Fixed: Crash and bug if not supporting GL_ARB_texture_cube_map
This commit is contained in:
parent
1239912829
commit
2f7d57d608
2 changed files with 20 additions and 11 deletions
|
@ -1251,8 +1251,11 @@ void CDriverGL::copyFrameBufferToTexture(ITexture *tex,
|
|||
_DriverGLStates.setTextureMode(textureMode);
|
||||
if (tex->isTextureCube())
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
|
||||
glCopyTexSubImage2D(NLCubeFaceToGLCubeFace[cubeFace], level, offsetx, offsety, x, y, width, height);
|
||||
if(_Extensions.ARBTextureCubeMap)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
|
||||
glCopyTexSubImage2D(NLCubeFaceToGLCubeFace[cubeFace], level, offsetx, offsety, x, y, width, height);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -530,9 +530,12 @@ void CDriverGL::bindTextureWithMode(ITexture &tex)
|
|||
_DriverGLStates.activeTextureARB(0);
|
||||
if(tex.isTextureCube())
|
||||
{
|
||||
_DriverGLStates.setTextureMode(CDriverGLStates::TextureCubeMap);
|
||||
// Bind this texture
|
||||
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
|
||||
if (_Extensions.ARBTextureCubeMap)
|
||||
{
|
||||
_DriverGLStates.setTextureMode(CDriverGLStates::TextureCubeMap);
|
||||
// Bind this texture
|
||||
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -562,11 +565,14 @@ void CDriverGL::setupTextureBasicParameters(ITexture &tex)
|
|||
gltext->MinFilter= tex.getMinFilter();
|
||||
if(tex.isTextureCube())
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_S, translateWrapToGl(ITexture::Clamp, _Extensions));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_T, translateWrapToGl(ITexture::Clamp, _Extensions));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_R, translateWrapToGl(ITexture::Clamp, _Extensions));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MAG_FILTER, translateMagFilterToGl(gltext));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MIN_FILTER, translateMinFilterToGl(gltext));
|
||||
if (_Extensions.ARBTextureCubeMap)
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_S, translateWrapToGl(ITexture::Clamp, _Extensions));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_T, translateWrapToGl(ITexture::Clamp, _Extensions));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_R, translateWrapToGl(ITexture::Clamp, _Extensions));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MAG_FILTER, translateMagFilterToGl(gltext));
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MIN_FILTER, translateMinFilterToGl(gltext));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1161,7 +1167,7 @@ bool CDriverGL::activateTexture(uint stage, ITexture *tex)
|
|||
if (this->_CurrentTexture[stage]!=tex)
|
||||
{
|
||||
_DriverGLStates.activeTextureARB(stage);
|
||||
if(tex)
|
||||
if(tex && tex->TextureDrvShare)
|
||||
{
|
||||
// get the drv info. should be not NULL.
|
||||
CTextureDrvInfosGL* gltext;
|
||||
|
|
Loading…
Reference in a new issue