Remove dead code in game item manager

This commit is contained in:
kaetemi 2014-09-08 09:37:14 +02:00
parent 6376925e62
commit 424b5af411

View file

@ -845,9 +845,9 @@ void CGameItemManager::buildNpcSpecificItems()
//----------------------------------------------- //-----------------------------------------------
// createItem : // createItem :
//----------------------------------------------- //-----------------------------------------------
NLMISC_COMMAND(createItem,"create a new item","<sheet id><quality><owner id>") NLMISC_COMMAND(createItem,"create a new item","<sheet id><quality>")
{ {
if( args.size() < 3 ) if( args.size() < 2 )
{ {
return false; return false;
} }
@ -859,9 +859,9 @@ NLMISC_COMMAND(createItem,"create a new item","<sheet id><quality><owner id>")
uint16 quality; uint16 quality;
NLMISC::fromString(args[1], quality); NLMISC::fromString(args[1], quality);
uint32 ownerIdTmp; //uint32 ownerIdTmp;
NLMISC::fromString(args[2], ownerIdTmp); //NLMISC::fromString(args[2], ownerIdTmp);
CEntityId ownerId(RYZOMID::object,ownerIdTmp); //CEntityId ownerId(RYZOMID::object,ownerIdTmp);
// CGameItemPtr item = GameItemManager.createItem( sheetId, quality, ownerId, -1, true,true ); // CGameItemPtr item = GameItemManager.createItem( sheetId, quality, ownerId, -1, true,true );
CGameItemPtr item = GameItemManager.createItem( sheetId, quality, true, true ); CGameItemPtr item = GameItemManager.createItem( sheetId, quality, true, true );