Added: CMake project for shape2obj
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3 changed files with 18 additions and 2 deletions
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@ -21,6 +21,7 @@ SUBDIRS(
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shapes_exporter
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shapes_exporter
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tga_cut
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tga_cut
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tga_resize
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tga_resize
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shape2obj
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zone_check_bind
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zone_check_bind
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zone_dump
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zone_dump
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zviewer)
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zviewer)
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9
code/nel/tools/3d/shape2obj/CMakeLists.txt
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9
code/nel/tools/3d/shape2obj/CMakeLists.txt
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@ -0,0 +1,9 @@
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FILE(GLOB SRC *.cpp)
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ADD_EXECUTABLE(shape2obj ${SRC})
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TARGET_LINK_LIBRARIES(shape2obj nelmisc nel3d)
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NL_DEFAULT_PROPS(shape2obj "NeL, Tools, 3D: shape2obj")
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NL_ADD_RUNTIME_FLAGS(shape2obj)
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INSTALL(TARGETS shape2obj RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d)
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@ -66,7 +66,7 @@ const CIndexBuffer *getRdrPassPrimitiveBlock(const CMeshMRMSkinnedGeom *mesh, ui
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bool ProcessMeshMRMSkinned(const std::string &filename, IShape *shapeMesh);
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bool ProcessMeshMRMSkinned(const std::string &filename, IShape *shapeMesh);
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bool ProcessMeshMRM(const std::string &filename, IShape *shapeMesh);
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bool ProcessMeshMRM(const std::string &filename, IShape *shapeMesh);
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bool ProcessMesh(const std::string &filename, IShape *shapeMesh);
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//bool ProcessMesh(const std::string &filename, IShape *shapeMesh);
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int main(int argc, char* argv[])
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int main(int argc, char* argv[])
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{
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{
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@ -110,7 +110,7 @@ int main(int argc, char* argv[])
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if (ProcessMeshMRMSkinned(filename, shapeMesh)) return 0;
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if (ProcessMeshMRMSkinned(filename, shapeMesh)) return 0;
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if (ProcessMeshMRM(filename, shapeMesh)) return 0;
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if (ProcessMeshMRM(filename, shapeMesh)) return 0;
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if (ProcessMesh(filename, shapeMesh)) return 0;
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// if (ProcessMesh(filename, shapeMesh)) return 0;
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return 0;
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return 0;
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}
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}
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@ -519,6 +519,10 @@ bool ProcessMeshMRM(const std::string &filename, IShape *shapeMesh)
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return true;
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return true;
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}
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}
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/*
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TODO: implement this
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bool ProcessMesh(const std::string &filename, IShape *shapeMesh)
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bool ProcessMesh(const std::string &filename, IShape *shapeMesh)
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{
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{
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CMesh *mesh = dynamic_cast<CMesh*>(shapeMesh);
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CMesh *mesh = dynamic_cast<CMesh*>(shapeMesh);
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@ -666,3 +670,5 @@ bool ProcessMesh(const std::string &filename, IShape *shapeMesh)
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return true;
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return true;
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}
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}
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*/
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