Changed: #825 Remove all warning when compiling Ryzom

This commit is contained in:
kervala 2010-10-05 21:36:58 +02:00
parent d55f1b6d5f
commit 427d081dc5

View file

@ -121,38 +121,38 @@ private:
// Tested: works on multi-processor
#ifdef HAVE_X86_64
# define ASM_ASWAP_FOR_GCC_XCHG __asm__ volatile( \
"mov %1, %%rcx;" \
"mov $1, %%eax;" \
"xchg %%eax, (%%rcx);" \
"mov %%eax, %0" \
: "=m" (result) \
: "m" (lockPtr) \
: "eax", "rcx", "memory" ); // force to use registers and memory
"mov %1, %%rcx;" \
"mov $1, %%eax;" \
"xchg %%eax, (%%rcx);" \
"mov %%eax, %0" \
: "=m" (result) \
: "m" (lockPtr) \
: "eax", "rcx", "memory" ); // force to use registers and memory
#else
# define ASM_ASWAP_FOR_GCC_XCHG __asm__ volatile( \
"mov %1, %%ecx;" \
"mov $1, %%eax;" \
"xchg %%eax, (%%ecx);" \
"mov %%eax, %0" \
: "=m" (result) \
: "m" (lockPtr) \
: "eax", "ecx", "memory" ); // force to use registers and memory
"mov %1, %%ecx;" \
"mov $1, %%eax;" \
"xchg %%eax, (%%ecx);" \
"mov %%eax, %0" \
: "=m" (result) \
: "m" (lockPtr) \
: "eax", "ecx", "memory" ); // force to use registers and memory
#endif
*/
/*
// Tested: does not work (at least on multi-processor)! (with or without 'lock' prefix)
#define ASM_ASWAP_FOR_GCC_CMPXCHG __asm__ volatile( \
"mov $1, %%edx;" \
"mov %1, %%ecx;" \
"mov (%%ecx), %%eax;" \
"1:nop;" \
"lock cmpxchgl %%edx, (%%ecx);" \
"jne 1b;" \
"mov %%eax, %0" \
: "=m" (result) \
: "m" (lockPtr) \
: "eax", "ecx", "edx", "memory" ); // force to use registers and memory
"mov $1, %%edx;" \
"mov %1, %%ecx;" \
"mov (%%ecx), %%eax;" \
"1:nop;" \
"lock cmpxchgl %%edx, (%%ecx);" \
"jne 1b;" \
"mov %%eax, %0" \
: "=m" (result) \
: "m" (lockPtr) \
: "eax", "ecx", "edx", "memory" ); // force to use registers and memory
*/
// Tested: does not work on hyper-threading processors!
@ -206,6 +206,7 @@ test_again:
#ifdef NL_OS_WINDOWS
#pragma managed(push, off)
#endif
class CFastMutex
{
public:
@ -565,7 +566,7 @@ struct TMutexLocks
uint32 TimeInMutex; // cumulated time between enter and leave
uint32 Nb; // number of calls of enter
uint32 WaitingMutex; // number of thread that waiting this mutex
sint32 MutexNum; // identifying a mutex
sint32 MutexNum; // identifying a mutex
uint ThreadHavingTheMutex; // thread id of the thread that is in this mutex (0xFFFFFFFF if no thread)
bool Dead; // True if the mutex is dead (deleted)
std::string MutexName; // Name of the mutex