merge from default
This commit is contained in:
commit
34c3cecdc3
17 changed files with 155 additions and 74 deletions
|
@ -90,27 +90,11 @@ NL_CONFIGURE_CHECKS()
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#-----------------------------------------------------------------------------
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#Platform specifics
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||||
SETUP_EXTERNAL()
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IF(WIN32)
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INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
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SET(WINSOCK2_LIB ws2_32.lib)
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FIND_PACKAGE(External REQUIRED)
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||||
IF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
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# convert IDE fullpath to VC++ path
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STRING(REGEX REPLACE "Common7/IDE/.+" "VC" VC_DIR ${CMAKE_MAKE_PROGRAM})
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ELSE(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
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||||
IF(${CMAKE_CXX_COMPILER} MATCHES "VC")
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||||
# convert compiler fullpath to VC++ path
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||||
STRING(REGEX REPLACE "VC/bin/.+" "VC" VC_DIR ${CMAKE_CXX_COMPILER})
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ELSE(${CMAKE_CXX_COMPILER} MATCHES "VC")
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||||
# Hack for Visual C++ 2010
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GET_FILENAME_COMPONENT(VC_ROOT_PATH "[HKEY_CURRENT_USER\\Software\\Microsoft\\VCExpress\\10.0_Config;InstallDir]" ABSOLUTE)
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# convert IDE fullpath to VC++ path
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STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${VC_ROOT_PATH})
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||||
ENDIF(${CMAKE_CXX_COMPILER} MATCHES "VC")
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||||
ENDIF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
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||||
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||||
IF(WITH_MFC)
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FIND_PACKAGE(CustomMFC REQUIRED)
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ENDIF(WITH_MFC)
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||||
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@ -134,18 +118,6 @@ IF(WITH_STATIC)
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ENDIF(APPLE)
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ENDIF(WITH_STATIC)
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IF(WITH_STLPORT)
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||||
FIND_PACKAGE(STLport REQUIRED)
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INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
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IF(WIN32)
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SET(VC_INCLUDE_DIR "${VC_DIR}/include")
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FIND_PACKAGE(WindowsSDK REQUIRED)
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# use VC++ and Windows SDK include paths
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INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR})
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ENDIF(WIN32)
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ENDIF(WITH_STLPORT)
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INCLUDE(${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/PCHSupport.cmake)
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IF(FINAL_VERSION)
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@ -3,6 +3,7 @@
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# The following values are defined
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# EXTERNAL_PATH - where to find external
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# EXTERNAL_INCLUDE_PATH - where to find external includes
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# EXTERNAL_BINARY_PATH - where to find external binaries
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# EXTERNAL_LIBRARY_PATH - where to find external libraries
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# EXTERNAL_FOUND - True if the external libraries are available
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@ -34,6 +35,13 @@ IF(EXTERNAL_PATH)
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SET(EXTERNAL_FOUND TRUE)
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SET(EXTERNAL_INCLUDE_PATH "${EXTERNAL_PATH}/include")
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# Using 32 or 64 bits binaries
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IF(TARGET_X64)
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SET(EXTERNAL_BINARY_PATH "${EXTERNAL_PATH}/bin64")
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ELSE(TARGET_X64)
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SET(EXTERNAL_BINARY_PATH "${EXTERNAL_PATH}/bin")
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ENDIF(TARGET_X64)
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# Using 32 or 64 bits libraries
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IF(TARGET_X64)
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SET(EXTERNAL_LIBRARY_PATH "${EXTERNAL_PATH}/lib64")
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@ -61,4 +69,4 @@ ELSE(EXTERNAL_FOUND)
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ENDIF(External_FIND_REQUIRED)
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ENDIF(EXTERNAL_FOUND)
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MARK_AS_ADVANCED(EXTERNAL_INCLUDE_PATH EXTERNAL_LIBRARY_PATH)
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MARK_AS_ADVANCED(EXTERNAL_INCLUDE_PATH EXTERNAL_BINARY_PATH EXTERNAL_LIBRARY_PATH)
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|
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@ -496,3 +496,44 @@ MACRO(RYZOM_SETUP_PREFIX_PATHS)
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ENDIF(NOT RYZOM_GAMES_PREFIX)
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ENDMACRO(RYZOM_SETUP_PREFIX_PATHS)
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MACRO(SETUP_EXTERNAL)
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IF(WIN32)
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FIND_PACKAGE(External REQUIRED)
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INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
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IF(MSVC10)
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GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0_Config;InstallDir]" ABSOLUTE)
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# VC_ROOT_DIR is set to "registry" when a key is not found
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IF(VC_ROOT_DIR MATCHES "registry")
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GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VCExpress\\10.0_Config;InstallDir]" ABSOLUTE)
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IF(VC_ROOT_DIR MATCHES "registry")
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MESSAGE(FATAL_ERROR "Unable to find VC++ 2010 directory!")
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ENDIF(VC_ROOT_DIR MATCHES "registry")
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ENDIF(VC_ROOT_DIR MATCHES "registry")
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# convert IDE fullpath to VC++ path
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STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${VC_ROOT_DIR})
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ELSE(MSVC10)
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IF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
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# convert IDE fullpath to VC++ path
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||||
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${CMAKE_MAKE_PROGRAM})
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||||
ELSE(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
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# convert compiler fullpath to VC++ path
|
||||
STRING(REGEX REPLACE "VC/bin/.+" "VC" VC_DIR ${CMAKE_CXX_COMPILER})
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||||
ENDIF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
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ENDIF(MSVC10)
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ENDIF(WIN32)
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||||
|
||||
IF(WITH_STLPORT)
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FIND_PACKAGE(STLport REQUIRED)
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INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
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IF(WIN32)
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SET(VC_INCLUDE_DIR "${VC_DIR}/include")
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FIND_PACKAGE(WindowsSDK REQUIRED)
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# use VC++ and Windows SDK include paths
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INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR})
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ENDIF(WIN32)
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ENDIF(WITH_STLPORT)
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ENDMACRO(SETUP_EXTERNAL)
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@ -107,7 +107,7 @@ public:
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bool Visible;
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/// Precomputed Lighting.
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// If true (false by default), then the instance don't cast shadow (used by ig_lighter.exe).
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// If true (false by default), then the instance don't cast shadow (used by ig_lighter).
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bool DontCastShadow;
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// If true (false by default), then the instance's lighting will not be precomputed.
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bool AvoidStaticLightPreCompute;
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@ -120,7 +120,7 @@ public:
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* If 0xFF => take Ambient of the sun.
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*/
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uint8 LocalAmbientId;
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/** if true (false by default), the instance don't cast shadow, but ONLY FOR ig_lighter.exe (ig_lighter_lib)
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/** if true (false by default), the instance don't cast shadow, but ONLY FOR ig_lighter (ig_lighter_lib)
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* (zone_lighter and zone_ig_lighter ignore it).
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* This is a special trick for the "Matis Serre" where the exterior mesh cast shadow in the interior, but
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* is not visible in the interior in realTime because of cluster clipping.... omg :(
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|
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@ -1,4 +1,5 @@
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FILE(GLOB SRC *.cpp *.h *.def)
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IF(APPLE)
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FILE(GLOB MAC_SRC mac/*.h mac/*.m mac/*.mm mac/*.cpp)
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SET(SRC ${SRC} ${MAC_SRC})
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|
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@ -20,22 +20,67 @@
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#include "nel/misc/types_nl.h"
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#ifdef NL_OS_MAC
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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# include "mac/glext.h"
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#ifdef USE_OPENGLES
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||||
# include <GLES/gl.h>
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||||
# include <GLES/glext.h>
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#else
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# include <GL/gl.h>
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# include <GL/glext.h> // Please download it from http://www.opengl.org/registry/
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# if defined(NL_OS_WINDOWS)
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# include <GL/wglext.h>
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# endif
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# ifdef NL_OS_MAC
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# define GL_GLEXT_LEGACY
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# include <OpenGL/gl.h>
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# include "mac/glext.h"
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# else
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# include <GL/gl.h>
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||||
# include <GL/glext.h>
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||||
# if defined(NL_OS_WINDOWS)
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# include <GL/wglext.h>
|
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# endif
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# endif
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||||
#endif
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||||
|
||||
#ifdef __cplusplus
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extern "C" {
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#endif
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||||
|
||||
#ifdef USE_OPENGLES
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// OES_mapbuffer
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//==============
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typedef void* (APIENTRY * NEL_PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
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typedef GLboolean (APIENTRY * NEL_PFNGLUNMAPBUFFEROESPROC) (GLenum target);
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typedef void (APIENTRY * NEL_PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
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typedef void (APIENTRY * NEL_PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
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// GL_OES_framebuffer_object
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//==================================
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typedef GLboolean (APIENTRY * NEL_PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
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typedef void (APIENTRY * NEL_PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
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typedef void (APIENTRY * NEL_PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
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typedef void (APIENTRY * NEL_PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
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typedef void (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (APIENTRY * NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
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typedef GLboolean (APIENTRY * NEL_PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
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typedef void (APIENTRY * NEL_PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
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typedef void (APIENTRY * NEL_PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
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typedef void (APIENTRY * NEL_PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
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typedef GLenum (APIENTRY * NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
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typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
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typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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typedef void (APIENTRY * NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
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typedef void (APIENTRY * NEL_PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
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// GL_OES_texture_cube_map
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//==================================
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typedef void (APIENTRY * NEL_PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
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typedef void (APIENTRY * NEL_PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
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||||
typedef void (APIENTRY * NEL_PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
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||||
typedef void (APIENTRY * NEL_PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
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typedef void (APIENTRY * NEL_PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
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typedef void (APIENTRY * NEL_PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
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||||
typedef void (APIENTRY * NEL_PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
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||||
typedef void (APIENTRY * NEL_PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
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||||
typedef void (APIENTRY * NEL_PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
|
||||
#endif
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
// The NEL Functions Typedefs.
|
||||
|
|
|
@ -113,7 +113,7 @@ protected:
|
|||
bool _Invalid;
|
||||
};
|
||||
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
|
@ -456,6 +456,8 @@ public:
|
|||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
// ARB_vertex_buffer_object implementation
|
||||
|
@ -553,6 +555,11 @@ private:
|
|||
CVertexArrayRangeARB *_VertexArrayRange;
|
||||
CVertexBuffer::TPreferredMemory _MemType;
|
||||
void *_VertexPtr; // pointer on current datas. Null if not locked
|
||||
#ifdef USE_OPENGLES
|
||||
uint8 *_Buffer;
|
||||
uint32 _BufferSize;
|
||||
uint32 _LastBufferSize;
|
||||
#endif
|
||||
// if buffer has been invalidated, returns a dummy memory block and silently fails rendering
|
||||
std::vector<uint8> _DummyVB;
|
||||
// for use by CVertexArrayRangeARB
|
||||
|
|
|
@ -331,9 +331,9 @@ void displayInfoFileInStream(FILE *logStream, const char *fileName, const set<st
|
|||
fprintf(logStream, " 'StaticLight Not Computed' means the instance has a ASP flag or the ig is not yet lighted\n");
|
||||
fprintf(logStream, " If lighted, for each instance, the format is 'SunContribution(8Bit) - idLight0;idLight1 (or NOLIGHT) - LocalAmbientId (or GLOBAL_AMBIENT)' \n");
|
||||
fprintf(logStream, " DCS means the instance don't cast shadow (used in the lighter)\n");
|
||||
fprintf(logStream, " DCSINT Same but very special for ig_lighter.exe only\n");
|
||||
fprintf(logStream, " DCSEXT Same but very special for zone_lighter and zone_ig_lighter.exe only\n");
|
||||
fprintf(logStream, " ASP means the instance AvoidStaticLightPreCompute (used in the lighter.exe)\n");
|
||||
fprintf(logStream, " DCSINT Same but very special for ig_lighter only\n");
|
||||
fprintf(logStream, " DCSEXT Same but very special for zone_lighter and zone_ig_lighter only\n");
|
||||
fprintf(logStream, " ASP means the instance AvoidStaticLightPreCompute (used in the lighter)\n");
|
||||
fprintf(logStream, " -------------------------------------------------------------\n");
|
||||
uint k;
|
||||
for(k = 0; k < ig._InstancesInfos.size(); ++k)
|
||||
|
|
|
@ -19,6 +19,8 @@
|
|||
|
||||
namespace Plugin
|
||||
{
|
||||
NLMISC_SAFE_SINGLETON_IMPL(CZoneManager)
|
||||
|
||||
ZonePainterPlugin::~ZonePainterPlugin()
|
||||
{
|
||||
Q_FOREACH(QObject *obj, _autoReleaseObjects)
|
||||
|
|
|
@ -7,10 +7,12 @@
|
|||
#include "zone_painter_main_window.h"
|
||||
|
||||
// NeL includes
|
||||
#include "nel/misc/app_context.h"
|
||||
#include <nel/misc/app_context.h>
|
||||
#include <nel/misc/singleton.h>
|
||||
#include <nel/3d/landscape.h>
|
||||
#include <nel/3d/patch.h>
|
||||
#include <nel/3d/zone.h>
|
||||
#include <nel/3d/u_scene.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QObject>
|
||||
|
@ -29,16 +31,15 @@ class IPluginSpec;
|
|||
namespace Plugin
|
||||
{
|
||||
|
||||
class CZoneManager {
|
||||
class CZoneManager
|
||||
{
|
||||
NLMISC_SAFE_SINGLETON_DECL(CZoneManager)
|
||||
public:
|
||||
NL3D::CZone zone;
|
||||
|
||||
std::string getZoneInfo() {
|
||||
NL3D::CZone zone;
|
||||
zone.getNumPatchs();
|
||||
|
||||
return "";
|
||||
}
|
||||
//m_painterLandscape = static_cast<NL3D::CLandscapeModel *>
|
||||
|
||||
private:
|
||||
NL3D::CLandscapeModel *m_painterLandscape;
|
||||
NL3D::CZone *m_currentZone;
|
||||
};
|
||||
|
||||
class ZonePainterPlugin : public QObject, public ExtensionSystem::IPlugin
|
||||
|
|
|
@ -425,13 +425,13 @@ int main (int nNbArg, char **ppArgs)
|
|||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("ERROR (bnp_make.exe) : can't set current directory to %s", ppArgs[2]);
|
||||
nlwarning ("ERROR (bnp_make) : can't set current directory to %s", ppArgs[2]);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("ERROR (bnp_make.exe) : can't set current directory to %s", ppArgs[3]);
|
||||
nlwarning ("ERROR (bnp_make) : can't set current directory to %s", ppArgs[3]);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
@ -439,7 +439,7 @@ int main (int nNbArg, char **ppArgs)
|
|||
{
|
||||
if (chdir (ppArgs[2]) == -1)
|
||||
{
|
||||
nlwarning ("ERROR (bnp_make.exe) : can't set current directory to %s", ppArgs[2]);
|
||||
nlwarning ("ERROR (bnp_make) : can't set current directory to %s", ppArgs[2]);
|
||||
return -1;
|
||||
}
|
||||
//getcwd (sCurDir, MAX_PATH);
|
||||
|
@ -476,7 +476,7 @@ int main (int nNbArg, char **ppArgs)
|
|||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("ERROR (bnp_make.exe) : can't set current directory to %s", path.c_str());
|
||||
nlwarning ("ERROR (bnp_make) : can't set current directory to %s", path.c_str());
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
@ -522,7 +522,7 @@ int main (int nNbArg, char **ppArgs)
|
|||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("ERROR (bnp_make.exe) : can't set current directory to %s", path.c_str());
|
||||
nlwarning ("ERROR (bnp_make) : can't set current directory to %s", path.c_str());
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ int main(int argc, char* argv[])
|
|||
{
|
||||
if (argc <3)
|
||||
{
|
||||
printf ("lock.exe [filein] [fleout]\n\t");
|
||||
printf ("lock [filein] [fleout]\n\t");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -86,8 +86,7 @@ bool CCtrlTextButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
|
|||
prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_normal" );
|
||||
if (prop)
|
||||
{
|
||||
string TxName = (const char *) prop;
|
||||
TxName = strlwr(TxName);
|
||||
string TxName = toLower(std::string((const char *) prop));
|
||||
_TextureIdNormal[0].setTexture((TxName+"_l.tga").c_str());
|
||||
_TextureIdNormal[1].setTexture((TxName+"_m.tga").c_str());
|
||||
_TextureIdNormal[2].setTexture((TxName+"_r.tga").c_str());
|
||||
|
@ -96,8 +95,7 @@ bool CCtrlTextButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
|
|||
prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_pushed" );
|
||||
if (prop)
|
||||
{
|
||||
string TxName = (const char *) prop;
|
||||
TxName = strlwr(TxName);
|
||||
string TxName = toLower(std::string((const char *) prop));
|
||||
_TextureIdPushed[0].setTexture((TxName+"_l.tga").c_str());
|
||||
_TextureIdPushed[1].setTexture((TxName+"_m.tga").c_str());
|
||||
_TextureIdPushed[2].setTexture((TxName+"_r.tga").c_str());
|
||||
|
@ -106,8 +104,7 @@ bool CCtrlTextButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
|
|||
prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_over" );
|
||||
if (prop)
|
||||
{
|
||||
string TxName = (const char *) prop;
|
||||
TxName = strlwr(TxName);
|
||||
string TxName = toLower(std::string((const char *) prop));
|
||||
_TextureIdOver[0].setTexture((TxName+"_l.tga").c_str());
|
||||
_TextureIdOver[1].setTexture((TxName+"_m.tga").c_str());
|
||||
_TextureIdOver[2].setTexture((TxName+"_r.tga").c_str());
|
||||
|
|
|
@ -878,6 +878,10 @@ void CGroupHTML::beginElement (uint element_number, const BOOL *present, const c
|
|||
fromString(value[HTML_FONT_SIZE], fontsize);
|
||||
_FontSize.push_back(fontsize);
|
||||
}
|
||||
else
|
||||
{
|
||||
_FontSize.push_back(_FontSize.empty() ? TextFontSize : _FontSize.back());
|
||||
}
|
||||
}
|
||||
break;
|
||||
case HTML_BR:
|
||||
|
|
|
@ -3027,7 +3027,7 @@ void CPatchThread::xDeltaPatch(const string &patch, const string &src, const str
|
|||
}
|
||||
|
||||
|
||||
// Launching xdelta.exe
|
||||
// Launching xdelta
|
||||
/*
|
||||
STARTUPINFO si;
|
||||
PROCESS_INFORMATION pi;
|
||||
|
|
|
@ -1812,7 +1812,8 @@ bool execLoadScript(CStringWriter& stringWriter, vector<string> const& args)
|
|||
NLMISC::CIFile file(NLMISC::CPath::lookup(args[2]));
|
||||
|
||||
vector<string> lines;
|
||||
while (!file.eof()) {
|
||||
while (!file.eof())
|
||||
{
|
||||
const size_t bufferSize = 4*1024;
|
||||
char buffer[bufferSize];
|
||||
file.getline(buffer, bufferSize);
|
||||
|
@ -1844,7 +1845,8 @@ NLMISC_COMMAND(getInfo,"display returned values of buffered commands","")
|
|||
{
|
||||
CLogStringWriter stringWriter(&log);
|
||||
|
||||
FOREACHC(strIt, vector<string>, bufferedRetStrings) {
|
||||
FOREACHC(strIt, vector<string>, bufferedRetStrings)
|
||||
{
|
||||
stringWriter.append(*strIt);
|
||||
}
|
||||
|
||||
|
@ -2995,7 +2997,8 @@ NLMISC_COMMAND(simulateBug, "simulate an old AIS bug; command is one of 'list',
|
|||
initBugSimulationTexts();
|
||||
log.displayNL("Bug simulations");
|
||||
log.displayNL("Id|Description |State");
|
||||
for (int i=0; i<bugSimulationCount; ++i) {
|
||||
for (int i=0; i<bugSimulationCount; ++i)
|
||||
{
|
||||
log.displayNL("%02d|%s|%s", i, simulateBugText(i), simulateBugs[i]?"on":"off");
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
named2csv: convert named_items.txt to .csv format and convert it back
|
||||
to named_items.txt after changes.
|
||||
|
||||
use: named2csv.exe named_items.txt filter.script (to generate a .csv based on filter)
|
||||
named2csv.exe named_items.txt named_items.csv (to modify .txt with .csv)
|
||||
use: named2csv named_items.txt filter.script (to generate a .csv based on filter)
|
||||
named2csv named_items.txt named_items.csv (to modify .txt with .csv)
|
||||
|
||||
*/
|
||||
|
||||
|
|
Loading…
Reference in a new issue