Fixed: #1036 Problem when we start moving the camera in third person
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1 changed files with 11 additions and 0 deletions
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@ -111,6 +111,11 @@ void CUnixEventEmitter::submitEvents(CEventServer & server, bool allWindows)
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_InternalServer.pump (allWindows);
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_InternalServer.pump (allWindows);
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}
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}
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static Bool isMouseMoveEvent(Display *display, XEvent *event, XPointer arg)
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{
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return (event->type == MotionNotify);
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}
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void CUnixEventEmitter::emulateMouseRawMode(bool enable)
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void CUnixEventEmitter::emulateMouseRawMode(bool enable)
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{
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{
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_emulateRawMode = enable;
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_emulateRawMode = enable;
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@ -121,6 +126,12 @@ void CUnixEventEmitter::emulateMouseRawMode(bool enable)
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XGetWindowAttributes(_dpy, _win, &xwa);
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XGetWindowAttributes(_dpy, _win, &xwa);
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XWarpPointer(_dpy, None, _win, None, None, None, None,
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XWarpPointer(_dpy, None, _win, None, None, None, None,
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(xwa.width / 2), (xwa.height / 2));
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(xwa.width / 2), (xwa.height / 2));
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// remove all outstanding mouse move events, they happened before the mouse
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// was pulled back to 0.5 / 0.5, so a wrong movement delta would be
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// reported otherwise
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XEvent event;
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while(XCheckIfEvent(_dpy, &event, &isMouseMoveEvent, NULL)) { };
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}
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}
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}
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}
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