Changed: Memory leaks detection
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56d2a24352
commit
3f67ec3e5d
6 changed files with 45 additions and 13 deletions
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@ -30,6 +30,9 @@
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using namespace std;
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using namespace std;
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using namespace NLMISC;
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using namespace NLMISC;
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NL3D
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namespace NL3D
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{
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{
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@ -29,6 +29,9 @@
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using namespace NLMISC;
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using namespace NLMISC;
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using namespace std;
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using namespace std;
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NL3D
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namespace NL3D
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{
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{
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@ -25,6 +25,10 @@
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using namespace NLMISC;
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using namespace NLMISC;
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NL3D
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namespace NL3D
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{
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{
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@ -14,15 +14,14 @@
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// You should have received a copy of the GNU Affero General Public License
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Default NeL includes
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#ifndef STDDIRECT3D_H
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#include "nel/misc/types_nl.h"
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#define STDDIRECT3D_H
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#ifdef NL_OS_WINDOWS
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#if defined(_MSC_VER) && defined(_DEBUG)
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# define WIN32_LEAN_AND_MEAN
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#define _CRTDBG_MAP_ALLOC
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# ifndef NL_COMP_MINGW
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#include <stdlib.h>
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# define NOMINMAX
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#include <crtdbg.h>
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# endif
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#define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
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# include <windows.h>
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#endif
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#endif
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// System includes
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// System includes
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@ -42,16 +41,14 @@
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#include <deque>
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#include <deque>
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#include <limits>
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#include <limits>
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// Default NeL includes
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#include "nel/misc/types_nl.h"
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#ifdef NL_DEBUG
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#ifdef NL_DEBUG
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// add Direct3D debug infos
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// add Direct3D debug infos
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#define D3D_DEBUG_INFO
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#define D3D_DEBUG_INFO
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#endif
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#endif
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// Directx includes
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#include <d3d9.h>
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#include <d3dx9math.h>
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// NeL includes
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// NeL includes
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#include "nel/misc/common.h"
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#include "nel/misc/common.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/debug.h"
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@ -59,3 +56,17 @@
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#include "nel/misc/mem_stream.h"
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#include "nel/misc/mem_stream.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/command.h"
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#include "nel/misc/command.h"
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#ifdef NL_OS_WINDOWS
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# define WIN32_LEAN_AND_MEAN
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# ifndef NL_COMP_MINGW
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# define NOMINMAX
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# endif
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# include <windows.h>
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#endif
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// Directx includes
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#include <d3d9.h>
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#include <d3dx9math.h>
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#endif
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@ -17,7 +17,12 @@
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#ifndef NLSOUND_STDPCH_XAUDIO2_H
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#ifndef NLSOUND_STDPCH_XAUDIO2_H
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#define NLSOUND_STDPCH_XAUDIO2_H
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#define NLSOUND_STDPCH_XAUDIO2_H
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#include "nel/misc/types_nl.h"
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#if defined(_MSC_VER) && defined(_DEBUG)
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#define _CRTDBG_MAP_ALLOC
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#include <stdlib.h>
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#include <crtdbg.h>
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#define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
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#endif
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// STL includes
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// STL includes
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#include <iostream>
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#include <iostream>
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@ -27,6 +32,8 @@
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#include <limits>
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#include <limits>
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#include <intrin.h>
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#include <intrin.h>
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#include "nel/misc/types_nl.h"
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// 3rd Party Includes
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// 3rd Party Includes
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#include <basetyps.h>
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#include <basetyps.h>
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#define XAUDIO2_HELPER_FUNCTIONS
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#define XAUDIO2_HELPER_FUNCTIONS
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@ -143,6 +143,10 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE /* hPrevInstance */, LPSTR cm
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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#endif
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#endif
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{
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{
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#if defined(_MSC_VER) && defined(_DEBUG)
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_CrtSetDbgFlag (_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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#endif
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// init the Nel context
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// init the Nel context
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CApplicationContext *appContext = new CApplicationContext;
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CApplicationContext *appContext = new CApplicationContext;
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