = $n;
|
||||
$n = $n->getParent();
|
||||
}
|
||||
return $n;
|
||||
}
|
||||
}
|
||||
|
||||
private function Minimum($r) { // find the minimum of a tree
|
||||
if($r == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if($r->getLeft() == null) {
|
||||
return $r;
|
||||
}
|
||||
|
||||
$p = $r;
|
||||
while($p->getLeft() != null) {
|
||||
$p = $p->getLeft();
|
||||
}
|
||||
|
||||
return $p;
|
||||
}
|
||||
|
||||
//rotations
|
||||
|
||||
private function RotateToRight($r) {
|
||||
if($this->debug) {
|
||||
echo "rotaRight<br>";
|
||||
}
|
||||
$v = $r->getLeft();
|
||||
$r->setLeft($v->getRight());
|
||||
$v->setRight($r);
|
||||
|
||||
$r->setHeight(max($r->getHeightLeft(),$r->getHeightRight())+1);
|
||||
$v->setHeight(max($v->getHeightLeft(),$r->getHeight())+1);
|
||||
|
||||
return $v;
|
||||
}
|
||||
|
||||
private function DoubleRotateLeftRight($r) {
|
||||
$r->setLeft($this->RotateToLeft($r->getLeft()));
|
||||
return $this->RotateToRight($r);
|
||||
}
|
||||
|
||||
private function RotateToLeft($r) {
|
||||
if($this->debug) {
|
||||
echo "rotaLeft<br>";
|
||||
}
|
||||
$v = $r->getRight();
|
||||
$r->setRight($v->getLeft());
|
||||
$v->setLeft($r);
|
||||
|
||||
$r->setHeight(max($r->getHeightLeft(),$r->getHeightRight())+1);
|
||||
$v->setHeight(max($v->getHeightRight(),$r->getHeight())+1);
|
||||
|
||||
return $v;
|
||||
}
|
||||
|
||||
private function DoubleRotateRightLeft($r) {
|
||||
$r->setRight($this->RotateToRight($r->getRight()));
|
||||
return $this->RotateToLeft($r);
|
||||
}
|
||||
|
||||
//end rotations
|
||||
}
|
||||
|
||||
/*
|
||||
* AVL tree nodes
|
||||
*/
|
||||
|
||||
class AVLTreeNode {
|
||||
private $height;
|
||||
private $left;
|
||||
private $right;
|
||||
private $node;
|
||||
private $parent;
|
||||
|
||||
function AVLTreeNode($node) {
|
||||
$this->height = 0;
|
||||
$this->left = null; // left child
|
||||
$this->right = null; // right child
|
||||
$this->node = $node; // actual data stored
|
||||
$this->parent = null; // parent node
|
||||
}
|
||||
|
||||
function getParent() {
|
||||
return $this->parent;
|
||||
}
|
||||
|
||||
function setParent($p) {
|
||||
$this->parent = $p;
|
||||
}
|
||||
|
||||
function getNode() {
|
||||
return $this->node;
|
||||
}
|
||||
|
||||
function getLeft() {
|
||||
return $this->left;
|
||||
}
|
||||
|
||||
function getRight() {
|
||||
return $this->right;
|
||||
}
|
||||
|
||||
function getHeightLeft() {
|
||||
if($this->left == null) {
|
||||
return -1;
|
||||
}
|
||||
return $this->left->getHeight();
|
||||
}
|
||||
|
||||
function getHeightRight() {
|
||||
if($this->right == null) {
|
||||
return -1;
|
||||
}
|
||||
return $this->right->getHeight();
|
||||
}
|
||||
|
||||
function bal() { // calculate value to eval balancing
|
||||
$r = -1;
|
||||
$l = -1;
|
||||
|
||||
if($this->right != null) {
|
||||
$r = $this->right->getHeight();
|
||||
}
|
||||
|
||||
if($this->left != null) {
|
||||
$l = $this->left->getHeight();
|
||||
}
|
||||
|
||||
return ($r-$l);
|
||||
}
|
||||
|
||||
function getID() {
|
||||
return $this->node->getID();
|
||||
}
|
||||
|
||||
function getHeight() {
|
||||
return $this->height;
|
||||
}
|
||||
|
||||
function setHeight($h) {
|
||||
$this->height = $h;
|
||||
}
|
||||
|
||||
function setRight($r) {
|
||||
$this->right = $r;
|
||||
if($r != null) {
|
||||
$r->setParent($this);
|
||||
}
|
||||
}
|
||||
|
||||
function setLeft($l) {
|
||||
$this->left = $l;
|
||||
if($l != null) {
|
||||
$l->setParent($this);
|
||||
}
|
||||
}
|
||||
|
||||
function setNode($n) {
|
||||
$this->node = $n;
|
||||
}
|
||||
}
|
||||
?>
|
260
code/web/app/app_achievements/class/AchAchievement_class.php
Normal file
|
@ -0,0 +1,260 @@
|
|||
<?php
|
||||
/*
|
||||
* The Achievement class that holds one achievement. It is able to load one an the same task an treat is as both,
|
||||
* open and done.
|
||||
*/
|
||||
|
||||
class AchAchievement extends AchList {
|
||||
#########################
|
||||
# PHP 5.3 compatible
|
||||
# InDev_trait replaces this in PHP 5.4
|
||||
protected $dev;
|
||||
|
||||
function inDev() {
|
||||
return ($this->dev == 1);
|
||||
}
|
||||
|
||||
function getDev() {
|
||||
return $this->dev;
|
||||
}
|
||||
|
||||
function setInDev($tf) {
|
||||
if($tf == true) {
|
||||
$this->setDev(1);
|
||||
}
|
||||
else {
|
||||
$this->setDev(0);
|
||||
}
|
||||
|
||||
$this->update();
|
||||
}
|
||||
|
||||
function setDev($d) {
|
||||
$this->dev = $d;
|
||||
}
|
||||
#########################
|
||||
|
||||
protected $parent_id;
|
||||
protected $category;
|
||||
#protected $tie_race;
|
||||
#protected $tie_civ;
|
||||
#protected $tie_cult;
|
||||
protected $image;
|
||||
protected $name;
|
||||
protected $template;
|
||||
protected $sticky;
|
||||
|
||||
function AchAchievement($data,$parent) {
|
||||
global $DBc,$_USER,$_CONF;
|
||||
|
||||
parent::__construct();
|
||||
|
||||
$this->setParent($parent); // real parent node
|
||||
$this->setID($data['aa_id']);
|
||||
$this->parent_id = $data['aa_parent']; // id of parent
|
||||
$this->category = $data['aa_category'];
|
||||
#$this->tie_race = $data['aa_tie_race'];
|
||||
#$this->tie_civ = $data['aa_tie_civ'];
|
||||
#$this->tie_cult = $data['aa_tie_cult'];
|
||||
$this->image = $data['aa_image'];
|
||||
$this->name = $data['aal_name'];
|
||||
$this->template = $data['aal_template'];
|
||||
$this->dev = $data['aa_dev'];
|
||||
$this->sticky = $data['aa_sticky'];
|
||||
|
||||
if($this->name == null) {
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_achievement_lang WHERE aal_lang='".$_CONF['default_lang']."' AND aal_achievement='".$this->id."'");
|
||||
$this->name = $res[0]['aal_name'];
|
||||
$this->template = $res[0]['aal_template'];
|
||||
}
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_task LEFT JOIN (ach_task_lang) ON (atl_lang='".$_USER->getLang()."' AND atl_task=at_id) LEFT JOIN (ach_player_task) ON (apt_task=at_id AND apt_player='".$_USER->getID()."') WHERE at_achievement='".$this->id."' ORDER by at_torder ASC");
|
||||
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$tmp = $this->makeChild($res[$i]);
|
||||
|
||||
if($tmp->isDone()) {
|
||||
$this->addDone($tmp);
|
||||
}
|
||||
else {
|
||||
$this->addOpen($tmp);
|
||||
}
|
||||
}
|
||||
|
||||
$iter = $this->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
$curr->loadHeritage();
|
||||
}
|
||||
}
|
||||
|
||||
function parentDone() { // check if the parent is complete
|
||||
if($this->parent_id == null) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
$p = $this->parent->getChildDataByID($this->parent_id);
|
||||
if($p == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return ($p->hasOpen() == false);
|
||||
}
|
||||
}
|
||||
|
||||
#@override Parentum::makeChild()
|
||||
protected function makeChild($a) {
|
||||
return new AchTask($a,$this);
|
||||
}
|
||||
|
||||
function getParentID() {
|
||||
return $this->parent_id;
|
||||
}
|
||||
|
||||
function getTieRace() {
|
||||
#return $this->tie_race;
|
||||
$iter = $this->nodes->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->hasTieRace()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function getTieCiv() {
|
||||
#return $this->tie_civ;
|
||||
$iter = $this->nodes->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->hasTieCiv()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function getTieCult() {
|
||||
#return $this->tie_cult;
|
||||
$iter = $this->nodes->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->hasTieCult()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function isTiedRace($r) {
|
||||
#return $this->tie_race;
|
||||
$iter = $this->nodes->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->isTiedRace($r)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function isTiedCiv($c) {
|
||||
#return $this->tie_civ;
|
||||
$iter = $this->nodes->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->isTiedCiv($c)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function isTiedCult($c) {
|
||||
#return $this->tie_cult;
|
||||
$iter = $this->nodes->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->isTiedCult($c)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function getImage() {
|
||||
return $this->image;
|
||||
}
|
||||
|
||||
function getName() {
|
||||
return $this->name;
|
||||
}
|
||||
|
||||
function getValueDone() { // calculate the yubopoints that are already done
|
||||
$val = 0;
|
||||
$iter = $this->getDone();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
$val += $curr->getValue();
|
||||
}
|
||||
return $val;
|
||||
}
|
||||
|
||||
function getValueOpen() { // get the yubopoints of the next open task
|
||||
$iter = $this->getOpen();
|
||||
if($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
return $curr->getValue();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
function fillTemplate($insert = array()) { // fill the naming template with given value
|
||||
if($this->template == null) {
|
||||
return implode(";",$insert);
|
||||
}
|
||||
else {
|
||||
$tmp = $this->template;
|
||||
$match = array();
|
||||
preg_match_all('#\[([0-9]+)\]#', $this->template, $match);
|
||||
foreach($match[0] as $key=>$elem) {
|
||||
$tmp = str_replace("[".$match[1][$key]."]",$insert[$key],$tmp);
|
||||
}
|
||||
return $tmp;
|
||||
}
|
||||
}
|
||||
|
||||
function getTemplate() {
|
||||
return $this->template;
|
||||
}
|
||||
|
||||
function getCategory() {
|
||||
return $this->category;
|
||||
}
|
||||
|
||||
function getSticky() {
|
||||
return $this->sticky;
|
||||
}
|
||||
|
||||
function isSticky() {
|
||||
return ($this->sticky == 1);
|
||||
}
|
||||
|
||||
function isHeroic() { // check parent category if it is heroic
|
||||
return $this->parent->isHeroic();
|
||||
}
|
||||
|
||||
function isContest() {
|
||||
return $this->parent->isContest();
|
||||
}
|
||||
|
||||
}
|
||||
?>
|
165
code/web/app/app_achievements/class/AchCategory_class.php
Normal file
|
@ -0,0 +1,165 @@
|
|||
<?php
|
||||
/*
|
||||
* Category class that is loading all achievements tied to it.
|
||||
*/
|
||||
|
||||
class AchCategory extends AchList implements Tieable {
|
||||
protected $ties_cult;
|
||||
protected $ties_civ;
|
||||
protected $ties_race;
|
||||
protected $ties_race_dev;
|
||||
protected $ties_cult_dev;
|
||||
protected $ties_civ_dev;
|
||||
protected $cult;
|
||||
protected $civ;
|
||||
protected $race;
|
||||
protected $heroic;
|
||||
protected $contest;
|
||||
|
||||
function AchCategory($id,$race = null,$cult = null,$civ = null) {
|
||||
global $DBc,$_USER;
|
||||
|
||||
parent::__construct();
|
||||
|
||||
$civ = $DBc->sqlEscape($civ);
|
||||
$cult = $DBc->sqlEscape($cult);
|
||||
$race = $DBc->sqlEscape($race);
|
||||
|
||||
if($race == null) {
|
||||
$race = $_USER->getRace();
|
||||
}
|
||||
|
||||
if($cult == null) {
|
||||
$cult = $_USER->getCult();
|
||||
}
|
||||
|
||||
if($civ == null) {
|
||||
$civ = $_USER->getCiv();
|
||||
}
|
||||
|
||||
$this->cult = $cult;
|
||||
$this->civ = $civ;
|
||||
|
||||
$this->id = $DBc->sqlEscape($id);
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_achievement LEFT JOIN (ach_achievement_lang) ON (aal_lang='".$_USER->getLang()."' AND aal_achievement=aa_id) WHERE aa_category='".$this->id."' ORDER by aa_sticky DESC, aal_name ASC");
|
||||
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$tmp = $this->makeChild($res[$i]);
|
||||
|
||||
if($tmp->hasOpen()) {
|
||||
$this->addOpen($tmp); #AchList::addOpen()
|
||||
}
|
||||
if($tmp->hasDone()) {
|
||||
$this->addDone($tmp); #AchList::addDone()
|
||||
}
|
||||
}
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT ac_heroic,ac_contest FROM ach_category WHERE ac_id='".$this->id."'");
|
||||
$this->heroic = $res[0]['ac_heroic'];
|
||||
$this->contest = $res[0]['ac_contest'];
|
||||
|
||||
//load counts for tie determination
|
||||
/*$res = $DBc->sqlQuery("SELECT count(*) as anz FROM ach_achievement WHERE aa_tie_cult IS NOT NULL AND aa_category='".$this->id."' AND aa_dev='0'");
|
||||
$this->ties_cult = $res[0]['anz'];
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT count(*) as anz FROM ach_achievement WHERE aa_tie_civ IS NOT NULL AND aa_category='".$this->id."' AND aa_dev='0'");
|
||||
$this->ties_civ = $res[0]['anz'];
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT count(*) as anz FROM ach_achievement WHERE aa_tie_race IS NOT NULL AND aa_category='".$this->id."' AND aa_dev='0'");
|
||||
$this->ties_race = $res[0]['anz'];
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT count(*) as anz FROM ach_achievement WHERE aa_tie_race IS NOT NULL AND aa_category='".$this->id."'");
|
||||
$this->ties_race_dev = $res[0]['anz'];
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT count(*) as anz FROM ach_achievement WHERE aa_tie_cult IS NOT NULL AND aa_category='".$this->id."'");
|
||||
$this->ties_cult_dev = $res[0]['anz'];
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT count(*) as anz FROM ach_achievement WHERE aa_tie_civ IS NOT NULL AND aa_category='".$this->id."'");
|
||||
$this->ties_civ_dev = $res[0]['anz'];*/
|
||||
|
||||
$iter = $this->nodes->getIterator();
|
||||
$tmp = false;
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->getTieRace()) {
|
||||
$tmp = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->ties_race = $tmp;
|
||||
|
||||
$iter = $this->nodes->getIterator();
|
||||
$tmp = false;
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->getTieCiv()) {
|
||||
$tmp = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->ties_civ = $tmp;
|
||||
|
||||
$iter = $this->nodes->getIterator();
|
||||
$tmp = false;
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->getTieCult()) {
|
||||
$tmp = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->ties_cult = $tmp;
|
||||
}
|
||||
|
||||
#@override Parentum::makeChild()
|
||||
protected function makeChild($a) {
|
||||
return new AchAchievement($a,$this);
|
||||
}
|
||||
|
||||
function isTiedRace() {
|
||||
return ($this->ties_race > 0);
|
||||
}
|
||||
|
||||
function isTiedCult() {
|
||||
return ($this->ties_cult > 0);
|
||||
}
|
||||
|
||||
function isTiedCiv() {
|
||||
return ($this->ties_civ > 0);
|
||||
}
|
||||
|
||||
function isTiedRaceDev() {
|
||||
return ($this->ties_race_dev > 0);
|
||||
}
|
||||
|
||||
function isTiedCultDev() {
|
||||
return ($this->ties_cult_dev > 0);
|
||||
}
|
||||
|
||||
function isTiedCivDev() {
|
||||
return ($this->ties_civ_dev > 0);
|
||||
}
|
||||
|
||||
function getCurrentCiv() {
|
||||
return $this->civ;
|
||||
}
|
||||
|
||||
function getCurrentCult() {
|
||||
return $this->cult;
|
||||
}
|
||||
|
||||
function getCurrentRace() {
|
||||
return $this->race;
|
||||
}
|
||||
|
||||
function isHeroic() {
|
||||
return ($this->heroic == 1);
|
||||
}
|
||||
|
||||
function isContest() {
|
||||
return ($this->contest == 1);
|
||||
}
|
||||
}
|
||||
?>
|
81
code/web/app/app_achievements/class/AchList_abstract.php
Normal file
|
@ -0,0 +1,81 @@
|
|||
<?php
|
||||
abstract class AchList extends Parentum {
|
||||
/*---------------------------
|
||||
This class organizes nodes to distinguish between "open" and "done" nodes.
|
||||
|
||||
child_open and child_done refer to Parentum::nodes
|
||||
---------------------------*/
|
||||
|
||||
protected $child_done;
|
||||
protected $child_open;
|
||||
|
||||
function AchList() {
|
||||
parent::__construct();
|
||||
|
||||
$this->child_done = new DLL();
|
||||
$this->child_open = new DLL();
|
||||
}
|
||||
|
||||
final function getDone() {
|
||||
return $this->child_done->getIterator();
|
||||
}
|
||||
|
||||
final function getOpen() {
|
||||
return $this->child_open->getIterator();
|
||||
}
|
||||
|
||||
final function hasOpen() {
|
||||
return ($this->child_open->getSize() != 0);
|
||||
}
|
||||
|
||||
final function hasDone() {
|
||||
return ($this->child_done->getSize() != 0);
|
||||
}
|
||||
|
||||
final function addOpen($data,$b = null) {
|
||||
$this->child_open->addNode($data,$b);
|
||||
$this->addChild($data,$b); #Parentum::addChild()
|
||||
}
|
||||
|
||||
final function addDone($data,$b = null) {
|
||||
$this->child_done->addNode($data,$b);
|
||||
$this->addChild($data,$b); #Parentum::addChild()
|
||||
}
|
||||
|
||||
final function setChildDone($id) {
|
||||
$this->addChildDone($id);
|
||||
$this->removeChildOpen($id);
|
||||
}
|
||||
|
||||
final function setChildOpen($id) {
|
||||
$this->addChildOpen($id);
|
||||
$this->removeChildDone($id);
|
||||
}
|
||||
|
||||
final function addChildDone($id) {
|
||||
$data = $this->getChildDataByID($id);
|
||||
$this->child_done->addNode($data);
|
||||
}
|
||||
|
||||
final function addChildOpen($id) {
|
||||
$data = $this->getChildDataByID($id);
|
||||
$this->child_open->addNode($data);
|
||||
}
|
||||
|
||||
final function removeChildDone($id) {
|
||||
$this->child_done->removeNode($id);
|
||||
}
|
||||
|
||||
final function removeChildOpen($id) {
|
||||
$this->child_open->removeNode($id);
|
||||
}
|
||||
|
||||
#@OVERRIDE Parentum::removeChild()
|
||||
function removeChild($id) {
|
||||
parent::removeChild($id);
|
||||
|
||||
$this->child_open->removeNode($id);
|
||||
$this->child_done->removeNode($id);
|
||||
}
|
||||
}
|
||||
?>
|
107
code/web/app/app_achievements/class/AchMenuNode_class.php
Normal file
|
@ -0,0 +1,107 @@
|
|||
<?php
|
||||
class AchMenuNode extends Parentum {
|
||||
#########################
|
||||
# PHP 5.3 compatible
|
||||
# InDev_trait replaces this in PHP 5.4
|
||||
protected $dev;
|
||||
|
||||
function inDev() {
|
||||
return ($this->dev == 1);
|
||||
}
|
||||
|
||||
function getDev() {
|
||||
return $this->dev;
|
||||
}
|
||||
|
||||
function setInDev($tf) {
|
||||
if($tf == true) {
|
||||
$this->setDev(1);
|
||||
}
|
||||
else {
|
||||
$this->setDev(0);
|
||||
}
|
||||
|
||||
$this->update();
|
||||
}
|
||||
|
||||
function setDev($d) {
|
||||
$this->dev = $d;
|
||||
}
|
||||
#########################
|
||||
|
||||
protected $parent_id;
|
||||
protected $name;
|
||||
protected $open;
|
||||
protected $image;
|
||||
protected $order;
|
||||
|
||||
function AchMenuNode($data,$parent) {
|
||||
global $DBc,$_USER,$_CONF;
|
||||
|
||||
parent::__construct();
|
||||
|
||||
$this->setParent($parent);
|
||||
$this->setID($data['ac_id']);
|
||||
$this->parent_id = $data['ac_parent'];
|
||||
$this->name = $data['acl_name'];
|
||||
$this->image = $data['ac_image'];
|
||||
$this->order = $data['ac_order'];
|
||||
$this->open = ($this->id == $data['open']);
|
||||
$this->dev = $data['ac_dev'];
|
||||
|
||||
if($this->name == null) {
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_category_lang WHERE acl_lang='".$_CONF['default_lang']."' AND acl_category='".$this->id."'");
|
||||
$this->name = $res[0]['acl_name'];
|
||||
}
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_category LEFT JOIN (ach_category_lang) ON (acl_lang='".$_USER->getLang()."' AND acl_category=ac_id) WHERE ac_parent='".$this->id."' ORDER by ac_order ASC, acl_name ASC");
|
||||
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$res[$i]['open'] = $data['open'];
|
||||
$this->addChild($this->makeChild($res[$i]));
|
||||
}
|
||||
}
|
||||
|
||||
#@override Parentum::makeChild()
|
||||
protected function makeChild($a) {
|
||||
return new AchMenuNode($a,$this);
|
||||
}
|
||||
|
||||
function getName() {
|
||||
return $this->name;
|
||||
}
|
||||
|
||||
function getParentID() {
|
||||
return $this->parent_id;
|
||||
}
|
||||
|
||||
function hasOpenCat() { // finds the currently open MenuNode and returns it's ID. If not found the result will be 0 instead.
|
||||
if($this->open) {
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
$iter = $this->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
$res = $curr->hasOpenCat();
|
||||
if($res != 0) {
|
||||
return $res;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
function isOpen() {
|
||||
return $this->open;
|
||||
}
|
||||
|
||||
function getImage() {
|
||||
return $this->image;
|
||||
}
|
||||
|
||||
function getOrder() {
|
||||
return $this->order;
|
||||
}
|
||||
}
|
||||
?>
|
58
code/web/app/app_achievements/class/AchMenu_class.php
Normal file
|
@ -0,0 +1,58 @@
|
|||
<?php
|
||||
class AchMenu extends Parentum {
|
||||
/*---------------------------
|
||||
This class is the dispatcher for actual MenuNodes.
|
||||
Since every MenuNode will only keep a list of it's children,
|
||||
we have to handle the main nodes which have no parent this way.
|
||||
---------------------------*/
|
||||
protected $open;
|
||||
|
||||
function AchMenu($open = false) {
|
||||
global $DBc,$_USER;
|
||||
|
||||
parent::__construct();
|
||||
|
||||
$this->open = $open;
|
||||
|
||||
// the summary page is autogenerated and has no database entry. We add it manually here.
|
||||
$tmp = array();
|
||||
$tmp['ac_id'] = 0;
|
||||
$tmp['ac_parent'] = null;
|
||||
$tmp['acl_name'] = get_translation('ach_summary',$_USER->getLang());
|
||||
$tmp['ac_image'] = "summary.png";
|
||||
$tmp['ac_order'] = -1;
|
||||
$tmp['open'] = $open;
|
||||
$this->addChild(new AchMenuNode($tmp,$this));
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_category LEFT JOIN (ach_category_lang) ON (acl_lang='".$_USER->getLang()."' AND acl_category=ac_id) WHERE ac_parent IS NULL ORDER by ac_order ASC, acl_name ASC");
|
||||
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$res[$i]['open'] = $open;
|
||||
$this->addChild($this->makeChild($res[$i]));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function getOpen() { // just returns the previously set ID of the currently open MenuNode
|
||||
return $this->open;
|
||||
}
|
||||
|
||||
function getOpenCat() { // finds the currently open MenuNode and returns it's ID. If not found the result will be 0 instead.
|
||||
$iter = $this->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
$res = $curr->hasOpenCat();
|
||||
if($res != 0) {
|
||||
return $res;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#@override Parentum::makeChild()
|
||||
protected function makeChild($a) {
|
||||
return new AchMenuNode($a,$this);
|
||||
}
|
||||
}
|
||||
?>
|
104
code/web/app/app_achievements/class/AchObjective_class.php
Normal file
|
@ -0,0 +1,104 @@
|
|||
<?php
|
||||
class AchObjective extends Parentum {
|
||||
protected $task;
|
||||
protected $condition;
|
||||
protected $value;
|
||||
protected $name;
|
||||
protected $display;
|
||||
protected $done;
|
||||
protected $progress;
|
||||
protected $meta_image;
|
||||
protected $metalink;
|
||||
|
||||
function AchObjective($data,$parent) {
|
||||
global $DBc,$_USER,$_CONF;
|
||||
|
||||
parent::__construct();
|
||||
|
||||
$this->setParent($parent);
|
||||
$this->setID($data['ao_id']);
|
||||
$this->task = $data['ao_task'];
|
||||
$this->condition = $data['ao_condition'];
|
||||
$this->value = $data['ao_value'];
|
||||
$this->name = $data['aol_name'];
|
||||
$this->display = $data['ao_display'];
|
||||
$this->done = $data['apo_date'];
|
||||
$this->meta_image = $data['aa_image'];
|
||||
$this->metalink = $data['ao_metalink'];
|
||||
|
||||
if($this->metalink != null) {
|
||||
$this->name = $data['aal_name'];
|
||||
|
||||
if($this->name == null) {
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_achievement_lang WHERE aal_lang='".$_CONF['default_lang']."' AND aal_achievement='".$this->metalink."'");
|
||||
$this->name = $res[0]['aal_name'];
|
||||
}
|
||||
}
|
||||
else {
|
||||
if($this->name == null) {
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_objective_lang WHERE aol_lang='en' AND aol_objective='".$this->id."'");
|
||||
$this->name = $res[0]['aol_name'];
|
||||
}
|
||||
}
|
||||
|
||||
$this->progress = $this->value;
|
||||
|
||||
if(!$this->isDone()) {
|
||||
$res = $DBc->sqlQuery("SELECT sum(apa_value) as anz FROM ach_player_atom,ach_atom WHERE apa_atom=atom_id AND atom_objective='".$this->id."' AND apa_player='".$_USER->getID()."'");
|
||||
$this->progress = $res[0]['anz'];
|
||||
}
|
||||
}
|
||||
|
||||
#@override: Parentum::makeChild()
|
||||
protected function makeChild($a) {
|
||||
return null;
|
||||
}
|
||||
|
||||
function getMetaImage() {
|
||||
return $this->meta_image;
|
||||
}
|
||||
|
||||
function getMetalink() {
|
||||
return $this->metalink;
|
||||
}
|
||||
|
||||
function getTask() {
|
||||
return $this->task;
|
||||
}
|
||||
|
||||
function getCondition() {
|
||||
return $this->condition;
|
||||
}
|
||||
|
||||
function getValue() {
|
||||
return $this->value;
|
||||
}
|
||||
|
||||
function getProgress() {
|
||||
return $this->progress;
|
||||
}
|
||||
|
||||
function getName() {
|
||||
return $this->name;
|
||||
}
|
||||
|
||||
function getDisplayName() {
|
||||
if(substr($this->name,0,1) == "!") {
|
||||
return substr($this->name,1);
|
||||
}
|
||||
return $this->parent->fillTemplate(explode(";",$this->name));
|
||||
}
|
||||
|
||||
function getDisplay() {
|
||||
return $this->display;
|
||||
}
|
||||
|
||||
function isDone() {
|
||||
return ($this->done > 0);
|
||||
}
|
||||
|
||||
function getDone() {
|
||||
return $this->done;
|
||||
}
|
||||
}
|
||||
?>
|
118
code/web/app/app_achievements/class/AchSummary_class.php
Normal file
|
@ -0,0 +1,118 @@
|
|||
<?php
|
||||
class AchSummary extends AchList implements Tieable {
|
||||
private $menu;
|
||||
private $stats;
|
||||
|
||||
function AchSummary(&$menu,$size = 10) {
|
||||
global $DBc,$_USER;
|
||||
|
||||
parent::__construct();
|
||||
|
||||
$this->menu = $menu;
|
||||
|
||||
#die("x:".$size);
|
||||
|
||||
//read all recent tasks of user
|
||||
//make distinct achievement list
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT DISTINCT aa_id,ach.*,(SELECT aal_name FROM ach_achievement_lang WHERE aal_lang='".$_USER->getLang()."' AND aal_achievement=ach.aa_id) as aal_name, (SELECT aal_template FROM ach_achievement_lang WHERE aal_lang='".$_USER->getLang()."' AND aal_achievement=ach.aa_id) as aal_template FROM ach_achievement as ach,ach_task,ach_player_task WHERE at_achievement=aa_id AND apt_player='".$_USER->getID()."' AND apt_task=at_id ORDER by apt_date DESC LIMIT 0,".$size);
|
||||
|
||||
#echo var_export($res,true);
|
||||
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$this->addDone($this->makeChild($res[$i]));
|
||||
}
|
||||
}
|
||||
|
||||
#@override: Parentum::makeChild()
|
||||
protected function makeChild($a) {
|
||||
return new AchAchievement($a,$this);
|
||||
}
|
||||
|
||||
function getSummary() {
|
||||
if(!is_array($this->stats)) { // only load if needed
|
||||
//now we have to find the # of tasks for each main menu entry
|
||||
//and also sum up how many have been completed
|
||||
$this->stats = array(); // [][name,done,total]
|
||||
|
||||
$iter = $this->menu->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
|
||||
|
||||
if($curr->getID() == 0 || $curr->inDev()) {
|
||||
continue; // skip summary page
|
||||
}
|
||||
|
||||
$res = $this->sumStats($curr);
|
||||
$this->stats[] = array($curr->getName(),$res[0],$res[1],$res[2]);
|
||||
}
|
||||
}
|
||||
|
||||
return $this->stats;
|
||||
}
|
||||
|
||||
private function sumStats(&$node) {
|
||||
global $DBc,$_USER;
|
||||
|
||||
#return array(0,0);
|
||||
|
||||
#echo ">".gettype($node)."<";
|
||||
|
||||
$done = 0;
|
||||
$total = 0;
|
||||
$hero = false;
|
||||
|
||||
//read for current ID
|
||||
//sum
|
||||
$res = $DBc->sqlQuery("SELECT count(at_id) as anz FROM ach_task,ach_achievement,ach_player_task WHERE aa_category='".$node->getID()."' AND at_achievement=aa_id AND apt_player='".$_USER->getID()."' AND apt_task=at_id");
|
||||
$done += $res[0]["anz"];
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT count(at_id) as anz FROM ach_task,ach_achievement WHERE aa_category='".$node->getID()."' AND at_achievement=aa_id AND aa_dev='0' AND at_dev='0'");
|
||||
$total += $res[0]["anz"];
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT ac_heroic FROM ach_category WHERE ac_id='".$node->getID()."' AND ac_dev='0'");
|
||||
if($res[0]["ac_heroic"] == 1) {
|
||||
$hero = true;
|
||||
}
|
||||
|
||||
$iter = $node->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
|
||||
$res = $this->sumStats($curr);
|
||||
$done += $res[0];
|
||||
$total += $res[1];
|
||||
$hero = ($hero == true || $res[2] == true);
|
||||
}
|
||||
|
||||
return array($done,$total,$hero);
|
||||
|
||||
}
|
||||
|
||||
function isTiedCult() {
|
||||
return false;
|
||||
}
|
||||
|
||||
function isTiedCiv() {
|
||||
return false;
|
||||
}
|
||||
|
||||
function getCurrentCiv() {
|
||||
return "c_neutral";
|
||||
}
|
||||
|
||||
function getCurrentCult() {
|
||||
return "c_neutral";
|
||||
}
|
||||
|
||||
function isHeroic() {
|
||||
return false;
|
||||
}
|
||||
|
||||
function isContest() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
?>
|
238
code/web/app/app_achievements/class/AchTask_class.php
Normal file
|
@ -0,0 +1,238 @@
|
|||
<?php
|
||||
class AchTask extends Parentum {
|
||||
#########################
|
||||
# PHP 5.3 compatible
|
||||
# InDev_trait replaces this in PHP 5.4
|
||||
protected $dev;
|
||||
|
||||
function inDev() {
|
||||
return ($this->dev == 1);
|
||||
}
|
||||
|
||||
function getDev() {
|
||||
return $this->dev;
|
||||
}
|
||||
|
||||
function setInDev($tf) {
|
||||
if($tf == true) {
|
||||
$this->setDev(1);
|
||||
}
|
||||
else {
|
||||
$this->setDev(0);
|
||||
}
|
||||
|
||||
$this->update();
|
||||
}
|
||||
|
||||
function setDev($d) {
|
||||
$this->dev = $d;
|
||||
}
|
||||
#########################
|
||||
|
||||
protected $achievement;
|
||||
protected $value;
|
||||
protected $name;
|
||||
protected $done;
|
||||
protected $template;
|
||||
protected $parent_id;
|
||||
protected $inherit_obj;
|
||||
private $heritage_list;
|
||||
protected $tie_race;
|
||||
protected $tie_cult;
|
||||
protected $tie_civ;
|
||||
|
||||
function AchTask($data,$parent) {
|
||||
global $DBc,$_USER,$_CONF;
|
||||
|
||||
parent::__construct();
|
||||
|
||||
#$this->heritage_list = array();
|
||||
|
||||
$this->setParent($parent);
|
||||
$this->setID($data['at_id']);
|
||||
$this->achievement = $data['at_achievement'];
|
||||
$this->value = $data['at_value'];
|
||||
$this->name = $data['atl_name'];
|
||||
$this->done = $data['apt_date'];
|
||||
$this->dev = $data['at_dev'];
|
||||
$this->template = $data['atl_template'];
|
||||
$this->parent_id = $data['at_parent'];
|
||||
$this->inherit_obj = $data['at_inherit'];
|
||||
|
||||
if($this->inherit_obj == 1) {
|
||||
$this->heritage_list = new AVLTree();
|
||||
}
|
||||
else {
|
||||
$this->heritage_list = null;
|
||||
}
|
||||
|
||||
if($this->name == null) {
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_task_lang WHERE atl_lang='".$_CONF['default_lang']."' AND atl_task='".$this->id."'");
|
||||
$this->name = $res[0]['atl_name'];
|
||||
$this->template = $res[0]['atl_template'];
|
||||
}
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT * FROM ach_objective LEFT JOIN (ach_objective_lang) ON (aol_lang='".$_USER->getLang()."' AND aol_objective=ao_id) LEFT JOIN (ach_player_objective) ON (apo_objective=ao_id AND apo_player='".$_USER->getID()."') LEFT JOIN (ach_achievement,ach_achievement_lang) ON (aa_id=ao_metalink AND aa_id=aal_achievement AND aal_lang='".$_USER->getLang()."') WHERE ao_task='".$this->id."' ORDER by aol_name ASC,aal_name ASC");
|
||||
|
||||
$sz = sizeof($res);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$this->addChild($this->makeChild($res[$i]));
|
||||
}
|
||||
|
||||
//load ties
|
||||
$res = $DBc->sqlQuery("SELECT attr_race FROM ach_task_tie_race WHERE attr_task='".$this->id."'");
|
||||
$sz = sizeof($res);
|
||||
|
||||
$this->tie_race = array();
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$this->tie_race[] = $res[$i]['attr_race'];
|
||||
}
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT attcult_cult FROM ach_task_tie_cult WHERE attcult_task='".$this->id."'");
|
||||
$sz = sizeof($res);
|
||||
|
||||
$this->tie_cult = array();
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$this->tie_cult[] = $res[$i]['attcult_cult'];
|
||||
}
|
||||
|
||||
$res = $DBc->sqlQuery("SELECT attciv_civ FROM ach_task_tie_civ WHERE attciv_task='".$this->id."'");
|
||||
$sz = sizeof($res);
|
||||
|
||||
$this->tie_civ = array();
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$this->tie_civ[] = $res[$i]['attciv_civ'];
|
||||
}
|
||||
}
|
||||
|
||||
function loadHeritage() {
|
||||
if($this->inherit_obj == 0) {
|
||||
return false;
|
||||
}
|
||||
$child = $this->parent->getChildDataByID($this->parent_id);
|
||||
if($child == null) {
|
||||
return false;
|
||||
}
|
||||
$iter = $child->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
$this->addChild($curr);
|
||||
$this->heritage_list->insert($curr);
|
||||
}
|
||||
}
|
||||
|
||||
#@override Parentum::makeChild()
|
||||
protected function makeChild($a) {
|
||||
return new AchObjective($a,$this);
|
||||
}
|
||||
|
||||
function getHeritage() {
|
||||
return $this->inherit_obj;
|
||||
}
|
||||
|
||||
function isInherited($id) {
|
||||
if($this->getHeritage() == 0) {
|
||||
return false;
|
||||
}
|
||||
if($this->heritage_list == null) {
|
||||
return false;
|
||||
}
|
||||
return ($this->heritage_list->find($id) != null);
|
||||
}
|
||||
|
||||
function hasTieRace() {
|
||||
return (sizeof($this->tie_race) != 0);
|
||||
}
|
||||
|
||||
function hasTieCult() {
|
||||
return (sizeof($this->tie_cult) != 0);
|
||||
}
|
||||
|
||||
function hasTieCiv() {
|
||||
return (sizeof($this->tie_civ) != 0);
|
||||
}
|
||||
|
||||
function isTiedRace($r) {
|
||||
if(sizeof($this->tie_race) == 0) {
|
||||
return true;
|
||||
}
|
||||
return in_array($r,$this->race);
|
||||
}
|
||||
|
||||
function isTiedCult($c) {
|
||||
if(sizeof($this->tie_cult) == 0) {
|
||||
return true;
|
||||
}
|
||||
return in_array($c,$this->tie_cult);
|
||||
}
|
||||
|
||||
function isTiedCiv($c) {
|
||||
if(sizeof($this->tie_civ) == 0) {
|
||||
return true;
|
||||
}
|
||||
return in_array($c,$this->tie_civ);
|
||||
}
|
||||
|
||||
function getAchievement() {
|
||||
return $this->achievement;
|
||||
}
|
||||
|
||||
function getValue() {
|
||||
return $this->value;
|
||||
}
|
||||
|
||||
function getDisplayName() {
|
||||
if(substr($this->name,0,1) == "!") {
|
||||
return substr($this->name,1);
|
||||
}
|
||||
return $this->parent->fillTemplate(explode(";",$this->name));
|
||||
}
|
||||
|
||||
function getName() {
|
||||
return $this->name;
|
||||
}
|
||||
|
||||
function objDrawable() {
|
||||
$iter = $this->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
if($curr->getDisplay() != "hidden") {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function isDone() {
|
||||
return ($this->done > 0);
|
||||
}
|
||||
|
||||
function getDone() {
|
||||
return $this->done;
|
||||
}
|
||||
|
||||
function fillTemplate($insert = array()) {
|
||||
if($this->template == null) {
|
||||
return implode(";",$insert);
|
||||
}
|
||||
else {
|
||||
$tmp = $this->template;
|
||||
$match = array();
|
||||
preg_match_all('#\[([0-9]+)\]#', $this->template, $match);
|
||||
foreach($match[0] as $key=>$elem) {
|
||||
$tmp = str_replace("[".$match[1][$key]."]",$insert[$key],$tmp);
|
||||
}
|
||||
return $tmp;
|
||||
}
|
||||
}
|
||||
|
||||
function getTemplate() {
|
||||
return $this->template;
|
||||
}
|
||||
|
||||
function getParentID() {
|
||||
return $this->parent_id;
|
||||
}
|
||||
}
|
||||
?>
|
167
code/web/app/app_achievements/class/DLL_class.php
Normal file
|
@ -0,0 +1,167 @@
|
|||
<?php
|
||||
/*
|
||||
* Doubly Linked List
|
||||
*
|
||||
* This list is linked to an avl tree for searching purpose!
|
||||
*/
|
||||
class DLL {
|
||||
private $first;
|
||||
private $last;
|
||||
private $size;
|
||||
private $avl;
|
||||
|
||||
function DLL() {
|
||||
$this->avl = new AVLTree();
|
||||
|
||||
$this->first = null;
|
||||
$this->last = null;
|
||||
|
||||
$this->size = 0;
|
||||
}
|
||||
|
||||
function getIterator() {
|
||||
return new NodeIterator($this->first);
|
||||
}
|
||||
|
||||
final function getSize() {
|
||||
return $this->size;
|
||||
}
|
||||
|
||||
final function isEmpty() {
|
||||
return ($this->size == 0);
|
||||
}
|
||||
|
||||
function getFirst() {
|
||||
return $this->first;
|
||||
}
|
||||
|
||||
function getLast() {
|
||||
return $this->last;
|
||||
}
|
||||
|
||||
function addNode($data,$before = null) { // add a node
|
||||
if($this->findNode($data->getID()) != null) {
|
||||
return false;
|
||||
}
|
||||
$n = new DLLnode($data);
|
||||
if($before == null) {
|
||||
//insert as last
|
||||
if($this->last != null) {
|
||||
$this->last->setChild($n);
|
||||
}
|
||||
$n->setParent($this->last);
|
||||
$this->last = $n;
|
||||
}
|
||||
else {
|
||||
//insert before
|
||||
$b = $this->findNode($before);
|
||||
if($b != null) {
|
||||
if($b == $this->first) {
|
||||
$this->first = $n;
|
||||
}
|
||||
$tmp = $b->getParent();
|
||||
$b->setParent($n);
|
||||
$n->setChild($b);
|
||||
if($tmp != null) {
|
||||
$tmp->setChild($n);
|
||||
}
|
||||
}
|
||||
else {
|
||||
$this->addNode($data);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if($this->first == null) {
|
||||
$this->first = $n;
|
||||
}
|
||||
|
||||
$this->avl->insert($n); // pass on to avl tree
|
||||
$this->size++;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function removeNode($id) { // remove a node
|
||||
#$this->avl->inorder();
|
||||
|
||||
$n = $this->findNode($id);
|
||||
if($n != null) {
|
||||
|
||||
$p = $n->getParent();
|
||||
$c = $n->getChild();
|
||||
|
||||
if($c != null) {
|
||||
$c->setParent($p);
|
||||
if($p != null) {
|
||||
$p->setChild($c);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if($p != null) {
|
||||
$p->setChild(null);
|
||||
}
|
||||
$this->last = $p;
|
||||
}
|
||||
|
||||
if($p == null) {
|
||||
if($c != null) {
|
||||
$c->setParent(null);
|
||||
$this->first = $c;
|
||||
}
|
||||
else {
|
||||
$this->first = null;
|
||||
}
|
||||
}
|
||||
|
||||
$this->avl->remove($id); // pass on to avl tree
|
||||
$this->size--;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function findNode($id) {
|
||||
return $this->avl->find($id);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* List nodes
|
||||
*/
|
||||
|
||||
class DLLnode {
|
||||
private $parent;
|
||||
private $child;
|
||||
public $data;
|
||||
|
||||
function DLLNode($d) {
|
||||
$this->parent = null;
|
||||
$this->child = null;
|
||||
$this->data = $d; // actual data
|
||||
}
|
||||
|
||||
final function getParent() {
|
||||
return $this->parent;
|
||||
}
|
||||
|
||||
final function setParent($p) {
|
||||
$this->parent = $p;
|
||||
}
|
||||
|
||||
final function getChild() {
|
||||
return $this->child;
|
||||
}
|
||||
|
||||
final function setChild($c) {
|
||||
$this->child = $c;
|
||||
}
|
||||
|
||||
final function getIterator() {
|
||||
return new NodeIterator($this);
|
||||
}
|
||||
|
||||
function getID() {
|
||||
return $this->data->getID();
|
||||
}
|
||||
}
|
||||
?>
|
33
code/web/app/app_achievements/class/InDev_trait.php
Normal file
|
@ -0,0 +1,33 @@
|
|||
<?php
|
||||
trait InDev {
|
||||
/*---------------------------
|
||||
This trait provides basic functionality used to
|
||||
handle "in development" flags.
|
||||
---------------------------*/
|
||||
|
||||
protected $dev;
|
||||
|
||||
final function inDev() {
|
||||
return ($this->dev == 1);
|
||||
}
|
||||
|
||||
final function getDev() {
|
||||
return $this->dev;
|
||||
}
|
||||
|
||||
final function setInDev($tf) {
|
||||
if($tf == true) {
|
||||
$this->setDev(1);
|
||||
}
|
||||
else {
|
||||
$this->setDev(0);
|
||||
}
|
||||
|
||||
$this->update();
|
||||
}
|
||||
|
||||
final function setDev($d) {
|
||||
$this->dev = $d;
|
||||
}
|
||||
}
|
||||
?>
|
33
code/web/app/app_achievements/class/NodeIterator_class.php
Normal file
|
@ -0,0 +1,33 @@
|
|||
<?php
|
||||
class NodeIterator {
|
||||
/*---------------------------
|
||||
The NodeIterator can be used to iterate linked lists.
|
||||
|
||||
Sample:
|
||||
$iter = new NodeIterator(array());
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
// ...
|
||||
}
|
||||
---------------------------*/
|
||||
private $node;
|
||||
|
||||
function NodeIterator($node) {
|
||||
$this->node = $node;
|
||||
}
|
||||
|
||||
function hasNext() {
|
||||
if($this->node == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function getNext() {
|
||||
$n = $this->node;
|
||||
$this->node = $this->node->getChild();
|
||||
return $n->data;
|
||||
}
|
||||
}
|
||||
?>
|
32
code/web/app/app_achievements/class/Node_abstract.php
Normal file
|
@ -0,0 +1,32 @@
|
|||
<?php
|
||||
abstract class Node {
|
||||
/*---------------------------
|
||||
This class provides basic functionality common to nodes.
|
||||
|
||||
Every node has an id and a parent.
|
||||
---------------------------*/
|
||||
|
||||
protected $id;
|
||||
protected $parent;
|
||||
|
||||
function Node() {
|
||||
// dummy constructor
|
||||
}
|
||||
|
||||
final function getID() {
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
final function getParent() {
|
||||
return $this->parent;
|
||||
}
|
||||
|
||||
final function setID($id) {
|
||||
$this->id = $id;
|
||||
}
|
||||
|
||||
final function setParent($p) {
|
||||
$this->parent = $p;
|
||||
}
|
||||
}
|
||||
?>
|
49
code/web/app/app_achievements/class/Parentum_abstract.php
Normal file
|
@ -0,0 +1,49 @@
|
|||
<?php
|
||||
abstract class Parentum extends Node {
|
||||
/*---------------------------
|
||||
This class allows external access to the child-node list.
|
||||
Use the NodeIterator to iterate through the list since
|
||||
the numeric array keys might have gaps due to node removals!
|
||||
|
||||
Once init() has been called, an AVLTree is used to support the
|
||||
functions removeChild() and findChild(). init() must be called
|
||||
before adding any nodes!
|
||||
---------------------------*/
|
||||
protected $nodes;
|
||||
|
||||
function Parentum() {
|
||||
parent::__construct();
|
||||
$this->nodes = new DLL(); // Doubly Linked List
|
||||
}
|
||||
|
||||
abstract protected function makeChild($args); // overwriteable child generator; allows to define child type (eg.: admin classes that inherit from base class)
|
||||
|
||||
function isEmpty() {
|
||||
return $this->nodes->isEmpty();
|
||||
}
|
||||
|
||||
function addChild($data,$b = null) {
|
||||
$this->nodes->addNode($data,$b);
|
||||
}
|
||||
|
||||
function removeChild($id) {
|
||||
$this->nodes->removeNode($id);
|
||||
}
|
||||
|
||||
function getChildByID($id) { // returns a DLL node
|
||||
return $this->nodes->findNode($id);
|
||||
}
|
||||
|
||||
function getChildDataByID($id) { // returns the actual content of the found DLL node
|
||||
$tmp = $this->getChildByID($id);
|
||||
if($tmp != null) {
|
||||
return $tmp->data;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function getIterator() {
|
||||
return $this->nodes->getIterator();
|
||||
}
|
||||
}
|
||||
?>
|
41
code/web/app/app_achievements/class/RyzomUser_class.php
Normal file
|
@ -0,0 +1,41 @@
|
|||
<?php
|
||||
class RyzomUser {
|
||||
private $data;
|
||||
|
||||
function RyzomUser($data) {
|
||||
$this->data = $data;
|
||||
}
|
||||
|
||||
function getID() {
|
||||
return $this->data["id"];
|
||||
}
|
||||
|
||||
function getLang() {
|
||||
return $this->data['lang'];
|
||||
}
|
||||
|
||||
function isIG() {
|
||||
return $this->data['ig'];
|
||||
}
|
||||
|
||||
function getParam($p) {
|
||||
return $this->data[$p];
|
||||
}
|
||||
|
||||
function getRace() {
|
||||
return $this->data['race'];
|
||||
}
|
||||
|
||||
function getCiv() {
|
||||
return $this->data['civilization'];
|
||||
}
|
||||
|
||||
function getCult() {
|
||||
return $this->data['cult'];
|
||||
}
|
||||
|
||||
function getName() {
|
||||
return $this->data['char_name'];
|
||||
}
|
||||
}
|
||||
?>
|
17
code/web/app/app_achievements/class/Tieable_inter.php
Normal file
|
@ -0,0 +1,17 @@
|
|||
<?php
|
||||
interface Tieable {
|
||||
/*---------------------------
|
||||
The Tieable interface is needed to define methods required
|
||||
by Parentum classes that have child nodes that vary depending
|
||||
on a user's cult of civ allegiance.
|
||||
---------------------------*/
|
||||
|
||||
function isTiedCult();
|
||||
|
||||
function isTiedCiv();
|
||||
|
||||
function getCurrentCiv();
|
||||
|
||||
function getCurrentCult();
|
||||
}
|
||||
?>
|
18
code/web/app/app_achievements/conf.php
Normal file
|
@ -0,0 +1,18 @@
|
|||
<?php
|
||||
if(!defined('APP_NAME')) {
|
||||
die(-1);
|
||||
}
|
||||
|
||||
$_CONF = array();
|
||||
|
||||
$_CONF['summary_size'] = 3;
|
||||
$_CONF['default_lang'] = 'en';
|
||||
$_CONF['enable_webig'] = true;
|
||||
$_CONF['enable_offgame'] = true;
|
||||
$_CONF['image_url'] = "http://www.3025-game.de/special/app_achievements/";
|
||||
$_CONF['image_cdate'] = 0; // timestamp to bybass image cache ingame
|
||||
|
||||
$_CONF['use_fb'] = false;
|
||||
$_CONF['fb_id'] = "447985781893176";
|
||||
$_CONF['fb_secret'] = "f953772f1f7d871db022a6023e7a3f42";
|
||||
?>
|
BIN
code/web/app/app_achievements/favicon.ico
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
code/web/app/app_achievements/favicon.png
Normal file
After Width: | Height: | Size: 1.4 KiB |