Changed: Merged code from official client
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a886559bf6
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2a0d588cb5
2 changed files with 37 additions and 31 deletions
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@ -925,32 +925,27 @@ void CChatGroupWindow::saveFreeTeller(NLMISC::IStream &f)
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{
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f.serialVersion(2);
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uint32 nNbFreeTellerSaved = 0;
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// Save the free teller only if it is present in the friend list to avoid the only-growing situation
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// because free tellers are never deleted in game if we save/load all the free tellers, we just create more
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// and more container.
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uint32 i, nNbFreeTellerSaved = 0;
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for (i = 0; i < _FreeTellers.size(); ++i)
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if (PeopleInterraction.FriendList.getIndexFromName(_FreeTellers[i]->getUCTitle()) != -1)
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nNbFreeTellerSaved++;
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f.serial(nNbFreeTellerSaved);
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// Don't save the free tellers
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//// Save the free teller only if it is present in the friend list to avoid the only-growing situation
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//// because free tellers are never deleted in game if we save/load all the free tellers, we just create more
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//// and more container.
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//uint32 i, nNbFreeTellerSaved = 0;
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//for (i = 0; i < _FreeTellers.size(); ++i)
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// if (PeopleInterraction.FriendList.getIndexFromName(_FreeTellers[i]->getUCTitle()) != -1)
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// nNbFreeTellerSaved++;
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//f.serial(nNbFreeTellerSaved);
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//for (i = 0; i < _FreeTellers.size(); ++i)
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//{
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// CGroupContainer *pGC = _FreeTellers[i];
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// if (PeopleInterraction.FriendList.getIndexFromName(pGC->getUCTitle()) != -1)
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// {
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// ucstring sTitle = pGC->getUCTitle();
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// f.serial(sTitle);
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// }
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//}
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for (i = 0; i < _FreeTellers.size(); ++i)
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{
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CGroupContainer *pGC = _FreeTellers[i];
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if (PeopleInterraction.FriendList.getIndexFromName(pGC->getUCTitle()) != -1)
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{
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ucstring sTitle = pGC->getUCTitle();
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f.serial(sTitle);
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}
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}
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}
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//=================================================================================
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@ -979,12 +974,11 @@ void CChatGroupWindow::loadFreeTeller(NLMISC::IStream &f)
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ucstring sTitle;
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f.serial(sTitle);
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// Don't actually create the free teller
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//CGroupContainer *pGC = createFreeTeller(sTitle, "");
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CGroupContainer *pGC = createFreeTeller(sTitle, "");
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//// With version 1 all tells are active because windows information have "title based" ids and no "sID based".
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//if ((ver == 1) && (pGC != NULL))
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// pGC->setActive(false);
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// With version 1 all tells are active because windows information have "title based" ids and no "sID based".
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if ((ver == 1) && (pGC != NULL))
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pGC->setActive(false);
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}
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}
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@ -636,6 +636,18 @@ void CChatManager::chat( const TDataSetRow& sender, const ucstring& ucstr )
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{
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if (session->WriteRight) // player must have the right to speak in the channel
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{
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// If universal channel check if player muted
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if (session->getChan()->UniversalChannel)
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{
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if(_MutedUsers.find( eid ) != _MutedUsers.end())
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{
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nldebug("IOSCM: chat The player %s:%x is muted",
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TheDataset.getEntityId(sender).toString().c_str(),
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sender.getIndex());
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return;
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}
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}
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if (!session->getChan()->getDontBroadcastPlayerInputs())
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{
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// add msg to the historic
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