diff --git a/code/ryzom/client/src/player_cl.cpp b/code/ryzom/client/src/player_cl.cpp index c4dc5b85f..b95ee429c 100644 --- a/code/ryzom/client/src/player_cl.cpp +++ b/code/ryzom/client/src/player_cl.cpp @@ -734,7 +734,7 @@ void CPlayerCL::updateVisualPropertyVpa(const NLMISC::TGameCycle &/* gameCycle * // To re-link the skeleton to the mount if needed. parent(parent()); // Set the skeleton scale. - // \todo GUIGUI: mettre le scale aussi dans race_stats. + // \todo GUIGUI: put scale too in race_stats. // Setup Lod Character skeleton, if skeleton exist // Get Lod Character Id from the sheet. sint clodId= getLodCharacterId(*Scene, _PlayerSheet->GenderInfos[_Gender].LodCharacterName);