Backed out incomplete changes to GL driver
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d5516e1b27
commit
3731f28892
3 changed files with 14 additions and 137 deletions
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@ -234,10 +234,6 @@ CDriverGL::CDriverGL()
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_CursorScale = 1.f;
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_MouseCaptured = false;
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#if defined(NL_OS_WINDOWS)
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_BorderlessFullscreen = false;
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#endif
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_NeedToRestaureGammaRamp = false;
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_win = EmptyWindow;
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@ -996,12 +996,6 @@ private:
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EWindowStyle getWindowStyle() const;
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bool setWindowStyle(EWindowStyle windowStyle);
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#if defined(NL_OS_WINDOWS)
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static BOOL CALLBACK monitorEnumProcFullscreen(HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData);
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bool _BorderlessFullscreen;
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#endif
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std::string _CurrentDisplayDevice;
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// Methods to manage screen resolutions
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bool restoreScreenMode();
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bool saveScreenMode();
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@ -1271,86 +1271,10 @@ static sint modeInfoToFrequency(XF86VidModeModeInfo *info)
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// ***************************************************************************
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#if defined(NL_OS_WINDOWS)
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struct CMonitorEnumParams
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{
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public:
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CDriverGL *Driver;
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const char *DeviceName;
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bool Success;
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};
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BOOL CALLBACK CDriverGL::monitorEnumProcFullscreen(HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData)
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{
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CMonitorEnumParams *p = reinterpret_cast<CMonitorEnumParams *>(dwData);
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MONITORINFOEXA monitorInfo;
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memset(&monitorInfo, 0, sizeof(monitorInfo));
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monitorInfo.cbSize = sizeof(monitorInfo);
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GetMonitorInfoA(hMonitor, &monitorInfo);
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nldebug("3D: Monitor: '%s'", monitorInfo.szDevice);
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size_t devLen = strlen(monitorInfo.szDevice);
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size_t targetLen = strlen(p->DeviceName);
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nlassert(devLen < 32);
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size_t minLen = min(devLen, targetLen);
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if (!memcmp(monitorInfo.szDevice, p->DeviceName, minLen))
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{
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if (devLen == targetLen
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|| (devLen < targetLen && (p->DeviceName[minLen] == '\\'))
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|| (devLen > targetLen && (monitorInfo.szDevice[minLen] == '\\')))
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{
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nldebug("3D: Remapping '%s' to '%s'", p->DeviceName, monitorInfo.szDevice);
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nldebug("3D: Found requested monitor at %i, %i", monitorInfo.rcMonitor.left, monitorInfo.rcMonitor.top);
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p->Driver->_CurrentMode.Windowed = false;
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p->Driver->setWindowStyle(CDriverGL::EWSWindowed);
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p->Driver->setWindowSize(monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left, monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top);
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LONG dwStyle = GetWindowLong(p->Driver->_win, GWL_STYLE);
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SetWindowLong(p->Driver->_win, GWL_STYLE, dwStyle & ~WS_OVERLAPPEDWINDOW);
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SetWindowPos(p->Driver->_win, NULL,
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monitorInfo.rcMonitor.left,
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monitorInfo.rcMonitor.top,
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monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left,
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monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top,
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SWP_FRAMECHANGED);
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p->Driver->_WindowX = monitorInfo.rcMonitor.left;
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p->Driver->_WindowY = monitorInfo.rcMonitor.top;
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p->Driver->_CurrentDisplayDevice = std::string(p->DeviceName);
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p->Driver->_BorderlessFullscreen = true;
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p->Driver->_CurrentMode.Windowed = false;
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p->Success = true;
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return FALSE;
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}
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}
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p->Success = false;
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return TRUE; // continue
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};
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#endif
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// ***************************************************************************
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bool CDriverGL::setScreenMode(const GfxMode &mode)
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{
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H_AUTO_OGL(CDriverGL_setScreenMode)
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nldebug("3D: setScreenMode");
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#if defined(NL_OS_WINDOWS)
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if (_BorderlessFullscreen)
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{
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_BorderlessFullscreen = false;
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LONG dwStyle = GetWindowLong(_win, GWL_STYLE);
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dwStyle |= WS_OVERLAPPEDWINDOW;
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if (!_Resizable) dwStyle ^= WS_MAXIMIZEBOX|WS_THICKFRAME;
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SetWindowLong(_win, GWL_STYLE, dwStyle);
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SetWindowPos(_win, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
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_CurrentMode.Windowed = true;
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}
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#endif
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if (mode.Windowed)
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{
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// if fullscreen, switch back to desktop screen mode
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@ -1360,17 +1284,13 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
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return true;
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}
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if (_CurrentDisplayDevice != mode.DisplayDevice)
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restoreScreenMode();
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// save previous screen mode only if switching from windowed to fullscreen
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if (_CurrentMode.Windowed)
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saveScreenMode();
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// if switching exactly to the same screen mode, doesn't change it
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GfxMode previousMode;
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if (_CurrentDisplayDevice == mode.DisplayDevice
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&& getCurrentScreenMode(previousMode)
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if (getCurrentScreenMode(previousMode)
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&& mode.Width == previousMode.Width
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&& mode.Height == previousMode.Height
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&& mode.Depth == previousMode.Depth
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@ -1379,9 +1299,7 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
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#if defined(NL_OS_WINDOWS)
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const char *deviceName = mode.DisplayDevice.c_str();
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DEVMODEA devMode;
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DEVMODE devMode;
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memset(&devMode, 0, sizeof(DEVMODE));
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devMode.dmSize = sizeof(DEVMODE);
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devMode.dmDriverExtra = 0;
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@ -1389,42 +1307,22 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
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devMode.dmPelsWidth = mode.Width;
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devMode.dmPelsHeight = mode.Height;
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if (mode.Depth > 0)
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if(mode.Depth > 0)
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{
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devMode.dmBitsPerPel = mode.Depth;
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devMode.dmFields |= DM_BITSPERPEL;
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}
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if (mode.Frequency > 0)
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if(mode.Frequency > 0)
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{
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devMode.dmDisplayFrequency = mode.Frequency;
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devMode.dmFields |= DM_DISPLAYFREQUENCY;
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}
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if (deviceName[0])
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if (ChangeDisplaySettings(&devMode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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{
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// First attempt exclusive fullscreen
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nldebug("3D: ChangeDisplaySettingsEx");
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LONG resex;
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if ((resex = ChangeDisplaySettingsExA(deviceName, &devMode, NULL, CDS_FULLSCREEN, NULL)) != DISP_CHANGE_SUCCESSFUL)
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{
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nlwarning("3D: Fullscreen mode switch failed (%i)", (sint)resex);
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// Workaround, resize to monitor and make borderless
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CMonitorEnumParams p;
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p.DeviceName = deviceName;
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p.Driver = this;
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EnumDisplayMonitors(NULL, NULL, monitorEnumProcFullscreen, (LPARAM)&p);
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return p.Success;
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}
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}
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else
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{
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nldebug("3D: ChangeDisplaySettings");
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if (ChangeDisplaySettingsA(&devMode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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{
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nlwarning("3D: Fullscreen mode switch failed");
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return false;
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}
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nlwarning("3D: Fullscreen mode switch failed");
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return false;
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}
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#elif defined(NL_OS_MAC)
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@ -1830,11 +1728,7 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
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dwNewStyle |= WS_VISIBLE;
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if (dwStyle != dwNewStyle)
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{
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SetWindowLong(_win, GWL_STYLE, dwNewStyle);
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if (windowStyle == EWSWindowed)
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SetWindowPos(_win, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
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}
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// if (windowStyle == EWSMaximized && isVisible && !isMaximized)
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// ShowWindow(_hWnd, SW_SHOWMAXIMIZED);
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@ -1962,24 +1856,19 @@ bool CDriverGL::setMode(const GfxMode& mode)
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&& ScreenToClient(_win, &cursorPos);
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sint curX = (sint)cursorPos.x * (sint)mode.Width;
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sint curY = (sint)cursorPos.y * (sint)mode.Height;
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if (_BorderlessFullscreen)
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ReleaseCapture();
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#endif
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if (!setScreenMode(mode))
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return false;
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if (!_BorderlessFullscreen)
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{
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// when changing window style, it's possible system change window size too
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setWindowStyle(mode.Windowed ? EWSWindowed : EWSFullscreen);
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// when changing window style, it's possible system change window size too
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setWindowStyle(mode.Windowed ? EWSWindowed : EWSFullscreen);
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if (!mode.Windowed)
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_CurrentMode.Depth = mode.Depth;
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if (!mode.Windowed)
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_CurrentMode.Depth = mode.Depth;
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setWindowSize(mode.Width, mode.Height);
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setWindowPos(_WindowX, _WindowY);
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}
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setWindowSize(mode.Width, mode.Height);
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setWindowPos(_WindowX, _WindowY);
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switch (_CurrentMode.Depth)
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{
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@ -1996,8 +1885,6 @@ bool CDriverGL::setMode(const GfxMode& mode)
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cursorPos.y = curY / (sint)mode.Height;
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ClientToScreen(_win, &cursorPos);
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SetCursorPos(cursorPos.x, cursorPos.y);
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if (_BorderlessFullscreen)
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SetCapture(_win);
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}
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#endif
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