This commit is contained in:
kaetemi 2013-09-13 23:02:35 +02:00
parent 881949a5d7
commit 291c5d6012
3 changed files with 32 additions and 19 deletions

View file

@ -55,15 +55,18 @@ static const char *TextureOffset =
END \n"; END \n";
static CVertexProgram TextureOffsetVertexProgram(TextureOffset); static NLMISC::CSmartPtr<CVertexProgram> TextureOffsetVertexProgram;
// TODO_VP_GLSL
//----------------------------------------------------------------------------------------------------------- //-----------------------------------------------------------------------------------------------------------
CBloomEffect::CBloomEffect() CBloomEffect::CBloomEffect()
{ {
if (!TextureOffsetVertexProgram)
{
TextureOffsetVertexProgram = new CVertexProgram(TextureOffset);
}
_Driver = NULL; _Driver = NULL;
_Scene = NULL; _Scene = NULL;
_SquareBloom = true; _SquareBloom = true;
@ -445,7 +448,7 @@ void CBloomEffect::applyBlur()
} }
// initialize vertex program // initialize vertex program
drvInternal->activeVertexProgram(&TextureOffsetVertexProgram); drvInternal->activeVertexProgram(TextureOffsetVertexProgram);
drvInternal->setUniform4f(IDriver::VertexProgram, 8, 255.f, 255.f, 255.f, 255.f); drvInternal->setUniform4f(IDriver::VertexProgram, 8, 255.f, 255.f, 255.f, 255.f);
drvInternal->setUniform4f(IDriver::VertexProgram, 9, 0.0f, 0.f, 0.f, 1.f); drvInternal->setUniform4f(IDriver::VertexProgram, 9, 0.0f, 0.f, 0.f, 1.f);
@ -551,7 +554,7 @@ void CBloomEffect::doBlur(bool horizontalBlur)
} }
// initialize vertex program // initialize vertex program
drvInternal->activeVertexProgram(&TextureOffsetVertexProgram); drvInternal->activeVertexProgram(TextureOffsetVertexProgram);
drvInternal->setUniform4f(IDriver::VertexProgram, 8, 255.f, 255.f, 255.f, 255.f); drvInternal->setUniform4f(IDriver::VertexProgram, 8, 255.f, 255.f, 255.f, 255.f);
drvInternal->setUniform4f(IDriver::VertexProgram, 9, 0.0f, 0.f, 0.f, 1.f); drvInternal->setUniform4f(IDriver::VertexProgram, 9, 0.0f, 0.f, 0.f, 1.f);

View file

@ -274,13 +274,18 @@ private:
}; };
static CVertexProgramTestMeshVP testMeshVP; static NLMISC::CSmartPtr<CVertexProgramTestMeshVP> testMeshVP;
// ******************************************************************************* // *******************************************************************************
void CWaterEnvMap::renderTestMesh(IDriver &driver) void CWaterEnvMap::renderTestMesh(IDriver &driver)
{ {
if (!testMeshVP)
{
testMeshVP = new CVertexProgramTestMeshVP();
}
doInit(); doInit();
CMaterial testMat; CMaterial testMat;
testMat.setLighting(false); testMat.setLighting(false);
@ -294,12 +299,12 @@ void CWaterEnvMap::renderTestMesh(IDriver &driver)
testMat.setZWrite(false); testMat.setZWrite(false);
testMat.setZFunc(CMaterial::always); testMat.setZFunc(CMaterial::always);
// tmp : test cubemap // tmp : test cubemap
driver.activeVertexProgram(&testMeshVP); driver.activeVertexProgram(testMeshVP);
driver.activeVertexBuffer(_TestVB); driver.activeVertexBuffer(_TestVB);
driver.activeIndexBuffer(_TestIB); driver.activeIndexBuffer(_TestIB);
_MaterialPassThruZTest.setTexture(0, _EnvCubic); _MaterialPassThruZTest.setTexture(0, _EnvCubic);
driver.setUniformMatrix(IDriver::VertexProgram, testMeshVP.getUniformIndex(CGPUProgramIndex::ModelViewProjection), IDriver::ModelViewProjection, IDriver::Identity); driver.setUniformMatrix(IDriver::VertexProgram, testMeshVP->getUniformIndex(CGPUProgramIndex::ModelViewProjection), IDriver::ModelViewProjection, IDriver::Identity);
driver.setUniform2f(IDriver::VertexProgram, testMeshVP.idx().ProgramConstant0, 2.f, 1.f); driver.setUniform2f(IDriver::VertexProgram, testMeshVP->idx().ProgramConstant0, 2.f, 1.f);
//driver.renderTriangles(testMat, 0, TEST_VB_NUM_TRIS); //driver.renderTriangles(testMat, 0, TEST_VB_NUM_TRIS);
driver.renderTriangles(_MaterialPassThruZTest, 0, TEST_VB_NUM_TRIS); driver.renderTriangles(_MaterialPassThruZTest, 0, TEST_VB_NUM_TRIS);
driver.activeVertexProgram(NULL); driver.activeVertexProgram(NULL);

View file

@ -142,7 +142,7 @@ private:
CIdx m_Idx; CIdx m_Idx;
}; };
static CVertexProgramDecalAttenuation DecalAttenuationVertexProgram; static NLMISC::CSmartPtr<CVertexProgramDecalAttenuation> DecalAttenuationVertexProgram;
typedef CShadowPolyReceiver::CRGBAVertex CRGBAVertex; typedef CShadowPolyReceiver::CRGBAVertex CRGBAVertex;
@ -150,6 +150,10 @@ typedef CShadowPolyReceiver::CRGBAVertex CRGBAVertex;
// **************************************************************************** // ****************************************************************************
CDecal::CDecal() CDecal::CDecal()
{ {
if (!DecalAttenuationVertexProgram)
{
DecalAttenuationVertexProgram = new CVertexProgramDecalAttenuation();
}
_ShadowMap = new CShadowMap(&(((CSceneUser *) Scene)->getScene().getRenderTrav().getShadowMapManager())); _ShadowMap = new CShadowMap(&(((CSceneUser *) Scene)->getScene().getRenderTrav().getShadowMapManager()));
_Material.initUnlit(); _Material.initUnlit();
_Diffuse = CRGBA::White; _Diffuse = CRGBA::White;
@ -361,6 +365,7 @@ void CDecal::renderTriCache(NL3D::IDriver &drv, NL3D::CShadowPolyReceiver &/*
drv.setupModelMatrix(modelMat); drv.setupModelMatrix(modelMat);
if (useVertexProgram) if (useVertexProgram)
{ {
CVertexProgramDecalAttenuation *program = DecalAttenuationVertexProgram;
{ {
CVertexBufferReadWrite vba; CVertexBufferReadWrite vba;
_VB.setNumVertices((uint32)_TriCache.size()); _VB.setNumVertices((uint32)_TriCache.size());
@ -368,16 +373,16 @@ void CDecal::renderTriCache(NL3D::IDriver &drv, NL3D::CShadowPolyReceiver &/*
memcpy(vba.getVertexCoordPointer(), &_TriCache[0], sizeof(CRGBAVertex) * _TriCache.size()); memcpy(vba.getVertexCoordPointer(), &_TriCache[0], sizeof(CRGBAVertex) * _TriCache.size());
} }
drv.activeVertexBuffer(_VB); drv.activeVertexBuffer(_VB);
drv.setUniformMatrix(IDriver::VertexProgram, DecalAttenuationVertexProgram.getUniformIndex(CGPUProgramIndex::ModelViewProjection), NL3D::IDriver::ModelViewProjection, NL3D::IDriver::Identity); drv.setUniformMatrix(IDriver::VertexProgram, program->getUniformIndex(CGPUProgramIndex::ModelViewProjection), NL3D::IDriver::ModelViewProjection, NL3D::IDriver::Identity);
drv.setUniform4f(IDriver::VertexProgram, DecalAttenuationVertexProgram.idx().WorldToUV0, _WorldToUVMatrix[0][0], _WorldToUVMatrix[1][0], _WorldToUVMatrix[2][0], _WorldToUVMatrix[3][0]); drv.setUniform4f(IDriver::VertexProgram, program->idx().WorldToUV0, _WorldToUVMatrix[0][0], _WorldToUVMatrix[1][0], _WorldToUVMatrix[2][0], _WorldToUVMatrix[3][0]);
drv.setUniform4f(IDriver::VertexProgram, DecalAttenuationVertexProgram.idx().WorldToUV1, _WorldToUVMatrix[0][1], _WorldToUVMatrix[1][1], _WorldToUVMatrix[2][1], _WorldToUVMatrix[3][1]); drv.setUniform4f(IDriver::VertexProgram, program->idx().WorldToUV1, _WorldToUVMatrix[0][1], _WorldToUVMatrix[1][1], _WorldToUVMatrix[2][1], _WorldToUVMatrix[3][1]);
drv.setUniform4f(IDriver::VertexProgram, DecalAttenuationVertexProgram.idx().Diffuse, _Diffuse.R * (1.f / 255.f), _Diffuse.G * (1.f / 255.f), _Diffuse.B * (1.f / 255.f), 1.f); drv.setUniform4f(IDriver::VertexProgram, program->idx().Diffuse, _Diffuse.R * (1.f / 255.f), _Diffuse.G * (1.f / 255.f), _Diffuse.B * (1.f / 255.f), 1.f);
const NLMISC::CVector &camPos = MainCam.getMatrix().getPos(); const NLMISC::CVector &camPos = MainCam.getMatrix().getPos();
drv.setUniform4f(IDriver::VertexProgram, DecalAttenuationVertexProgram.idx().RefCamDist, camPos.x - _RefPosition.x, camPos.y - _RefPosition.y, camPos.z - _RefPosition.z, 1.f); drv.setUniform4f(IDriver::VertexProgram, program->idx().RefCamDist, camPos.x - _RefPosition.x, camPos.y - _RefPosition.y, camPos.z - _RefPosition.z, 1.f);
// bottom & top blend // bottom & top blend
float bottomBlendScale = 1.f / favoid0(_BottomBlendZMax - _BottomBlendZMin); float bottomBlendScale = 1.f / favoid0(_BottomBlendZMax - _BottomBlendZMin);
float topBlendScale = 1.f / favoid0(_TopBlendZMin - _TopBlendZMax); float topBlendScale = 1.f / favoid0(_TopBlendZMin - _TopBlendZMax);
drv.setUniform4f(IDriver::VertexProgram, DecalAttenuationVertexProgram.idx().BlendScale, bottomBlendScale, bottomBlendScale * (_RefPosition.z - _BottomBlendZMin), drv.setUniform4f(IDriver::VertexProgram, program->idx().BlendScale, bottomBlendScale, bottomBlendScale * (_RefPosition.z - _BottomBlendZMin),
topBlendScale, topBlendScale * (_RefPosition.z - _TopBlendZMax)); topBlendScale, topBlendScale * (_RefPosition.z - _TopBlendZMax));
// //
static volatile bool wantSimpleMat = false; static volatile bool wantSimpleMat = false;
@ -618,11 +623,11 @@ void CDecalRenderList::renderAllDecals()
NL3D::IDriver *drvInternal = ((CDriverUser *) Driver)->getDriver(); NL3D::IDriver *drvInternal = ((CDriverUser *) Driver)->getDriver();
// //
static volatile bool forceNoVertexProgram = false; static volatile bool forceNoVertexProgram = false;
if (!forceNoVertexProgram && drvInternal->compileVertexProgram(&DecalAttenuationVertexProgram)) if (!forceNoVertexProgram && drvInternal->compileVertexProgram(DecalAttenuationVertexProgram))
{ {
drvInternal->activeVertexProgram(&DecalAttenuationVertexProgram); drvInternal->activeVertexProgram(DecalAttenuationVertexProgram);
//drvInternal->setCons/tantMatrix(0, NL3D::IDriver::ModelViewProjection, NL3D::IDriver::Identity); //drvInternal->setCons/tantMatrix(0, NL3D::IDriver::ModelViewProjection, NL3D::IDriver::Identity);
drvInternal->setUniform4f(IDriver::VertexProgram, DecalAttenuationVertexProgram.idx().DistScaleBias, _DistScale, _DistBias, 0.f, 1.f); drvInternal->setUniform4f(IDriver::VertexProgram, DecalAttenuationVertexProgram->idx().DistScaleBias, _DistScale, _DistBias, 0.f, 1.f);
useVertexProgram = true; useVertexProgram = true;
} }
else else