Merge with develop

--HG--
branch : compatibility-develop
This commit is contained in:
kervala 2016-01-13 20:05:06 +01:00
commit 3c4f324bfe
20 changed files with 246 additions and 175 deletions

View file

@ -20,6 +20,7 @@
#include "nel/misc/debug.h"
#include "nel/misc/stream.h"
#include "nel/misc/rgba.h"
#include "nel/misc/path.h"
#include <vector>
#include <set>
#include <string>
@ -82,8 +83,8 @@ public:
// not free
_Flags&=~NL3D_CTILE_FREE_FLAG;
// set filename
_BitmapName[bitmapType]=name;
// set filename, replacing \\ by / if needed
_BitmapName[bitmapType] = NLMISC::CPath::standardizePath(name, false);
}
std::string getFileName (TBitmap bitmapType) const

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@ -360,6 +360,11 @@ sint launchProgramAndWaitForResult (const std::string &programName, const std::s
/// This function executes a program and returns output as a string
std::string getCommandOutput(const std::string &command);
/// This function replace all environment variables in a string by their content.
/// Environment variables names can use both Windows (%NAME%) and UNIX syntax ($NAME)
/// Authorized characters in names are A-Z, a-z, 0-9 and _
std::string expandEnvironmentVariables(const std::string &s);
/// This function kills a program using his pid (on unix, it uses the kill() POSIX function)
bool killProgram(uint32 pid);

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@ -514,6 +514,12 @@ public:
*/
static std::string makePathAbsolute (const std::string &relativePath, const std::string &directory );
/** Return if a path is absolute or not.
* \param path - The path
* returns true if path is absolute or false if relative.
*/
static bool isAbsolutePath (const std::string &path);
/** If File in this list is added more than one in an addSearchPath, it doesn't launch a warning.
*/
static void addIgnoredDoubleFile(const std::string &ignoredFile);
@ -612,7 +618,7 @@ struct CFile
* Return the position between [begin,end[ of the last separator between path and filename ('/' or '\').
* If there's no separator, it returns string::npos.
*/
static int getLastSeparator (const std::string &filename);
static std::string::size_type getLastSeparator (const std::string &filename);
static std::string getFilenameWithoutExtension (const std::string &filename);
static std::string getExtension (const std::string &filename);

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@ -913,6 +913,80 @@ std::string getCommandOutput(const std::string &command)
return result;
}
std::string expandEnvironmentVariables(const std::string &s)
{
size_t len = s.length();
std::string ret;
std::string::size_type pos1 = 0, pos2 = 0;
// look for environement variables delimiters
while(pos2 < len && (pos1 = s.find_first_of("%$", pos2)) != std::string::npos)
{
// copy string unprocessed part
ret += s.substr(pos2, pos1-pos2);
// extract a valid variable name (a-zA-Z0-9_)
pos2 = pos1+1;
while(pos2 < len && (isalnum(s[pos2]) || s[pos2] == '_')) ++pos2;
// check if variable name is empty
bool found = pos2 > pos1+1;
std::string name;
if (found)
{
// found at least 1 character
name = s.substr(pos1+1, pos2-pos1-1);
}
// Windows format needs a trailing % delimiter
if (found && s[pos1] == '%')
{
if (pos2 >= len || s[pos2] != '%')
{
// not a variable name, because no trailing %
found = false;
}
else
{
// found a trailing %, next character to check
++pos2;
}
}
// get variable value if name found
if (found)
{
const char *value = getenv(name.c_str());
if (value)
{
// value found
ret += std::string(value);
}
else
{
// value not found
found = false;
}
}
if (!found)
{
// variable or value not found, don't evaluate variable
ret += s.substr(pos1, pos2-pos1);
}
}
// copy last unprocessed part
ret += s.substr(pos2);
return ret;
}
/*
* Display the bits (with 0 and 1) composing a byte (from right to left)
*/

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@ -1854,7 +1854,7 @@ std::string CFileContainer::getTemporaryDirectory()
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////
int CFile::getLastSeparator (const string &filename)
std::string::size_type CFile::getLastSeparator (const string &filename)
{
string::size_type pos = filename.find_last_of ('/');
if (pos == string::npos)
@ -1865,7 +1865,7 @@ int CFile::getLastSeparator (const string &filename)
pos = filename.find_last_of ('@');
}
}
return (int)pos;
return pos;
}
string CFile::getFilename (const string &filename)
@ -2597,6 +2597,25 @@ std::string CPath::makePathAbsolute( const std::string &relativePath, const std:
return npath;
}
bool CPath::isAbsolutePath(const std::string &path)
{
if (path.empty()) return false;
#ifdef NL_OS_WINDOWS
// Windows root of current disk. Eg.: "\" or
// Windows network address. Eg.: \\someshare\path
if (path[0] == '\\') return true;
// Normal Windows absolute path. Eg.: C:\something
if (path.length() > 2 && isalpha(path[0]) && (path[1] == ':' ) && ((path[2] == '\\') || (path[2] == '/' ))) return true;
#endif
// Unix filesystem absolute path (works also under Windows)
if (path[0] == '/') return true;
return false;
}
bool CFile::setRWAccess(const std::string &filename)
{
#ifdef NL_OS_WINDOWS

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@ -1169,7 +1169,7 @@ sint IService::main (const char *serviceShortName, const char *serviceLongName,
{
for (uint i = 0; i < var->size(); i++)
{
CPath::addSearchPath (var->asString(i), true, false);
CPath::addSearchPath (NLMISC::expandEnvironmentVariables(var->asString(i)), true, false);
}
}
@ -1177,7 +1177,7 @@ sint IService::main (const char *serviceShortName, const char *serviceLongName,
{
for (uint i = 0; i < var->size(); i++)
{
CPath::addSearchPath (var->asString(i), false, false);
CPath::addSearchPath (NLMISC::expandEnvironmentVariables(var->asString(i)), false, false);
}
}

View file

@ -50,16 +50,6 @@ bool recompute (const char* f1, const char* f2)
return buf1.st_mtime > buf2.st_mtime;
}
// Return true if the file exist
bool isFileExist (const char* sName)
{
FILE *pFile=fopen (sName, "rb");
if (!pFile)
return false;
fclose (pFile);
return true;
}
// Fill tile far pixel with this bitmap
bool fillTileFar (uint tile, const char* sName, CTileFarBank::TFarType type, CTileFarBank& farBank, bool _256, uint8 rotate)
{
@ -163,8 +153,6 @@ int main (int argc, char **argv)
outputVersion=true;
if (strcmp (argv[n], "-?")==0)
outputHelp=true;
if (strcmp (argv[n], "-?")==0)
outputHelp=true;
if (strncmp (argv[n], "-d", 2)==0)
{
rootDir = argv[n];
@ -192,7 +180,6 @@ int main (int argc, char **argv)
"\t-d#: change the root directory of the small bank. # is the new directory\n"
"\t-p#: postfix tiles filename by #\n"
"\t-r: load the bitmaps from the current directory\n"
"\t-r: load the bitmaps from the current directory\n"
"\t-f: force recomputation of all the tiles\n"
"\t-v: print the version\n"
"\t-?: print help\n"
@ -287,8 +274,8 @@ int main (int argc, char **argv)
if (pTile->getRelativeFileName (CTile::diffuse)!="")
{
// File exist ?
string tileFilename = bank.getAbsPath()+pTile->getRelativeFileName (CTile::diffuse);
if (isFileExist (tileFilename.c_str()))
string tileFilename = bank.getAbsPath()+CPath::standardizePath(pTile->getRelativeFileName (CTile::diffuse), false);
if (CFile::fileExists(tileFilename))
{
// Recompute it?
if (recompute (tileFilename.c_str(), argv[2])||forceRecomputation)
@ -318,8 +305,8 @@ int main (int argc, char **argv)
if (pTile->getRelativeFileName (CTile::additive)!="")
{
// File exist ?
string tileFilename = bank.getAbsPath()+pTile->getRelativeFileName (CTile::additive);
if (isFileExist (tileFilename.c_str()))
string tileFilename = bank.getAbsPath()+CPath::standardizePath(pTile->getRelativeFileName (CTile::additive), false);
if (CFile::fileExists(tileFilename))
{
// Recompute it?
if (recompute (tileFilename.c_str(), argv[2])||forceRecomputation)
@ -349,8 +336,8 @@ int main (int argc, char **argv)
if (pTile->getRelativeFileName (CTile::alpha)!="")
{
// File exist ?
string tileFilename = bank.getAbsPath()+pTile->getRelativeFileName (CTile::alpha);
if (isFileExist (tileFilename.c_str()))
string tileFilename = bank.getAbsPath()+CPath::standardizePath(pTile->getRelativeFileName (CTile::alpha), false);
if (CFile::fileExists(tileFilename))
{
// Recompute it?
if (recompute (tileFilename.c_str(), argv[2])||forceRecomputation)

View file

@ -616,6 +616,63 @@ void initStereoDisplayDevice()
IStereoDisplay::releaseUnusedLibraries();
}
static void addPaths(IProgressCallback &progress, const std::vector<std::string> &paths, bool recurse)
{
// all prefixes for paths
std::vector<std::string> directoryPrefixes;
// current directory has priority everywhere
directoryPrefixes.push_back("");
#if defined(NL_OS_WINDOWS)
char path[MAX_PATH];
GetModuleFileNameA(GetModuleHandleA(NULL), path, MAX_PATH);
// check in same directory as executable
directoryPrefixes.push_back(CPath::standardizePath(CFile::getPath(path)));
#elif defined(NL_OS_MAC)
// check in bundle (Installer)
directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath() + "/Contents/Resources"));
// check in same directory as bundle (Steam)
directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath());
#elif defined(NL_OS_UNIX)
if (CFile::isDirectory(getRyzomSharePrefix())) directoryPrefixes.push_back(CPath::standardizePath(getRyzomSharePrefix()));
#endif
float total = (float)(directoryPrefixes.size() * paths.size());
float current = 0.f, next = 0.f;
for (uint j = 0; j < directoryPrefixes.size(); j++)
{
std::string directoryPrefix = directoryPrefixes[j];
for (uint i = 0; i < paths.size(); i++)
{
std::string directory = NLMISC::expandEnvironmentVariables(paths[i]);
// only prepend default directory if path is relative
if (!directory.empty() && !directoryPrefix.empty() && !CPath::isAbsolutePath(directory))
{
directory = directoryPrefix + directory;
}
// update next progress value
next += 1.f;
progress.progress (current/total);
progress.pushCropedValues (current/total, next/total);
// next is current value
current = next;
CPath::addSearchPath(directory, recurse, false, &progress);
progress.popCropedValues ();
}
}
}
void addSearchPaths(IProgressCallback &progress)
{
// Add search path of UI addon. Allow only a subset of files.
@ -625,54 +682,13 @@ void addSearchPaths(IProgressCallback &progress)
// Add Standard search paths
{
H_AUTO(InitRZAddSearchPath2)
for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.DataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
CPath::addSearchPath(ClientCfg.DataPath[i], true, false, &progress);
progress.popCropedValues ();
}
addPaths(progress, ClientCfg.DataPath, true);
CPath::loadRemappedFiles("remap_files.csv");
}
for (uint i = 0; i < ClientCfg.DataPathNoRecurse.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.DataPathNoRecurse.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPathNoRecurse.size(), (float)(i+1)/(float)ClientCfg.DataPathNoRecurse.size());
CPath::addSearchPath(ClientCfg.DataPathNoRecurse[i], false, false, &progress);
progress.popCropedValues ();
}
std::string defaultDirectory;
#ifdef NL_OS_MAC
defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
#elif defined(NL_OS_UNIX)
if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
#endif
// add in last position, a specific possibly read only directory
if (!defaultDirectory.empty())
{
for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
{
// don't prepend default directory if path is absolute
if (!ClientCfg.DataPath[i].empty() && ClientCfg.DataPath[i][0] != '/')
{
progress.progress ((float)i/(float)ClientCfg.DataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
CPath::addSearchPath(defaultDirectory + ClientCfg.DataPath[i], true, false, &progress);
progress.popCropedValues ();
}
}
}
addPaths(progress, ClientCfg.DataPathNoRecurse, false);
}
void addPreDataPaths(NLMISC::IProgressCallback &progress)
@ -681,43 +697,9 @@ void addPreDataPaths(NLMISC::IProgressCallback &progress)
H_AUTO(InitRZAddSearchPaths);
for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false, &progress);
progress.popCropedValues ();
}
addPaths(progress, ClientCfg.PreDataPath, true);
//nlinfo ("PROFILE: %d seconds for Add search paths Predata", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
std::string defaultDirectory;
#ifdef NL_OS_MAC
defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
#elif defined(NL_OS_UNIX)
if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
#endif
// add in last position, a specific possibly read only directory
if (!defaultDirectory.empty())
{
for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
{
// don't prepend default directory if path is absolute
if (!ClientCfg.PreDataPath[i].empty() && ClientCfg.PreDataPath[i][0] != '/')
{
progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
CPath::addSearchPath(defaultDirectory + ClientCfg.PreDataPath[i], true, false, &progress);
progress.popCropedValues ();
}
}
}
}
static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
@ -726,7 +708,7 @@ static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
{
progress.progress((float)i/(float)ClientCfg.UpdatePackedSheetPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.UpdatePackedSheetPath.size(), (float)(i+1)/(float)ClientCfg.UpdatePackedSheetPath.size());
CPath::addSearchPath(ClientCfg.UpdatePackedSheetPath[i], true, false, &progress);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(ClientCfg.UpdatePackedSheetPath[i]), true, false, &progress);
progress.popCropedValues();
}
}

View file

@ -94,70 +94,59 @@ void CVisualSlotManager::init()
f.close();
// Display elements read.
// for(uint i=0; i<_VisualSlot.size(); ++i)
// {
for(uint i=0, len = _VisualSlot.size(); i<len; ++i)
{
_VisualSlot[i].updateMaps();
// for(uint j=0; j<_VisualSlot[i].Element.size(); ++j)
// nlinfo("Visu: %d Num: %d Id: %d sheet: %s", i, _VisualSlot[i].Element[j].Index, _VisualSlot[i].Element[j].SheetId.asInt(), _VisualSlot[i].Element[j].SheetId.toString().c_str());
// }
}
}
else
nlwarning("VSMngr:load: cannot open the file '%s'.", filename.c_str());
}// init //
void CVisualSlotManager::TElementList::updateMaps()
{
SheetIdToIndexMap.clear();
for(uint i=0, len = Element.size(); i<len; ++i)
{
const TElement &e = Element[i];
SheetIdToIndexMap[e.SheetId] = e.Index;
}
}
//-----------------------------------------------
// rightItem2Index :
// Return the visual slot index from a sheet Id for items in right hand.
// \todo GUIGUI : Use map for faster search for example
//-----------------------------------------------
uint32 CVisualSlotManager::rightItem2Index(const NLMISC::CSheetId &id)
{
if(SLOTTYPE::RIGHT_HAND_SLOT < _VisualSlot.size())
{
for(uint i=0; i<_VisualSlot[SLOTTYPE::RIGHT_HAND_SLOT].Element.size(); ++i)
if(_VisualSlot[SLOTTYPE::RIGHT_HAND_SLOT].Element[i].SheetId == id)
return _VisualSlot[SLOTTYPE::RIGHT_HAND_SLOT].Element[i].Index;
}
else
nlwarning("VSMngr:rightItem2Index: Bad slot -> you probably need to rebuild the tab.");
// No Item
return 0;
return sheet2Index(id, SLOTTYPE::RIGHT_HAND_SLOT);
}// rightItem2Index //
//-----------------------------------------------
// leftItem2Index :
// Return the visual slot index from a sheet Id for items in left hand.
// \todo GUIGUI : Use map for faster search for example
//-----------------------------------------------
uint32 CVisualSlotManager::leftItem2Index(const NLMISC::CSheetId &id)
{
if(SLOTTYPE::LEFT_HAND_SLOT < _VisualSlot.size())
{
for(uint i=0; i<_VisualSlot[SLOTTYPE::LEFT_HAND_SLOT].Element.size(); ++i)
if(_VisualSlot[SLOTTYPE::LEFT_HAND_SLOT].Element[i].SheetId == id)
return _VisualSlot[SLOTTYPE::LEFT_HAND_SLOT].Element[i].Index;
}
else
nlwarning("VSMngr:leftItem2Index: Bad slot -> you probably need to rebuild the tab.");
// No Item
return 0;
return sheet2Index(id, SLOTTYPE::LEFT_HAND_SLOT);
}// leftItem2Index //
//-----------------------------------------------
// sheet2Index :
// Return the visual index from a sheet Id and the visual slot.
// \todo GUIGUI : Use map for faster search for example
//-----------------------------------------------
uint32 CVisualSlotManager::sheet2Index(const NLMISC::CSheetId &id, SLOTTYPE::EVisualSlot slot)
{
if((uint)slot < _VisualSlot.size())
{
for(uint i=0; i<_VisualSlot[slot].Element.size(); ++i)
if(_VisualSlot[slot].Element[i].SheetId == id)
return _VisualSlot[slot].Element[i].Index;
const TElementList &el = _VisualSlot[slot];
TElementList::SheetIdToIndexMapType::const_iterator it = el.SheetIdToIndexMap.find(id);
if (it != el.SheetIdToIndexMap.end()) return it->second;
}
else
nlwarning("VSMngr:sheet2Index: Bad slot '%d' -> you probably need to rebuild the tab.", (sint)slot);

View file

@ -71,11 +71,17 @@ public:
// elements list for a visual slot.
std::vector<TElement> Element;
// std::map to increase access speed
typedef std::map<NLMISC::CSheetId, uint32> SheetIdToIndexMapType;
SheetIdToIndexMapType SheetIdToIndexMap;
/// Load/Save the values using the serial system
void serial(class NLMISC::IStream &s) throw(NLMISC::EStream)
{
s.serialCont(Element);
}
void updateMaps();
} TElementList;
typedef std::vector <TElementList> TVisualSlot;

View file

@ -906,7 +906,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
{
addSearchPath=true;
for (uint32 i=0;i<varPtr->size();++i)
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
}
loadForm2("aiaction", writeFilesDirectoryName+AISPackedActionSheetsFilename, _ActionSheets, true);
}
@ -918,7 +918,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
{
addSearchPath=true;
for (uint32 i=0;i<varPtr->size();++i)
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
}
loadForm("actionlist", writeFilesDirectoryName+AISPackedFightConfigSheetsFilename, _ActionListSheets, true);
}
@ -931,7 +931,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
{
addSearchPath=true;
for (uint32 i=0;i<varPtr->size();++i)
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
}
loadForm2("creature", writeFilesDirectoryName+AISPackedSheetsFilename, _Sheets, true);
}
@ -943,7 +943,7 @@ void AISHEETS::CSheets::packSheets(const std::string &writeFilesDirectoryName)
{
addSearchPath=true;
for (uint32 i=0;i<varPtr->size();++i)
CPath::addSearchPath(varPtr->asString(i).c_str(), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(varPtr->asString(i)), true, false);
}
loadForm2("race_stats", writeFilesDirectoryName+AISPackedRaceStatsSheetsFilename, _RaceStatsSheets, true);
}

View file

@ -249,7 +249,7 @@ int main(int argc, char *argv[])
{
for(uint i = 0; i < ClientCfg.PreDataPath.size(); ++i)
{
CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(ClientCfg.PreDataPath[i]), true, false);
}
}

View file

@ -390,7 +390,7 @@ int main()
// add the search paths
for (uint i=0; i<paths.size(); ++i)
{
CPath::addSearchPath(paths.asString(i), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(paths.asString(i)), true, false);
}
// init ligo

View file

@ -145,7 +145,7 @@ void LoadCraftParts()
void LoadCreatureFiles()
{
printf( "-- REGISTERING CREATURE FILES --\n" );
CSString inputSheetPath = LEVEL_DESIGN_PATH + "leveldesign\\Game_elem\\Creature\\Fauna\\bestiary";
CSString inputSheetPath = LEVEL_DESIGN_PATH + "leveldesign/Game_elem/Creature/Fauna/bestiary";
CPath::addSearchPath( inputSheetPath, true, false );
vector<string> files;
@ -1472,6 +1472,7 @@ void SetupDirectories()
data.readFromFile( "raw_material_generation.cfg" );
// beurk :s Use CConfigFile instead
LEVEL_DESIGN_PATH = data.splitFrom( "LevelDesignPath = \"").splitTo( "\"" );
TRANSLATION_PATH = data.splitFrom( "TranslationPath = \"" ).splitTo( "\"" );

View file

@ -179,7 +179,7 @@ int main( int argc, char ** argv )
sint i;
for( i = 0; i< (sint)cvSheetPaths.size(); ++i)
{
sheetPaths.push_back( cvSheetPaths.asString(i) );
sheetPaths.push_back(NLMISC::expandEnvironmentVariables(cvSheetPaths.asString(i)));
}
}
catch(const EUnknownVar &)

View file

@ -108,7 +108,7 @@ int main(int argc, char* argv[])
//
for(uint k = 0; k < builderConfig.SearchPaths.size(); ++k)
{
CPath::addSearchPath(builderConfig.SearchPaths[k], true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(builderConfig.SearchPaths[k]), true, false);
}
CPath::remapExtension("dds", "tga", true);
CPath::remapExtension("dds", "png", true);

View file

@ -83,7 +83,7 @@ bool init()
// Define the root path that contains all data needed for the application.
nlinfo("Adding search paths...");
for(uint i = 0; i < AppCfg.DataPath.size(); i++)
CPath::addSearchPath(AppCfg.DataPath[i], true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(AppCfg.DataPath[i]), true, false);
// Initialize Sheet IDs.
nlinfo("Init SheetId...");

View file

@ -542,7 +542,6 @@ sint main( sint argc, char ** argv )
// output begin skill.h file
//if( ! fo.open( string( "r:/code/ryzom/src_v2/game_share/skills.h" ) ) )
if( ! fo.open( srcDir + string( "skills.h" ) ) )
{
nlwarning(" Can't open file %s for writing", "skills.h" );
@ -648,7 +647,6 @@ sint main( sint argc, char ** argv )
/////////////////////////////////////////////////////////////////////////////////////
// begin output skill.cpp file
// if( ! fo.open( string( "r:/code/ryzom/src_v2/game_share/skills.cpp" ) ) )
if( ! fo.open( srcDir + string( "skills.cpp" ) ) )
{
nlwarning(" Can't open file skills.cpp for writing");

View file

@ -256,11 +256,11 @@ int extractBotNames(int argc, char *argv[])
for (uint i=0; i<paths.size(); ++i)
{
CPath::addSearchPath(paths.asString(i), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(paths.asString(i)), true, false);
}
for (uint i=0; i<pathNoRecurse.size(); ++i)
{
CPath::addSearchPath(pathNoRecurse.asString(i), false, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(pathNoRecurse.asString(i)), false, false);
}
for (uint i=0; i<filtersVar.size(); ++i)
@ -278,7 +278,7 @@ int extractBotNames(int argc, char *argv[])
if (Creatures.empty())
{
for (uint i=0;i<georgesPaths.size();++i)
CPath::addSearchPath(georgesPaths.asString(i).c_str(), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(georgesPaths.asString(i)), true, false);
loadForm("creature", PACKED_SHEETS_NAME, Creatures, true);
}

View file

@ -356,19 +356,22 @@ int extractNewSheetNames(int argc, char *argv[])
CConfigFile::CVar &paths = cf.getVar("Paths");
CConfigFile::CVar &pathNoRecurse= cf.getVar("PathsNoRecurse");
CConfigFile::CVar &ligoClassFile= cf.getVar("LigoClassFile");
CConfigFile::CVar &leveldesignDataPathVar = cf.getVar("LeveldesignDataPath");
// parse path
for (uint i=0; i<paths.size(); ++i)
{
CPath::addSearchPath(paths.asString(i), true, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(paths.asString(i)), true, false);
}
for (uint i=0; i<pathNoRecurse.size(); ++i)
{
CPath::addSearchPath(pathNoRecurse.asString(i), false, false);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(pathNoRecurse.asString(i)), false, false);
}
std::string leveldesignDataPath = NLMISC::expandEnvironmentVariables(leveldesignDataPathVar.asString());
// init ligo config once
string ligoPath = CPath::lookup(ligoClassFile.asString(), true, true);
string ligoPath = CPath::lookup(NLMISC::expandEnvironmentVariables(ligoClassFile.asString()), true, true);
LigoConfig.readPrimitiveClass(ligoPath.c_str(), false);
NLLIGO::Register();
CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
@ -382,10 +385,10 @@ int extractNewSheetNames(int argc, char *argv[])
// 2nd is the Key column identifier.
// 3rd is the sheet extension
// 4th is the directory where to find new sheets
"work/item_words_wk.txt", "item ID", "sitem", "l:/leveldesign/game_element/sitem",
"work/creature_words_wk.txt", "creature ID", "creature", "l:/leveldesign/game_elem/creature/fauna", // take fauna only because other are special
"work/sbrick_words_wk.txt", "sbrick ID", "sbrick", "l:/leveldesign/game_element/sbrick",
"work/sphrase_words_wk.txt", "sphrase ID", "sphrase", "l:/leveldesign/game_element/sphrase",
"work/item_words_wk.txt", "item ID", "sitem", "leveldesign/game_element/sitem",
"work/creature_words_wk.txt", "creature ID", "creature", "leveldesign/game_elem/creature/fauna", // take fauna only because other are special
"work/sbrick_words_wk.txt", "sbrick ID", "sbrick", "leveldesign/game_element/sbrick",
"work/sphrase_words_wk.txt", "sphrase ID", "sphrase", "leveldesign/game_element/sphrase",
};
uint numSheetDefs= sizeof(sheetDefs) / (4*sizeof(sheetDefs[0]));
@ -394,7 +397,7 @@ int extractNewSheetNames(int argc, char *argv[])
{
CSheetWordListBuilder builder;
builder.SheetExt= sheetDefs[i*4+2];
builder.SheetPath= sheetDefs[i*4+3];
builder.SheetPath= CPath::standardizePath(leveldesignDataPath) + sheetDefs[i*4+3];
extractNewWords(sheetDefs[i*4+0], sheetDefs[i*4+1], builder);
}
@ -403,7 +406,7 @@ int extractNewSheetNames(int argc, char *argv[])
{
// build place names
CRegionPrimWordListBuilder builder;
builder.PrimPath= "l:/primitives";
builder.PrimPath= leveldesignDataPath;
builder.PrimFilter.push_back("region_*.primitive");
builder.PrimFilter.push_back("indoors_*.primitive");
extractNewWords("work/place_words_wk.txt", "placeId", builder);