Fixed: #886 cannot move, only spin in circles (patch provided by ratmice)
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@ -162,6 +162,7 @@ CUserEntity::CUserEntity()
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_ViewMode = FirstPV;
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_PermanentDeath = false;
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_FollowMode = false;
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_CheckPrimitive = 0;
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// The user is not in collision with someone else.
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