GL: Handle borderless fullscreen to specified monitor internally
--HG-- branch : multipass-stereo
This commit is contained in:
parent
7c39f7d33b
commit
400f479fe1
4 changed files with 100 additions and 24 deletions
|
@ -234,6 +234,10 @@ CDriverGL::CDriverGL()
|
||||||
_CursorScale = 1.f;
|
_CursorScale = 1.f;
|
||||||
_MouseCaptured = false;
|
_MouseCaptured = false;
|
||||||
|
|
||||||
|
#if defined(NL_OS_WINDOWS)
|
||||||
|
_BorderlessFullscreen = false;
|
||||||
|
#endif
|
||||||
|
|
||||||
_NeedToRestaureGammaRamp = false;
|
_NeedToRestaureGammaRamp = false;
|
||||||
|
|
||||||
_win = EmptyWindow;
|
_win = EmptyWindow;
|
||||||
|
|
|
@ -996,6 +996,12 @@ private:
|
||||||
EWindowStyle getWindowStyle() const;
|
EWindowStyle getWindowStyle() const;
|
||||||
bool setWindowStyle(EWindowStyle windowStyle);
|
bool setWindowStyle(EWindowStyle windowStyle);
|
||||||
|
|
||||||
|
#if defined(NL_OS_WINDOWS)
|
||||||
|
static BOOL CALLBACK monitorEnumProcFullscreen(HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData);
|
||||||
|
bool _BorderlessFullscreen;
|
||||||
|
#endif
|
||||||
|
std::string _CurrentDisplayDevice;
|
||||||
|
|
||||||
// Methods to manage screen resolutions
|
// Methods to manage screen resolutions
|
||||||
bool restoreScreenMode();
|
bool restoreScreenMode();
|
||||||
bool saveScreenMode();
|
bool saveScreenMode();
|
||||||
|
|
|
@ -1276,11 +1276,12 @@ static sint modeInfoToFrequency(XF86VidModeModeInfo *info)
|
||||||
struct CMonitorEnumParams
|
struct CMonitorEnumParams
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
HWND Window;
|
CDriverGL *Driver;
|
||||||
const char *deviceName;
|
const char *DeviceName;
|
||||||
|
bool Success;
|
||||||
};
|
};
|
||||||
|
|
||||||
static BOOL CALLBACK monitorEnumProcFullscreen(HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData)
|
BOOL CALLBACK CDriverGL::monitorEnumProcFullscreen(HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData)
|
||||||
{
|
{
|
||||||
CMonitorEnumParams *p = reinterpret_cast<CMonitorEnumParams *>(dwData);
|
CMonitorEnumParams *p = reinterpret_cast<CMonitorEnumParams *>(dwData);
|
||||||
|
|
||||||
|
@ -1291,29 +1292,36 @@ static BOOL CALLBACK monitorEnumProcFullscreen(HMONITOR hMonitor, HDC, LPRECT, L
|
||||||
nldebug("3D: Monitor: '%s'", monitorInfo.szDevice);
|
nldebug("3D: Monitor: '%s'", monitorInfo.szDevice);
|
||||||
|
|
||||||
size_t devLen = strlen(monitorInfo.szDevice);
|
size_t devLen = strlen(monitorInfo.szDevice);
|
||||||
size_t targetLen = strlen(p->deviceName);
|
size_t targetLen = strlen(p->DeviceName);
|
||||||
|
|
||||||
nlassert(devLen < 32);
|
nlassert(devLen < 32);
|
||||||
size_t minLen = min(devLen, targetLen);
|
size_t minLen = min(devLen, targetLen);
|
||||||
if (!memcmp(monitorInfo.szDevice, p->deviceName, minLen))
|
if (!memcmp(monitorInfo.szDevice, p->DeviceName, minLen))
|
||||||
{
|
{
|
||||||
if (devLen == targetLen
|
if (devLen == targetLen
|
||||||
|| (devLen < targetLen && (p->deviceName[minLen] == '\\'))
|
|| (devLen < targetLen && (p->DeviceName[minLen] == '\\'))
|
||||||
|| (devLen > targetLen && (monitorInfo.szDevice[minLen] == '\\')))
|
|| (devLen > targetLen && (monitorInfo.szDevice[minLen] == '\\')))
|
||||||
{
|
{
|
||||||
nldebug("3D: Remap '%s' to '%s'", p->deviceName, monitorInfo.szDevice);
|
nldebug("3D: Remapping '%s' to '%s'", p->DeviceName, monitorInfo.szDevice);
|
||||||
nldebug("Found our monitor at %i, %i", monitorInfo.rcMonitor.left, monitorInfo.rcMonitor.top);
|
nldebug("3D: Found requested monitor at %i, %i", monitorInfo.rcMonitor.left, monitorInfo.rcMonitor.top);
|
||||||
LONG dwStyle = GetWindowLong(p->Window, GWL_STYLE);
|
LONG dwStyle = GetWindowLong(p->Driver->_win, GWL_STYLE);
|
||||||
SetWindowLong(p->Window, GWL_STYLE, dwStyle & ~WS_OVERLAPPEDWINDOW);
|
SetWindowLong(p->Driver->_win, GWL_STYLE, dwStyle & ~WS_OVERLAPPEDWINDOW);
|
||||||
SetWindowPos(p->Window, NULL,
|
SetWindowPos(p->Driver->_win, NULL,
|
||||||
monitorInfo.rcMonitor.left,
|
monitorInfo.rcMonitor.left,
|
||||||
monitorInfo.rcMonitor.top,
|
monitorInfo.rcMonitor.top,
|
||||||
monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left,
|
monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left,
|
||||||
monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top,
|
monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top,
|
||||||
SWP_FRAMECHANGED);
|
SWP_FRAMECHANGED);
|
||||||
|
p->Driver->_WindowX = monitorInfo.rcMonitor.left;
|
||||||
|
p->Driver->_WindowY = monitorInfo.rcMonitor.top;
|
||||||
|
p->Driver->_CurrentDisplayDevice = std::string(p->DeviceName);
|
||||||
|
p->Driver->_BorderlessFullscreen = true;
|
||||||
|
p->Driver->_CurrentMode.Windowed = false;
|
||||||
|
p->Success = true;
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
p->Success = false;
|
||||||
return TRUE; // continue
|
return TRUE; // continue
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1327,6 +1335,19 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
|
||||||
|
|
||||||
nldebug("3D: setScreenMode");
|
nldebug("3D: setScreenMode");
|
||||||
|
|
||||||
|
#if defined(NL_OS_WINDOWS)
|
||||||
|
if (_BorderlessFullscreen)
|
||||||
|
{
|
||||||
|
_BorderlessFullscreen = false;
|
||||||
|
LONG dwStyle = GetWindowLong(_win, GWL_STYLE);
|
||||||
|
dwStyle |= WS_OVERLAPPEDWINDOW;
|
||||||
|
if (!_Resizable) dwStyle ^= WS_MAXIMIZEBOX|WS_THICKFRAME;
|
||||||
|
SetWindowLong(_win, GWL_STYLE, dwStyle);
|
||||||
|
SetWindowPos(_win, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
|
||||||
|
_CurrentMode.Windowed = true;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
if (mode.Windowed)
|
if (mode.Windowed)
|
||||||
{
|
{
|
||||||
// if fullscreen, switch back to desktop screen mode
|
// if fullscreen, switch back to desktop screen mode
|
||||||
|
@ -1336,7 +1357,7 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!mode.DisplayDevice.empty())
|
if (_CurrentDisplayDevice != mode.DisplayDevice)
|
||||||
restoreScreenMode();
|
restoreScreenMode();
|
||||||
|
|
||||||
// save previous screen mode only if switching from windowed to fullscreen
|
// save previous screen mode only if switching from windowed to fullscreen
|
||||||
|
@ -1345,7 +1366,8 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
|
||||||
|
|
||||||
// if switching exactly to the same screen mode, doesn't change it
|
// if switching exactly to the same screen mode, doesn't change it
|
||||||
GfxMode previousMode;
|
GfxMode previousMode;
|
||||||
if (mode.DisplayDevice.empty() && getCurrentScreenMode(previousMode)
|
if (_CurrentDisplayDevice == mode.DisplayDevice
|
||||||
|
&& getCurrentScreenMode(previousMode)
|
||||||
&& mode.Width == previousMode.Width
|
&& mode.Width == previousMode.Width
|
||||||
&& mode.Height == previousMode.Height
|
&& mode.Height == previousMode.Height
|
||||||
&& mode.Depth == previousMode.Depth
|
&& mode.Depth == previousMode.Depth
|
||||||
|
@ -1386,10 +1408,10 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
|
||||||
nlwarning("3D: Fullscreen mode switch failed (%i)", (sint)resex);
|
nlwarning("3D: Fullscreen mode switch failed (%i)", (sint)resex);
|
||||||
// Workaround, resize to monitor and make borderless
|
// Workaround, resize to monitor and make borderless
|
||||||
CMonitorEnumParams p;
|
CMonitorEnumParams p;
|
||||||
p.deviceName = deviceName;
|
p.DeviceName = deviceName;
|
||||||
p.Window = _win;
|
p.Driver = this;
|
||||||
EnumDisplayMonitors(NULL, NULL, monitorEnumProcFullscreen, (LPARAM)&p);
|
EnumDisplayMonitors(NULL, NULL, monitorEnumProcFullscreen, (LPARAM)&p);
|
||||||
return false; // FIXME: This is a hack, don't process further
|
return p.Success;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1805,7 +1827,11 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
|
||||||
dwNewStyle |= WS_VISIBLE;
|
dwNewStyle |= WS_VISIBLE;
|
||||||
|
|
||||||
if (dwStyle != dwNewStyle)
|
if (dwStyle != dwNewStyle)
|
||||||
|
{
|
||||||
SetWindowLong(_win, GWL_STYLE, dwNewStyle);
|
SetWindowLong(_win, GWL_STYLE, dwNewStyle);
|
||||||
|
if (windowStyle == EWSWindowed)
|
||||||
|
SetWindowPos(_win, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
|
||||||
|
}
|
||||||
|
|
||||||
// if (windowStyle == EWSMaximized && isVisible && !isMaximized)
|
// if (windowStyle == EWSMaximized && isVisible && !isMaximized)
|
||||||
// ShowWindow(_hWnd, SW_SHOWMAXIMIZED);
|
// ShowWindow(_hWnd, SW_SHOWMAXIMIZED);
|
||||||
|
@ -1925,17 +1951,32 @@ bool CDriverGL::setMode(const GfxMode& mode)
|
||||||
if (!_DestroyWindow)
|
if (!_DestroyWindow)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
#if defined(NL_OS_WINDOWS)
|
||||||
|
// save relative cursor
|
||||||
|
POINT cursorPos;
|
||||||
|
BOOL cursorPosOk = isSystemCursorInClientArea()
|
||||||
|
&& GetCursorPos(&cursorPos)
|
||||||
|
&& ScreenToClient(_win, &cursorPos);
|
||||||
|
sint curX = (sint)cursorPos.x * (sint)mode.Width;
|
||||||
|
sint curY = (sint)cursorPos.y * (sint)mode.Height;
|
||||||
|
if (_BorderlessFullscreen)
|
||||||
|
ReleaseCapture();
|
||||||
|
#endif
|
||||||
|
|
||||||
if (!setScreenMode(mode))
|
if (!setScreenMode(mode))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// when changing window style, it's possible system change window size too
|
if (!_BorderlessFullscreen)
|
||||||
setWindowStyle(mode.Windowed ? EWSWindowed : EWSFullscreen);
|
{
|
||||||
|
// when changing window style, it's possible system change window size too
|
||||||
|
setWindowStyle(mode.Windowed ? EWSWindowed : EWSFullscreen);
|
||||||
|
|
||||||
if (!mode.Windowed)
|
if (!mode.Windowed)
|
||||||
_CurrentMode.Depth = mode.Depth;
|
_CurrentMode.Depth = mode.Depth;
|
||||||
|
|
||||||
setWindowSize(mode.Width, mode.Height);
|
setWindowSize(mode.Width, mode.Height);
|
||||||
setWindowPos(_WindowX, _WindowY);
|
setWindowPos(_WindowX, _WindowY);
|
||||||
|
}
|
||||||
|
|
||||||
switch (_CurrentMode.Depth)
|
switch (_CurrentMode.Depth)
|
||||||
{
|
{
|
||||||
|
@ -1944,6 +1985,19 @@ bool CDriverGL::setMode(const GfxMode& mode)
|
||||||
case 32: _ColorDepth = ColorDepth32; break;
|
case 32: _ColorDepth = ColorDepth32; break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if defined(NL_OS_WINDOWS)
|
||||||
|
// restore relative cursor
|
||||||
|
if (cursorPosOk)
|
||||||
|
{
|
||||||
|
cursorPos.x = curX / (sint)mode.Width;
|
||||||
|
cursorPos.y = curY / (sint)mode.Height;
|
||||||
|
ClientToScreen(_win, &cursorPos);
|
||||||
|
SetCursorPos(cursorPos.x, cursorPos.y);
|
||||||
|
if (_BorderlessFullscreen)
|
||||||
|
SetCapture(_win);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// set color depth for custom cursor
|
// set color depth for custom cursor
|
||||||
updateCursor(true);
|
updateCursor(true);
|
||||||
|
|
||||||
|
@ -2359,8 +2413,20 @@ void CDriverGL::setWindowPos(sint32 x, sint32 y)
|
||||||
|
|
||||||
#ifdef NL_OS_WINDOWS
|
#ifdef NL_OS_WINDOWS
|
||||||
|
|
||||||
|
// save relative cursor
|
||||||
|
POINT cursorPos;
|
||||||
|
BOOL cursorPosOk = isSystemCursorInClientArea()
|
||||||
|
&& GetCursorPos(&cursorPos)
|
||||||
|
&& ScreenToClient(_win, &cursorPos);
|
||||||
|
|
||||||
SetWindowPos(_win, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE);
|
SetWindowPos(_win, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE);
|
||||||
|
|
||||||
|
if (cursorPosOk)
|
||||||
|
{
|
||||||
|
ClientToScreen(_win, &cursorPos);
|
||||||
|
SetCursorPos(cursorPos.x, cursorPos.y);
|
||||||
|
}
|
||||||
|
|
||||||
#elif defined(NL_OS_MAC)
|
#elif defined(NL_OS_MAC)
|
||||||
// get the rect (position, size) of the screen with menu bar
|
// get the rect (position, size) of the screen with menu bar
|
||||||
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
|
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
|
||||||
|
|
|
@ -465,12 +465,12 @@ void CStereoOVR::attachToDisplay()
|
||||||
|
|
||||||
void CStereoOVR::detachFromDisplay()
|
void CStereoOVR::detachFromDisplay()
|
||||||
{
|
{
|
||||||
if (!m_OriginalMode.Windowed)
|
/*if (!m_OriginalMode.Windowed)
|
||||||
{
|
{
|
||||||
m_OriginalMode.Windowed = true;
|
m_OriginalMode.Windowed = true;
|
||||||
m_Driver->setMode(m_OriginalMode);
|
m_Driver->setMode(m_OriginalMode);
|
||||||
m_OriginalMode.Windowed = false;
|
m_OriginalMode.Windowed = false;
|
||||||
}
|
}*/
|
||||||
m_Driver->setMode(m_OriginalMode);
|
m_Driver->setMode(m_OriginalMode);
|
||||||
m_Driver->setWindowPos(m_OriginalWinPosX, m_OriginalWinPosY);
|
m_Driver->setWindowPos(m_OriginalWinPosX, m_OriginalWinPosY);
|
||||||
m_AttachedDisplay = false;
|
m_AttachedDisplay = false;
|
||||||
|
|
Loading…
Reference in a new issue