Fixed: Removing some nlinfo and correction getMouseRightDown
This commit is contained in:
parent
2a7615b2f4
commit
448da5375d
5 changed files with 40 additions and 42 deletions
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@ -2011,7 +2011,6 @@ namespace NLGUI
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it = styles.find("background-image");
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it = styles.find("background-image");
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if (it != styles.end())
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if (it != styles.end())
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{
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{
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nlinfo("found background-image %s", it->second.c_str());
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string image = (*it).second;
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string image = (*it).second;
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string::size_type texExt = toLower(image).find("url(");
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string::size_type texExt = toLower(image).find("url(");
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// Url image
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// Url image
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@ -1046,7 +1046,7 @@ void CClientConfig::setValues()
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/////////////////////////
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/////////////////////////
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// NEW PATCHING SYSTEM //
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// NEW PATCHING SYSTEM //
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READ_BOOL_DEV(PatchWanted)
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READ_BOOL_FV(PatchWanted)
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#ifdef RZ_USE_CUSTOM_PATCH_SERVER
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#ifdef RZ_USE_CUSTOM_PATCH_SERVER
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READ_STRING_FV(PatchUrl)
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READ_STRING_FV(PatchUrl)
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@ -548,7 +548,6 @@ CShapeInstanceReference CEntityManager::createInstance(const string& shape, cons
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if (_LastRemovedInstance != -1)
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if (_LastRemovedInstance != -1)
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{
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{
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idx = _LastRemovedInstance;
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idx = _LastRemovedInstance;
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nlinfo("OK adding to index : %d", idx);
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_ShapeInstances[idx].Instance = instance;
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_ShapeInstances[idx].Instance = instance;
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_ShapeInstances[idx].Primitive = primitive;
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_ShapeInstances[idx].Primitive = primitive;
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_ShapeInstances[idx].ContextText = text;
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_ShapeInstances[idx].ContextText = text;
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@ -562,7 +561,6 @@ CShapeInstanceReference CEntityManager::createInstance(const string& shape, cons
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}
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}
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else
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else
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{
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{
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nlinfo("OK url, text = %s, %s", url.c_str(), text.c_str());
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CShapeInstanceReference instref = CShapeInstanceReference(instance, text, url, !text.empty() || !url.empty());
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CShapeInstanceReference instref = CShapeInstanceReference(instance, text, url, !text.empty() || !url.empty());
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instref.Primitive = primitive;
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instref.Primitive = primitive;
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idx = _ShapeInstances.size();
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idx = _ShapeInstances.size();
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@ -585,10 +583,14 @@ bool CEntityManager::deleteInstance(uint32 idx)
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{
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{
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PACS->removePrimitive(primitive);
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PACS->removePrimitive(primitive);
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}
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}
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if (!_ShapeInstances[idx].Deleted)
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{
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_ShapeInstances[idx].Primitive = NULL;
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_ShapeInstances[idx].Primitive = NULL;
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_ShapeInstances[idx].Deleted = true;
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_ShapeInstances[idx].Deleted = true;
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_ShapeInstances[idx].LastDeleted = _LastRemovedInstance;
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_ShapeInstances[idx].LastDeleted = _LastRemovedInstance;
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_LastRemovedInstance = idx;
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_LastRemovedInstance = idx;
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}
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return true;
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return true;
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}
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}
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@ -741,8 +743,6 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
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for (uint32 i=0; i < keys.size(); i++)
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for (uint32 i=0; i < keys.size(); i++)
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{
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{
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nlinfo("Setup [%s] with [%s]", keys[i].c_str(), values[i].c_str());
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string param = keys[i];
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string param = keys[i];
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if (param == "transparency")
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if (param == "transparency")
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{
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{
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@ -915,15 +915,23 @@ CShapeInstanceReference CEntityManager::getShapeInstanceUnderPos(float x, float
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//= _ShapeInstances[i].SelectionBox;
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//= _ShapeInstances[i].SelectionBox;
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if(!_ShapeInstances[i].Instance.empty()) {
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if(!_ShapeInstances[i].Instance.empty()) {
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_ShapeInstances[i].Instance.getShapeAABBox(bbox);
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_ShapeInstances[i].Instance.getShapeAABBox(bbox);
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CVector bbox_min;
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CVector bbox_max;
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if (bbox.getCenter() == CVector::Null)
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if (bbox.getCenter() == CVector::Null)
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{
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{
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bbox.setMinMax(CVector(-0.3f, -0.3f, -0.3f)+_ShapeInstances[i].Instance.getPos(), CVector(0.3f, 0.3f, 0.3f)+_ShapeInstances[i].Instance.getPos());
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bbox_min = CVector(-0.5f, -0.5f, -0.5f);
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bbox_max = CVector(-0.5f, -0.5f, -0.5f);
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}
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}
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else
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else
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{
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{
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bbox.setMinMax((bbox.getMin()*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos(), (bbox.getMax()*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos());
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bbox_min = bbox.getMin();
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bbox_max = bbox.getMax();
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}
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}
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if(bbox.intersect(pos, pos+dir*50.0f))
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bbox.setMinMax((bbox_min*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos(), (bbox_max*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos());
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if(bbox.intersect(pos, pos+dir*100.0f))
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{
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{
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float dist = (bbox.getCenter()-pos).norm();
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float dist = (bbox.getCenter()-pos).norm();
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if (dist < bestDist)
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if (dist < bestDist)
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@ -1204,8 +1204,20 @@ int CLuaIHMRyzom::getShapeIdAt(CLuaState &ls)
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uint32 x = (uint32)ls.toInteger(1);
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uint32 x = (uint32)ls.toInteger(1);
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uint32 y = (uint32)ls.toInteger(2);
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uint32 y = (uint32)ls.toInteger(2);
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uint32 w, h;
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CViewRenderer &viewRender = *CViewRenderer::getInstance();
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viewRender.getScreenSize(w, h);
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if(x >= w || y >= h) {
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ls.push(-1);
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return 1;
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}
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float cursX = (float)x/(float)w;
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float cursY = (float)y/(float)h;
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sint32 instance_idx;
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sint32 instance_idx;
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EntitiesMngr.getShapeInstanceUnderPos(x, y, instance_idx);
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EntitiesMngr.getShapeInstanceUnderPos(cursX, cursY, instance_idx);
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ls.push(instance_idx);
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ls.push(instance_idx);
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return 1;
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return 1;
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@ -2177,7 +2189,6 @@ int CLuaIHMRyzom::addShape(CLuaState &ls)
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UMovePrimitive *primitive = instref.Primitive;
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UMovePrimitive *primitive = instref.Primitive;
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if (primitive)
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if (primitive)
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{
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{
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nlinfo("ok");
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NLMISC::CAABBox bbox;
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NLMISC::CAABBox bbox;
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instance.getShapeAABBox(bbox);
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instance.getShapeAABBox(bbox);
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@ -2188,10 +2199,6 @@ int CLuaIHMRyzom::addShape(CLuaState &ls)
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primitive->setPrimitiveType(UMovePrimitive::_2DOrientedBox);
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primitive->setPrimitiveType(UMovePrimitive::_2DOrientedBox);
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primitive->setSize((bbox.getMax().x - bbox.getMin().x)*scale, (bbox.getMax().y - bbox.getMin().y)*scale);
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primitive->setSize((bbox.getMax().x - bbox.getMin().x)*scale, (bbox.getMax().y - bbox.getMin().y)*scale);
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primitive->setHeight((bbox.getMax().z - bbox.getMin().z)*scale);
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primitive->setHeight((bbox.getMax().z - bbox.getMin().z)*scale);
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//primitive->setSize(9.0f, 9.0f);
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//primitive->setHeight(12.0f);
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nlinfo("%f, %f, %f", (bbox.getMax().x - bbox.getMin().x)*scale, (bbox.getMax().y - bbox.getMin().y)*scale, (bbox.getMax().z - bbox.getMin().z)*scale );
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primitive->setCollisionMask(MaskColPlayer | MaskColNpc | MaskColDoor);
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primitive->setCollisionMask(MaskColPlayer | MaskColNpc | MaskColDoor);
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primitive->setOcclusionMask(MaskColPlayer | MaskColNpc | MaskColDoor);
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primitive->setOcclusionMask(MaskColPlayer | MaskColNpc | MaskColDoor);
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@ -202,7 +202,7 @@ void CTool::getMouseRightDown(bool &down, sint32 &x, sint32 &y)
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x = y = -1;
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x = y = -1;
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return;
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return;
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}
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}
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down = cursor->getPointerMiddleDown(x, y);
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down = cursor->getPointerRightDown(x, y);
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}
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}
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@ -372,7 +372,6 @@ bool CTool::raytrace(const NLMISC::CVector &segmentStart, const NLMISC::CVector
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{
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{
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if (Landscape)
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if (Landscape)
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{
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{
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nlinfo("landscape=%d,%d", segmentStart.x, segmentStart.y);
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// use a shortest distance for collision manager (for speed)
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// use a shortest distance for collision manager (for speed)
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CVector segmentEnd = segmentStart + 100.f * dir;
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CVector segmentEnd = segmentStart + 100.f * dir;
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float dist = Landscape->getRayCollision(segmentStart, segmentEnd);
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float dist = Landscape->getRayCollision(segmentStart, segmentEnd);
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@ -486,26 +485,18 @@ bool CTool::computeNearestValidSurfaceFromHeightMap(float x, float y, NLMISC::CV
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const CScenarioEntryPoints::CCompleteIsland *islandDesc = getEditor().getIslandCollision().getCurrIslandDesc();
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const CScenarioEntryPoints::CCompleteIsland *islandDesc = getEditor().getIslandCollision().getCurrIslandDesc();
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if (!islandDesc) return false;
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if (!islandDesc) return false;
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nlinfo("have island");
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sint mapX = (sint) (x - islandDesc->XMin);
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sint mapX = (sint) (x - islandDesc->XMin);
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sint mapY = (sint) (y - islandDesc->YMin);
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sint mapY = (sint) (y - islandDesc->YMin);
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nlinfo("mapX,mapY=%d,%d island=%d,%d-%d,%d", mapX, mapY, islandDesc->XMin, islandDesc->YMin, islandDesc->XMax, islandDesc->YMax);
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if (mapX < 0 || mapY < 0 || mapX >= (islandDesc->XMax - islandDesc->XMin) || mapY >= (islandDesc->YMax - islandDesc->YMin)) return false;
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if (mapX < 0 || mapY < 0 || mapX >= (islandDesc->XMax - islandDesc->XMin) || mapY >= (islandDesc->YMax - islandDesc->YMin)) return false;
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sint hmZ = heightMap(mapX, mapY);
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sint hmZ = heightMap(mapX, mapY);
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nlinfo("HeightMap = %d", hmZ);
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if (hmZ >= 0x7ffe) return false; // not an accessible pos
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if (hmZ >= 0x7ffe) return false; // not an accessible pos
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nlinfo("accessible pos");
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if (!isIslandValidPos(heightMap, *islandDesc, x + 0.5f, y) ||
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if (!isIslandValidPos(heightMap, *islandDesc, x + 0.5f, y) ||
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!isIslandValidPos(heightMap, *islandDesc, x - 0.5f, y) ||
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!isIslandValidPos(heightMap, *islandDesc, x - 0.5f, y) ||
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!isIslandValidPos(heightMap, *islandDesc, x, y + 0.5f) ||
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!isIslandValidPos(heightMap, *islandDesc, x, y + 0.5f) ||
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!isIslandValidPos(heightMap, *islandDesc, x, y - 0.5f)) return false;
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!isIslandValidPos(heightMap, *islandDesc, x, y - 0.5f)) return false;
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nlinfo("valid pos");
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float z = 1.f + 2.f * hmZ;
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float z = 1.f + 2.f * hmZ;
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// this is a possibly valid position
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// this is a possibly valid position
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// compute nearest surface from here, and see if not far from the intersection
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// compute nearest surface from here, and see if not far from the intersection
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@ -525,8 +516,6 @@ bool CTool::computeNearestValidSurfaceFromHeightMap(float x, float y, NLMISC::CV
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inter2Found = inter2Found && normal2.z >= minAngleSin;
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inter2Found = inter2Found && normal2.z >= minAngleSin;
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if (!inter1Found && !inter2Found) return false;
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if (!inter1Found && !inter2Found) return false;
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nlinfo("inter foud");
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if (inter1Found && inter2Found)
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if (inter1Found && inter2Found)
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{
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{
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// because z in heightmap in usually a 'ceil' of real height, tends to favor surface below
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// because z in heightmap in usually a 'ceil' of real height, tends to favor surface below
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@ -543,7 +532,6 @@ bool CTool::computeNearestValidSurfaceFromHeightMap(float x, float y, NLMISC::CV
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{
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{
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inter = inter2;
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inter = inter2;
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}
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}
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nlinfo("inter = %d,%d", inter.x, inter.y);
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return true;
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return true;
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}
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}
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@ -573,7 +561,6 @@ CTool::TRayIntersectionType CTool::computeLandscapeRayIntersection(const CWorldV
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{
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{
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CVector delta = bias * (cardinals[k].x * worldViewRay.Right + cardinals[k].y * worldViewRay.Up);
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CVector delta = bias * (cardinals[k].x * worldViewRay.Right + cardinals[k].y * worldViewRay.Up);
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found = raytrace(worldViewRay.Origin + delta, worldViewRay.Dir, inter);
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found = raytrace(worldViewRay.Origin + delta, worldViewRay.Dir, inter);
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nlinfo("found");
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}
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}
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if (!found)
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if (!found)
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{
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{
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@ -585,12 +572,10 @@ CTool::TRayIntersectionType CTool::computeLandscapeRayIntersection(const CWorldV
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const CArray2D<sint16> &heightMap = getEditor().getIslandCollision().getHeightMap();
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const CArray2D<sint16> &heightMap = getEditor().getIslandCollision().getHeightMap();
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if (!heightMap.empty())
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if (!heightMap.empty())
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{
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{
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nlinfo("okidoi : %d, %d", inter.x, inter.y);
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// if heightmap is present, use it because it gives us more reliable information
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// if heightmap is present, use it because it gives us more reliable information
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CVector surfPos;
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CVector surfPos;
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if (!computeNearestValidSurfaceFromHeightMap(inter.x, inter.y, surfPos)) return InvalidPacsPos;
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if (!computeNearestValidSurfaceFromHeightMap(inter.x, inter.y, surfPos)) return InvalidPacsPos;
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static volatile float threshold = 2.f;
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static volatile float threshold = 2.f;
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nlinfo("found");
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return (inter - surfPos).norm() < threshold ? ValidPacsPos : InvalidPacsPos;
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return (inter - surfPos).norm() < threshold ? ValidPacsPos : InvalidPacsPos;
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}
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}
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@ -601,7 +586,6 @@ CTool::TRayIntersectionType CTool::computeLandscapeRayIntersection(const CWorldV
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}
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}
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else
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else
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{
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{
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nlinfo("GR");
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// see if pacs collisions are ok at that pos
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// see if pacs collisions are ok at that pos
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NLPACS::UGlobalPosition dummyPos;
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NLPACS::UGlobalPosition dummyPos;
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return getPacsType(inter, 2.f, dummyPos);
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return getPacsType(inter, 2.f, dummyPos);
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