CHANGED: CGroupTab and CCtrlTabButton are now part of the NELGUI library and are under the NLGUI namespace.

This commit is contained in:
dfighter1985 2012-06-24 03:53:15 +02:00
parent 59c52c713c
commit 308fa1d0ea
11 changed files with 1040 additions and 1031 deletions

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_GROUP_TAB_H
#define NL_GROUP_TAB_H
#include "nel/misc/types_nl.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/ctrl_text_button.h"
namespace NLGUI
{
class CCtrlTabButton;
// ***************************************************************************
/**
* Group handling Ctrl Tab, to easily simulate Tab ctrl.
* NB: controlled groups doesn't have to be child of the GroupTab, they are searched in order:
* - in this group
* - in the parent group
* - in global
* \author Lionel Berenguier
* \author Nevrax France
* \date 2003
*/
class CGroupTab : public CInterfaceGroup
{
public:
/// Constructor
CGroupTab(const TCtorParam &param);
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
// select the ctrl tab. -1 will invalidate all.
void select(sint index);
sint getSelection() const;
// select with a CCtrlTabButton ptr
void selectFromCtrl(CCtrlTabButton *button);
// select a default activated tab, if the current is a special ctrlTab
void selectDefault(CCtrlTabButton *ifSelectionIs);
// select a default activated tab, if the current is hid
void selectDefaultIfCurrentHid();
// add new tab
void addTab(CCtrlTabButton *tabB);
void addTab(CCtrlTabButton *tabB, sint index);
int luaAddTab(CLuaState &ls);
int luaAddTabWithOrder(CLuaState &ls);
// remove selected tab
void removeTab(sint index);
int luaRemoveTab(CLuaState &ls);
// remove all tabs
void removeAll();
int luaRemoveAll(CLuaState &ls);
// tab number
void setTabButtonNb(sint32 /* val */){}
sint32 getTabButtonNb() const {return (sint32)_Buttons.size();}
// selection index
void setIndexSelection(sint32 val){select((sint)val);}
sint32 getIndexSelection() const {return (sint32)_NextSelection;}
// selection index
void setAssociatedGroupSelection(const std::string & /* assG */){}
std::string getAssociatedGroupSelection() const;
// get group from index
CInterfaceGroup* getGroup(sint index);
int luaGetGroup(CLuaState &ls);
// get tab from index
CCtrlTabButton* getTabButton(sint index);
int luaGetTabButton(CLuaState &ls);
// first showed tab button
sint32 getFirstTabButton() const {return (sint32)_FirstTabIndex;}
// last showed tab button
sint32 getLastTabButton() const {return (sint32)_LastTabIndex;}
// update showed tab buttons on function of GroupTab width
void updateFirstTabButton();
int luaShowTabButton(CLuaState &ls);
void dummySet(sint32 /* value */){}
REFLECT_EXPORT_START(CGroupTab, CInterfaceGroup)
REFLECT_LUA_METHOD("addTab", luaAddTab)
REFLECT_LUA_METHOD("addTabWithOrder", luaAddTabWithOrder)
REFLECT_LUA_METHOD("removeTab", luaRemoveTab)
REFLECT_LUA_METHOD("removeAll", luaRemoveAll)
REFLECT_LUA_METHOD("getGroup", luaGetGroup)
REFLECT_LUA_METHOD("getTabButton", luaGetTabButton)
REFLECT_LUA_METHOD("showTabButton", luaShowTabButton)
REFLECT_SINT32 ("tabButtonNb", getTabButtonNb, setTabButtonNb)
REFLECT_SINT32 ("selection", getIndexSelection, setIndexSelection)
REFLECT_SINT32 ("firstTabButton", getFirstTabButton, dummySet)
REFLECT_SINT32 ("lastTabButton", getLastTabButton, dummySet)
REFLECT_STRING ("associatedGroupSelection", getAssociatedGroupSelection, setAssociatedGroupSelection)
REFLECT_EXPORT_END
private:
std::vector<CCtrlTabButton*> _Buttons; // can't be NULL.
std::vector<CInterfaceGroup*> _Groups; // may be NULL
sint _Selection;
sint _NextSelection;
sint _BaseRenderLayer;
bool _Setuped;
bool _HideOutTabs;
sint _FirstTabIndex;
sint _LastTabIndex;
std::string _AHOnChange;
std::string _ParamsOnChange;
void setup();
};
// ***************************************************************************
/**
* Used with CGroupTab
*/
class CCtrlTabButton : public CCtrlTextButton
{
public:
CCtrlTabButton(const TCtorParam &param);
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void setActive(bool state);
virtual bool handleEvent (const NLGUI::CEventDescriptor &event);
void setBlink (bool b);
std::string _AssociatedGroup;
IActionHandler *_AHOnLeftClick2;
private:
sint32 _DefaultX;
bool _Blinking;
NLMISC::CRGBA _TextColorNormalBlink;
bool _TextModulateGlobalColorNormalBlink;
sint64 _BlinkDate;
bool _BlinkState;
};
}
#endif // NL_GROUP_TAB_H
/* End of group_tab.h */

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/gui/group_tab.h"
#include "nel/misc/xml_auto_ptr.h"
#include "nel/gui/lua_ihm.h"
#include "nel/gui/widget_manager.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/view_text.h"
using namespace std;
using namespace NLMISC;
NLMISC_REGISTER_OBJECT(CViewBase, CGroupTab, std::string, "tab");
namespace NLGUI
{
// ***************************************************************************
CGroupTab::CGroupTab(const TCtorParam &param)
: CInterfaceGroup(param)
{
_Selection= -1;
_NextSelection = -1;
_BaseRenderLayer= 0;
_Setuped= false;
_HideOutTabs = false;
_FirstTabIndex = -1;
_LastTabIndex = -1;
}
// ***************************************************************************
bool CGroupTab::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
{
if( !CInterfaceGroup::parse(cur, parentGroup) )
return false;
CXMLAutoPtr prop((const char*)xmlGetProp(cur, (xmlChar*)"hide_out_tabs"));
if (prop)
{
_HideOutTabs = convertBool(prop);
}
prop = (char*) xmlGetProp( cur, (xmlChar*)"onchange" );
if (prop) _AHOnChange = (const char *) prop;
prop = (char*) xmlGetProp( cur, (xmlChar*)"onchange_params" );
if (prop) _ParamsOnChange = (const char *) prop;
return true;
}
// ***************************************************************************
void CGroupTab::setup()
{
if(_Setuped)
return;
_Setuped= true;
_Buttons.clear();
_Groups.clear();
/* Buttons must be named tab0,tab1,tab2...
and tab_array0_0, tab_array0_1 .... (for vector of tab)
Only 10 tab array are allowed
*/
for(sint tabArrayIndex= -1;tabArrayIndex<10;tabArrayIndex++)
{
// prefix according to array or not
string prefix;
if(tabArrayIndex==-1)
prefix= "tab";
else
prefix= toString("tab_array%d_", tabArrayIndex);
// for all tab of this type (standard tab or array of tab), find the Buttons and groups.
uint tabIndex=0;
for(;;)
{
// find the ctrl named "tab0"
CCtrlTabButton *but= dynamic_cast<CCtrlTabButton*>(getCtrl(toString("%s%d", prefix.c_str(), tabIndex)));
if(!but)
break;
// find the associated group
CInterfaceGroup *pGroup = NULL;
CInterfaceGroup *pFather = this;
while ((pGroup == NULL) && (pFather != NULL))
{
pGroup = pFather->getGroup(but->_AssociatedGroup);
pFather = pFather->getParent();
}
// add to the button and group list
_Buttons.push_back(but);
_Groups.push_back(pGroup);
// try next
tabIndex++;
}
}
// at the first setup, select by default the 1st
if(_Selection<0)
select(0);
}
// ***************************************************************************
void CGroupTab::addTab(CCtrlTabButton * tabB)
{
addCtrl(tabB);
_Setuped = false;
updateCoords();
selectFromCtrl(tabB);
if(_HideOutTabs && !_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
// ***************************************************************************
void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
{
if(index<(sint)_Buttons.size() && index>=0)
{
vector<CCtrlTabButton*> buttons = _Buttons;
for(sint i=0;i<(sint)_Buttons.size();i++)
delCtrl(_Buttons[i], true);
_Setuped = false;
updateCoords();
uint count=0;
CCtrlTabButton* lastTab=NULL;
for(sint i=0;i<(sint)buttons.size();i++)
{
if(i==index)
{
tabB->setId("tab" + NLMISC::toString(count));
tabB->setParentPos(lastTab);
if(i==0)
tabB->setParentPosRef(Hotspot_TL);
else
tabB->setParentPosRef(Hotspot_TR);
tabB->setPosRef(Hotspot_TL);
addCtrl(tabB);
lastTab = tabB;
count++;
}
buttons[i]->setId("tab" + NLMISC::toString(count));
buttons[i]->setParentPos(lastTab);
if(i==0 && index!=0)
buttons[i]->setParentPosRef(Hotspot_TL);
else
buttons[i]->setParentPosRef(Hotspot_TR);
buttons[i]->setPosRef(Hotspot_TL);
addCtrl(buttons[i]);
lastTab = buttons[i];
count++;
}
_Setuped = false;
updateCoords();
// we have added a new button in first position
// then it must recover the reference
if(index==0)
{
CCtrlTabButton * tab0 = _Buttons[0];
for(uint i=0; i<_Buttons.size(); ++i)
_Buttons[i]->initRBRefFromRadioButton(tab0);
select(_Selection);
}
else
{
CCtrlTabButton * tab0 = _Buttons[0];
_Buttons[index]->initRBRefFromRadioButton(tab0);
}
}
else
{
tabB->setId(string("tab") + NLMISC::toString(_Buttons.size()));
if(_Buttons.size()==0)
{
tabB->setParentPos(NULL);
tabB->setParentPosRef(Hotspot_TL);
}
else
{
tabB->setParentPos(_Buttons[_Buttons.size()-1]);
tabB->setParentPosRef(Hotspot_TR);
}
tabB->setPosRef(Hotspot_TL);
addCtrl(tabB);
}
_Setuped = false;
updateCoords();
if(_HideOutTabs && !_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
// ***************************************************************************
int CGroupTab::luaAddTab(CLuaState &ls)
{
CLuaIHM::checkArgCount(ls, "CGroupTab::addTab", 1);
CCtrlTabButton *tabB = dynamic_cast<CCtrlTabButton *>(CLuaIHM::getUIOnStack(ls, 1));
if (tabB)
{
// don't use addTab to avoid selection of new tab
addCtrl(tabB);
_Setuped = false;
updateCoords();
if(_HideOutTabs && !_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
return 0;
}
// ***************************************************************************
int CGroupTab::luaAddTabWithOrder(CLuaState &ls)
{
const char *funcName = "addTabWithOrder";
CLuaIHM::checkArgCount(ls, funcName, 2);
CLuaIHM::checkArgType(ls, funcName, 2, LUA_TNUMBER);
CCtrlTabButton *tabB = dynamic_cast<CCtrlTabButton *>(CLuaIHM::getUIOnStack(ls, 1));
if (tabB)
{
// don't use addTab to avoid selection of new tab
addTab(tabB, (sint) ls.toNumber(2));
}
return 0;
}
// ***************************************************************************
void CGroupTab::removeTab(sint index)
{
if(!(index>=0 && index<(sint)_Buttons.size()))
return;
vector<CCtrlTabButton*> buttons = _Buttons;
for(sint i=0;i<(sint)_Buttons.size();i++)
{
bool deleteElt = (i!=index);
CViewText* tabVT = _Buttons[i]->getViewText();
if(tabVT && !deleteElt)
delView(tabVT, deleteElt);
delCtrl(_Buttons[i], deleteElt);
if(!deleteElt)
(_Groups[i]->getParent())->delGroup(_Groups[i], deleteElt);
}
_Setuped = false;
updateCoords();
uint count=0;
CCtrlTabButton* lastTab = NULL;
for(sint i=0;i<(sint)buttons.size();i++)
{
if(i!=index)
{
buttons[i]->setId("tab"+NLMISC::toString(count));
buttons[i]->setParentPos(lastTab);
if((i==0) || (index==0 && i==1))
buttons[i]->setParentPosRef(Hotspot_TL);
else
_Buttons[i]->setParentPosRef(Hotspot_TR);
buttons[i]->setPosRef(Hotspot_TL);
lastTab = buttons[i];
addCtrl(buttons[i]);
count++;
}
}
_Setuped = false;
updateCoords();
// we have removed the first button which is the only one to own the reference
// then the new first button recovers the reference
if(index==0)
{
CCtrlTabButton * tab0 = _Buttons[0];
for(uint i=0; i<_Buttons.size(); ++i)
_Buttons[i]->initRBRefFromRadioButton(tab0);
select(_Selection);
}
if(_HideOutTabs)
{
select(_FirstTabIndex);
if(!_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
}
// ***************************************************************************
int CGroupTab::luaRemoveTab(CLuaState &ls)
{
const char *funcName = "removeTab";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
removeTab((uint) ls.toNumber(1));
return 0;
}
// ***************************************************************************
void CGroupTab::removeAll()
{
for(sint i=0;i<(sint)_Buttons.size();i++)
{
CViewText* tabVT = _Buttons[i]->getViewText();
if(tabVT)
delView(tabVT, false);
delCtrl(_Buttons[i], false);
(_Groups[i]->getParent())->delGroup(_Groups[i], false);
}
_Setuped = false;
updateCoords();
}
// ***************************************************************************
int CGroupTab::luaRemoveAll(CLuaState &ls)
{
CLuaIHM::checkArgCount(ls, "CGroupTab::removeAll", 0);
removeAll();
return 0;
}
// ***************************************************************************
CCtrlTabButton* CGroupTab::getTabButton(sint index)
{
if(index>=0 && index<(sint)_Buttons.size())
{
return _Buttons[index];
}
return NULL;
}
// ***************************************************************************
int CGroupTab::luaGetTabButton(CLuaState &ls)
{
const char *funcName = "getTabButton";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
CCtrlTabButton* tab = getTabButton((uint) ls.toNumber(1));
if(tab != NULL)
{
CLuaIHM::pushUIOnStack(ls, tab);
return 1;
}
return 0;
}
// ***************************************************************************
void CGroupTab::updateFirstTabButton()
{
if(!_HideOutTabs || (_Selection<0) || (_Buttons.size()==0) || (_Parent->getWReal()<0)
|| _FirstTabIndex>=(sint)_Buttons.size())
return;
sint oldFirstTabIndex = _FirstTabIndex;
sint oldLastTabIndex = _LastTabIndex;
if(_FirstTabIndex<0)
{
for(uint i=0; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
if(tab->getActive())
{
_FirstTabIndex = i;
break;
}
}
}
sint selection = _Selection;
if(selection>=(sint)_Buttons.size())
selection = _FirstTabIndex;
if(selection < _FirstTabIndex)
_FirstTabIndex = selection;
sint32 maxWidth = _Parent->getWReal();
sint32 buttonsWidth = 0;
_LastTabIndex = 0;
// desactive first tabs
for(uint i=0; i<(uint)_FirstTabIndex; i++)
{
CCtrlTabButton * tab = _Buttons[i];
if(tab->getActive())
tab->setActive(false);
}
// active tabs from _FirstTabIndex and search for last showed tab
for(uint i=_FirstTabIndex; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
sint32 tabWidth = tab->getWMax();
if(buttonsWidth+tabWidth <= maxWidth)
{
buttonsWidth += tabWidth;
if(!tab->getActive())
tab->setActive(true);
_LastTabIndex = i;
}
else
break;
}
// check if selected tab is in showed tabs
if(_LastTabIndex < selection)
{
for(uint i=_LastTabIndex+1; i<=(uint)selection; i++)
{
CCtrlTabButton * tab = _Buttons[i];
buttonsWidth += tab->getWMax();
if(!tab->getActive())
tab->setActive(true);
}
while(buttonsWidth>maxWidth)
{
CCtrlTabButton * tab = _Buttons[_FirstTabIndex];
buttonsWidth -= tab->getWMax();
_FirstTabIndex++;
if(tab->getActive())
tab->setActive(false);
}
}
// add tabs before the "_FirstTabIndex" one if it remains place
while(buttonsWidth<maxWidth && _FirstTabIndex>0)
{
CCtrlTabButton * tab = _Buttons[_FirstTabIndex-1];
buttonsWidth += tab->getWMax();
if(buttonsWidth<=maxWidth)
{
_FirstTabIndex--;
if(!tab->getActive())
tab->setActive(true);
}
}
// desactive last tabs
for(uint i=_LastTabIndex+1; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
if(tab->getActive())
tab->setActive(false);
}
if(!_AHOnChange.empty() && ((oldFirstTabIndex!=_FirstTabIndex) || (oldLastTabIndex!=_LastTabIndex)))
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
// ***************************************************************************
int CGroupTab::luaShowTabButton(CLuaState &ls)
{
const char *funcName = "showTabButton";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
sint showTab = (sint)ls.toNumber(1);
if(showTab>=0 && showTab<(sint)_Buttons.size())
{
sint32 maxWidth = _Parent->getWReal();
sint32 buttonsWidth = 0;
if(showTab<_FirstTabIndex)
{
_FirstTabIndex = showTab;
sint lastTabIndex = _FirstTabIndex;
for(uint i=_FirstTabIndex; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
sint32 tabWidth = tab->getWMax();
if(buttonsWidth+tabWidth <= maxWidth)
{
buttonsWidth += tabWidth;
if(!tab->getActive())
tab->setActive(true);
lastTabIndex = i;
}
else
break;
}
if(lastTabIndex <_Selection)
select(lastTabIndex);
else
updateFirstTabButton();
}
else if(showTab>_LastTabIndex)
{
for(uint i=_FirstTabIndex; i<=(uint)showTab; i++)
buttonsWidth += _Buttons[i]->getWMax();
while(buttonsWidth>maxWidth)
{
buttonsWidth -= _Buttons[_FirstTabIndex]->getWMax();
_FirstTabIndex++;
}
if(_Selection<_FirstTabIndex)
select(_FirstTabIndex);
else
updateFirstTabButton();
}
}
return 0;
}
// ***************************************************************************
void CGroupTab::updateCoords ()
{
if(!_Setuped)
setup();
// special for groupTab. Because the ctrl may overlap each other from left to right, they are inserted in reverse
// order. BUT, for correct TR/TL coord handling, must updtae in the reverse sens too!
// **** just basis
CInterfaceGroup::doUpdateCoords();
// **** update in reverse order
_XReal += _OffsetX;
_YReal += _OffsetY;
vector<CViewBase*>::reverse_iterator ite;
for (ite = _EltOrder.rbegin() ; ite != _EltOrder.rend(); ite++)
{
CViewBase *pIE = *ite;
pIE->updateCoords();
}
_XReal -= _OffsetX;
_YReal -= _OffsetY;
// **** complete with child resize
CInterfaceGroup::updateCoords();
updateFirstTabButton();
}
// ***************************************************************************
void CGroupTab::select(sint index)
{
if(index<0)
index= -1;
if(index<(sint)_Buttons.size())
{
sint i;
// validate this radio button.
if(index>=0)
_Buttons[index]->setPushed(true);
else
for(i=0;i<(sint)_Buttons.size();i++)
_Buttons[i]->setPushed(false);
_NextSelection = index;
// set all render layer to their correct state
for(i=0;i<(sint)_Buttons.size();i++)
{
// set the selected one +1, so it will be over
_Buttons[i]->setRenderLayer(_BaseRenderLayer + (i==index?1:0) );
if (i==index)
{
_Buttons[i]->setBlink(false);
if (_Buttons[i]->_AHOnLeftClick2 != NULL)
// call like if press on it
_Buttons[i]->_AHOnLeftClick2->execute(_Buttons[i], _Buttons[i]->getParamsOnLeftClick());
}
}
// show/hide all the associated groups
for(i=0;i<(sint)_Groups.size();i++)
{
if(_Groups[i])
_Groups[i]->setActive(i==index);
}
// ok!
_Selection= index;
updateFirstTabButton();
}
}
// ***************************************************************************
void CGroupTab::selectFromCtrl(CCtrlTabButton *button)
{
// search in all buttons
for(uint i=0;i<_Buttons.size();i++)
{
// found?
if(_Buttons[i]==button)
{
select(i);
return;
}
}
}
// ***************************************************************************
void CGroupTab::selectDefault(CCtrlTabButton *ifSelectionIs)
{
if(!_HideOutTabs && _Selection>=0 && _Selection<(sint)_Buttons.size() && _Buttons[_Selection]==ifSelectionIs)
{
// parse all active button
for(uint i=0;i<_Buttons.size();i++)
{
if(_Buttons[i]->getActive())
{
select(i);
return;
}
}
// default: unselect
select(-1);
}
}
// ***************************************************************************
void CGroupTab::selectDefaultIfCurrentHid()
{
if(_Selection>=0 && _Selection<(sint)_Buttons.size() &&
_Buttons[_Selection]!=NULL && _Buttons[_Selection]->getActive()==false)
{
selectDefault(_Buttons[_Selection]);
}
}
// ***************************************************************************
sint CGroupTab::getSelection() const
{
return _Selection;
}
NLMISC_REGISTER_OBJECT(CViewBase, CCtrlTabButton, std::string, "tab_button");
// ***************************************************************************
std::string CGroupTab::getAssociatedGroupSelection() const
{
if(_Selection>=0 && _Selection<(sint)_Buttons.size())
{
return _Buttons[_Selection]->_AssociatedGroup;
}
return "";
}
// ***************************************************************************
CInterfaceGroup* CGroupTab::getGroup(sint index)
{
if(index>=0 && index<(sint)_Groups.size())
{
return _Groups[index];
}
return NULL;
}
// ***************************************************************************
int CGroupTab::luaGetGroup(CLuaState &ls)
{
const char *funcName = "getGroup";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
CInterfaceGroup* group = getGroup((uint) ls.toNumber(1));
if(group != NULL)
{
CLuaIHM::pushUIOnStack(ls, group);
return 1;
}
return 0;
}
// ***************************************************************************
CCtrlTabButton::CCtrlTabButton(const TCtorParam &param)
: CCtrlTextButton(param)
{
_DefaultX= 0;
_AHOnLeftClick2 = NULL;
_BlinkDate = 0;
_Blinking = false;
_BlinkState = false;
}
// ***************************************************************************
bool CCtrlTabButton::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
{
if(!CCtrlTextButton::parse(cur, parentGroup))
return false;
// if left click not setuped, set default
_AHOnLeftClick2 = _AHOnLeftClick;
string dummy;
_AHOnLeftClick= CAHManager::getInstance()->getAH("tab_select", dummy);
// read the associated group to show/hide
CXMLAutoPtr prop;
prop = (char*) xmlGetProp( cur, (xmlChar*)"group" );
if(prop) _AssociatedGroup= (const char*)prop;
// backup the x
_DefaultX= _X;
return true;
}
// ***************************************************************************
void CCtrlTabButton::setActive(bool state)
{
if(state!=getActive())
{
CCtrlTextButton::setActive(state);
// special for correct display of textbuttons. reset to 0 when the button is hid
if(state)
setX(_DefaultX);
else
setX(0);
// if hide, and I was the selected tab, select a default active one
if(state==false)
{
CGroupTab *parent= dynamic_cast<CGroupTab*>(getParent());
if(parent)
parent->selectDefault(this);
}
}
}
// ***************************************************************************
bool CCtrlTabButton::handleEvent (const NLGUI::CEventDescriptor &event)
{
if (event.getType() == NLGUI::CEventDescriptor::system)
{
const NLGUI::CEventDescriptorSystem &systemEvent = (const NLGUI::CEventDescriptorSystem &) event;
if (systemEvent.getEventTypeExtended() == NLGUI::CEventDescriptorSystem::clocktick)
if (_Blinking)
{
uint dbclickDelay = CWidgetManager::getInstance()->getUserDblClickDelay();
const CWidgetManager::SInterfaceTimes &times = CWidgetManager::getInstance()->getInterfaceTimes();
if (( times.thisFrameMs - _BlinkDate) > dbclickDelay)
{
if (_BlinkState)
{
setTextColorNormal(CRGBA::White);
setTextModulateGlobalColorNormal(false);
}
else
{
setTextColorNormal(_TextColorNormalBlink);
setTextModulateGlobalColorNormal(_TextModulateGlobalColorNormalBlink);
}
_BlinkState = !_BlinkState;
_BlinkDate = times.thisFrameMs;
}
}
}
return CCtrlTextButton::handleEvent(event);
}
// ***************************************************************************
void CCtrlTabButton::setBlink (bool b)
{
if (b)
{
if (!_Blinking)
{
_TextColorNormalBlink = getTextColorNormal();
_TextModulateGlobalColorNormalBlink = getTextModulateGlobalColorNormal();
CWidgetManager::getInstance()->registerClockMsgTarget(this);
}
_Blinking = true;
}
else
{
if (_Blinking)
{
CWidgetManager::getInstance()->unregisterClockMsgTarget(this);
setTextColorNormal(_TextColorNormalBlink);
setTextModulateGlobalColorNormal(_TextModulateGlobalColorNormalBlink);
}
_Blinking = false;
}
}
// ***************************************************************************
// Action handler for Tab selection
class CHandlerTabSelect : public IActionHandler
{
public:
virtual void execute (CCtrlBase *pCaller, const string &/* Params */)
{
CCtrlTabButton *but= dynamic_cast<CCtrlTabButton*>(pCaller);
// get the parent TabGroup
CGroupTab *parent= dynamic_cast<CGroupTab*>(but->getParent());
if(parent)
parent->selectFromCtrl(but);
}
};
REGISTER_ACTION_HANDLER(CHandlerTabSelect, "tab_select" );
}

View file

@ -34,7 +34,7 @@
#include "permanent_ban.h"
#include "global.h"
#include "nel/gui/ctrl_text_button.h"
#include "interface_v3/group_tab.h"
#include "nel/gui/group_tab.h"
#include "string_manager_client.h"
#include "game_share/generic_xml_msg_mngr.h"

View file

@ -35,7 +35,7 @@
#include "bot_chat_manager.h"
#include "dbctrl_sheet.h"
#include "nel/gui/group_editbox.h"
#include "group_tab.h"
#include "nel/gui/group_tab.h"
#include "nel/gui/group_container.h"
#include "action_handler_help.h"
#include "../string_manager_client.h"

View file

@ -32,7 +32,7 @@
//
#include "nel/gui/group_container.h"
#include "nel/gui/group_editbox.h"
#include "group_tab.h"
#include "nel/gui/group_tab.h"
#include "interface_manager.h"
#include "nel/gui/action_handler.h"
#include "../client_chat_manager.h"

View file

@ -32,6 +32,7 @@ namespace NLGUI
class CGroupList;
class CGroupEditBox;
class CGroupContainer;
class CCtrlTabButton;
}
class CChatWindow;
@ -207,7 +208,7 @@ protected:
std::vector<NLGUI::CGroupContainer*> _FreeTellers;
void getAssociatedSubWindow(CChatGroup::TGroupType gt, uint32 dynamicChatDbIndex, NLGUI::CGroupList *&gl, class CCtrlTabButton *&tab);
void getAssociatedSubWindow(CChatGroup::TGroupType gt, uint32 dynamicChatDbIndex, NLGUI::CGroupList *&gl, NLGUI::CCtrlTabButton *&tab);
void updateFreeTellerHeader(NLGUI::CGroupContainer &ft);
private:

View file

@ -1,847 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "group_tab.h"
#include "nel/misc/xml_auto_ptr.h"
#include "nel/gui/lua_ihm.h"
#include "nel/gui/widget_manager.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/view_text.h"
using namespace std;
using namespace NLMISC;
NLMISC_REGISTER_OBJECT(CViewBase, CGroupTab, std::string, "tab");
// ***************************************************************************
CGroupTab::CGroupTab(const TCtorParam &param)
: CInterfaceGroup(param)
{
_Selection= -1;
_NextSelection = -1;
_BaseRenderLayer= 0;
_Setuped= false;
_HideOutTabs = false;
_FirstTabIndex = -1;
_LastTabIndex = -1;
}
// ***************************************************************************
bool CGroupTab::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
{
if( !CInterfaceGroup::parse(cur, parentGroup) )
return false;
CXMLAutoPtr prop((const char*)xmlGetProp(cur, (xmlChar*)"hide_out_tabs"));
if (prop)
{
_HideOutTabs = convertBool(prop);
}
prop = (char*) xmlGetProp( cur, (xmlChar*)"onchange" );
if (prop) _AHOnChange = (const char *) prop;
prop = (char*) xmlGetProp( cur, (xmlChar*)"onchange_params" );
if (prop) _ParamsOnChange = (const char *) prop;
return true;
}
// ***************************************************************************
void CGroupTab::setup()
{
if(_Setuped)
return;
_Setuped= true;
_Buttons.clear();
_Groups.clear();
/* Buttons must be named tab0,tab1,tab2...
and tab_array0_0, tab_array0_1 .... (for vector of tab)
Only 10 tab array are allowed
*/
for(sint tabArrayIndex= -1;tabArrayIndex<10;tabArrayIndex++)
{
// prefix according to array or not
string prefix;
if(tabArrayIndex==-1)
prefix= "tab";
else
prefix= toString("tab_array%d_", tabArrayIndex);
// for all tab of this type (standard tab or array of tab), find the Buttons and groups.
uint tabIndex=0;
for(;;)
{
// find the ctrl named "tab0"
CCtrlTabButton *but= dynamic_cast<CCtrlTabButton*>(getCtrl(toString("%s%d", prefix.c_str(), tabIndex)));
if(!but)
break;
// find the associated group
CInterfaceGroup *pGroup = NULL;
CInterfaceGroup *pFather = this;
while ((pGroup == NULL) && (pFather != NULL))
{
pGroup = pFather->getGroup(but->_AssociatedGroup);
pFather = pFather->getParent();
}
// add to the button and group list
_Buttons.push_back(but);
_Groups.push_back(pGroup);
// try next
tabIndex++;
}
}
// at the first setup, select by default the 1st
if(_Selection<0)
select(0);
}
// ***************************************************************************
void CGroupTab::addTab(CCtrlTabButton * tabB)
{
addCtrl(tabB);
_Setuped = false;
updateCoords();
selectFromCtrl(tabB);
if(_HideOutTabs && !_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
// ***************************************************************************
void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
{
if(index<(sint)_Buttons.size() && index>=0)
{
vector<CCtrlTabButton*> buttons = _Buttons;
for(sint i=0;i<(sint)_Buttons.size();i++)
delCtrl(_Buttons[i], true);
_Setuped = false;
updateCoords();
uint count=0;
CCtrlTabButton* lastTab=NULL;
for(sint i=0;i<(sint)buttons.size();i++)
{
if(i==index)
{
tabB->setId("tab" + NLMISC::toString(count));
tabB->setParentPos(lastTab);
if(i==0)
tabB->setParentPosRef(Hotspot_TL);
else
tabB->setParentPosRef(Hotspot_TR);
tabB->setPosRef(Hotspot_TL);
addCtrl(tabB);
lastTab = tabB;
count++;
}
buttons[i]->setId("tab" + NLMISC::toString(count));
buttons[i]->setParentPos(lastTab);
if(i==0 && index!=0)
buttons[i]->setParentPosRef(Hotspot_TL);
else
buttons[i]->setParentPosRef(Hotspot_TR);
buttons[i]->setPosRef(Hotspot_TL);
addCtrl(buttons[i]);
lastTab = buttons[i];
count++;
}
_Setuped = false;
updateCoords();
// we have added a new button in first position
// then it must recover the reference
if(index==0)
{
CCtrlTabButton * tab0 = _Buttons[0];
for(uint i=0; i<_Buttons.size(); ++i)
_Buttons[i]->initRBRefFromRadioButton(tab0);
select(_Selection);
}
else
{
CCtrlTabButton * tab0 = _Buttons[0];
_Buttons[index]->initRBRefFromRadioButton(tab0);
}
}
else
{
tabB->setId(string("tab") + NLMISC::toString(_Buttons.size()));
if(_Buttons.size()==0)
{
tabB->setParentPos(NULL);
tabB->setParentPosRef(Hotspot_TL);
}
else
{
tabB->setParentPos(_Buttons[_Buttons.size()-1]);
tabB->setParentPosRef(Hotspot_TR);
}
tabB->setPosRef(Hotspot_TL);
addCtrl(tabB);
}
_Setuped = false;
updateCoords();
if(_HideOutTabs && !_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
// ***************************************************************************
int CGroupTab::luaAddTab(CLuaState &ls)
{
CLuaIHM::checkArgCount(ls, "CGroupTab::addTab", 1);
CCtrlTabButton *tabB = dynamic_cast<CCtrlTabButton *>(CLuaIHM::getUIOnStack(ls, 1));
if (tabB)
{
// don't use addTab to avoid selection of new tab
addCtrl(tabB);
_Setuped = false;
updateCoords();
if(_HideOutTabs && !_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
return 0;
}
// ***************************************************************************
int CGroupTab::luaAddTabWithOrder(CLuaState &ls)
{
const char *funcName = "addTabWithOrder";
CLuaIHM::checkArgCount(ls, funcName, 2);
CLuaIHM::checkArgType(ls, funcName, 2, LUA_TNUMBER);
CCtrlTabButton *tabB = dynamic_cast<CCtrlTabButton *>(CLuaIHM::getUIOnStack(ls, 1));
if (tabB)
{
// don't use addTab to avoid selection of new tab
addTab(tabB, (sint) ls.toNumber(2));
}
return 0;
}
// ***************************************************************************
void CGroupTab::removeTab(sint index)
{
if(!(index>=0 && index<(sint)_Buttons.size()))
return;
vector<CCtrlTabButton*> buttons = _Buttons;
for(sint i=0;i<(sint)_Buttons.size();i++)
{
bool deleteElt = (i!=index);
CViewText* tabVT = _Buttons[i]->getViewText();
if(tabVT && !deleteElt)
delView(tabVT, deleteElt);
delCtrl(_Buttons[i], deleteElt);
if(!deleteElt)
(_Groups[i]->getParent())->delGroup(_Groups[i], deleteElt);
}
_Setuped = false;
updateCoords();
uint count=0;
CCtrlTabButton* lastTab = NULL;
for(sint i=0;i<(sint)buttons.size();i++)
{
if(i!=index)
{
buttons[i]->setId("tab"+NLMISC::toString(count));
buttons[i]->setParentPos(lastTab);
if((i==0) || (index==0 && i==1))
buttons[i]->setParentPosRef(Hotspot_TL);
else
_Buttons[i]->setParentPosRef(Hotspot_TR);
buttons[i]->setPosRef(Hotspot_TL);
lastTab = buttons[i];
addCtrl(buttons[i]);
count++;
}
}
_Setuped = false;
updateCoords();
// we have removed the first button which is the only one to own the reference
// then the new first button recovers the reference
if(index==0)
{
CCtrlTabButton * tab0 = _Buttons[0];
for(uint i=0; i<_Buttons.size(); ++i)
_Buttons[i]->initRBRefFromRadioButton(tab0);
select(_Selection);
}
if(_HideOutTabs)
{
select(_FirstTabIndex);
if(!_AHOnChange.empty())
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
}
// ***************************************************************************
int CGroupTab::luaRemoveTab(CLuaState &ls)
{
const char *funcName = "removeTab";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
removeTab((uint) ls.toNumber(1));
return 0;
}
// ***************************************************************************
void CGroupTab::removeAll()
{
for(sint i=0;i<(sint)_Buttons.size();i++)
{
CViewText* tabVT = _Buttons[i]->getViewText();
if(tabVT)
delView(tabVT, false);
delCtrl(_Buttons[i], false);
(_Groups[i]->getParent())->delGroup(_Groups[i], false);
}
_Setuped = false;
updateCoords();
}
// ***************************************************************************
int CGroupTab::luaRemoveAll(CLuaState &ls)
{
CLuaIHM::checkArgCount(ls, "CGroupTab::removeAll", 0);
removeAll();
return 0;
}
// ***************************************************************************
CCtrlTabButton* CGroupTab::getTabButton(sint index)
{
if(index>=0 && index<(sint)_Buttons.size())
{
return _Buttons[index];
}
return NULL;
}
// ***************************************************************************
int CGroupTab::luaGetTabButton(CLuaState &ls)
{
const char *funcName = "getTabButton";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
CCtrlTabButton* tab = getTabButton((uint) ls.toNumber(1));
if(tab != NULL)
{
CLuaIHM::pushUIOnStack(ls, tab);
return 1;
}
return 0;
}
// ***************************************************************************
void CGroupTab::updateFirstTabButton()
{
if(!_HideOutTabs || (_Selection<0) || (_Buttons.size()==0) || (_Parent->getWReal()<0)
|| _FirstTabIndex>=(sint)_Buttons.size())
return;
sint oldFirstTabIndex = _FirstTabIndex;
sint oldLastTabIndex = _LastTabIndex;
if(_FirstTabIndex<0)
{
for(uint i=0; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
if(tab->getActive())
{
_FirstTabIndex = i;
break;
}
}
}
sint selection = _Selection;
if(selection>=(sint)_Buttons.size())
selection = _FirstTabIndex;
if(selection < _FirstTabIndex)
_FirstTabIndex = selection;
sint32 maxWidth = _Parent->getWReal();
sint32 buttonsWidth = 0;
_LastTabIndex = 0;
// desactive first tabs
for(uint i=0; i<(uint)_FirstTabIndex; i++)
{
CCtrlTabButton * tab = _Buttons[i];
if(tab->getActive())
tab->setActive(false);
}
// active tabs from _FirstTabIndex and search for last showed tab
for(uint i=_FirstTabIndex; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
sint32 tabWidth = tab->getWMax();
if(buttonsWidth+tabWidth <= maxWidth)
{
buttonsWidth += tabWidth;
if(!tab->getActive())
tab->setActive(true);
_LastTabIndex = i;
}
else
break;
}
// check if selected tab is in showed tabs
if(_LastTabIndex < selection)
{
for(uint i=_LastTabIndex+1; i<=(uint)selection; i++)
{
CCtrlTabButton * tab = _Buttons[i];
buttonsWidth += tab->getWMax();
if(!tab->getActive())
tab->setActive(true);
}
while(buttonsWidth>maxWidth)
{
CCtrlTabButton * tab = _Buttons[_FirstTabIndex];
buttonsWidth -= tab->getWMax();
_FirstTabIndex++;
if(tab->getActive())
tab->setActive(false);
}
}
// add tabs before the "_FirstTabIndex" one if it remains place
while(buttonsWidth<maxWidth && _FirstTabIndex>0)
{
CCtrlTabButton * tab = _Buttons[_FirstTabIndex-1];
buttonsWidth += tab->getWMax();
if(buttonsWidth<=maxWidth)
{
_FirstTabIndex--;
if(!tab->getActive())
tab->setActive(true);
}
}
// desactive last tabs
for(uint i=_LastTabIndex+1; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
if(tab->getActive())
tab->setActive(false);
}
if(!_AHOnChange.empty() && ((oldFirstTabIndex!=_FirstTabIndex) || (oldLastTabIndex!=_LastTabIndex)))
CAHManager::getInstance()->runActionHandler(_AHOnChange, this, _ParamsOnChange);
}
// ***************************************************************************
int CGroupTab::luaShowTabButton(CLuaState &ls)
{
const char *funcName = "showTabButton";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
sint showTab = (sint)ls.toNumber(1);
if(showTab>=0 && showTab<(sint)_Buttons.size())
{
sint32 maxWidth = _Parent->getWReal();
sint32 buttonsWidth = 0;
if(showTab<_FirstTabIndex)
{
_FirstTabIndex = showTab;
sint lastTabIndex = _FirstTabIndex;
for(uint i=_FirstTabIndex; i<_Buttons.size(); i++)
{
CCtrlTabButton * tab = _Buttons[i];
sint32 tabWidth = tab->getWMax();
if(buttonsWidth+tabWidth <= maxWidth)
{
buttonsWidth += tabWidth;
if(!tab->getActive())
tab->setActive(true);
lastTabIndex = i;
}
else
break;
}
if(lastTabIndex <_Selection)
select(lastTabIndex);
else
updateFirstTabButton();
}
else if(showTab>_LastTabIndex)
{
for(uint i=_FirstTabIndex; i<=(uint)showTab; i++)
buttonsWidth += _Buttons[i]->getWMax();
while(buttonsWidth>maxWidth)
{
buttonsWidth -= _Buttons[_FirstTabIndex]->getWMax();
_FirstTabIndex++;
}
if(_Selection<_FirstTabIndex)
select(_FirstTabIndex);
else
updateFirstTabButton();
}
}
return 0;
}
// ***************************************************************************
void CGroupTab::updateCoords ()
{
if(!_Setuped)
setup();
// special for groupTab. Because the ctrl may overlap each other from left to right, they are inserted in reverse
// order. BUT, for correct TR/TL coord handling, must updtae in the reverse sens too!
// **** just basis
CInterfaceGroup::doUpdateCoords();
// **** update in reverse order
_XReal += _OffsetX;
_YReal += _OffsetY;
vector<CViewBase*>::reverse_iterator ite;
for (ite = _EltOrder.rbegin() ; ite != _EltOrder.rend(); ite++)
{
CViewBase *pIE = *ite;
pIE->updateCoords();
}
_XReal -= _OffsetX;
_YReal -= _OffsetY;
// **** complete with child resize
CInterfaceGroup::updateCoords();
updateFirstTabButton();
}
// ***************************************************************************
void CGroupTab::select(sint index)
{
if(index<0)
index= -1;
if(index<(sint)_Buttons.size())
{
sint i;
// validate this radio button.
if(index>=0)
_Buttons[index]->setPushed(true);
else
for(i=0;i<(sint)_Buttons.size();i++)
_Buttons[i]->setPushed(false);
_NextSelection = index;
// set all render layer to their correct state
for(i=0;i<(sint)_Buttons.size();i++)
{
// set the selected one +1, so it will be over
_Buttons[i]->setRenderLayer(_BaseRenderLayer + (i==index?1:0) );
if (i==index)
{
_Buttons[i]->setBlink(false);
if (_Buttons[i]->_AHOnLeftClick2 != NULL)
// call like if press on it
_Buttons[i]->_AHOnLeftClick2->execute(_Buttons[i], _Buttons[i]->getParamsOnLeftClick());
}
}
// show/hide all the associated groups
for(i=0;i<(sint)_Groups.size();i++)
{
if(_Groups[i])
_Groups[i]->setActive(i==index);
}
// ok!
_Selection= index;
updateFirstTabButton();
}
}
// ***************************************************************************
void CGroupTab::selectFromCtrl(CCtrlTabButton *button)
{
// search in all buttons
for(uint i=0;i<_Buttons.size();i++)
{
// found?
if(_Buttons[i]==button)
{
select(i);
return;
}
}
}
// ***************************************************************************
void CGroupTab::selectDefault(CCtrlTabButton *ifSelectionIs)
{
if(!_HideOutTabs && _Selection>=0 && _Selection<(sint)_Buttons.size() && _Buttons[_Selection]==ifSelectionIs)
{
// parse all active button
for(uint i=0;i<_Buttons.size();i++)
{
if(_Buttons[i]->getActive())
{
select(i);
return;
}
}
// default: unselect
select(-1);
}
}
// ***************************************************************************
void CGroupTab::selectDefaultIfCurrentHid()
{
if(_Selection>=0 && _Selection<(sint)_Buttons.size() &&
_Buttons[_Selection]!=NULL && _Buttons[_Selection]->getActive()==false)
{
selectDefault(_Buttons[_Selection]);
}
}
// ***************************************************************************
sint CGroupTab::getSelection() const
{
return _Selection;
}
NLMISC_REGISTER_OBJECT(CViewBase, CCtrlTabButton, std::string, "tab_button");
// ***************************************************************************
std::string CGroupTab::getAssociatedGroupSelection() const
{
if(_Selection>=0 && _Selection<(sint)_Buttons.size())
{
return _Buttons[_Selection]->_AssociatedGroup;
}
return "";
}
// ***************************************************************************
CInterfaceGroup* CGroupTab::getGroup(sint index)
{
if(index>=0 && index<(sint)_Groups.size())
{
return _Groups[index];
}
return NULL;
}
// ***************************************************************************
int CGroupTab::luaGetGroup(CLuaState &ls)
{
const char *funcName = "getGroup";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
CInterfaceGroup* group = getGroup((uint) ls.toNumber(1));
if(group != NULL)
{
CLuaIHM::pushUIOnStack(ls, group);
return 1;
}
return 0;
}
// ***************************************************************************
CCtrlTabButton::CCtrlTabButton(const TCtorParam &param)
: CCtrlTextButton(param)
{
_DefaultX= 0;
_AHOnLeftClick2 = NULL;
_BlinkDate = 0;
_Blinking = false;
_BlinkState = false;
}
// ***************************************************************************
bool CCtrlTabButton::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
{
if(!CCtrlTextButton::parse(cur, parentGroup))
return false;
// if left click not setuped, set default
_AHOnLeftClick2 = _AHOnLeftClick;
string dummy;
_AHOnLeftClick= CAHManager::getInstance()->getAH("tab_select", dummy);
// read the associated group to show/hide
CXMLAutoPtr prop;
prop = (char*) xmlGetProp( cur, (xmlChar*)"group" );
if(prop) _AssociatedGroup= (const char*)prop;
// backup the x
_DefaultX= _X;
return true;
}
// ***************************************************************************
void CCtrlTabButton::setActive(bool state)
{
if(state!=getActive())
{
CCtrlTextButton::setActive(state);
// special for correct display of textbuttons. reset to 0 when the button is hid
if(state)
setX(_DefaultX);
else
setX(0);
// if hide, and I was the selected tab, select a default active one
if(state==false)
{
CGroupTab *parent= dynamic_cast<CGroupTab*>(getParent());
if(parent)
parent->selectDefault(this);
}
}
}
// ***************************************************************************
bool CCtrlTabButton::handleEvent (const NLGUI::CEventDescriptor &event)
{
if (event.getType() == NLGUI::CEventDescriptor::system)
{
const NLGUI::CEventDescriptorSystem &systemEvent = (const NLGUI::CEventDescriptorSystem &) event;
if (systemEvent.getEventTypeExtended() == NLGUI::CEventDescriptorSystem::clocktick)
if (_Blinking)
{
uint dbclickDelay = CWidgetManager::getInstance()->getUserDblClickDelay();
const CWidgetManager::SInterfaceTimes &times = CWidgetManager::getInstance()->getInterfaceTimes();
if (( times.thisFrameMs - _BlinkDate) > dbclickDelay)
{
if (_BlinkState)
{
setTextColorNormal(CRGBA::White);
setTextModulateGlobalColorNormal(false);
}
else
{
setTextColorNormal(_TextColorNormalBlink);
setTextModulateGlobalColorNormal(_TextModulateGlobalColorNormalBlink);
}
_BlinkState = !_BlinkState;
_BlinkDate = times.thisFrameMs;
}
}
}
return CCtrlTextButton::handleEvent(event);
}
// ***************************************************************************
void CCtrlTabButton::setBlink (bool b)
{
if (b)
{
if (!_Blinking)
{
_TextColorNormalBlink = getTextColorNormal();
_TextModulateGlobalColorNormalBlink = getTextModulateGlobalColorNormal();
CWidgetManager::getInstance()->registerClockMsgTarget(this);
}
_Blinking = true;
}
else
{
if (_Blinking)
{
CWidgetManager::getInstance()->unregisterClockMsgTarget(this);
setTextColorNormal(_TextColorNormalBlink);
setTextModulateGlobalColorNormal(_TextModulateGlobalColorNormalBlink);
}
_Blinking = false;
}
}
// ***************************************************************************
// Action handler for Tab selection
class CHandlerTabSelect : public IActionHandler
{
public:
virtual void execute (CCtrlBase *pCaller, const string &/* Params */)
{
CCtrlTabButton *but= dynamic_cast<CCtrlTabButton*>(pCaller);
// get the parent TabGroup
CGroupTab *parent= dynamic_cast<CGroupTab*>(but->getParent());
if(parent)
parent->selectFromCtrl(but);
}
};
REGISTER_ACTION_HANDLER(CHandlerTabSelect, "tab_select" );

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@ -1,177 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_GROUP_TAB_H
#define NL_GROUP_TAB_H
#include "nel/misc/types_nl.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/ctrl_text_button.h"
// ***************************************************************************
class CCtrlTabButton;
// ***************************************************************************
/**
* Group handling Ctrl Tab, to easily simulate Tab ctrl.
* NB: controlled groups doesn't have to be child of the GroupTab, they are searched in order:
* - in this group
* - in the parent group
* - in global
* \author Lionel Berenguier
* \author Nevrax France
* \date 2003
*/
class CGroupTab : public CInterfaceGroup
{
public:
/// Constructor
CGroupTab(const TCtorParam &param);
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
// select the ctrl tab. -1 will invalidate all.
void select(sint index);
sint getSelection() const;
// select with a CCtrlTabButton ptr
void selectFromCtrl(CCtrlTabButton *button);
// select a default activated tab, if the current is a special ctrlTab
void selectDefault(CCtrlTabButton *ifSelectionIs);
// select a default activated tab, if the current is hid
void selectDefaultIfCurrentHid();
// add new tab
void addTab(CCtrlTabButton *tabB);
void addTab(CCtrlTabButton *tabB, sint index);
int luaAddTab(CLuaState &ls);
int luaAddTabWithOrder(CLuaState &ls);
// remove selected tab
void removeTab(sint index);
int luaRemoveTab(CLuaState &ls);
// remove all tabs
void removeAll();
int luaRemoveAll(CLuaState &ls);
// tab number
void setTabButtonNb(sint32 /* val */){}
sint32 getTabButtonNb() const {return (sint32)_Buttons.size();}
// selection index
void setIndexSelection(sint32 val){select((sint)val);}
sint32 getIndexSelection() const {return (sint32)_NextSelection;}
// selection index
void setAssociatedGroupSelection(const std::string & /* assG */){}
std::string getAssociatedGroupSelection() const;
// get group from index
CInterfaceGroup* getGroup(sint index);
int luaGetGroup(CLuaState &ls);
// get tab from index
CCtrlTabButton* getTabButton(sint index);
int luaGetTabButton(CLuaState &ls);
// first showed tab button
sint32 getFirstTabButton() const {return (sint32)_FirstTabIndex;}
// last showed tab button
sint32 getLastTabButton() const {return (sint32)_LastTabIndex;}
// update showed tab buttons on function of GroupTab width
void updateFirstTabButton();
int luaShowTabButton(CLuaState &ls);
void dummySet(sint32 /* value */){}
REFLECT_EXPORT_START(CGroupTab, CInterfaceGroup)
REFLECT_LUA_METHOD("addTab", luaAddTab)
REFLECT_LUA_METHOD("addTabWithOrder", luaAddTabWithOrder)
REFLECT_LUA_METHOD("removeTab", luaRemoveTab)
REFLECT_LUA_METHOD("removeAll", luaRemoveAll)
REFLECT_LUA_METHOD("getGroup", luaGetGroup)
REFLECT_LUA_METHOD("getTabButton", luaGetTabButton)
REFLECT_LUA_METHOD("showTabButton", luaShowTabButton)
REFLECT_SINT32 ("tabButtonNb", getTabButtonNb, setTabButtonNb)
REFLECT_SINT32 ("selection", getIndexSelection, setIndexSelection)
REFLECT_SINT32 ("firstTabButton", getFirstTabButton, dummySet)
REFLECT_SINT32 ("lastTabButton", getLastTabButton, dummySet)
REFLECT_STRING ("associatedGroupSelection", getAssociatedGroupSelection, setAssociatedGroupSelection)
REFLECT_EXPORT_END
private:
std::vector<CCtrlTabButton*> _Buttons; // can't be NULL.
std::vector<CInterfaceGroup*> _Groups; // may be NULL
sint _Selection;
sint _NextSelection;
sint _BaseRenderLayer;
bool _Setuped;
bool _HideOutTabs;
sint _FirstTabIndex;
sint _LastTabIndex;
std::string _AHOnChange;
std::string _ParamsOnChange;
void setup();
};
// ***************************************************************************
/**
* Used with CGroupTab
*/
class CCtrlTabButton : public CCtrlTextButton
{
public:
CCtrlTabButton(const TCtorParam &param);
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void setActive(bool state);
virtual bool handleEvent (const NLGUI::CEventDescriptor &event);
void setBlink (bool b);
std::string _AssociatedGroup;
IActionHandler *_AHOnLeftClick2;
private:
sint32 _DefaultX;
bool _Blinking;
NLMISC::CRGBA _TextColorNormalBlink;
bool _TextModulateGlobalColorNormalBlink;
sint64 _BlinkDate;
bool _BlinkState;
};
#endif // NL_GROUP_TAB_H
/* End of group_tab.h */

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@ -82,7 +82,7 @@
#include "group_in_scene_user_info.h"
#include "group_in_scene_bubble.h"
#include "group_phrase_skill_filter.h"
#include "group_tab.h"
#include "nel/gui/group_tab.h"
#include "group_table.h"
// DBGroup
#include "dbgroup_select_number.h"

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@ -39,7 +39,7 @@
#include "../entities.h"
#include "../net_manager.h"
#include "../connection.h"
#include "group_tab.h"
#include "nel/gui/group_tab.h"
#include "guild_manager.h"
// Game share
#include "game_share/entity_types.h"

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@ -48,7 +48,7 @@
#include "nel/gui/ctrl_scroll_base.h"
#include "nel/gui/ctrl_scroll.h"
#include "dbgroup_combo_box.h"
#include "group_tab.h"
#include "nel/gui/group_tab.h"
#include "group_html.h"
#include "group_header.h"
#include "sphrase_manager.h"