diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.cpp b/code/nel/src/3d/driver/opengl/driver_opengl.cpp index e203af049..be6048d5c 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl.cpp @@ -136,92 +136,6 @@ __declspec(dllexport) uint32 NL3D_interfaceVersion () #endif -static bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) -{ - H_AUTO_OGL(GlWndProc) - if(message == WM_SIZE) - { - if (driver != NULL) - { - RECT rect; - GetClientRect (driver->_hWnd, &rect); - - // Setup gl viewport - driver->_WindowWidth = rect.right-rect.left; - driver->_WindowHeight = rect.bottom-rect.top; - } - } - else if(message == WM_MOVE) - { - if (driver != NULL) - { - RECT rect; - GetWindowRect (hWnd, &rect); - driver->_WindowX = rect.left; - driver->_WindowY = rect.top; - } - } - else if (message == WM_ACTIVATE) - { - WORD fActive = LOWORD(wParam); - if (fActive == WA_INACTIVE) - { - driver->_WndActive = false; - } - else - { - driver->_WndActive = true; - } - } - - bool trapMessage = false; - if (driver->_EventEmitter.getNumEmitters() > 0) - { - CWinEventEmitter *we = NLMISC::safe_cast(driver->_EventEmitter.getEmitter(0)); - // Process the message by the emitter - we->setHWnd(hWnd); - trapMessage = we->processMessage (hWnd, message, wParam, lParam); - } - return trapMessage; -} - -static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) -{ - H_AUTO_OGL(DriverGL_WndProc) - // Get the driver pointer.. - CDriverGL *pDriver=(CDriverGL*)GetWindowLongPtr (hWnd, GWLP_USERDATA); - bool trapMessage = false; - if (pDriver != NULL) - { - trapMessage = GlWndProc (pDriver, hWnd, message, wParam, lParam); - } - -#ifdef NL_DISABLE_MENU - // disable menu (F10, ALT and ALT+SPACE key doesn't freeze or open the menu) - if(message == WM_SYSCOMMAND && wParam == SC_KEYMENU) - return 0; -#endif // NL_DISABLE_MENU - - // disable menu (default ALT-F4 behavior is disabled) - if(message == WM_CLOSE) - { - if(pDriver && pDriver->ExitFunc) - { - pDriver->ExitFunc(); - } - else - { -#ifndef NL_DISABLE_MENU - // if we don't disable menu, alt F4 make a direct exit else we discard the message - exit(0); -#endif // NL_DISABLE_MENU - } - return 0; - } - - return trapMessage ? 0 : DefWindowProcW(hWnd, message, wParam, lParam); -} - #elif defined (NL_OS_UNIX) #ifdef NL_STATIC @@ -427,72 +341,6 @@ CDriverGL::~CDriverGL() #endif } -// *************************************************************************** -bool CDriverGL::init (uint windowIcon, emptyProc exitFunc) -{ - H_AUTO_OGL(CDriverGL_init) - - ExitFunc = exitFunc; - -#ifdef NL_OS_WINDOWS - WNDCLASSW wc; - - if (!_Registered) - { - memset(&wc,0,sizeof(wc)); - wc.style = CS_HREDRAW | CS_VREDRAW ;//| CS_DBLCLKS; - wc.lpfnWndProc = (WNDPROC)WndProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = GetModuleHandle(NULL); - wc.hIcon = (HICON)windowIcon; - wc.hCursor = LoadCursorW(NULL,(LPCWSTR)IDC_ARROW); - wc.hbrBackground = WHITE_BRUSH; - wc.lpszClassName = L"NLClass"; - wc.lpszMenuName = NULL; - if ( !RegisterClassW(&wc) ) - { - return false; - } - _Registered=1; - } - - // Backup monitor color parameters - HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL); - if (dc) - { - _NeedToRestaureGammaRamp = GetDeviceGammaRamp (dc, _GammaRampBackuped) != FALSE; - - // Release the DC - ReleaseDC (NULL, dc); - } - else - { - nlwarning ("(CDriverGL::init): can't create DC"); - } - - // ati specific : try to retrieve driver version - retrieveATIDriverVersion(); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) - - return NL3D::MAC::init(windowIcon, exitFunc); - -#elif defined (NL_OS_UNIX) - - dpy = XOpenDisplay(NULL); - if (dpy == NULL) - { - nlerror ("XOpenDisplay failed on '%s'", getenv("DISPLAY")); - } - else - { - nldebug("3D: XOpenDisplay on '%s' OK", getenv("DISPLAY")); - } - -#endif - return true; -} - // *************************************************************************** bool CDriverGL::stretchRect(ITexture * /* srcText */, NLMISC::CRect &/* srcRect */, ITexture * /* destText */, NLMISC::CRect &/* destRect */) { @@ -560,601 +408,9 @@ void CDriverGL::disableHardwareTextureShader() } // -------------------------------------------------- -bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool resizeable) throw(EBadDisplay) +bool CDriverGL::setupDisplay() { - H_AUTO_OGL(CDriverGL_setDisplay) - - uint width = mode.Width; - uint height = mode.Height; - -#ifdef NL_OS_WINDOWS - - // Driver caps. - //============= - // Retrieve the WGL extensions before init the driver. - int pf; - - _OffScreen = mode.OffScreen; - - // Init pointers - _PBuffer = NULL; - _hWnd = NULL; - _WindowWidth = _WindowHeight = _WindowX = _WindowY = 0; - _hRC = NULL; - _hDC = NULL; - - // Offscreen mode ? - if (_OffScreen) - { - // Get a hdc - - ULONG WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS; - WndFlags&=~WS_VISIBLE; - RECT WndRect; - WndRect.left=0; - WndRect.top=0; - WndRect.right=width; - WndRect.bottom=height; - AdjustWindowRect(&WndRect,WndFlags,FALSE); - HWND tmpHWND = CreateWindowW(L"NLClass", - L"", - WndFlags, - CW_USEDEFAULT,CW_USEDEFAULT, - WndRect.right,WndRect.bottom, - NULL, - NULL, - GetModuleHandleW(NULL), - NULL); - if (!tmpHWND) - { - nlwarning ("CDriverGL::setDisplay: CreateWindowW failed"); - return false; - } - - // resize the window - RECT rc; - SetRect (&rc, 0, 0, width, height); - _WindowWidth = width; - _WindowHeight = height; - AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd)); - SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE ); - - // Get the - HDC tempHDC = GetDC(tmpHWND); - - _Depth=uint8(GetDeviceCaps(tempHDC,BITSPIXEL)); - - // --- - memset(&_pfd,0,sizeof(_pfd)); - _pfd.nSize = sizeof(_pfd); - _pfd.nVersion = 1; - _pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - _pfd.iPixelType = PFD_TYPE_RGBA; - _pfd.cColorBits = (char)_Depth; - - // Choose best suited Depth Buffer. - if(_Depth<=16) - { - _pfd.cDepthBits = 16; - } - else - { - _pfd.cDepthBits = 24; - _pfd.cAlphaBits = 8; - } - _pfd.iLayerType = PFD_MAIN_PLANE; - pf=ChoosePixelFormat(tempHDC,&_pfd); - if (!pf) - { - nlwarning ("CDriverGL::setDisplay: ChoosePixelFormat failed"); - DestroyWindow (tmpHWND); - return false; - } - if ( !SetPixelFormat(tempHDC,pf,&_pfd) ) - { - nlwarning ("CDriverGL::setDisplay: SetPixelFormat failed"); - DestroyWindow (tmpHWND); - return false; - } - - // Create gl context - HGLRC tempGLRC = wglCreateContext(tempHDC); - if (tempGLRC == NULL) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglCreateContext failed: 0x%x", error); - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - // Make the context current - if (!wglMakeCurrent(tempHDC,tempGLRC)) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x", error); - wglDeleteContext (tempGLRC); - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - // Register WGL functions - registerWGlExtensions (_Extensions, tempHDC); - - HDC hdc = wglGetCurrentDC (); - - if (hdc == NULL) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglGetCurrentDC failed: 0x%x", error); - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - // Get ready to query for a suitable pixel format that meets our - // minimum requirements. - int iattributes[2*20]; - float fattributes[2*20]; - int niattribs = 0; - - // Attribute arrays must be "0" terminated - for simplicity, first - // just zero-out the array then fill from left to right. - for ( int a = 0; a < 2*20; a++ ) - { - iattributes[a] = 0; - fattributes[a] = 0; - } - - // Since we are trying to create a pbuffer, the pixel format we - // request (and subsequently use) must be "buffer capable". - iattributes[2*niattribs ] = WGL_DRAW_TO_PBUFFER_ARB; - iattributes[2*niattribs+1] = true; - niattribs++; - - // We require a minimum of 24-bit depth. - iattributes[2*niattribs ] = WGL_DEPTH_BITS_ARB; - iattributes[2*niattribs+1] = 24; - niattribs++; - - // We require a minimum of 8-bits for each R, G, B, and A. - iattributes[2*niattribs ] = WGL_RED_BITS_ARB; - iattributes[2*niattribs+1] = 8; - niattribs++; - iattributes[2*niattribs ] = WGL_GREEN_BITS_ARB; - iattributes[2*niattribs+1] = 8; - niattribs++; - iattributes[2*niattribs ] = WGL_BLUE_BITS_ARB; - iattributes[2*niattribs+1] = 8; - niattribs++; - iattributes[2*niattribs ] = WGL_ALPHA_BITS_ARB; - iattributes[2*niattribs+1] = 8; - niattribs++; - - // Now obtain a list of pixel formats that meet these minimum - // requirements. - int pformat[20]; - unsigned int nformats; - if ( !nwglChoosePixelFormatARB ( hdc, iattributes, fattributes, - 20, pformat, &nformats ) ) - { - nlwarning ( "pbuffer creation error: Couldn't find a suitable pixel format." ); - wglDeleteContext (tempGLRC); - DestroyWindow (tmpHWND); - return false; - } - - /* After determining a compatible pixel format, the next step is to create a pbuffer of the - chosen format. Fortunately this step is fairly easy, as you merely select one of the formats - returned in the list in step #2 and call the function: */ - int iattributes2[1] = {0}; - // int iattributes2[] = {WGL_PBUFFER_LARGEST_ARB, 1, 0}; - _PBuffer = nwglCreatePbufferARB( hdc, pformat[0], width, height, iattributes2 ); - if (_PBuffer == NULL) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglCreatePbufferARB failed: 0x%x", error); - wglDeleteContext (tempGLRC); - - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - /* After creating a pbuffer, you may use this functions to determine the dimensions of the pbuffer actually created. */ - if ( !nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_WIDTH_ARB, (int*)&width ) ) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x", error); - wglDeleteContext (tempGLRC); - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - if ( !nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_HEIGHT_ARB, (int*)&height ) ) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x", error); - wglDeleteContext (tempGLRC); - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - _WindowWidth = width; - _WindowHeight = height; - - /* The next step is to create a device context for the newly created pbuffer. To do this, - call the the function: */ - _hDC = nwglGetPbufferDCARB( _PBuffer ); - if (_hDC == NULL) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglGetPbufferDCARB failed: 0x%x", error); - nwglDestroyPbufferARB( _PBuffer ); - - wglDeleteContext (tempGLRC); - - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - - /* The final step of pbuffer creation is to create an OpenGL rendering context and - associate it with the handle for the pbuffer's device context created in step #4. This is done as follows */ - _hRC = wglCreateContext( _hDC ); - if (_hRC == NULL) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglCreateContext failed: 0x%x", error); - nwglReleasePbufferDCARB( _PBuffer, _hDC ); - nwglDestroyPbufferARB( _PBuffer ); - wglDeleteContext (tempGLRC); - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - - // Get the depth - _Depth = uint8(GetDeviceCaps (_hDC, BITSPIXEL)); - - // Destroy the temp gl context - if (!wglDeleteContext (tempGLRC)) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglDeleteContext failed: 0x%x", error); - } - - // Destroy the temp windows - if (!DestroyWindow (tmpHWND)) - nlwarning ("CDriverGL::setDisplay: DestroyWindow failed"); - - /* After a pbuffer has been successfully created you can use it for off-screen rendering. To do - so, you'll first need to bind the pbuffer, or more precisely, make its GL rendering context - the current context that will interpret all OpenGL commands and state changes. */ - if (!wglMakeCurrent(_hDC,_hRC)) - { - DWORD error = GetLastError (); - nlwarning ("CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x", error); - wglDeleteContext (_hRC); - nwglReleasePbufferDCARB( _PBuffer, _hDC ); - nwglDestroyPbufferARB( _PBuffer ); - DestroyWindow (tmpHWND); - _PBuffer = NULL; - _hWnd = NULL; - _hRC = NULL; - _hDC = NULL; - return false; - } - } - else - { - _FullScreen= false; - if (wnd) - { - _hWnd=wnd; - _DestroyWindow=false; - } - else - { - ULONG WndFlags; - RECT WndRect; - - // Must destroy this window - _DestroyWindow=true; - - if(mode.Windowed) - if(resizeable) - WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS; - else - WndFlags=WS_SYSMENU+WS_DLGFRAME+WS_CLIPCHILDREN+WS_CLIPSIBLINGS; - else - { - WndFlags=WS_POPUP; - - _FullScreen= true; - DEVMODE devMode; - _OldScreenMode.dmSize= sizeof(DEVMODE); - _OldScreenMode.dmDriverExtra= 0; - EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &_OldScreenMode); - _OldScreenMode.dmFields= DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY ; - - devMode.dmSize= sizeof(DEVMODE); - devMode.dmDriverExtra= 0; - devMode.dmFields= DM_PELSWIDTH | DM_PELSHEIGHT; - devMode.dmPelsWidth= width; - devMode.dmPelsHeight= height; - - if(mode.Depth > 0) - { - devMode.dmBitsPerPel= mode.Depth; - devMode.dmFields |= DM_BITSPERPEL; - } - - if(mode.Frequency > 0) - { - devMode.dmDisplayFrequency= mode.Frequency; - devMode.dmFields |= DM_DISPLAYFREQUENCY; - } - - if (ChangeDisplaySettings(&devMode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) - return false; - } - WndRect.left=0; - WndRect.top=0; - WndRect.right=width; - WndRect.bottom=height; - AdjustWindowRect(&WndRect,WndFlags,FALSE); - _hWnd = CreateWindowW( L"NLClass", - L"", - WndFlags, - CW_USEDEFAULT,CW_USEDEFAULT, - WndRect.right,WndRect.bottom, - NULL, - NULL, - GetModuleHandleW(NULL), - NULL); - if (_hWnd == NULL) - { - DWORD res = GetLastError(); - nlwarning("CreateWindow failed: %u", res); - return false; - } - - SetWindowLongPtr (_hWnd, GWLP_USERDATA, (LONG_PTR)this); - - // resize the window - RECT rc; - SetRect (&rc, 0, 0, width, height); - AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd)); - UINT flags = SWP_NOZORDER | SWP_NOACTIVATE; - if (mode.Windowed) - flags |= SWP_NOMOVE; - SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags); - - if (show || _FullScreen) - showWindow(true); - } - - // Init Window Width and Height - RECT clientRect; - GetClientRect (_hWnd, &clientRect); - _WindowWidth = clientRect.right-clientRect.left; - _WindowHeight = clientRect.bottom-clientRect.top; - GetWindowRect (_hWnd, &clientRect); - _WindowX = clientRect.left; - _WindowY = clientRect.top; - - _hDC=GetDC(_hWnd); - wglMakeCurrent(_hDC,NULL); - - _Depth=uint8(GetDeviceCaps(_hDC,BITSPIXEL)); - // --- - memset(&_pfd,0,sizeof(_pfd)); - _pfd.nSize = sizeof(_pfd); - _pfd.nVersion = 1; - _pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - _pfd.iPixelType = PFD_TYPE_RGBA; - _pfd.cColorBits = (char)_Depth; - // Choose best suited Depth Buffer. - if(_Depth<=16) - { - _pfd.cDepthBits = 16; - } - else - { - _pfd.cDepthBits = 24; - _pfd.cAlphaBits = 8; - _pfd.cStencilBits = 8; - } - _pfd.iLayerType = PFD_MAIN_PLANE; - pf=ChoosePixelFormat(_hDC,&_pfd); - if (!pf) - { - return false; - } - - if ( !SetPixelFormat(_hDC,pf,&_pfd) ) - { - return false; - } - _hRC=wglCreateContext(_hDC); - - wglMakeCurrent(_hDC,_hRC); - - } - - /// release old emitter - while (_EventEmitter.getNumEmitters() != 0) - { - _EventEmitter.removeEmitter(_EventEmitter.getEmitter(_EventEmitter.getNumEmitters() - 1)); - } - NLMISC::CWinEventEmitter *we = new NLMISC::CWinEventEmitter; - // setup the event emitter, and try to retrieve a direct input interface - _EventEmitter.addEmitter(we, true /*must delete*/); // the main emitter - /// try to get direct input - try - { - NLMISC::CDIEventEmitter *diee = NLMISC::CDIEventEmitter::create(GetModuleHandle(NULL), _hWnd, we); - if (diee) - { - _EventEmitter.addEmitter(diee, true); - } - } - catch(EDirectInput &e) - { - nlinfo(e.what()); - } - -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) - - NL3D::MAC::setDisplay(wnd, mode, show, resizeable); - -#elif defined (NL_OS_UNIX) - - static int sAttribList16bpp[] = - { - GLX_RGBA, - GLX_DOUBLEBUFFER, - GLX_DEPTH_SIZE, 16, - GLX_RED_SIZE, 4, - GLX_GREEN_SIZE, 4, - GLX_BLUE_SIZE, 4, - GLX_ALPHA_SIZE, 4, - GLX_STENCIL_SIZE, 8, - None - }; - - static int sAttribList24bpp[] = - { - GLX_RGBA, - GLX_DOUBLEBUFFER, - GLX_DEPTH_SIZE, 24, - GLX_RED_SIZE, 8, - GLX_GREEN_SIZE, 8, - GLX_BLUE_SIZE, 8, - GLX_ALPHA_SIZE, 8, - GLX_STENCIL_SIZE, 8, - None - }; - - // first try 24bpp and if that fails 16bpp - XVisualInfo *visual_info = glXChooseVisual (dpy, DefaultScreen(dpy), sAttribList24bpp); - if (visual_info == NULL) - visual_info = glXChooseVisual(dpy, DefaultScreen(dpy), sAttribList16bpp); - if(visual_info == NULL) - { - nlerror("glXChooseVisual() failed"); - } - else - { - nldebug("3D: glXChooseVisual OK"); - } - - ctx = glXCreateContext (dpy, visual_info, None, GL_TRUE); - if(ctx == NULL) - { - nlerror("glXCreateContext() failed"); - } - else - { - nldebug("3D: glXCreateContext() OK"); - } - - XSetWindowAttributes attr; - attr.background_pixel = BlackPixel(dpy, DefaultScreen(dpy)); - attr.override_redirect = False; - - int attr_flags = CWOverrideRedirect | CWBackPixel; - - if(wnd == EmptyWindow) - { - nlWindow root = RootWindow(dpy, DefaultScreen(dpy)); - - attr.colormap = XCreateColormap(dpy, root, visual_info->visual, AllocNone); - attr_flags |= CWColormap; - - win = XCreateWindow (dpy, root, 0, 0, width, height, 0, visual_info->depth, InputOutput, visual_info->visual, attr_flags, &attr); - - if (win == EmptyWindow) - { - nlerror("3D: XCreateWindow() failed"); - } - else - { - nldebug("3D: XCreateWindow() OK"); - } - } - else - { - win = wnd; - XChangeWindowAttributes(dpy, win, attr_flags, &attr); - } - - const char *title="NeL window"; - - XSizeHints size_hints; - size_hints.x = 0; - size_hints.y = 0; - size_hints.width = width; - size_hints.height = height; - size_hints.flags = PSize | PMinSize | PMaxSize; - size_hints.min_width = width; - size_hints.min_height = height; - size_hints.max_width = width; - size_hints.max_height = height; - -#ifdef X_HAVE_UTF8_STRING - Xutf8SetWMProperties (dpy, win, (char*)title, (char*)title, NULL, 0, &size_hints, NULL, NULL); -#else - XTextProperty text_property; - XStringListToTextProperty((char**)&title, 1, &text_property); - XSetWMProperties (dpy, win, &text_property, &text_property, 0, 0, &size_hints, 0, 0); -#endif - - glXMakeCurrent (dpy, win, ctx); - XMapRaised (dpy, win); - - XSelectInput (dpy, win, KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask|PointerMotionMask); - - XMapWindow(dpy, win); - - _EventEmitter.init (dpy, win); - -// XEvent event; -// XIfEvent(dpy, &event, WaitForNotify, (char *)this); - - setMode(mode); - -#endif // NL_OS_UNIX - + H_AUTO_OGL(CDriverGL_setupDisplay) // Driver caps. //============= @@ -1199,10 +455,10 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re // Init OpenGL/Driver defaults. //============================= - glViewport(0,0,width,height); + glViewport(0,0,_WindowWidth,_WindowHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glOrtho(0,width,height,0,-1.0f,1.0f); + glOrtho(0,_WindowWidth,_WindowHeight,0,-1.0f,1.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glDisable(GL_AUTO_NORMAL); @@ -1426,399 +682,6 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re return true; } -#ifdef NL_OS_WINDOWS -// -------------------------------------------------- -// This code comes from MFC -static void modifyStyle (HWND hWnd, int nStyleOffset, LONG_PTR dwRemove, LONG_PTR dwAdd) -{ - H_AUTO_OGL(modifyStyle) - LONG_PTR dwStyle = ::GetWindowLongPtr(hWnd, nStyleOffset); - LONG_PTR dwNewStyle = (dwStyle & ~dwRemove) | dwAdd; - if (dwStyle == dwNewStyle) - return; - - ::SetWindowLongPtr(hWnd, nStyleOffset, dwNewStyle); -} -#endif - -// -------------------------------------------------- -void CDriverGL::switchBackToOldMode() -{ -#ifdef NL_OS_WINDOWS - ChangeDisplaySettings(&_OldScreenMode, 0); -#elif defined(XF86VIDMODE) - XF86VidModeModeInfo info; - nlinfo("3D: Switching back to original mode"); - - // This is UGLY - info.dotclock = _OldDotClock; - info.hdisplay = _OldScreenMode.hdisplay; - info.hsyncstart = _OldScreenMode.hsyncstart; - info.hsyncend = _OldScreenMode.hsyncend; - info.htotal = _OldScreenMode.htotal; - info.vdisplay = _OldScreenMode.vdisplay; - info.vsyncstart = _OldScreenMode.vsyncstart; - info.vsyncend = _OldScreenMode.vsyncend; - info.vtotal = _OldScreenMode.vtotal; - info.flags = _OldScreenMode.flags; - info.privsize = _OldScreenMode.privsize; - info.c_private = _OldScreenMode.c_private; - - nlinfo("3D: Switching back mode to %dx%d", info.hdisplay, info.vdisplay); - XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), &info); - nlinfo("3D: Switching back viewport to %d,%d",_OldX, _OldY); - XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), _OldX, _OldY); -#endif // XF86VIDMODE -} - - -// -------------------------------------------------- -bool CDriverGL::setMode(const GfxMode& mode) -{ - H_AUTO_OGL(CDriverGL_setMode) -#ifdef NL_OS_WINDOWS - if (mode.Windowed) - { - if (_FullScreen) - { - switchBackToOldMode(); - modifyStyle(_hWnd, GWL_STYLE, WS_POPUP, WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS); - } - _WindowWidth = mode.Width; - _WindowHeight = mode.Height; - - } - else - { - // get old mode. - DEVMODE oldDevMode; - if (!_FullScreen) - { - oldDevMode.dmSize= sizeof(DEVMODE); - oldDevMode.dmDriverExtra= 0; - EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &oldDevMode); - oldDevMode.dmFields= DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY ; - } - - // setup new mode - DEVMODE newDevMode; - newDevMode.dmSize= sizeof(DEVMODE); - newDevMode.dmDriverExtra= 0; - newDevMode.dmFields= DM_PELSWIDTH | DM_PELSHEIGHT; - newDevMode.dmPelsWidth= mode.Width; - newDevMode.dmPelsHeight= mode.Height; - - if(mode.Depth > 0) - { - newDevMode.dmBitsPerPel= mode.Depth; - newDevMode.dmFields |= DM_BITSPERPEL; - } - - if(mode.Frequency > 0) - { - newDevMode.dmDisplayFrequency= mode.Frequency; - newDevMode.dmFields |= DM_DISPLAYFREQUENCY; - } - - // try to really change the display mode - if (ChangeDisplaySettings(&newDevMode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) - return false; - - // mode ok => copy changes - _WindowWidth = mode.Width; - _WindowHeight = mode.Height; - _Depth= mode.Depth; - // bkup user mode - if (!_FullScreen) - _OldScreenMode= oldDevMode; - - // if old mode was not fullscreen - if (!_FullScreen) - { - // Under the XP theme desktop, this function call the winproc WM_SIZE and change _WindowWidth and _WindowHeight - sint32 windowWidth = _WindowWidth; - sint32 windowHeight = _WindowHeight; - modifyStyle(_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS, WS_POPUP); - _WindowWidth = windowWidth; - _WindowHeight = windowHeight; - } - } - - // Resize the window - RECT rc; - SetRect (&rc, 0, 0, _WindowWidth, _WindowHeight); - AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), false, GetWindowExStyle (_hWnd)); - UINT flags = SWP_NOZORDER | SWP_NOACTIVATE; - if (mode.Windowed) - flags |= SWP_NOMOVE; - SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags); - - showWindow(true); - - // Init Window Width and Height - RECT clientRect; - GetClientRect (_hWnd, &clientRect); - _WindowWidth = clientRect.right-clientRect.left; - _WindowHeight = clientRect.bottom-clientRect.top; - GetWindowRect (_hWnd, &clientRect); - _WindowX = clientRect.left; - _WindowY = clientRect.top; - _FullScreen = !mode.Windowed; - -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); -#elif defined(NL_OS_UNIX) - -#ifdef XF86VIDMODE - if (!mode.Windowed) - { - // Store old mdoe in order to restore it when leaving fullscreen - if (mode.Windowed == _FullScreen) - { - memset(&_OldScreenMode, 0, sizeof(_OldScreenMode)); - XF86VidModeGetModeLine(dpy, DefaultScreen(dpy), &_OldDotClock, &_OldScreenMode); - XF86VidModeGetViewPort(dpy, DefaultScreen(dpy), &_OldX, &_OldY); - } - - // Find the requested mode and use it - XF86VidModeModeInfo **modes; - int nmodes; - if (XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &modes)) - { - for (int i = 0; i < nmodes; i++) - { - nldebug("3D: Available mode - %dx%d", modes[i]->hdisplay, modes[i]->vdisplay); - if(modes[i]->hdisplay == mode.Width && modes[i]->vdisplay == mode.Height) - { - if(XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), modes[i])) - { - nlinfo("3D: Switching to mode %dx%d", modes[i]->hdisplay, modes[i]->vdisplay); - XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), 0, 0); - } - break; - } - } - } - } - else if (mode.Windowed == _FullScreen) - switchBackToOldMode(); -#endif // XF86VIDMODE - - // Update WM hints (update size and disallow resizing) - XSizeHints size_hints; - size_hints.x = 0; - size_hints.y = 0; - size_hints.width = mode.Width; - size_hints.height = mode.Height; - size_hints.flags = PSize; - if (!mode.Windowed) - { - size_hints.flags = PSize | PMinSize | PMaxSize; - size_hints.min_width = mode.Width; - size_hints.min_height = mode.Height; - size_hints.max_width = mode.Width; - size_hints.max_height = mode.Height; - } - - XSetWMNormalHints(dpy, win, &size_hints); - - // Toggle fullscreen - if (mode.Windowed == _FullScreen) - { - XEvent xev; - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = win; - xev.xclient.message_type = XInternAtom(dpy, "_NET_WM_STATE", false); - xev.xclient.format = 32; - xev.xclient.data.l[0] = !mode.Windowed; - xev.xclient.data.l[1] = XInternAtom(dpy, "_NET_WM_STATE_FULLSCREEN", false); - xev.xclient.data.l[2] = 0; - XSendEvent(dpy, DefaultRootWindow(dpy), false, SubstructureNotifyMask, &xev); - } - _FullScreen = !mode.Windowed; - - // Resize and update the window - XResizeWindow(dpy, win, mode.Width, mode.Height); - XMapWindow(dpy, win); - -#endif // NL_OS_UNIX - return true; -} - -// -------------------------------------------------- -bool CDriverGL::getModes(std::vector &modes) -{ - H_AUTO_OGL(CDriverGL_getModes) -#ifdef NL_OS_WINDOWS - sint modeIndex = 0; - DEVMODE devMode; - while (EnumDisplaySettings (NULL, modeIndex, &devMode)) - { - // Keep only 16 and 32 bits - if ((devMode.dmBitsPerPel == 16 ) || (devMode.dmBitsPerPel == 32)) - { - // Add this mode - GfxMode mode; - mode.Width = (uint16)devMode.dmPelsWidth; - mode.Height = (uint16)devMode.dmPelsHeight; - mode.Depth = (uint8)devMode.dmBitsPerPel; - mode.Frequency = devMode.dmDisplayFrequency; - modes.push_back (mode); - } - - // Mode index - modeIndex++; - } -#elif defined(NL_OS_MAC) - getMacModes(modes); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - -# ifdef XF86VIDMODE - int nmodes; - XF86VidModeModeInfo **ms; - Bool ok = XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &ms); - if(ok) - { - nldebug("3D: %d available modes:", nmodes); - for (int j = 0; j < nmodes; j++) - { - // Add this mode - GfxMode mode; - mode.Width = (uint16)ms[j]->hdisplay; - mode.Height = (uint16)ms[j]->vdisplay; - mode.Frequency = 1000 * ms[j]->dotclock / (ms[j]->htotal * ms[j]->vtotal); - nldebug("3D: Mode %d: %dx%d, %d Hz", j, ms[j]->hdisplay,ms[j]->vdisplay, 1000 * ms[j]->dotclock / (ms[j]->htotal * ms[j]->vtotal)); - modes.push_back (mode); - } - XFree(ms); - } - else - { - nlwarning("XF86VidModeGetAllModeLines returns 0, cannot get available video mode"); - return false; - } -# endif - -#endif - return true; -} - -// -------------------------------------------------- -bool CDriverGL::getCurrentScreenMode(GfxMode &mode) -{ - H_AUTO_OGL(CDriverGL_getCurrentScreenMode) -#ifdef NL_OS_WINDOWS - DEVMODE devmode; - devmode.dmSize= sizeof(DEVMODE); - devmode.dmDriverExtra= 0; - EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devmode); - - mode.Windowed= !_FullScreen; - mode.OffScreen= false; - mode.Depth= (uint8)devmode.dmBitsPerPel; - mode.Frequency= devmode.dmDisplayFrequency, - mode.Width= (uint16)devmode.dmPelsWidth; - mode.Height= (uint16)devmode.dmPelsHeight; - -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Temporary Mac Implementation" - nlwarning("OpenGL Driver: Temporary Mac Implementation"); - mode.Depth = 24; - -#elif defined(NL_OS_MAC) - /* - TODO this is just a hack to get the ryzom client running on mac os x x11. - the implementation below relies on the vidmode extension which is not - availeble on mac os x's x11. for that reason the color depth value is - hard coded here. - FIXME replace this hack by native cocoa color depth retrieval - */ - nlwarning("FIXME: returning hardcoded color depth of 24bit"); - mode.Depth= 24; - -#elif defined(NL_OS_UNIX) - -# ifdef XF86VIDMODE - sint pixelClock; - XF86VidModeModeLine xmode; - - if (!XF86VidModeGetModeLine(dpy, DefaultScreen(dpy), &pixelClock, &xmode)) - { - nlwarning("XF86VidModeGetModeLine returns 0, cannot get current video mode"); - return false; - } - - mode.Windowed = !_FullScreen; - mode.OffScreen = false; - mode.Depth = (uint) DefaultDepth(dpy, DefaultScreen(dpy)); - mode.Frequency = 1000 * pixelClock / (xmode.htotal * xmode.vtotal) ; - mode.Width = xmode.hdisplay; - mode.Height = xmode.vdisplay; - - nldebug("Current mode : %dx%d, %d Hz, %dbit", mode.Width, mode.Height, mode.Frequency, mode.Depth); -# endif - -#endif - return true; -} - -// -------------------------------------------------- -void CDriverGL::setWindowTitle(const ucstring &title) -{ -#ifdef NL_OS_WINDOWS - SetWindowTextW(_hWnd,(WCHAR*)title.c_str()); - -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) - NL3D::MAC::setWindowTitle(title); - -#elif defined (NL_OS_UNIX) - XTextProperty text_property; - char *t = (char*)title.toUtf8().c_str(); - XStringListToTextProperty(&t, 1, &text_property); - XSetWMName(dpy, win, &text_property); -#endif // NL_OS_WINDOWS -} - -// *************************************************************************** -void CDriverGL::setWindowPos(uint32 x, uint32 y) -{ - _WindowX = (sint32)x; - _WindowY = (sint32)y; -#ifdef NL_OS_WINDOWS - SetWindowPos(_hWnd, NULL, _WindowX, _WindowY, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE); - -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) - NL3D::MAC::setWindowPos(x, y); - -#elif defined (NL_OS_UNIX) - XMoveWindow(dpy, win, _WindowX, _WindowY); - -#endif // NL_OS_WINDOWS -} - -// *************************************************************************** -void CDriverGL::showWindow(bool show) -{ -#ifdef NL_OS_WINDOWS - ShowWindow (_hWnd, show ? SW_SHOW:SW_HIDE); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - if (show) - XMapWindow(dpy, win); - else - XUnmapWindow(dpy, win); -#endif // NL_OS_WINDOWS -} - // -------------------------------------------------- void CDriverGL::resetTextureShaders() { @@ -1846,45 +709,6 @@ void CDriverGL::resetTextureShaders() } } -// -------------------------------------------------- -emptyProc CDriverGL::getWindowProc() -{ - H_AUTO_OGL(CDriverGL_getWindowProc) -#ifdef NL_OS_WINDOWS - return (emptyProc)GlWndProc; -#else // NL_OS_WINDOWS - return NULL; -#endif // NL_OS_WINDOWS -} - -// -------------------------------------------------- -bool CDriverGL::activate() -{ - H_AUTO_OGL(CDriverGL_activate) -#ifdef NL_OS_WINDOWS - HGLRC hglrc=wglGetCurrentContext(); - - - if (hglrc!=_hRC) - { - wglMakeCurrent(_hDC,_hRC); - } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Temporary Mac Implementation" - nlwarning("OpenGL Driver: Temporary Mac Implementation"); - - // already done in setDisplay, not needed here - unclean! FIXME - -#elif defined (NL_OS_UNIX) - GLXContext nctx=glXGetCurrentContext(); - if (nctx != NULL && nctx!=ctx) - { - glXMakeCurrent(dpy, win,ctx); - } -#endif // NL_OS_WINDOWS - return true; -} - // -------------------------------------------------- bool CDriverGL::isTextureExist(const ITexture&tex) { @@ -2213,49 +1037,6 @@ bool CDriverGL::release() return true; } -// -------------------------------------------------- -IDriver::TMessageBoxId CDriverGL::systemMessageBox (const char* message, const char* title, IDriver::TMessageBoxType type, TMessageBoxIcon icon) -{ - H_AUTO_OGL(CDriverGL_systemMessageBox) -#ifdef NL_OS_WINDOWS - switch (::MessageBox (NULL, message, title, ((type==retryCancelType)?MB_RETRYCANCEL: - (type==yesNoCancelType)?MB_YESNOCANCEL: - (type==okCancelType)?MB_OKCANCEL: - (type==abortRetryIgnoreType)?MB_ABORTRETRYIGNORE: - (type==yesNoType)?MB_YESNO|MB_ICONQUESTION:MB_OK)| - - ((icon==handIcon)?MB_ICONHAND: - (icon==questionIcon)?MB_ICONQUESTION: - (icon==exclamationIcon)?MB_ICONEXCLAMATION: - (icon==asteriskIcon)?MB_ICONASTERISK: - (icon==warningIcon)?MB_ICONWARNING: - (icon==errorIcon)?MB_ICONERROR: - (icon==informationIcon)?MB_ICONINFORMATION: - (icon==stopIcon)?MB_ICONSTOP:0))) - { - case IDOK: - return okId; - case IDCANCEL: - return cancelId; - case IDABORT: - return abortId; - case IDRETRY: - return retryId; - case IDIGNORE: - return ignoreId; - case IDYES: - return yesId; - case IDNO: - return noId; - } - nlstop; -#else // NL_OS_WINDOWS - // Call the console version! - IDriver::systemMessageBox (message, title, type, icon); -#endif // NL_OS_WINDOWS - return okId; -} - // -------------------------------------------------- void CDriverGL::setupViewport (const class CViewport& viewport) { @@ -2414,160 +1195,6 @@ void CDriverGL::setupScissor (const class CScissor& scissor) } } -// -------------------------------------------------- -void CDriverGL::showCursor(bool b) -{ - H_AUTO_OGL(CDriverGL_showCursor) -#ifdef NL_OS_WINDOWS - if (b) - { - while (ShowCursor(b) < 0) - ; - } - else - { - while (ShowCursor(b) >= 0) - ; - } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - - if (b) - { - if (cursor != None) - { - XFreeCursor(dpy, cursor); - cursor = None; - } - XUndefineCursor(dpy, win); - } - else - { - if (cursor == None) - { - char bm_no_data[] = { 0,0,0,0, 0,0,0,0 }; - Pixmap pixmap_no_data = XCreateBitmapFromData (dpy, win, bm_no_data, 8, 8); - XColor black; - memset(&black, 0, sizeof (XColor)); - black.flags = DoRed | DoGreen | DoBlue; - cursor = XCreatePixmapCursor (dpy, pixmap_no_data, pixmap_no_data, &black, &black, 0, 0); - XFreePixmap(dpy, pixmap_no_data); - } - XDefineCursor(dpy, win, cursor); - } -#endif // NL_OS_UNIX -} - - -// -------------------------------------------------- -void CDriverGL::setMousePos(float x, float y) -{ - H_AUTO_OGL(CDriverGL_setMousePos) -#ifdef NL_OS_WINDOWS - if (_hWnd) - { - // NeL window coordinate to MSWindows coordinates - POINT pt; - pt.x = (int)((float)(_WindowWidth)*x); - pt.y = (int)((float)(_WindowHeight)*(1.0f-y)); - ClientToScreen (_hWnd, &pt); - SetCursorPos(pt.x, pt.y); - } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - XWindowAttributes xwa; - XGetWindowAttributes (dpy, win, &xwa); - int x1 = (int)(x * (float) xwa.width); - int y1 = (int)((1.0f - y) * (float) xwa.height); - XWarpPointer (dpy, None, win, None, None, None, None, x1, y1); -#endif // NL_OS_UNIX -} - - -void CDriverGL::getWindowSize(uint32 &width, uint32 &height) -{ - H_AUTO_OGL(CDriverGL_getWindowSize) -#ifdef NL_OS_WINDOWS - // Off-srceen rendering ? - if (_OffScreen) - { - if (_PBuffer) - { - nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_WIDTH_ARB, (int*)&width ); - nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_HEIGHT_ARB, (int*)&height ); - } - } - else - { - if (_hWnd) - { - width = (uint32)(_WindowWidth); - height = (uint32)(_WindowHeight); - } - } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) - - NL3D::MAC::getWindowSize(width, height); - -#elif defined (NL_OS_UNIX) - XWindowAttributes xwa; - XGetWindowAttributes (dpy, win, &xwa); - width = (uint32) xwa.width; - height = (uint32) xwa.height; -#endif // NL_OS_UNIX -} - -void CDriverGL::getWindowPos(uint32 &x, uint32 &y) -{ - H_AUTO_OGL(CDriverGL_getWindowPos) -#ifdef NL_OS_WINDOWS - // Off-srceen rendering ? - if (_OffScreen) - { - if (_PBuffer) - { - x = y = 0; - } - } - else - { - if (_hWnd) - { - x = (uint32)(_WindowX); - y = (uint32)(_WindowY); - } - } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) - - NL3D::MAC::getWindowPos(x, y); - -#elif defined (NL_OS_UNIX) - x = y = 0; -#endif // NL_OS_UNIX -} - -// -------------------------------------------------- -bool CDriverGL::isActive() -{ - H_AUTO_OGL(CDriverGL_isActive) -#ifdef NL_OS_WINDOWS - return (IsWindow(_hWnd) != 0); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - // nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - -#endif // NL_OS_UNIX - return true; -} - uint8 CDriverGL::getBitPerPixel () { H_AUTO_OGL(CDriverGL_getBitPerPixel ) @@ -2589,62 +1216,6 @@ const char *CDriverGL::getVideocardInformation () return name; } -void CDriverGL::setCapture (bool b) -{ - H_AUTO_OGL(CDriverGL_setCapture ) - -#ifdef NL_OS_WINDOWS - - if (b) - { - RECT client; - GetClientRect (_hWnd, &client); - POINT pt1,pt2; - pt1.x = client.left; - pt1.y = client.top; - ClientToScreen (_hWnd, &pt1); - pt2.x = client.right; - pt2.y = client.bottom; - ClientToScreen (_hWnd, &pt2); - client.bottom = pt2.y; - client.top = pt1.y; - client.left = pt1.x; - client.right = pt2.x; - ClipCursor (&client); - } - else - ClipCursor (NULL); - - /* - if (b) - SetCapture (_hWnd); - else - ReleaseCapture (); - */ - -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - - /* - TODO x11 funtion: setCapture - */ - - if(b) // capture the cursor. - { - XGrabPointer(dpy, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime); - } - else // release the cursor. - { - XUngrabPointer(dpy, CurrentTime); - } - -#endif // NL_OS_UNIX -} - - bool CDriverGL::clipRect(NLMISC::CRect &rect) { H_AUTO_OGL(CDriverGL_clipRect) @@ -3047,131 +1618,6 @@ void CDriverGL::setPerPixelLightingLight(CRGBA diffuse, CRGBA specular, float sh _PPLightSpecularColor = specular; } -// *************************************************************************** -NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive) -{ - H_AUTO_OGL(CDriverGL_enableLowLevelMouse) - -#ifdef NL_OS_WINDOWS - if (_EventEmitter.getNumEmitters() < 2) return NULL; - NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - if (enable) - { - try - { - NLMISC::IMouseDevice *md = diee->getMouseDevice(exclusive); - return md; - } - catch (EDirectInput &) - { - return NULL; - } - } - else - { - diee->releaseMouse(); - return NULL; - } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - -#endif - return NULL; -} - -// *************************************************************************** -NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable) -{ - H_AUTO_OGL(CDriverGL_enableLowLevelKeyboard) -#ifdef NL_OS_WINDOWS - if (_EventEmitter.getNumEmitters() < 2) return NULL; - NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - if (enable) - { - try - { - NLMISC::IKeyboardDevice *md = diee->getKeyboardDevice(); - return md; - } - catch (EDirectInput &) - { - return NULL; - } - } - else - { - diee->releaseKeyboard(); - return NULL; - } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - -#endif - return NULL; -} - -// *************************************************************************** -NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager() -{ - H_AUTO_OGL(CDriverGL_getLowLevelInputDeviceManager) -#ifdef NL_OS_WINDOWS - if (_EventEmitter.getNumEmitters() < 2) return NULL; - NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - return diee; -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - -#endif - return NULL; -} - -// *************************************************************************** -uint CDriverGL::getDoubleClickDelay(bool hardwareMouse) -{ - H_AUTO_OGL(CDriverGL_getDoubleClickDelay) - -#ifdef NL_OS_WINDOWS - NLMISC::IMouseDevice *md = NULL; - if (_EventEmitter.getNumEmitters() >= 2) - { - NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - if (diee->isMouseCreated()) - { - try - { - md = diee->getMouseDevice(hardwareMouse); - } - catch (EDirectInput &) - { - // could not get device .. - } - } - } - if (md) - { - return md->getDoubleClickDelay(); - } - // try to read the good value from windows - return ::GetDoubleClickTime(); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - // TODO for Linux FIXME: FAKE FIX - return 250; -#endif -} - // *************************************************************************** bool CDriverGL::supportBlendConstantColor() const { @@ -3221,70 +1667,6 @@ void CDriverGL::refreshProjMatrixFromGL() _ProjMatDirty = false; } -// *************************************************************************** -bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &properties) -{ - H_AUTO_OGL(CDriverGL_setMonitorColorProperties ) - -#ifdef NL_OS_WINDOWS - - // Get a DC - HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL); - if (dc) - { - // The ramp - WORD ramp[256*3]; - - // For each composant - uint c; - for( c=0; c<3; c++ ) - { - uint i; - for( i=0; i<256; i++ ) - { - // Floating value - float value = (float)i / 256; - - // Contrast - value = (float) max (0.0f, (value-0.5f) * (float) pow (3.f, properties.Contrast[c]) + 0.5f ); - - // Gamma - value = (float) pow (value, (properties.Gamma[c]>0) ? 1 - 3 * properties.Gamma[c] / 4 : 1 - properties.Gamma[c] ); - - // Luminosity - value = value + properties.Luminosity[c] / 2.f; - ramp[i+(c<<8)] = (WORD)min ((int)65535, max (0, (int)(value * 65535))); - } - } - - // Set the ramp - bool result = SetDeviceGammaRamp (dc, ramp) != FALSE; - - // Release the DC - ReleaseDC (NULL, dc); - - // Returns result - return result; - } - else - { - nlwarning ("(CDriverGL::setMonitorColorProperties): can't create DC"); - return false; - } - -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) -# warning "OpenGL Driver: Missing Mac Implementation" - nlwarning("OpenGL Driver: Missing Mac Implementation"); - -#elif defined (NL_OS_UNIX) - - // TODO for Linux: implement CDriverGL::setMonitorColorProperties - nlwarning ("CDriverGL::setMonitorColorProperties not implemented"); - return false; - -#endif -} - // *************************************************************************** bool CDriverGL::supportEMBM() const { diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.h b/code/nel/src/3d/driver/opengl/driver_opengl.h index aad98fc5d..605acd3a0 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.h +++ b/code/nel/src/3d/driver/opengl/driver_opengl.h @@ -842,6 +842,7 @@ private: private: void switchBackToOldMode(); + bool setupDisplay(); // Get the proj matrix setupped in GL void refreshProjMatrixFromGL(); diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.vcproj b/code/nel/src/3d/driver/opengl/driver_opengl.vcproj index ad7e0e227..3ef826e2f 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.vcproj +++ b/code/nel/src/3d/driver/opengl/driver_opengl.vcproj @@ -467,6 +467,10 @@ RelativePath="driver_opengl_vertex_program.cpp" > + + diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp new file mode 100644 index 000000000..1bc2c2024 --- /dev/null +++ b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp @@ -0,0 +1,1673 @@ +// NeL - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#include "stdopengl.h" +#include "driver_opengl.h" +#include "driver_opengl_extension.h" +#include "driver_opengl_vertex_buffer_hard.h" + +// by default, we disable the windows menu keys (F10, ALT and ALT+SPACE key doesn't freeze or open the menu) +#define NL_DISABLE_MENU + +#ifdef NL_OS_WINDOWS +# include +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# define GL_GLEXT_LEGACY +# include +# include "mac/glext.h" +# include "mac/cocoa_adapter.h" +#elif defined (NL_OS_UNIX) +# include +# include +#endif // NL_OS_UNIX + +#include "nel/misc/mouse_device.h" +#include "nel/misc/di_event_emitter.h" +#include "nel/3d/u_driver.h" + +using namespace std; +using namespace NLMISC; + +namespace NL3D +{ + +#ifdef NL_OS_WINDOWS + +static bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ + H_AUTO_OGL(GlWndProc) + if(message == WM_SIZE) + { + if (driver != NULL) + { + RECT rect; + GetClientRect (driver->_hWnd, &rect); + + // Setup gl viewport + driver->_WindowWidth = rect.right-rect.left; + driver->_WindowHeight = rect.bottom-rect.top; + } + } + else if(message == WM_MOVE) + { + if (driver != NULL) + { + RECT rect; + GetWindowRect (hWnd, &rect); + driver->_WindowX = rect.left; + driver->_WindowY = rect.top; + } + } + else if (message == WM_ACTIVATE) + { + WORD fActive = LOWORD(wParam); + if (fActive == WA_INACTIVE) + { + driver->_WndActive = false; + } + else + { + driver->_WndActive = true; + } + } + + bool trapMessage = false; + if (driver->_EventEmitter.getNumEmitters() > 0) + { + CWinEventEmitter *we = NLMISC::safe_cast(driver->_EventEmitter.getEmitter(0)); + // Process the message by the emitter + we->setHWnd(hWnd); + trapMessage = we->processMessage (hWnd, message, wParam, lParam); + } + return trapMessage; +} + +static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ + H_AUTO_OGL(DriverGL_WndProc) + // Get the driver pointer.. + CDriverGL *pDriver=(CDriverGL*)GetWindowLongPtr (hWnd, GWLP_USERDATA); + bool trapMessage = false; + if (pDriver != NULL) + { + trapMessage = GlWndProc (pDriver, hWnd, message, wParam, lParam); + } + +#ifdef NL_DISABLE_MENU + // disable menu (F10, ALT and ALT+SPACE key doesn't freeze or open the menu) + if(message == WM_SYSCOMMAND && wParam == SC_KEYMENU) + return 0; +#endif // NL_DISABLE_MENU + + // disable menu (default ALT-F4 behavior is disabled) + if(message == WM_CLOSE) + { + if(pDriver && pDriver->ExitFunc) + { + pDriver->ExitFunc(); + } + else + { +#ifndef NL_DISABLE_MENU + // if we don't disable menu, alt F4 make a direct exit else we discard the message + exit(0); +#endif // NL_DISABLE_MENU + } + return 0; + } + + return trapMessage ? 0 : DefWindowProcW(hWnd, message, wParam, lParam); +} + +#endif // NL_OS_UNIX + +// *************************************************************************** +bool CDriverGL::init (uint windowIcon, emptyProc exitFunc) +{ + H_AUTO_OGL(CDriverGL_init) + + ExitFunc = exitFunc; + +#ifdef NL_OS_WINDOWS + WNDCLASSW wc; + + if (!_Registered) + { + memset(&wc,0,sizeof(wc)); + wc.style = CS_HREDRAW | CS_VREDRAW ;//| CS_DBLCLKS; + wc.lpfnWndProc = (WNDPROC)WndProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + wc.hInstance = GetModuleHandle(NULL); + wc.hIcon = (HICON)windowIcon; + wc.hCursor = LoadCursorW(NULL,(LPCWSTR)IDC_ARROW); + wc.hbrBackground = WHITE_BRUSH; + wc.lpszClassName = L"NLClass"; + wc.lpszMenuName = NULL; + if ( !RegisterClassW(&wc) ) + { + return false; + } + _Registered=1; + } + + // Backup monitor color parameters + HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL); + if (dc) + { + _NeedToRestaureGammaRamp = GetDeviceGammaRamp (dc, _GammaRampBackuped) != FALSE; + + // Release the DC + ReleaseDC (NULL, dc); + } + else + { + nlwarning ("(CDriverGL::init): can't create DC"); + } + + // ati specific : try to retrieve driver version + retrieveATIDriverVersion(); +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) + + return NL3D::MAC::init(windowIcon, exitFunc); + +#elif defined (NL_OS_UNIX) + + dpy = XOpenDisplay(NULL); + if (dpy == NULL) + { + nlerror ("XOpenDisplay failed on '%s'", getenv("DISPLAY")); + } + else + { + nldebug("3D: XOpenDisplay on '%s' OK", getenv("DISPLAY")); + } + +#endif + return true; +} + +// -------------------------------------------------- +bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool resizeable) throw(EBadDisplay) +{ + H_AUTO_OGL(CDriverGL_setDisplay) + + uint width = mode.Width; + uint height = mode.Height; + +#ifdef NL_OS_WINDOWS + + // Driver caps. + //============= + // Retrieve the WGL extensions before init the driver. + int pf; + + _OffScreen = mode.OffScreen; + + // Init pointers + _PBuffer = NULL; + _hWnd = NULL; + _WindowWidth = _WindowHeight = _WindowX = _WindowY = 0; + _hRC = NULL; + _hDC = NULL; + + // Offscreen mode ? + if (_OffScreen) + { + // Get a hdc + + ULONG WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS; + WndFlags&=~WS_VISIBLE; + RECT WndRect; + WndRect.left=0; + WndRect.top=0; + WndRect.right=width; + WndRect.bottom=height; + AdjustWindowRect(&WndRect,WndFlags,FALSE); + HWND tmpHWND = CreateWindowW(L"NLClass", + L"", + WndFlags, + CW_USEDEFAULT,CW_USEDEFAULT, + WndRect.right,WndRect.bottom, + NULL, + NULL, + GetModuleHandleW(NULL), + NULL); + if (!tmpHWND) + { + nlwarning ("CDriverGL::setDisplay: CreateWindowW failed"); + return false; + } + + // resize the window + RECT rc; + SetRect (&rc, 0, 0, width, height); + _WindowWidth = width; + _WindowHeight = height; + AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd)); + SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE ); + + // Get the + HDC tempHDC = GetDC(tmpHWND); + + _Depth=uint8(GetDeviceCaps(tempHDC,BITSPIXEL)); + + // --- + memset(&_pfd,0,sizeof(_pfd)); + _pfd.nSize = sizeof(_pfd); + _pfd.nVersion = 1; + _pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + _pfd.iPixelType = PFD_TYPE_RGBA; + _pfd.cColorBits = (char)_Depth; + + // Choose best suited Depth Buffer. + if(_Depth<=16) + { + _pfd.cDepthBits = 16; + } + else + { + _pfd.cDepthBits = 24; + _pfd.cAlphaBits = 8; + } + _pfd.iLayerType = PFD_MAIN_PLANE; + pf=ChoosePixelFormat(tempHDC,&_pfd); + if (!pf) + { + nlwarning ("CDriverGL::setDisplay: ChoosePixelFormat failed"); + DestroyWindow (tmpHWND); + return false; + } + if ( !SetPixelFormat(tempHDC,pf,&_pfd) ) + { + nlwarning ("CDriverGL::setDisplay: SetPixelFormat failed"); + DestroyWindow (tmpHWND); + return false; + } + + // Create gl context + HGLRC tempGLRC = wglCreateContext(tempHDC); + if (tempGLRC == NULL) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglCreateContext failed: 0x%x", error); + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + // Make the context current + if (!wglMakeCurrent(tempHDC,tempGLRC)) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x", error); + wglDeleteContext (tempGLRC); + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + // Register WGL functions + registerWGlExtensions (_Extensions, tempHDC); + + HDC hdc = wglGetCurrentDC (); + + if (hdc == NULL) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglGetCurrentDC failed: 0x%x", error); + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + // Get ready to query for a suitable pixel format that meets our + // minimum requirements. + int iattributes[2*20]; + float fattributes[2*20]; + int niattribs = 0; + + // Attribute arrays must be "0" terminated - for simplicity, first + // just zero-out the array then fill from left to right. + for ( int a = 0; a < 2*20; a++ ) + { + iattributes[a] = 0; + fattributes[a] = 0; + } + + // Since we are trying to create a pbuffer, the pixel format we + // request (and subsequently use) must be "buffer capable". + iattributes[2*niattribs ] = WGL_DRAW_TO_PBUFFER_ARB; + iattributes[2*niattribs+1] = true; + niattribs++; + + // We require a minimum of 24-bit depth. + iattributes[2*niattribs ] = WGL_DEPTH_BITS_ARB; + iattributes[2*niattribs+1] = 24; + niattribs++; + + // We require a minimum of 8-bits for each R, G, B, and A. + iattributes[2*niattribs ] = WGL_RED_BITS_ARB; + iattributes[2*niattribs+1] = 8; + niattribs++; + iattributes[2*niattribs ] = WGL_GREEN_BITS_ARB; + iattributes[2*niattribs+1] = 8; + niattribs++; + iattributes[2*niattribs ] = WGL_BLUE_BITS_ARB; + iattributes[2*niattribs+1] = 8; + niattribs++; + iattributes[2*niattribs ] = WGL_ALPHA_BITS_ARB; + iattributes[2*niattribs+1] = 8; + niattribs++; + + // Now obtain a list of pixel formats that meet these minimum + // requirements. + int pformat[20]; + unsigned int nformats; + if ( !nwglChoosePixelFormatARB ( hdc, iattributes, fattributes, + 20, pformat, &nformats ) ) + { + nlwarning ( "pbuffer creation error: Couldn't find a suitable pixel format." ); + wglDeleteContext (tempGLRC); + DestroyWindow (tmpHWND); + return false; + } + + /* After determining a compatible pixel format, the next step is to create a pbuffer of the + chosen format. Fortunately this step is fairly easy, as you merely select one of the formats + returned in the list in step #2 and call the function: */ + int iattributes2[1] = {0}; + // int iattributes2[] = {WGL_PBUFFER_LARGEST_ARB, 1, 0}; + _PBuffer = nwglCreatePbufferARB( hdc, pformat[0], width, height, iattributes2 ); + if (_PBuffer == NULL) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglCreatePbufferARB failed: 0x%x", error); + wglDeleteContext (tempGLRC); + + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + /* After creating a pbuffer, you may use this functions to determine the dimensions of the pbuffer actually created. */ + if ( !nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_WIDTH_ARB, (int*)&width ) ) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x", error); + wglDeleteContext (tempGLRC); + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + if ( !nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_HEIGHT_ARB, (int*)&height ) ) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x", error); + wglDeleteContext (tempGLRC); + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + _WindowWidth = width; + _WindowHeight = height; + + /* The next step is to create a device context for the newly created pbuffer. To do this, + call the the function: */ + _hDC = nwglGetPbufferDCARB( _PBuffer ); + if (_hDC == NULL) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglGetPbufferDCARB failed: 0x%x", error); + nwglDestroyPbufferARB( _PBuffer ); + + wglDeleteContext (tempGLRC); + + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + /* The final step of pbuffer creation is to create an OpenGL rendering context and + associate it with the handle for the pbuffer's device context created in step #4. This is done as follows */ + _hRC = wglCreateContext( _hDC ); + if (_hRC == NULL) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglCreateContext failed: 0x%x", error); + nwglReleasePbufferDCARB( _PBuffer, _hDC ); + nwglDestroyPbufferARB( _PBuffer ); + wglDeleteContext (tempGLRC); + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + + // Get the depth + _Depth = uint8(GetDeviceCaps (_hDC, BITSPIXEL)); + + // Destroy the temp gl context + if (!wglDeleteContext (tempGLRC)) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglDeleteContext failed: 0x%x", error); + } + + // Destroy the temp windows + if (!DestroyWindow (tmpHWND)) + nlwarning ("CDriverGL::setDisplay: DestroyWindow failed"); + + /* After a pbuffer has been successfully created you can use it for off-screen rendering. To do + so, you'll first need to bind the pbuffer, or more precisely, make its GL rendering context + the current context that will interpret all OpenGL commands and state changes. */ + if (!wglMakeCurrent(_hDC,_hRC)) + { + DWORD error = GetLastError (); + nlwarning ("CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x", error); + wglDeleteContext (_hRC); + nwglReleasePbufferDCARB( _PBuffer, _hDC ); + nwglDestroyPbufferARB( _PBuffer ); + DestroyWindow (tmpHWND); + _PBuffer = NULL; + _hWnd = NULL; + _hRC = NULL; + _hDC = NULL; + return false; + } + } + else + { + _FullScreen= false; + if (wnd) + { + _hWnd=wnd; + _DestroyWindow=false; + } + else + { + ULONG WndFlags; + RECT WndRect; + + // Must destroy this window + _DestroyWindow=true; + + if(mode.Windowed) + if(resizeable) + WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS; + else + WndFlags=WS_SYSMENU+WS_DLGFRAME+WS_CLIPCHILDREN+WS_CLIPSIBLINGS; + else + { + WndFlags=WS_POPUP; + + _FullScreen= true; + DEVMODE devMode; + _OldScreenMode.dmSize= sizeof(DEVMODE); + _OldScreenMode.dmDriverExtra= 0; + EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &_OldScreenMode); + _OldScreenMode.dmFields= DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY ; + + devMode.dmSize= sizeof(DEVMODE); + devMode.dmDriverExtra= 0; + devMode.dmFields= DM_PELSWIDTH | DM_PELSHEIGHT; + devMode.dmPelsWidth= width; + devMode.dmPelsHeight= height; + + if(mode.Depth > 0) + { + devMode.dmBitsPerPel= mode.Depth; + devMode.dmFields |= DM_BITSPERPEL; + } + + if(mode.Frequency > 0) + { + devMode.dmDisplayFrequency= mode.Frequency; + devMode.dmFields |= DM_DISPLAYFREQUENCY; + } + + if (ChangeDisplaySettings(&devMode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) + return false; + } + WndRect.left=0; + WndRect.top=0; + WndRect.right=width; + WndRect.bottom=height; + AdjustWindowRect(&WndRect,WndFlags,FALSE); + _hWnd = CreateWindowW( L"NLClass", + L"", + WndFlags, + CW_USEDEFAULT,CW_USEDEFAULT, + WndRect.right,WndRect.bottom, + NULL, + NULL, + GetModuleHandleW(NULL), + NULL); + if (_hWnd == NULL) + { + DWORD res = GetLastError(); + nlwarning("CreateWindow failed: %u", res); + return false; + } + + SetWindowLongPtr (_hWnd, GWLP_USERDATA, (LONG_PTR)this); + + // resize the window + RECT rc; + SetRect (&rc, 0, 0, width, height); + AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd)); + UINT flags = SWP_NOZORDER | SWP_NOACTIVATE; + if (mode.Windowed) + flags |= SWP_NOMOVE; + SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags); + + if (show || _FullScreen) + showWindow(true); + } + + // Init Window Width and Height + RECT clientRect; + GetClientRect (_hWnd, &clientRect); + _WindowWidth = clientRect.right-clientRect.left; + _WindowHeight = clientRect.bottom-clientRect.top; + GetWindowRect (_hWnd, &clientRect); + _WindowX = clientRect.left; + _WindowY = clientRect.top; + + _hDC=GetDC(_hWnd); + wglMakeCurrent(_hDC,NULL); + + _Depth=uint8(GetDeviceCaps(_hDC,BITSPIXEL)); + // --- + memset(&_pfd,0,sizeof(_pfd)); + _pfd.nSize = sizeof(_pfd); + _pfd.nVersion = 1; + _pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + _pfd.iPixelType = PFD_TYPE_RGBA; + _pfd.cColorBits = (char)_Depth; + // Choose best suited Depth Buffer. + if(_Depth<=16) + { + _pfd.cDepthBits = 16; + } + else + { + _pfd.cDepthBits = 24; + _pfd.cAlphaBits = 8; + _pfd.cStencilBits = 8; + } + _pfd.iLayerType = PFD_MAIN_PLANE; + pf=ChoosePixelFormat(_hDC,&_pfd); + if (!pf) + { + return false; + } + + if ( !SetPixelFormat(_hDC,pf,&_pfd) ) + { + return false; + } + _hRC=wglCreateContext(_hDC); + + wglMakeCurrent(_hDC,_hRC); + + } + + /// release old emitter + while (_EventEmitter.getNumEmitters() != 0) + { + _EventEmitter.removeEmitter(_EventEmitter.getEmitter(_EventEmitter.getNumEmitters() - 1)); + } + NLMISC::CWinEventEmitter *we = new NLMISC::CWinEventEmitter; + // setup the event emitter, and try to retrieve a direct input interface + _EventEmitter.addEmitter(we, true /*must delete*/); // the main emitter + /// try to get direct input + try + { + NLMISC::CDIEventEmitter *diee = NLMISC::CDIEventEmitter::create(GetModuleHandle(NULL), _hWnd, we); + if (diee) + { + _EventEmitter.addEmitter(diee, true); + } + } + catch(EDirectInput &e) + { + nlinfo(e.what()); + } + +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) + + NL3D::MAC::setDisplay(wnd, mode, show, resizeable); + +#elif defined (NL_OS_UNIX) + + static int sAttribList16bpp[] = + { + GLX_RGBA, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 16, + GLX_RED_SIZE, 4, + GLX_GREEN_SIZE, 4, + GLX_BLUE_SIZE, 4, + GLX_ALPHA_SIZE, 4, + GLX_STENCIL_SIZE, 8, + None + }; + + static int sAttribList24bpp[] = + { + GLX_RGBA, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 24, + GLX_RED_SIZE, 8, + GLX_GREEN_SIZE, 8, + GLX_BLUE_SIZE, 8, + GLX_ALPHA_SIZE, 8, + GLX_STENCIL_SIZE, 8, + None + }; + + // first try 24bpp and if that fails 16bpp + XVisualInfo *visual_info = glXChooseVisual (dpy, DefaultScreen(dpy), sAttribList24bpp); + if (visual_info == NULL) + visual_info = glXChooseVisual(dpy, DefaultScreen(dpy), sAttribList16bpp); + if(visual_info == NULL) + { + nlerror("glXChooseVisual() failed"); + } + else + { + nldebug("3D: glXChooseVisual OK"); + } + + ctx = glXCreateContext (dpy, visual_info, None, GL_TRUE); + if(ctx == NULL) + { + nlerror("glXCreateContext() failed"); + } + else + { + nldebug("3D: glXCreateContext() OK"); + } + + XSetWindowAttributes attr; + attr.background_pixel = BlackPixel(dpy, DefaultScreen(dpy)); + attr.override_redirect = False; + + int attr_flags = CWOverrideRedirect | CWBackPixel; + + if(wnd == EmptyWindow) + { + nlWindow root = RootWindow(dpy, DefaultScreen(dpy)); + + attr.colormap = XCreateColormap(dpy, root, visual_info->visual, AllocNone); + attr_flags |= CWColormap; + + win = XCreateWindow (dpy, root, 0, 0, width, height, 0, visual_info->depth, InputOutput, visual_info->visual, attr_flags, &attr); + + if (win == EmptyWindow) + { + nlerror("3D: XCreateWindow() failed"); + } + else + { + nldebug("3D: XCreateWindow() OK"); + } + } + else + { + win = wnd; + XChangeWindowAttributes(dpy, win, attr_flags, &attr); + } + + const char *title="NeL window"; + + XSizeHints size_hints; + size_hints.x = 0; + size_hints.y = 0; + size_hints.width = width; + size_hints.height = height; + size_hints.flags = PSize | PMinSize | PMaxSize; + size_hints.min_width = width; + size_hints.min_height = height; + size_hints.max_width = width; + size_hints.max_height = height; + +#ifdef X_HAVE_UTF8_STRING + Xutf8SetWMProperties (dpy, win, (char*)title, (char*)title, NULL, 0, &size_hints, NULL, NULL); +#else + XTextProperty text_property; + XStringListToTextProperty((char**)&title, 1, &text_property); + XSetWMProperties (dpy, win, &text_property, &text_property, 0, 0, &size_hints, 0, 0); +#endif + + glXMakeCurrent (dpy, win, ctx); + XMapRaised (dpy, win); + + XSelectInput (dpy, win, KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask|PointerMotionMask); + + XMapWindow(dpy, win); + + _EventEmitter.init (dpy, win); + +// XEvent event; +// XIfEvent(dpy, &event, WaitForNotify, (char *)this); + + setMode(mode); + +#endif // NL_OS_UNIX + + return setupDisplay(); +} + +#ifdef NL_OS_WINDOWS +// -------------------------------------------------- +// This code comes from MFC +static void modifyStyle (HWND hWnd, int nStyleOffset, LONG_PTR dwRemove, LONG_PTR dwAdd) +{ + H_AUTO_OGL(modifyStyle) + LONG_PTR dwStyle = ::GetWindowLongPtr(hWnd, nStyleOffset); + LONG_PTR dwNewStyle = (dwStyle & ~dwRemove) | dwAdd; + if (dwStyle == dwNewStyle) + return; + + ::SetWindowLongPtr(hWnd, nStyleOffset, dwNewStyle); +} +#endif + +// -------------------------------------------------- +void CDriverGL::switchBackToOldMode() +{ +#ifdef NL_OS_WINDOWS + ChangeDisplaySettings(&_OldScreenMode, 0); +#elif defined(XF86VIDMODE) + XF86VidModeModeInfo info; + nlinfo("3D: Switching back to original mode"); + + // This is UGLY + info.dotclock = _OldDotClock; + info.hdisplay = _OldScreenMode.hdisplay; + info.hsyncstart = _OldScreenMode.hsyncstart; + info.hsyncend = _OldScreenMode.hsyncend; + info.htotal = _OldScreenMode.htotal; + info.vdisplay = _OldScreenMode.vdisplay; + info.vsyncstart = _OldScreenMode.vsyncstart; + info.vsyncend = _OldScreenMode.vsyncend; + info.vtotal = _OldScreenMode.vtotal; + info.flags = _OldScreenMode.flags; + info.privsize = _OldScreenMode.privsize; + info.c_private = _OldScreenMode.c_private; + + nlinfo("3D: Switching back mode to %dx%d", info.hdisplay, info.vdisplay); + XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), &info); + nlinfo("3D: Switching back viewport to %d,%d",_OldX, _OldY); + XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), _OldX, _OldY); +#endif // XF86VIDMODE +} + + +// -------------------------------------------------- +bool CDriverGL::setMode(const GfxMode& mode) +{ + H_AUTO_OGL(CDriverGL_setMode) +#ifdef NL_OS_WINDOWS + if (mode.Windowed) + { + if (_FullScreen) + { + switchBackToOldMode(); + modifyStyle(_hWnd, GWL_STYLE, WS_POPUP, WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS); + } + _WindowWidth = mode.Width; + _WindowHeight = mode.Height; + + } + else + { + // get old mode. + DEVMODE oldDevMode; + if (!_FullScreen) + { + oldDevMode.dmSize= sizeof(DEVMODE); + oldDevMode.dmDriverExtra= 0; + EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &oldDevMode); + oldDevMode.dmFields= DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY ; + } + + // setup new mode + DEVMODE newDevMode; + newDevMode.dmSize= sizeof(DEVMODE); + newDevMode.dmDriverExtra= 0; + newDevMode.dmFields= DM_PELSWIDTH | DM_PELSHEIGHT; + newDevMode.dmPelsWidth= mode.Width; + newDevMode.dmPelsHeight= mode.Height; + + if(mode.Depth > 0) + { + newDevMode.dmBitsPerPel= mode.Depth; + newDevMode.dmFields |= DM_BITSPERPEL; + } + + if(mode.Frequency > 0) + { + newDevMode.dmDisplayFrequency= mode.Frequency; + newDevMode.dmFields |= DM_DISPLAYFREQUENCY; + } + + // try to really change the display mode + if (ChangeDisplaySettings(&newDevMode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) + return false; + + // mode ok => copy changes + _WindowWidth = mode.Width; + _WindowHeight = mode.Height; + _Depth= mode.Depth; + // bkup user mode + if (!_FullScreen) + _OldScreenMode= oldDevMode; + + // if old mode was not fullscreen + if (!_FullScreen) + { + // Under the XP theme desktop, this function call the winproc WM_SIZE and change _WindowWidth and _WindowHeight + sint32 windowWidth = _WindowWidth; + sint32 windowHeight = _WindowHeight; + modifyStyle(_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS, WS_POPUP); + _WindowWidth = windowWidth; + _WindowHeight = windowHeight; + } + } + + // Resize the window + RECT rc; + SetRect (&rc, 0, 0, _WindowWidth, _WindowHeight); + AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), false, GetWindowExStyle (_hWnd)); + UINT flags = SWP_NOZORDER | SWP_NOACTIVATE; + if (mode.Windowed) + flags |= SWP_NOMOVE; + SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags); + + showWindow(true); + + // Init Window Width and Height + RECT clientRect; + GetClientRect (_hWnd, &clientRect); + _WindowWidth = clientRect.right-clientRect.left; + _WindowHeight = clientRect.bottom-clientRect.top; + GetWindowRect (_hWnd, &clientRect); + _WindowX = clientRect.left; + _WindowY = clientRect.top; + _FullScreen = !mode.Windowed; + +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); +#elif defined(NL_OS_UNIX) + +#ifdef XF86VIDMODE + if (!mode.Windowed) + { + // Store old mdoe in order to restore it when leaving fullscreen + if (mode.Windowed == _FullScreen) + { + memset(&_OldScreenMode, 0, sizeof(_OldScreenMode)); + XF86VidModeGetModeLine(dpy, DefaultScreen(dpy), &_OldDotClock, &_OldScreenMode); + XF86VidModeGetViewPort(dpy, DefaultScreen(dpy), &_OldX, &_OldY); + } + + // Find the requested mode and use it + XF86VidModeModeInfo **modes; + int nmodes; + if (XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &modes)) + { + for (int i = 0; i < nmodes; i++) + { + nldebug("3D: Available mode - %dx%d", modes[i]->hdisplay, modes[i]->vdisplay); + if(modes[i]->hdisplay == mode.Width && modes[i]->vdisplay == mode.Height) + { + if(XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), modes[i])) + { + nlinfo("3D: Switching to mode %dx%d", modes[i]->hdisplay, modes[i]->vdisplay); + XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), 0, 0); + } + break; + } + } + } + } + else if (mode.Windowed == _FullScreen) + switchBackToOldMode(); +#endif // XF86VIDMODE + + // Update WM hints (update size and disallow resizing) + XSizeHints size_hints; + size_hints.x = 0; + size_hints.y = 0; + size_hints.width = mode.Width; + size_hints.height = mode.Height; + size_hints.flags = PSize; + if (!mode.Windowed) + { + size_hints.flags = PSize | PMinSize | PMaxSize; + size_hints.min_width = mode.Width; + size_hints.min_height = mode.Height; + size_hints.max_width = mode.Width; + size_hints.max_height = mode.Height; + } + + XSetWMNormalHints(dpy, win, &size_hints); + + // Toggle fullscreen + if (mode.Windowed == _FullScreen) + { + XEvent xev; + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = win; + xev.xclient.message_type = XInternAtom(dpy, "_NET_WM_STATE", false); + xev.xclient.format = 32; + xev.xclient.data.l[0] = !mode.Windowed; + xev.xclient.data.l[1] = XInternAtom(dpy, "_NET_WM_STATE_FULLSCREEN", false); + xev.xclient.data.l[2] = 0; + XSendEvent(dpy, DefaultRootWindow(dpy), false, SubstructureNotifyMask, &xev); + } + _FullScreen = !mode.Windowed; + + // Resize and update the window + XResizeWindow(dpy, win, mode.Width, mode.Height); + XMapWindow(dpy, win); + +#endif // NL_OS_UNIX + return true; +} + +// -------------------------------------------------- +bool CDriverGL::getModes(std::vector &modes) +{ + H_AUTO_OGL(CDriverGL_getModes) +#ifdef NL_OS_WINDOWS + sint modeIndex = 0; + DEVMODE devMode; + while (EnumDisplaySettings (NULL, modeIndex, &devMode)) + { + // Keep only 16 and 32 bits + if ((devMode.dmBitsPerPel == 16 ) || (devMode.dmBitsPerPel == 32)) + { + // Add this mode + GfxMode mode; + mode.Width = (uint16)devMode.dmPelsWidth; + mode.Height = (uint16)devMode.dmPelsHeight; + mode.Depth = (uint8)devMode.dmBitsPerPel; + mode.Frequency = devMode.dmDisplayFrequency; + modes.push_back (mode); + } + + // Mode index + modeIndex++; + } +#elif defined(NL_OS_MAC) + getMacModes(modes); +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + +# ifdef XF86VIDMODE + int nmodes; + XF86VidModeModeInfo **ms; + Bool ok = XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &ms); + if(ok) + { + nldebug("3D: %d available modes:", nmodes); + for (int j = 0; j < nmodes; j++) + { + // Add this mode + GfxMode mode; + mode.Width = (uint16)ms[j]->hdisplay; + mode.Height = (uint16)ms[j]->vdisplay; + mode.Frequency = 1000 * ms[j]->dotclock / (ms[j]->htotal * ms[j]->vtotal); + nldebug("3D: Mode %d: %dx%d, %d Hz", j, ms[j]->hdisplay,ms[j]->vdisplay, 1000 * ms[j]->dotclock / (ms[j]->htotal * ms[j]->vtotal)); + modes.push_back (mode); + } + XFree(ms); + } + else + { + nlwarning("XF86VidModeGetAllModeLines returns 0, cannot get available video mode"); + return false; + } +# endif + +#endif + return true; +} + +// -------------------------------------------------- +bool CDriverGL::getCurrentScreenMode(GfxMode &mode) +{ + H_AUTO_OGL(CDriverGL_getCurrentScreenMode) +#ifdef NL_OS_WINDOWS + DEVMODE devmode; + devmode.dmSize= sizeof(DEVMODE); + devmode.dmDriverExtra= 0; + EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devmode); + + mode.Windowed= !_FullScreen; + mode.OffScreen= false; + mode.Depth= (uint8)devmode.dmBitsPerPel; + mode.Frequency= devmode.dmDisplayFrequency, + mode.Width= (uint16)devmode.dmPelsWidth; + mode.Height= (uint16)devmode.dmPelsHeight; + +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Temporary Mac Implementation" + nlwarning("OpenGL Driver: Temporary Mac Implementation"); + mode.Depth = 24; + +#elif defined(NL_OS_MAC) + /* + TODO this is just a hack to get the ryzom client running on mac os x x11. + the implementation below relies on the vidmode extension which is not + availeble on mac os x's x11. for that reason the color depth value is + hard coded here. + FIXME replace this hack by native cocoa color depth retrieval + */ + nlwarning("FIXME: returning hardcoded color depth of 24bit"); + mode.Depth= 24; + +#elif defined(NL_OS_UNIX) + +# ifdef XF86VIDMODE + sint pixelClock; + XF86VidModeModeLine xmode; + + if (!XF86VidModeGetModeLine(dpy, DefaultScreen(dpy), &pixelClock, &xmode)) + { + nlwarning("XF86VidModeGetModeLine returns 0, cannot get current video mode"); + return false; + } + + mode.Windowed = !_FullScreen; + mode.OffScreen = false; + mode.Depth = (uint) DefaultDepth(dpy, DefaultScreen(dpy)); + mode.Frequency = 1000 * pixelClock / (xmode.htotal * xmode.vtotal) ; + mode.Width = xmode.hdisplay; + mode.Height = xmode.vdisplay; + + nldebug("Current mode : %dx%d, %d Hz, %dbit", mode.Width, mode.Height, mode.Frequency, mode.Depth); +# endif + +#endif + return true; +} + +// -------------------------------------------------- +void CDriverGL::setWindowTitle(const ucstring &title) +{ +#ifdef NL_OS_WINDOWS + SetWindowTextW(_hWnd,(WCHAR*)title.c_str()); + +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) + NL3D::MAC::setWindowTitle(title); + +#elif defined (NL_OS_UNIX) + XTextProperty text_property; + char *t = (char*)title.toUtf8().c_str(); + XStringListToTextProperty(&t, 1, &text_property); + XSetWMName(dpy, win, &text_property); +#endif // NL_OS_WINDOWS +} + +// *************************************************************************** +void CDriverGL::setWindowPos(uint32 x, uint32 y) +{ + _WindowX = (sint32)x; + _WindowY = (sint32)y; +#ifdef NL_OS_WINDOWS + SetWindowPos(_hWnd, NULL, _WindowX, _WindowY, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE); + +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) + NL3D::MAC::setWindowPos(x, y); + +#elif defined (NL_OS_UNIX) + XMoveWindow(dpy, win, _WindowX, _WindowY); + +#endif // NL_OS_WINDOWS +} + +// *************************************************************************** +void CDriverGL::showWindow(bool show) +{ +#ifdef NL_OS_WINDOWS + ShowWindow (_hWnd, show ? SW_SHOW:SW_HIDE); +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + if (show) + XMapWindow(dpy, win); + else + XUnmapWindow(dpy, win); +#endif // NL_OS_WINDOWS +} + +// -------------------------------------------------- +emptyProc CDriverGL::getWindowProc() +{ + H_AUTO_OGL(CDriverGL_getWindowProc) +#ifdef NL_OS_WINDOWS + return (emptyProc)GlWndProc; +#else // NL_OS_WINDOWS + return NULL; +#endif // NL_OS_WINDOWS +} + +// -------------------------------------------------- +bool CDriverGL::activate() +{ + H_AUTO_OGL(CDriverGL_activate) +#ifdef NL_OS_WINDOWS + HGLRC hglrc=wglGetCurrentContext(); + + + if (hglrc!=_hRC) + { + wglMakeCurrent(_hDC,_hRC); + } +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Temporary Mac Implementation" + nlwarning("OpenGL Driver: Temporary Mac Implementation"); + + // already done in setDisplay, not needed here - unclean! FIXME + +#elif defined (NL_OS_UNIX) + GLXContext nctx=glXGetCurrentContext(); + if (nctx != NULL && nctx!=ctx) + { + glXMakeCurrent(dpy, win,ctx); + } +#endif // NL_OS_WINDOWS + return true; +} + +// -------------------------------------------------- +IDriver::TMessageBoxId CDriverGL::systemMessageBox (const char* message, const char* title, IDriver::TMessageBoxType type, TMessageBoxIcon icon) +{ + H_AUTO_OGL(CDriverGL_systemMessageBox) +#ifdef NL_OS_WINDOWS + switch (::MessageBox (NULL, message, title, ((type==retryCancelType)?MB_RETRYCANCEL: + (type==yesNoCancelType)?MB_YESNOCANCEL: + (type==okCancelType)?MB_OKCANCEL: + (type==abortRetryIgnoreType)?MB_ABORTRETRYIGNORE: + (type==yesNoType)?MB_YESNO|MB_ICONQUESTION:MB_OK)| + + ((icon==handIcon)?MB_ICONHAND: + (icon==questionIcon)?MB_ICONQUESTION: + (icon==exclamationIcon)?MB_ICONEXCLAMATION: + (icon==asteriskIcon)?MB_ICONASTERISK: + (icon==warningIcon)?MB_ICONWARNING: + (icon==errorIcon)?MB_ICONERROR: + (icon==informationIcon)?MB_ICONINFORMATION: + (icon==stopIcon)?MB_ICONSTOP:0))) + { + case IDOK: + return okId; + case IDCANCEL: + return cancelId; + case IDABORT: + return abortId; + case IDRETRY: + return retryId; + case IDIGNORE: + return ignoreId; + case IDYES: + return yesId; + case IDNO: + return noId; + } + nlstop; +#else // NL_OS_WINDOWS + // Call the console version! + IDriver::systemMessageBox (message, title, type, icon); +#endif // NL_OS_WINDOWS + return okId; +} + +// -------------------------------------------------- +void CDriverGL::showCursor(bool b) +{ + H_AUTO_OGL(CDriverGL_showCursor) +#ifdef NL_OS_WINDOWS + if (b) + { + while (ShowCursor(b) < 0) + ; + } + else + { + while (ShowCursor(b) >= 0) + ; + } +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + + if (b) + { + if (cursor != None) + { + XFreeCursor(dpy, cursor); + cursor = None; + } + XUndefineCursor(dpy, win); + } + else + { + if (cursor == None) + { + char bm_no_data[] = { 0,0,0,0, 0,0,0,0 }; + Pixmap pixmap_no_data = XCreateBitmapFromData (dpy, win, bm_no_data, 8, 8); + XColor black; + memset(&black, 0, sizeof (XColor)); + black.flags = DoRed | DoGreen | DoBlue; + cursor = XCreatePixmapCursor (dpy, pixmap_no_data, pixmap_no_data, &black, &black, 0, 0); + XFreePixmap(dpy, pixmap_no_data); + } + XDefineCursor(dpy, win, cursor); + } +#endif // NL_OS_UNIX +} + + +// -------------------------------------------------- +void CDriverGL::setMousePos(float x, float y) +{ + H_AUTO_OGL(CDriverGL_setMousePos) +#ifdef NL_OS_WINDOWS + if (_hWnd) + { + // NeL window coordinate to MSWindows coordinates + POINT pt; + pt.x = (int)((float)(_WindowWidth)*x); + pt.y = (int)((float)(_WindowHeight)*(1.0f-y)); + ClientToScreen (_hWnd, &pt); + SetCursorPos(pt.x, pt.y); + } +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + XWindowAttributes xwa; + XGetWindowAttributes (dpy, win, &xwa); + int x1 = (int)(x * (float) xwa.width); + int y1 = (int)((1.0f - y) * (float) xwa.height); + XWarpPointer (dpy, None, win, None, None, None, None, x1, y1); +#endif // NL_OS_UNIX +} + +void CDriverGL::getWindowSize(uint32 &width, uint32 &height) +{ + H_AUTO_OGL(CDriverGL_getWindowSize) +#ifdef NL_OS_WINDOWS + // Off-srceen rendering ? + if (_OffScreen) + { + if (_PBuffer) + { + nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_WIDTH_ARB, (int*)&width ); + nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_HEIGHT_ARB, (int*)&height ); + } + } + else + { + if (_hWnd) + { + width = (uint32)(_WindowWidth); + height = (uint32)(_WindowHeight); + } + } +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) + + NL3D::MAC::getWindowSize(width, height); + +#elif defined (NL_OS_UNIX) + XWindowAttributes xwa; + XGetWindowAttributes (dpy, win, &xwa); + width = (uint32) xwa.width; + height = (uint32) xwa.height; +#endif // NL_OS_UNIX +} + +void CDriverGL::getWindowPos(uint32 &x, uint32 &y) +{ + H_AUTO_OGL(CDriverGL_getWindowPos) +#ifdef NL_OS_WINDOWS + // Off-srceen rendering ? + if (_OffScreen) + { + if (_PBuffer) + { + x = y = 0; + } + } + else + { + if (_hWnd) + { + x = (uint32)(_WindowX); + y = (uint32)(_WindowY); + } + } +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) + + NL3D::MAC::getWindowPos(x, y); + +#elif defined (NL_OS_UNIX) + x = y = 0; +#endif // NL_OS_UNIX +} + +// -------------------------------------------------- +bool CDriverGL::isActive() +{ + H_AUTO_OGL(CDriverGL_isActive) +#ifdef NL_OS_WINDOWS + return (IsWindow(_hWnd) != 0); +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + // nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + +#endif // NL_OS_UNIX + return true; +} + +void CDriverGL::setCapture (bool b) +{ + H_AUTO_OGL(CDriverGL_setCapture ) + +#ifdef NL_OS_WINDOWS + + if (b) + { + RECT client; + GetClientRect (_hWnd, &client); + POINT pt1,pt2; + pt1.x = client.left; + pt1.y = client.top; + ClientToScreen (_hWnd, &pt1); + pt2.x = client.right; + pt2.y = client.bottom; + ClientToScreen (_hWnd, &pt2); + client.bottom = pt2.y; + client.top = pt1.y; + client.left = pt1.x; + client.right = pt2.x; + ClipCursor (&client); + } + else + ClipCursor (NULL); + + /* + if (b) + SetCapture (_hWnd); + else + ReleaseCapture (); + */ + +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + + /* + TODO x11 funtion: setCapture + */ + + if(b) // capture the cursor. + { + XGrabPointer(dpy, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime); + } + else // release the cursor. + { + XUngrabPointer(dpy, CurrentTime); + } + +#endif // NL_OS_UNIX +} + +// *************************************************************************** +NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive) +{ + H_AUTO_OGL(CDriverGL_enableLowLevelMouse) + +#ifdef NL_OS_WINDOWS + if (_EventEmitter.getNumEmitters() < 2) return NULL; + NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); + if (enable) + { + try + { + NLMISC::IMouseDevice *md = diee->getMouseDevice(exclusive); + return md; + } + catch (EDirectInput &) + { + return NULL; + } + } + else + { + diee->releaseMouse(); + return NULL; + } +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + +#endif + return NULL; +} + +// *************************************************************************** +NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable) +{ + H_AUTO_OGL(CDriverGL_enableLowLevelKeyboard) +#ifdef NL_OS_WINDOWS + if (_EventEmitter.getNumEmitters() < 2) return NULL; + NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); + if (enable) + { + try + { + NLMISC::IKeyboardDevice *md = diee->getKeyboardDevice(); + return md; + } + catch (EDirectInput &) + { + return NULL; + } + } + else + { + diee->releaseKeyboard(); + return NULL; + } +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + +#endif + return NULL; +} + +// *************************************************************************** +NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager() +{ + H_AUTO_OGL(CDriverGL_getLowLevelInputDeviceManager) +#ifdef NL_OS_WINDOWS + if (_EventEmitter.getNumEmitters() < 2) return NULL; + NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); + return diee; +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + +#endif + return NULL; +} + +// *************************************************************************** +uint CDriverGL::getDoubleClickDelay(bool hardwareMouse) +{ + H_AUTO_OGL(CDriverGL_getDoubleClickDelay) + +#ifdef NL_OS_WINDOWS + NLMISC::IMouseDevice *md = NULL; + if (_EventEmitter.getNumEmitters() >= 2) + { + NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); + if (diee->isMouseCreated()) + { + try + { + md = diee->getMouseDevice(hardwareMouse); + } + catch (EDirectInput &) + { + // could not get device .. + } + } + } + if (md) + { + return md->getDoubleClickDelay(); + } + // try to read the good value from windows + return ::GetDoubleClickTime(); +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + // TODO for Linux FIXME: FAKE FIX + return 250; +#endif +} + +// *************************************************************************** +bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &properties) +{ + H_AUTO_OGL(CDriverGL_setMonitorColorProperties ) + +#ifdef NL_OS_WINDOWS + + // Get a DC + HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL); + if (dc) + { + // The ramp + WORD ramp[256*3]; + + // For each composant + uint c; + for( c=0; c<3; c++ ) + { + uint i; + for( i=0; i<256; i++ ) + { + // Floating value + float value = (float)i / 256; + + // Contrast + value = (float) max (0.0f, (value-0.5f) * (float) pow (3.f, properties.Contrast[c]) + 0.5f ); + + // Gamma + value = (float) pow (value, (properties.Gamma[c]>0) ? 1 - 3 * properties.Gamma[c] / 4 : 1 - properties.Gamma[c] ); + + // Luminosity + value = value + properties.Luminosity[c] / 2.f; + ramp[i+(c<<8)] = (WORD)min ((int)65535, max (0, (int)(value * 65535))); + } + } + + // Set the ramp + bool result = SetDeviceGammaRamp (dc, ramp) != FALSE; + + // Release the DC + ReleaseDC (NULL, dc); + + // Returns result + return result; + } + else + { + nlwarning ("(CDriverGL::setMonitorColorProperties): can't create DC"); + return false; + } + +#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +# warning "OpenGL Driver: Missing Mac Implementation" + nlwarning("OpenGL Driver: Missing Mac Implementation"); + +#elif defined (NL_OS_UNIX) + + // TODO for Linux: implement CDriverGL::setMonitorColorProperties + nlwarning ("CDriverGL::setMonitorColorProperties not implemented"); + return false; + +#endif +} + +} // NL3D