Added some more checks, signal and slots related to widget adding.
--HG-- branch : gsoc2012-gui-editor
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6 changed files with 46 additions and 1 deletions
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@ -49,6 +49,16 @@ namespace GUIEditor
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void AddWidgetWidget::onAddClicked()
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{
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if( groupEdit->text().isEmpty() )
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{
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QMessageBox::warning( NULL,
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tr( "WARNING" ),
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tr( "You need to be adding the new widget into a group!" ),
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QMessageBox::Ok );
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return;
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}
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if( nameEdit->text().isEmpty() )
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{
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QMessageBox::warning( NULL,
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@ -60,5 +70,8 @@ namespace GUIEditor
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}
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close();
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Q_EMIT adding( groupEdit->text(), widgetCB->currentText(), nameEdit->text() );
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}
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}
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}
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@ -22,6 +22,9 @@ namespace GUIEditor
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private Q_SLOTS:
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void onAddClicked();
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Q_SIGNALS:
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void adding( const QString &parentGroup, const QString &widgetType, const QString &name );
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};
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}
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@ -31,6 +31,9 @@
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<property name="text">
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<string/>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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@ -54,5 +54,24 @@ namespace GUIEditor
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CWidgetManager::getInstance()->setCurrentEditorSelection( "" );
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}
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}
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void CEditorMessageProcessor::onAdd( const QString &parentGroup, const QString &widgetType, const QString &name )
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{
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// Check if this group exists
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CInterfaceElement *e = CWidgetManager::getInstance()->getElementFromId( std::string( parentGroup.toAscii() ) );
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if( e == NULL )
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return;
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CInterfaceGroup *g = dynamic_cast< CInterfaceGroup* >( e );
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if( g == NULL )
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return;
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// Check if an element already exists with that name
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if( g->getElement( std::string( name.toAscii() ) ) != NULL )
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return;
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// Create and add the new widget
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//CViewBase *v = NULL;
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//g->addView( v );
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}
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}
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@ -28,6 +28,7 @@ namespace GUIEditor
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public Q_SLOTS:
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void onDelete();
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void onAdd( const QString &parentGroup, const QString &widgetType, const QString &name );
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};
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}
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@ -99,6 +99,12 @@ namespace GUIEditor
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connect( viewPort, SIGNAL( guiLoadComplete() ), this, SLOT( onGUILoaded() ) );
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connect( widgetProps, SIGNAL( treeChanged() ), this, SLOT( onTreeChanged() ) );
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connect(
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addWidgetWidget,
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SIGNAL( adding( const QString&, const QString&, const QString& ) ),
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messageProcessor,
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SLOT( onAdd( const QString&, const QString&, const QString& ) )
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);
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}
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GUIEditorWindow::~GUIEditorWindow()
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