Changed: Give priority to ARB extensions in tests
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66cf9a41fb
commit
3c57823f30
1 changed files with 24 additions and 26 deletions
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@ -46,21 +46,21 @@ CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL(CDriverGL *drv, ItGPUPrgDrvInfo
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H_AUTO_OGL(CVertexProgamDrvInfosGL_CVertexProgamDrvInfosGL);
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// Extension must exist
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nlassert (drv->_Extensions.NVVertexProgram
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nlassert (drv->_Extensions.ARBVertexProgram
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|| drv->_Extensions.NVVertexProgram
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|| drv->_Extensions.EXTVertexShader
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|| drv->_Extensions.ARBVertexProgram
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);
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#ifndef USE_OPENGLES
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if (drv->_Extensions.NVVertexProgram) // NVIDIA implemntation
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{
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// Generate a program
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nglGenProgramsNV (1, &ID);
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}
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else if (drv->_Extensions.ARBVertexProgram) // ARB implementation
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// Generate a program
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if (drv->_Extensions.ARBVertexProgram) // ARB implementation
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{
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nglGenProgramsARB(1, &ID);
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}
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else if (drv->_Extensions.NVVertexProgram) // NVIDIA implementation
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{
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nglGenProgramsNV(1, &ID);
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}
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else
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{
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ID = nglGenVertexShadersEXT(1); // ATI implementation
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@ -74,7 +74,7 @@ bool CDriverGL::supportVertexProgram(CVertexProgram::TProfile profile) const
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{
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H_AUTO_OGL(CVertexProgamDrvInfosGL_supportVertexProgram)
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return (profile == CVertexProgram::nelvp)
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&& (_Extensions.NVVertexProgram || _Extensions.EXTVertexShader || _Extensions.ARBVertexProgram);
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&& (_Extensions.ARBVertexProgram || _Extensions.NVVertexProgram || _Extensions.EXTVertexShader);
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}
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// ***************************************************************************
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@ -1774,7 +1774,6 @@ bool CDriverGL::compileVertexProgram(NL3D::CVertexProgram *program)
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}
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// ***************************************************************************
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bool CDriverGL::activeVertexProgram(CVertexProgram *program)
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{
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H_AUTO_OGL(CDriverGL_activeVertexProgram)
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@ -1783,14 +1782,14 @@ bool CDriverGL::activeVertexProgram(CVertexProgram *program)
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if (program && !CDriverGL::compileVertexProgram(program)) return false;
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// Extension
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if (_Extensions.NVVertexProgram)
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{
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return activeNVVertexProgram(program);
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}
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else if (_Extensions.ARBVertexProgram)
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if (_Extensions.ARBVertexProgram)
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{
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return activeARBVertexProgram(program);
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}
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else if (_Extensions.NVVertexProgram)
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{
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return activeNVVertexProgram(program);
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}
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else if (_Extensions.EXTVertexShader)
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{
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return activeEXTVertexShader(program);
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@ -1808,15 +1807,7 @@ void CDriverGL::enableVertexProgramDoubleSidedColor(bool doubleSided)
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#ifndef USE_OPENGLES
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// Vertex program exist ?
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if (_Extensions.NVVertexProgram)
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{
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// change mode (not cached because supposed to be rare)
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if(doubleSided)
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glEnable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
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else
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glDisable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
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}
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else if (_Extensions.ARBVertexProgram)
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if (_Extensions.ARBVertexProgram)
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{
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// change mode (not cached because supposed to be rare)
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if(doubleSided)
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@ -1824,16 +1815,23 @@ void CDriverGL::enableVertexProgramDoubleSidedColor(bool doubleSided)
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else
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glDisable (GL_VERTEX_PROGRAM_TWO_SIDE_ARB);
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}
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else if (_Extensions.NVVertexProgram)
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{
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// change mode (not cached because supposed to be rare)
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if(doubleSided)
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glEnable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
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else
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glDisable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
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}
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#endif
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}
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// ***************************************************************************
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bool CDriverGL::supportVertexProgramDoubleSidedColor() const
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{
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H_AUTO_OGL(CDriverGL_supportVertexProgramDoubleSidedColor)
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// currently only supported by NV_VERTEX_PROGRAM && ARB_VERTEX_PROGRAM
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return _Extensions.NVVertexProgram || _Extensions.ARBVertexProgram;
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return _Extensions.ARBVertexProgram || _Extensions.NVVertexProgram;
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}
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#ifdef NL_STATIC
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