Changed: Try to load Steam DLL using absolute path
--HG-- branch : compatibility-develop
This commit is contained in:
parent
26722fb579
commit
29b03a445a
1 changed files with 5 additions and 1 deletions
|
@ -22,6 +22,8 @@
|
|||
|
||||
#include "steam_client.h"
|
||||
|
||||
#include "nel/misc/cmd_args.h"
|
||||
|
||||
#include <steam_api.h>
|
||||
|
||||
// prototypes definitions for Steam API functions we'll call
|
||||
|
@ -148,6 +150,8 @@ protected:
|
|||
func_t m_Func;
|
||||
};
|
||||
|
||||
extern NLMISC::CCmdArgs Args;
|
||||
|
||||
// listener called by Steam when AuthSessionTicket is available
|
||||
class CAuthSessionTicketListener
|
||||
{
|
||||
|
@ -297,7 +301,7 @@ bool CSteamClient::init()
|
|||
#endif
|
||||
|
||||
// try to load library
|
||||
_Handle = NLMISC::nlLoadLibrary(filename);
|
||||
_Handle = NLMISC::nlLoadLibrary(Args.getProgramPath() + filename);
|
||||
|
||||
if (!_Handle)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue