From 36e392e5896d2cd1bae2cf9ab88b358093368944 Mon Sep 17 00:00:00 2001 From: kervala Date: Sun, 20 Dec 2015 11:13:08 +0100 Subject: [PATCH] Changed: Translate comment in english --- code/ryzom/client/src/player_cl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/ryzom/client/src/player_cl.cpp b/code/ryzom/client/src/player_cl.cpp index c4dc5b85f..b95ee429c 100644 --- a/code/ryzom/client/src/player_cl.cpp +++ b/code/ryzom/client/src/player_cl.cpp @@ -734,7 +734,7 @@ void CPlayerCL::updateVisualPropertyVpa(const NLMISC::TGameCycle &/* gameCycle * // To re-link the skeleton to the mount if needed. parent(parent()); // Set the skeleton scale. - // \todo GUIGUI: mettre le scale aussi dans race_stats. + // \todo GUIGUI: put scale too in race_stats. // Setup Lod Character skeleton, if skeleton exist // Get Lod Character Id from the sheet. sint clodId= getLodCharacterId(*Scene, _PlayerSheet->GenderInfos[_Gender].LodCharacterName);