Fixed: variable_parser compilation

This commit is contained in:
kervala 2010-06-14 13:55:46 +02:00
parent 6c595f6c3c
commit 458203979c
6 changed files with 364 additions and 434 deletions

View file

@ -27,6 +27,7 @@
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions

View file

@ -23,20 +23,14 @@
extern "C"
{
#ifdef max
# undef max
#endif
#include "lualib.h"
}
#ifdef NL_OS_WINDOWS
# ifndef NL_EXTENDED_FOR_SCOPE
# undef for
# endif
#endif
#undef new
// to get rid of you_must_not_use_assert___use_nl_assert___read_debug_h_file messages
#include <cassert>
#undef assert
#define assert nlassert
#include <luabind/luabind.hpp>
#define new NL_NEW
using namespace std;
using namespace NLMISC;
@ -58,25 +52,86 @@ void CLuaStackChecker::decrementExceptionContextCounter()
-- _ExceptionContextCounter;
}
#ifdef LUA_NEVRAX_VERSION
ILuaIDEInterface *LuaDebuggerIDE = NULL;
static bool LuaDebuggerVisible = false;
#endif
#ifdef NL_OS_WINDOWS
HMODULE LuaDebuggerModule = 0;
#endif
void luaDebuggerMainLoop()
{
#ifdef LUA_NEVRAX_VERSION
if (!LuaDebuggerIDE) return;
if (!LuaDebuggerVisible)
{
LuaDebuggerIDE->showDebugger(true);
LuaDebuggerIDE->expandProjectTree();
LuaDebuggerIDE->sortFiles();
LuaDebuggerVisible = true;
}
LuaDebuggerIDE->doMainLoop();
#endif
}
static std::allocator<uint8> l_stlAlloc;
static void l_free_func(void *block, int oldSize)
{
l_stlAlloc.deallocate((uint8 *) block, oldSize);
}
static void *l_realloc_func(void *b, int os, int s)
{
if (os == s) return b;
void *newB = l_stlAlloc.allocate(s);
memcpy(newB, b, std::min(os, s));
l_free_func(b, os);
return newB;
}
const int MinGCThreshold = 128; // min value at which garbage collector will be triggered (in kilobytes)
// ***************************************************************************
CLuaState::CLuaState()
{
_State = NULL;
#ifdef LUA_NEVRAX_VERSION
_State = lua_open(NULL, NULL);
_GCThreshold = MinGCThreshold;
#endif
if (!_State)
{
#ifdef LUA_NEVRAX_VERSION
_State = lua_open(l_realloc_func, l_free_func);
#else
_State = lua_open();
#endif
nlassert(_State);
}
// *** Load base libs
{
CLuaStackChecker lsc(this);
#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
luaL_openlibs(_State);
#else
luaopen_base (_State);
luaopen_table (_State);
luaopen_io (_State);
luaopen_string (_State);
luaopen_math (_State);
luaopen_debug (_State);
#endif
// open are buggy????
clear();
}
@ -122,11 +177,43 @@ CLuaStackRestorer::~CLuaStackRestorer()
_State->setTop(_FinalSize);
}
#ifdef NL_OS_WINDOWS
static int NoOpReportHook( int /* reportType */, char * /* message */, int * /* returnValue */ )
{
return TRUE;
}
#endif
// ***************************************************************************
CLuaState::~CLuaState()
{
nlassert(_State);
#ifdef LUA_NEVRAX_VERSION
if (!LuaDebuggerIDE)
#else
if (1)
#endif
{
lua_close(_State);
}
else
{
#ifdef LUA_NEVRAX_VERSION
LuaDebuggerIDE->stopDebug(); // this will also close the lua state
LuaDebuggerIDE = NULL;
LuaDebuggerVisible = false;
#ifdef NL_OS_WINDOWS
nlassert(LuaDebuggerModule)
_CrtSetReportHook(NoOpReportHook); // prevent dump of memory leaks at this point
//::FreeLibrary(LuaDebuggerModule); // don't free the library now (seems that it destroy, the main window, causing
// a crash when the app window is destroyed for real...
// -> FreeLibrary will be called when the application is closed
LuaDebuggerModule = 0;
#endif
#endif
}
// Clear Small Script Cache
_SmallScriptPool= 0;
@ -161,9 +248,10 @@ struct CLuaReader
void CLuaState::loadScript(const std::string &code, const std::string &dbgSrc)
{
if (code.empty()) return;
struct CHelper
{
static const char *luaChunkReaderFromString(lua_State *L, void *ud, size_t *sz)
static const char *luaChunkReaderFromString(lua_State * /* L */, void *ud, size_t *sz)
{
CLuaReader *rd = (CLuaReader *) ud;
if (!rd->Done)
@ -182,6 +270,7 @@ void CLuaState::loadScript(const std::string &code, const std::string &dbgSrc)
CLuaReader rd;
rd.Str = &code;
rd.Done = false;
int result = lua_load(_State, CHelper::luaChunkReaderFromString, (void *) &rd, dbgSrc.c_str());
if (result !=0)
{
@ -241,6 +330,15 @@ bool CLuaState::executeFile(const std::string &pathName)
if(!inputFile.open(pathName))
return false;
#ifdef LUA_NEVRAX_VERSION
if (LuaDebuggerIDE)
{
std::string path = NLMISC::CPath::getCurrentPath() + "/" + pathName.c_str();
path = CPath::standardizeDosPath(path);
LuaDebuggerIDE->addFile(path.c_str());
}
#endif
// load the script text
string script;
/*
@ -253,7 +351,7 @@ bool CLuaState::executeFile(const std::string &pathName)
}
*/
script.resize(NLMISC::CFile::getFileSize(pathName));
inputFile.serialBuffer((uint8 *) &script[0], script.size());
inputFile.serialBuffer((uint8 *) &script[0], (uint)script.size());
// execute the script text, with dbgSrc==filename (use @ for lua internal purpose)
@ -265,6 +363,7 @@ bool CLuaState::executeFile(const std::string &pathName)
// ***************************************************************************
void CLuaState::executeSmallScript(const std::string &script)
{
if (script.empty()) return;
// *** if the small script has not already been called before, parse it now
TSmallScriptCache::iterator it= _SmallScriptCache.find(script);
if(it==_SmallScriptCache.end())
@ -311,7 +410,6 @@ void CLuaState::executeSmallScript(const std::string &script)
// Stack: 1:NelTable
pop(); // ....
}
}
// ***************************************************************************
@ -528,7 +626,8 @@ CLuaStackChecker::~CLuaStackChecker()
// ***************************************************************************
void ELuaWrappedFunctionException::init(CLuaState *ls, const std::string &reason)
{
/* // Print first Lua Stack Context
// Print first Lua Stack Context
/*
CInterfaceManager *pIM= CInterfaceManager::getInstance();
if(ls)
{
@ -536,9 +635,9 @@ void ELuaWrappedFunctionException::init(CLuaState *ls, const std::string &reason
// enclose with cool colors
pIM->formatLuaStackContext(_Reason);
}
*/
// Append the reason
_Reason+= reason;*/
_Reason+= reason;
}
// ***************************************************************************
@ -556,8 +655,72 @@ ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState,
// ***************************************************************************
ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState, const char *format, ...)
{
//H_AUTO(Lua_ELuaWrappedFunctionException_ELuaWrappedFunctionException)
std::string reason;
NLMISC_CONVERT_VARGS (reason, format, NLMISC::MaxCStringSize);
init(luaState, reason);
}
//================================================================================
void CLuaState::newTable()
{
nlverify( lua_checkstack(_State, 1) );
lua_newtable(_State);
}
//================================================================================
int CLuaState::getGCCount()
{
return lua_getgccount(_State);
}
//================================================================================
int CLuaState::getGCThreshold()
{
//H_AUTO(Lua_CLuaState_getGCThreshold)
#ifdef LUA_NEVRAX_VERSION
return _GCThreshold;
#else
# if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
return lua_gc(_State, LUA_GCCOUNT, 0);
# else
return lua_getgcthreshold(_State);
# endif
#endif
}
//================================================================================
void CLuaState::setGCThreshold(int kb)
{
//H_AUTO(Lua_CLuaState_setGCThreshold)
#ifdef LUA_NEVRAX_VERSION
_GCThreshold = kb;
handleGC();
#else
# if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
lua_gc(_State, LUA_GCCOLLECT, kb);
# else
lua_setgcthreshold(_State, kb);
# endif
#endif
}
//================================================================================
void CLuaState::handleGC()
{
//H_AUTO(Lua_CLuaState_handleGC)
#ifdef LUA_NEVRAX_VERSION
// must handle gc manually with the refcounted version
int gcCount = getGCCount();
if (gcCount >= _GCThreshold)
{
nlwarning("Triggering GC : memory in use = %d kb, current threshold = %d kb", gcCount, _GCThreshold);
lua_setgcthreshold(_State, 0);
gcCount = getGCCount();
_GCThreshold = std::max(MinGCThreshold, gcCount * 2);
nlwarning("After GC : memory in use = %d kb, threshold = %d kb", gcCount, _GCThreshold);
}
#endif
}

View file

@ -53,7 +53,7 @@ private:
};
//**************************************************************************
// **************************************************************************
/** Helper class to restore the lua stack to the desired size when this object goes out of scope
*/
class CLuaStackRestorer
@ -74,7 +74,7 @@ class ELuaError : public NLMISC::Exception
{
public:
ELuaError() { CLuaStackChecker::incrementExceptionContextCounter(); }
virtual ~ELuaError() { CLuaStackChecker::decrementExceptionContextCounter(); }
virtual ~ELuaError() throw() { CLuaStackChecker::decrementExceptionContextCounter(); }
ELuaError(const std::string &reason) : Exception(reason) { CLuaStackChecker::incrementExceptionContextCounter(); }
// what(), plus append the Reason
virtual std::string luaWhat() const throw() {return NLMISC::toString("LUAError: %s", what());}
@ -86,11 +86,12 @@ class ELuaParseError : public ELuaError
public:
ELuaParseError() {}
ELuaParseError(const std::string &reason) : ELuaError(reason) {}
virtual ~ELuaParseError() throw() { }
// what(), plus append the Reason
virtual std::string luaWhat() const throw() {return NLMISC::toString("ELuaParseError: %s", what());}
};
/** Exception thrown when something when wrong inside a wrapped function called by lua
/** Exception thrown when something went wrong inside a wrapped function called by lua
*/
class ELuaWrappedFunctionException : public ELuaError
{
@ -98,7 +99,8 @@ public:
ELuaWrappedFunctionException(CLuaState *luaState);
ELuaWrappedFunctionException(CLuaState *luaState, const std::string &reason);
ELuaWrappedFunctionException(CLuaState *luaState, const char *format, ...);
virtual const char *what() const {return _Reason.c_str();}
virtual ~ELuaWrappedFunctionException() throw() { }
virtual const char *what() const throw() {return _Reason.c_str();}
protected:
void init(CLuaState *ls, const std::string &reason);
protected:
@ -111,6 +113,7 @@ class ELuaExecuteError : public ELuaError
public:
ELuaExecuteError() {}
ELuaExecuteError(const std::string &reason) : ELuaError(reason) {}
virtual ~ELuaExecuteError() throw() { }
// what(), plus append the Reason
virtual std::string luaWhat() const throw() {return NLMISC::toString("ELuaExecuteError: %s", what());}
};
@ -147,6 +150,8 @@ typedef int (* TLuaWrappedFunction) (CLuaState &ls);
class CLuaState : public NLMISC::CRefCount
{
public:
typedef NLMISC::CRefPtr<CLuaState> TRefPtr;
// Create a new environement
CLuaState();
~CLuaState();
@ -179,7 +184,6 @@ public:
bool executeScriptNoThrow(const std::string &code, int numRet = 0);
/** Load a Script from a File (maybe in a BNP), and execute it
* The script is executed, so it may contains only function/variable declaration
* \return false if file not found
* \throw ELuaParseError, ELuaExecuteError
*/
@ -241,7 +245,7 @@ public:
const void *toPointer(int index = -1);
/** Helper functions : get value of the wanted type in the top table after conversion
* A default value is used if the stack entry is NULL.
* If conversion fails then an exception is thrown (with optionnal msg)
* If conversion fails then an exception is thrown (with optional msg)
*/
bool getTableBooleanValue(const char *name, bool defaultValue= false);
double getTableNumberValue(const char *name, double defaultValue= 0);
@ -258,7 +262,8 @@ public:
void pushLightUserData(void *); // push a light user data (use newUserData to push a full userdata)
// metatables
bool getMetaTable(int index = -1);
bool setMetaTable(int index = -1);
bool setMetaTable(int index = -1); // set the metatable at top of stack to the object at 'index' (usually -2), then pop the metatable
// even if asignment failed
// comparison
bool equal(int index1, int index2);
bool rawEqual(int index1, int index2);
@ -311,7 +316,10 @@ public:
// Garbage collector
int getGCCount(); // get memory in use in KB
int getGCThreshold(); // get max memory in KB
void setGCThreshold(int kb); // set max memory in KB
void setGCThreshold(int kb); // set max memory in KB (no-op with ref-counted version)
// handle garbage collector for ref-counted version of lua (no-op with standard version, in which case gc handling is automatic)
void handleGC();
/** For Debug: get the Stack context of execution (filename / line)
* \param stackLevel: get the context of execution of the given stackLevel.
@ -327,6 +335,7 @@ public:
// for debug : dump the current content of the stack (no recursion)
void dumpStack();
static void dumpStack(lua_State *ls);
void getStackAsString(std::string &dest);
@ -341,13 +350,20 @@ private:
private:
// this object isn't intended to be copied
CLuaState(const CLuaState &other) { nlassert(0); }
CLuaState &operator=(const CLuaState &other) { nlassert(0); return *this; }
CLuaState(const CLuaState &/* other */):NLMISC::CRefCount() { nlassert(0); }
CLuaState &operator=(const CLuaState &/* other */) { nlassert(0); return *this; }
void executeScriptInternal(const std::string &code, const std::string &dbgSrc, int numRet = 0);
};
// Access to lua function
// one should not include lua.h directly because if a debugger is present, lua
// function pointer will be taken from a dynamic library.
//=============================================================================================
// include implementation
#define RZ_INCLUDE_LUA_HELPER_INLINE

View file

@ -347,36 +347,11 @@ inline void CLuaState::concat(int numElem)
lua_concat(_State, numElem);
}
//================================================================================
inline int CLuaState::getGCCount()
{
return lua_getgccount(_State);
}
//================================================================================
inline int CLuaState::getGCThreshold()
{
return lua_getgcthreshold(_State);
}
//================================================================================
inline void CLuaState::setGCThreshold(int kb)
{
lua_setgcthreshold(_State, kb);
}
//================================================================================
inline void CLuaState::newTable()
{
nlverify( lua_checkstack(_State, 1) );
lua_newtable(_State);
}
//================================================================================
inline void CLuaState::getTable(int index)
{
checkIndex(index);
nlassert(isTable(index));
nlassert(isTable(index) || isUserData(index));
lua_gettable(_State, index);
}
@ -406,6 +381,7 @@ inline void CLuaState::rawSet(int index)
//================================================================================
inline bool CLuaState::next(int index)
{
//H_AUTO(Lua_CLuaState_next)
checkIndex(index);
return lua_next(_State, index) != 0;
}
@ -413,6 +389,7 @@ inline bool CLuaState::next(int index)
//================================================================================
inline void CLuaState::rawSetI(int index, int n)
{
//H_AUTO(Lua_CLuaState_rawSetI)
checkIndex(index);
lua_rawseti(_State, index, n);
}

View file

@ -1,12 +1,10 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="variable_parser"
ProjectGUID="{294FC08E-91F1-4838-AA4D-13A457E227E9}"
RootNamespace="variable_parser"
Keyword="MFCProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
@ -40,20 +38,10 @@
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/variable_parser.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
@ -61,10 +49,6 @@
RuntimeTypeInfo="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/variable_parser.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
@ -85,7 +69,6 @@
OutputFile="variable_parser_r.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/variable_parser_r.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
@ -100,107 +83,6 @@
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/variable_parser.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="2"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/variable_parser.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/variable_parser.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="nlmisc_d.lib"
OutputFile="variable_parser_d.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/variable_parser_d.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/variable_parser.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
@ -232,33 +114,22 @@
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/variable_parser.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../code/nel/include"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/variable_parser.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -273,14 +144,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="nlmisc_r.lib"
OutputFile="variable_parser_r.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/variable_parser_r.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
<Tool
@ -293,9 +160,76 @@
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfMFC="2"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
WarningLevel="3"
SuppressStartupBanner="true"
OutputFile=".\Release/variable_parser.bsc"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="variable_parser_d.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCFxCopTool"
@ -328,29 +262,15 @@
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/variable_parser.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/variable_parser.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
@ -368,12 +288,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="nlmisc_d.lib"
OutputFile="variable_parser_d.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/variable_parser_d.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
@ -388,11 +306,6 @@
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/variable_parser.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
@ -414,42 +327,6 @@
<File
RelativePath="lua_helper.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="StdAfx.cpp"
@ -465,7 +342,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
@ -475,7 +352,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -498,118 +375,14 @@
<File
RelativePath="variable_parser.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="variable_parser.rc"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="variable_parserDlg.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Filter>
<Filter

View file

@ -198,7 +198,7 @@ void CVariableParserDlg::OnLUABrowse()
void CleanString( CSString &str )
{
int i = str.size();
int i = (int)str.size();
bool ok = false;
while ( !ok && ( i > 0 ) )
@ -288,7 +288,7 @@ void CVariableParserDlg::BuildParseParameters( ParseParameters& params, uint lig
params.push_back( "" );
CString str = m_variables[colonne][0].c_str();
for ( uint j=m_nomVariables.size(); j>0; j-- )
for ( uint j=(uint)m_nomVariables.size(); j>0; j-- )
{
str.Replace( toString( "C%d", j-1 ).c_str(), params[j-1].c_str() );
}