Fixed: #975 Fullscreen X11 on Mac is not available (vidmode missing), disable it in the driver.
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1 changed files with 19 additions and 0 deletions
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@ -983,6 +983,9 @@ bool CDriverGL::setMode(const GfxMode& mode)
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size_hints.width = mode.Width;
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size_hints.height = mode.Height;
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size_hints.flags = PSize;
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// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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if (!mode.Windowed)
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{
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size_hints.flags = PSize | PMinSize | PMaxSize;
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@ -991,9 +994,12 @@ bool CDriverGL::setMode(const GfxMode& mode)
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size_hints.max_width = mode.Width;
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size_hints.max_height = mode.Height;
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}
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#endif
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XSetWMNormalHints(dpy, win, &size_hints);
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// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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// Toggle fullscreen
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if (mode.Windowed == _FullScreen)
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{
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@ -1008,7 +1014,13 @@ bool CDriverGL::setMode(const GfxMode& mode)
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xev.xclient.data.l[2] = 0;
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XSendEvent(dpy, DefaultRootWindow(dpy), false, SubstructureNotifyMask, &xev);
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}
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#endif
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#if !defined(NL_OS_MAC)
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_FullScreen = !mode.Windowed;
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#else
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_FullScreen = false;
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#endif
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// Resize and update the window
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XResizeWindow(dpy, win, mode.Width, mode.Height);
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@ -1125,7 +1137,13 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode)
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return false;
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}
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// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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mode.Windowed = !_FullScreen;
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#else
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mode.Windowed = true;
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#endif
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mode.OffScreen = false;
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mode.Depth = (uint) DefaultDepth(dpy, DefaultScreen(dpy));
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mode.Frequency = 1000 * pixelClock / (xmode.htotal * xmode.vtotal) ;
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@ -1659,6 +1677,7 @@ bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &proper
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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# warning "OpenGL Driver: Missing Mac Implementation"
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nlwarning("OpenGL Driver: Missing Mac Implementation");
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return false;
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#elif defined (NL_OS_UNIX)
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