diff --git a/code/nel/include/nel/georges/form_elm.h b/code/nel/include/nel/georges/form_elm.h index 5453717a2..2d9e76630 100644 --- a/code/nel/include/nel/georges/form_elm.h +++ b/code/nel/include/nel/georges/form_elm.h @@ -440,21 +440,24 @@ public: // From UFormElm bool isAtom () const; - bool getValue (std::string &resultname, TEval evaluate) const; - bool getValue (sint8 &resultname, TEval evaluate) const; - bool getValue (uint8 &resultname, TEval evaluate) const; - bool getValue (sint16 &resultname, TEval evaluate) const; - bool getValue (uint16 &resultname, TEval evaluate) const; - bool getValue (sint32 &resultname, TEval evaluate) const; - bool getValue (uint32 &resultname, TEval evaluate) const; - bool getValue (float &resultname, TEval evaluate) const; - bool getValue (double &resultname, TEval evaluate) const; - bool getValue (bool &resultname, TEval evaluate) const; - bool getValue (NLMISC::CRGBA &resultname, TEval evaluate) const; + bool getValue (std::string &result, TEval evaluate) const; + bool getValue (sint8 &result, TEval evaluate) const; + bool getValue (uint8 &result, TEval evaluate) const; + bool getValue (sint16 &result, TEval evaluate) const; + bool getValue (uint16 &result, TEval evaluate) const; + bool getValue (sint32 &result, TEval evaluate) const; + bool getValue (uint32 &result, TEval evaluate) const; + bool getValue (float &result, TEval evaluate) const; + bool getValue (double &result, TEval evaluate) const; + bool getValue (bool &result, TEval evaluate) const; + bool getValue (NLMISC::CRGBA &result, TEval evaluate) const; // Set the value, the elt been used void setValue (const char *value); + // Get the raw value. Does not care about any parent or default values + void getValue (std::string &result) const; + private: // The value std::string Value; diff --git a/code/nel/src/georges/form_elm.cpp b/code/nel/src/georges/form_elm.cpp index 518782342..658d1d9f6 100644 --- a/code/nel/src/georges/form_elm.cpp +++ b/code/nel/src/georges/form_elm.cpp @@ -3056,6 +3056,13 @@ void CFormElmAtom::setValue (const char *value) // *************************************************************************** +void CFormElmAtom::getValue (std::string &result) const +{ + result = Value; +} + +// *************************************************************************** + void CFormElmAtom::getFormName (std::string &result, const CFormElm *child) const { // Must be NULL diff --git a/code/nel/tools/build_gamedata/0_setup.py b/code/nel/tools/build_gamedata/0_setup.py index 1e1824b2c..aeac30eaf 100755 --- a/code/nel/tools/build_gamedata/0_setup.py +++ b/code/nel/tools/build_gamedata/0_setup.py @@ -8,7 +8,7 @@ # Run all setup processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as @@ -266,7 +266,7 @@ if not args.noconf: sf.write("# Site configuration.\n") sf.write("# \n") sf.write("# NeL - MMORPG Framework \n") - sf.write("# Copyright (C) 2010 Winch Gate Property Limited\n") + sf.write("# Copyright (C) 2009-2014 by authors\n") sf.write("# \n") sf.write("# This program is free software: you can redistribute it and/or modify\n") sf.write("# it under the terms of the GNU Affero General Public License as\n") diff --git a/code/nel/tools/build_gamedata/1_export.py b/code/nel/tools/build_gamedata/1_export.py index 1b77d2c23..d9e4670f7 100755 --- a/code/nel/tools/build_gamedata/1_export.py +++ b/code/nel/tools/build_gamedata/1_export.py @@ -8,7 +8,7 @@ # Run all export processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/2_build.py b/code/nel/tools/build_gamedata/2_build.py index 79af533fa..4777ad2d1 100755 --- a/code/nel/tools/build_gamedata/2_build.py +++ b/code/nel/tools/build_gamedata/2_build.py @@ -8,7 +8,7 @@ # Run all build processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/3_install.py b/code/nel/tools/build_gamedata/3_install.py index edc542bb3..b2584274c 100755 --- a/code/nel/tools/build_gamedata/3_install.py +++ b/code/nel/tools/build_gamedata/3_install.py @@ -8,7 +8,7 @@ # Run all install processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/a1_worldedit_data.py b/code/nel/tools/build_gamedata/a1_worldedit_data.py index e69de29bb..f7aae7a04 100755 --- a/code/nel/tools/build_gamedata/a1_worldedit_data.py +++ b/code/nel/tools/build_gamedata/a1_worldedit_data.py @@ -0,0 +1,74 @@ +#!/usr/bin/python +# +# \file a1_worldedit_data.py +# \brief Install worldedit data +# \date 2014-09-10 14:01GMT +# \author Jan Boon (Kaetemi) +# Python port of game data build pipeline. +# Install worldedit data +# +# NeL - MMORPG Framework +# Copyright (C) 2014 by authors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as +# published by the Free Software Foundation, either version 3 of the +# License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . +# + +import time, sys, os, shutil, subprocess, distutils.dir_util +sys.path.append("configuration") + +if os.path.isfile("log.log"): + os.remove("log.log") +log = open("log.log", "w") +from scripts import * +from buildsite import * +from tools import * + +sys.path.append(WorkspaceDirectory) +from projects import * + +# Log error +printLog(log, "") +printLog(log, "-------") +printLog(log, "--- Install worldedit data") +printLog(log, "-------") +printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time()))) +printLog(log, "") + +for ecosystem in WorldEditEcosystems: + ecosystemName = ecosystem[0] + srcZoneLigos = ExportBuildDirectory + "/ecosystems/" + ecosystemName + "/ligo_es/zoneligos/" + dstZoneLigos = WorldEditInstallDirectory + "/" + ecosystemName + "/zoneligos/" + mkPath(log, srcZoneLigos) + mkPath(log, dstZoneLigos) + copyFilesNoTreeIfNeeded(log, srcZoneLigos, dstZoneLigos) + srcZoneBitmaps = DatabaseDirectory + "/landscape/ligo/" + ecosystemName + "/zonebitmaps/" + dstZoneBitmaps = WorldEditInstallDirectory + "/" + ecosystemName + "/zonebitmaps/" + mkPath(log, srcZoneBitmaps) + mkPath(log, dstZoneBitmaps) + copyFilesExtNoTreeIfNeeded(log, srcZoneBitmaps, dstZoneBitmaps, ".tga") + copyFilesExtNoTreeIfNeeded(log, srcZoneBitmaps, dstZoneBitmaps, ".png") + dstCollisionMap = WorldEditInstallDirectory + "/" + ecosystemName + "/collisionmap/" + mkPath(log, dstCollisionMap) + for continentName in ecosystem[1]: + srcCollisionMap = ExportBuildDirectory + "/continents/" + continentName + "/ai_wmap/" + mkPath(log, srcCollisionMap) + copyFilesExtNoTreeIfNeeded(log, srcCollisionMap, dstCollisionMap, ".tga") + copyFilesExtNoTreeIfNeeded(log, srcCollisionMap, dstCollisionMap, ".png") +printLog(log, "") + +log.close() +if os.path.isfile("a1_worldedit_data.log"): + os.remove("a1_worldedit_data.log") +shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_worldedit_data.log") +shutil.move("log.log", "a1_worldedit_data.log") diff --git a/code/nel/tools/build_gamedata/b1_client_dev.py b/code/nel/tools/build_gamedata/b1_client_dev.py index 9553ed6df..d8c77c1fa 100755 --- a/code/nel/tools/build_gamedata/b1_client_dev.py +++ b/code/nel/tools/build_gamedata/b1_client_dev.py @@ -8,7 +8,7 @@ # Install to client dev # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/b2_shard_data.py b/code/nel/tools/build_gamedata/b2_shard_data.py index 2843769e9..f0a50cfdf 100755 --- a/code/nel/tools/build_gamedata/b2_shard_data.py +++ b/code/nel/tools/build_gamedata/b2_shard_data.py @@ -8,7 +8,7 @@ # Install shard data # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/configuration/scripts.py b/code/nel/tools/build_gamedata/configuration/scripts.py index 02f13139c..9a815a2b9 100755 --- a/code/nel/tools/build_gamedata/configuration/scripts.py +++ b/code/nel/tools/build_gamedata/configuration/scripts.py @@ -7,7 +7,7 @@ # Useful scripts # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/configuration/tools.py b/code/nel/tools/build_gamedata/configuration/tools.py index f9cc54964..1a31d2986 100755 --- a/code/nel/tools/build_gamedata/configuration/tools.py +++ b/code/nel/tools/build_gamedata/configuration/tools.py @@ -8,7 +8,7 @@ # Tools configuration. # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/d1_client_patch.py b/code/nel/tools/build_gamedata/d1_client_patch.py index 861ea8bd0..600347d0b 100755 --- a/code/nel/tools/build_gamedata/d1_client_patch.py +++ b/code/nel/tools/build_gamedata/d1_client_patch.py @@ -8,7 +8,7 @@ # Install to client patch # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/d2_client_install.py b/code/nel/tools/build_gamedata/d2_client_install.py index 26fc4f5c5..febaef656 100755 --- a/code/nel/tools/build_gamedata/d2_client_install.py +++ b/code/nel/tools/build_gamedata/d2_client_install.py @@ -8,7 +8,7 @@ # Install to client install # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/export_build_install.py b/code/nel/tools/build_gamedata/export_build_install.py index 5be6a2dfc..b5e46ba06 100755 --- a/code/nel/tools/build_gamedata/export_build_install.py +++ b/code/nel/tools/build_gamedata/export_build_install.py @@ -8,7 +8,7 @@ # Run all processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py index 90c8b5a91..34886120e 100755 --- a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py +++ b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/directories.py @@ -14,7 +14,7 @@ # Directories configuration for '%PreGenEcosystemName%' ecosystem. # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py index 2e3d9643a..367ff8feb 100755 --- a/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py +++ b/code/nel/tools/build_gamedata/generators/ecosystem_project_template/process.py @@ -12,7 +12,7 @@ # Process configuration for '%PreGenEcosystemName%' ecosystem. # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/generate_all.py b/code/nel/tools/build_gamedata/generators/generate_all.py index cb191e3d9..29060647d 100755 --- a/code/nel/tools/build_gamedata/generators/generate_all.py +++ b/code/nel/tools/build_gamedata/generators/generate_all.py @@ -8,7 +8,7 @@ # Run all setup processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/generate_ecosystem_projects.py b/code/nel/tools/build_gamedata/generators/generate_ecosystem_projects.py index b1852565e..0f71f615b 100755 --- a/code/nel/tools/build_gamedata/generators/generate_ecosystem_projects.py +++ b/code/nel/tools/build_gamedata/generators/generate_ecosystem_projects.py @@ -8,7 +8,7 @@ # Generate ecosystem projects # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/generate_simple_max_exporters.py b/code/nel/tools/build_gamedata/generators/generate_simple_max_exporters.py index cd8a9039f..be4867840 100755 --- a/code/nel/tools/build_gamedata/generators/generate_simple_max_exporters.py +++ b/code/nel/tools/build_gamedata/generators/generate_simple_max_exporters.py @@ -8,7 +8,7 @@ # Run all setup processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/generate_tagged_max_exporters.py b/code/nel/tools/build_gamedata/generators/generate_tagged_max_exporters.py index 89a65d3fb..99f8cba83 100755 --- a/code/nel/tools/build_gamedata/generators/generate_tagged_max_exporters.py +++ b/code/nel/tools/build_gamedata/generators/generate_tagged_max_exporters.py @@ -8,7 +8,7 @@ # Run all setup processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/0_setup.py b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/0_setup.py index 1531f2c89..520eedb03 100755 --- a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/0_setup.py +++ b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/0_setup.py @@ -8,7 +8,7 @@ # Setup %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/1_export_header.py b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/1_export_header.py index 1844e0777..6e857af0d 100755 --- a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/1_export_header.py +++ b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/1_export_header.py @@ -12,7 +12,7 @@ # Export %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/2_build.py b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/2_build.py index 9b84cdf41..9583c04eb 100755 --- a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/2_build.py +++ b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/2_build.py @@ -8,7 +8,7 @@ # Build %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/3_install.py b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/3_install.py index 8406715d7..f2d296d55 100755 --- a/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/3_install.py +++ b/code/nel/tools/build_gamedata/generators/simple_max_exporter_template/3_install.py @@ -8,7 +8,7 @@ # Install %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/0_setup.py b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/0_setup.py index b2340583e..6bd49c40f 100755 --- a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/0_setup.py +++ b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/0_setup.py @@ -8,7 +8,7 @@ # Setup %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/1_export_header.py b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/1_export_header.py index d16797a40..523001d22 100755 --- a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/1_export_header.py +++ b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/1_export_header.py @@ -12,7 +12,7 @@ # Export %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/2_build.py b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/2_build.py index 9b84cdf41..9583c04eb 100755 --- a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/2_build.py +++ b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/2_build.py @@ -8,7 +8,7 @@ # Build %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/3_install.py b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/3_install.py index bc64951a2..65122f3f8 100755 --- a/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/3_install.py +++ b/code/nel/tools/build_gamedata/generators/tagged_max_exporter_template/3_install.py @@ -8,7 +8,7 @@ # Install %PreGenProcessName% # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/0_setup.py b/code/nel/tools/build_gamedata/processes/0_setup.py index 011c65f7b..6fb354781 100755 --- a/code/nel/tools/build_gamedata/processes/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/0_setup.py @@ -8,7 +8,7 @@ # Run all setup processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/1_export.py b/code/nel/tools/build_gamedata/processes/1_export.py index 00339aeff..f3ea98ed7 100755 --- a/code/nel/tools/build_gamedata/processes/1_export.py +++ b/code/nel/tools/build_gamedata/processes/1_export.py @@ -8,7 +8,7 @@ # Run all export processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/2_build.py b/code/nel/tools/build_gamedata/processes/2_build.py index 80e089b1a..eea528708 100755 --- a/code/nel/tools/build_gamedata/processes/2_build.py +++ b/code/nel/tools/build_gamedata/processes/2_build.py @@ -8,7 +8,7 @@ # Run all build processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/3_install.py b/code/nel/tools/build_gamedata/processes/3_install.py index 1d97a4b8c..a34fdbce6 100755 --- a/code/nel/tools/build_gamedata/processes/3_install.py +++ b/code/nel/tools/build_gamedata/processes/3_install.py @@ -8,7 +8,7 @@ # Run all install processes # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/_dummy/0_setup.py b/code/nel/tools/build_gamedata/processes/_dummy/0_setup.py index deefb4f12..e3104979d 100755 --- a/code/nel/tools/build_gamedata/processes/_dummy/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/_dummy/0_setup.py @@ -8,7 +8,7 @@ # Setup dummy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/_dummy/1_export.py b/code/nel/tools/build_gamedata/processes/_dummy/1_export.py index 851dd8077..373f984ae 100755 --- a/code/nel/tools/build_gamedata/processes/_dummy/1_export.py +++ b/code/nel/tools/build_gamedata/processes/_dummy/1_export.py @@ -8,7 +8,7 @@ # Export dummy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/_dummy/2_build.py b/code/nel/tools/build_gamedata/processes/_dummy/2_build.py index 853858806..6dd48b9e2 100755 --- a/code/nel/tools/build_gamedata/processes/_dummy/2_build.py +++ b/code/nel/tools/build_gamedata/processes/_dummy/2_build.py @@ -8,7 +8,7 @@ # Build dummy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/_dummy/3_install.py b/code/nel/tools/build_gamedata/processes/_dummy/3_install.py index 9630480cc..d809646b8 100755 --- a/code/nel/tools/build_gamedata/processes/_dummy/3_install.py +++ b/code/nel/tools/build_gamedata/processes/_dummy/3_install.py @@ -8,7 +8,7 @@ # Install dummy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ai_wmap/0_setup.py b/code/nel/tools/build_gamedata/processes/ai_wmap/0_setup.py index 03a3acde9..418bb8de3 100755 --- a/code/nel/tools/build_gamedata/processes/ai_wmap/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/ai_wmap/0_setup.py @@ -8,7 +8,7 @@ # Setup ai_wmap # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ai_wmap/1_export.py b/code/nel/tools/build_gamedata/processes/ai_wmap/1_export.py index 5259b3515..de3d108c4 100755 --- a/code/nel/tools/build_gamedata/processes/ai_wmap/1_export.py +++ b/code/nel/tools/build_gamedata/processes/ai_wmap/1_export.py @@ -8,7 +8,7 @@ # Export ai_wmap # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py b/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py index f32cc4d91..8aa63f62f 100755 --- a/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py +++ b/code/nel/tools/build_gamedata/processes/ai_wmap/2_build.py @@ -8,7 +8,7 @@ # Build ai_wmap # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ai_wmap/3_install.py b/code/nel/tools/build_gamedata/processes/ai_wmap/3_install.py index e9e68651e..fb81b991d 100755 --- a/code/nel/tools/build_gamedata/processes/ai_wmap/3_install.py +++ b/code/nel/tools/build_gamedata/processes/ai_wmap/3_install.py @@ -8,7 +8,7 @@ # Install ai_wmap # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/anim/0_setup.py b/code/nel/tools/build_gamedata/processes/anim/0_setup.py index 7261feeeb..1f9cf10d7 100755 --- a/code/nel/tools/build_gamedata/processes/anim/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/anim/0_setup.py @@ -8,7 +8,7 @@ # Setup anim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/anim/1_export.py b/code/nel/tools/build_gamedata/processes/anim/1_export.py index c59056266..4c51fc261 100755 --- a/code/nel/tools/build_gamedata/processes/anim/1_export.py +++ b/code/nel/tools/build_gamedata/processes/anim/1_export.py @@ -12,7 +12,7 @@ # Export anim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/anim/2_build.py b/code/nel/tools/build_gamedata/processes/anim/2_build.py index 8a2ab5bab..81d968b06 100755 --- a/code/nel/tools/build_gamedata/processes/anim/2_build.py +++ b/code/nel/tools/build_gamedata/processes/anim/2_build.py @@ -8,7 +8,7 @@ # Build anim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/anim/3_install.py b/code/nel/tools/build_gamedata/processes/anim/3_install.py index 8887ba8fe..896f43db0 100755 --- a/code/nel/tools/build_gamedata/processes/anim/3_install.py +++ b/code/nel/tools/build_gamedata/processes/anim/3_install.py @@ -8,7 +8,7 @@ # Install anim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/cegui/0_setup.py b/code/nel/tools/build_gamedata/processes/cegui/0_setup.py index 8ce9a3e78..b3f61468c 100755 --- a/code/nel/tools/build_gamedata/processes/cegui/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/cegui/0_setup.py @@ -7,7 +7,7 @@ # Setup cegui # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/cegui/1_export.py b/code/nel/tools/build_gamedata/processes/cegui/1_export.py index 71104fb4a..018562c46 100755 --- a/code/nel/tools/build_gamedata/processes/cegui/1_export.py +++ b/code/nel/tools/build_gamedata/processes/cegui/1_export.py @@ -7,7 +7,7 @@ # Export cegui # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/cegui/2_build.py b/code/nel/tools/build_gamedata/processes/cegui/2_build.py index 86afc1ec3..134830547 100755 --- a/code/nel/tools/build_gamedata/processes/cegui/2_build.py +++ b/code/nel/tools/build_gamedata/processes/cegui/2_build.py @@ -7,7 +7,7 @@ # Build cegui # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/cegui/3_install.py b/code/nel/tools/build_gamedata/processes/cegui/3_install.py index 89525b1e8..d1d6547ad 100755 --- a/code/nel/tools/build_gamedata/processes/cegui/3_install.py +++ b/code/nel/tools/build_gamedata/processes/cegui/3_install.py @@ -7,7 +7,7 @@ # Install cegui # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py b/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py index 223d5a163..532113523 100755 --- a/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/clodbank/0_setup.py @@ -8,7 +8,7 @@ # Setup clodbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/clodbank/1_export.py b/code/nel/tools/build_gamedata/processes/clodbank/1_export.py index 0046c2a01..64cd875df 100755 --- a/code/nel/tools/build_gamedata/processes/clodbank/1_export.py +++ b/code/nel/tools/build_gamedata/processes/clodbank/1_export.py @@ -12,7 +12,7 @@ # Export clodbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/clodbank/2_build.py b/code/nel/tools/build_gamedata/processes/clodbank/2_build.py index 9bd6d2cd6..9146f8c8e 100755 --- a/code/nel/tools/build_gamedata/processes/clodbank/2_build.py +++ b/code/nel/tools/build_gamedata/processes/clodbank/2_build.py @@ -8,7 +8,7 @@ # Build clodbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/clodbank/3_install.py b/code/nel/tools/build_gamedata/processes/clodbank/3_install.py index efc3483eb..b8da3d280 100755 --- a/code/nel/tools/build_gamedata/processes/clodbank/3_install.py +++ b/code/nel/tools/build_gamedata/processes/clodbank/3_install.py @@ -8,7 +8,7 @@ # Install clodbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/copy/0_setup.py b/code/nel/tools/build_gamedata/processes/copy/0_setup.py index d1dd6a59b..f87f94bc9 100755 --- a/code/nel/tools/build_gamedata/processes/copy/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/copy/0_setup.py @@ -8,7 +8,7 @@ # Setup copy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/copy/1_export.py b/code/nel/tools/build_gamedata/processes/copy/1_export.py index 50922dc75..39fa7fa4e 100755 --- a/code/nel/tools/build_gamedata/processes/copy/1_export.py +++ b/code/nel/tools/build_gamedata/processes/copy/1_export.py @@ -8,7 +8,7 @@ # Export copy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/copy/2_build.py b/code/nel/tools/build_gamedata/processes/copy/2_build.py index 21b55c1de..796ce3451 100755 --- a/code/nel/tools/build_gamedata/processes/copy/2_build.py +++ b/code/nel/tools/build_gamedata/processes/copy/2_build.py @@ -8,7 +8,7 @@ # Build copy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/copy/3_install.py b/code/nel/tools/build_gamedata/processes/copy/3_install.py index af988c8a7..7bcacc473 100755 --- a/code/nel/tools/build_gamedata/processes/copy/3_install.py +++ b/code/nel/tools/build_gamedata/processes/copy/3_install.py @@ -8,7 +8,7 @@ # Install copy # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/displace/0_setup.py b/code/nel/tools/build_gamedata/processes/displace/0_setup.py index 9aed98716..6a5e3170e 100755 --- a/code/nel/tools/build_gamedata/processes/displace/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/displace/0_setup.py @@ -8,7 +8,7 @@ # Setup displace # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/displace/1_export.py b/code/nel/tools/build_gamedata/processes/displace/1_export.py index edd93f2ea..52ce5e24d 100755 --- a/code/nel/tools/build_gamedata/processes/displace/1_export.py +++ b/code/nel/tools/build_gamedata/processes/displace/1_export.py @@ -8,7 +8,7 @@ # Export displace # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/displace/2_build.py b/code/nel/tools/build_gamedata/processes/displace/2_build.py index 8a443450c..bc7f91aac 100755 --- a/code/nel/tools/build_gamedata/processes/displace/2_build.py +++ b/code/nel/tools/build_gamedata/processes/displace/2_build.py @@ -8,7 +8,7 @@ # Build displace # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/displace/3_install.py b/code/nel/tools/build_gamedata/processes/displace/3_install.py index bdf8b3a30..76c0c03e4 100755 --- a/code/nel/tools/build_gamedata/processes/displace/3_install.py +++ b/code/nel/tools/build_gamedata/processes/displace/3_install.py @@ -8,7 +8,7 @@ # Install displace # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/farbank/0_setup.py b/code/nel/tools/build_gamedata/processes/farbank/0_setup.py index b02191d2a..9761fa8b1 100755 --- a/code/nel/tools/build_gamedata/processes/farbank/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/farbank/0_setup.py @@ -8,7 +8,7 @@ # Setup farbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/farbank/1_export.py b/code/nel/tools/build_gamedata/processes/farbank/1_export.py index 267b5410e..380a3444e 100755 --- a/code/nel/tools/build_gamedata/processes/farbank/1_export.py +++ b/code/nel/tools/build_gamedata/processes/farbank/1_export.py @@ -8,7 +8,7 @@ # Export farbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/farbank/2_build.py b/code/nel/tools/build_gamedata/processes/farbank/2_build.py index aed7e4418..85008bdde 100755 --- a/code/nel/tools/build_gamedata/processes/farbank/2_build.py +++ b/code/nel/tools/build_gamedata/processes/farbank/2_build.py @@ -8,7 +8,7 @@ # Build farbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/farbank/3_install.py b/code/nel/tools/build_gamedata/processes/farbank/3_install.py index f786a7850..d9164f84a 100755 --- a/code/nel/tools/build_gamedata/processes/farbank/3_install.py +++ b/code/nel/tools/build_gamedata/processes/farbank/3_install.py @@ -8,7 +8,7 @@ # Install farbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/font/0_setup.py b/code/nel/tools/build_gamedata/processes/font/0_setup.py index 9b29962b2..4b2a149da 100755 --- a/code/nel/tools/build_gamedata/processes/font/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/font/0_setup.py @@ -8,7 +8,7 @@ # setup font # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/font/1_export.py b/code/nel/tools/build_gamedata/processes/font/1_export.py index 1911aaa0e..f97d3375e 100755 --- a/code/nel/tools/build_gamedata/processes/font/1_export.py +++ b/code/nel/tools/build_gamedata/processes/font/1_export.py @@ -8,7 +8,7 @@ # Export font # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/font/2_build.py b/code/nel/tools/build_gamedata/processes/font/2_build.py index 2f2db281d..bc8794996 100755 --- a/code/nel/tools/build_gamedata/processes/font/2_build.py +++ b/code/nel/tools/build_gamedata/processes/font/2_build.py @@ -8,7 +8,7 @@ # Build font # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/font/3_install.py b/code/nel/tools/build_gamedata/processes/font/3_install.py index 8a7b79e93..c18ae12e3 100755 --- a/code/nel/tools/build_gamedata/processes/font/3_install.py +++ b/code/nel/tools/build_gamedata/processes/font/3_install.py @@ -8,7 +8,7 @@ # Install font # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig/0_setup.py b/code/nel/tools/build_gamedata/processes/ig/0_setup.py index 854777f6f..830a32e26 100755 --- a/code/nel/tools/build_gamedata/processes/ig/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/ig/0_setup.py @@ -8,7 +8,7 @@ # Setup ig # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig/1_export.py b/code/nel/tools/build_gamedata/processes/ig/1_export.py index 6a2958a12..e22e7ec82 100755 --- a/code/nel/tools/build_gamedata/processes/ig/1_export.py +++ b/code/nel/tools/build_gamedata/processes/ig/1_export.py @@ -8,7 +8,7 @@ # Export ig # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig/2_build.py b/code/nel/tools/build_gamedata/processes/ig/2_build.py index 50eb1dbfa..afb84c312 100755 --- a/code/nel/tools/build_gamedata/processes/ig/2_build.py +++ b/code/nel/tools/build_gamedata/processes/ig/2_build.py @@ -8,7 +8,7 @@ # Build ig # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig/3_install.py b/code/nel/tools/build_gamedata/processes/ig/3_install.py index de4ac592f..7ab5f182d 100755 --- a/code/nel/tools/build_gamedata/processes/ig/3_install.py +++ b/code/nel/tools/build_gamedata/processes/ig/3_install.py @@ -8,7 +8,7 @@ # Install ig # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig_light/0_setup.py b/code/nel/tools/build_gamedata/processes/ig_light/0_setup.py index c03ddefad..82bda3129 100755 --- a/code/nel/tools/build_gamedata/processes/ig_light/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/ig_light/0_setup.py @@ -8,7 +8,7 @@ # Setup ig_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig_light/1_export.py b/code/nel/tools/build_gamedata/processes/ig_light/1_export.py index 8423c5738..4880b9d57 100755 --- a/code/nel/tools/build_gamedata/processes/ig_light/1_export.py +++ b/code/nel/tools/build_gamedata/processes/ig_light/1_export.py @@ -8,7 +8,7 @@ # Export ig_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig_light/2_build.py b/code/nel/tools/build_gamedata/processes/ig_light/2_build.py index cff5766ce..41ae92ff8 100755 --- a/code/nel/tools/build_gamedata/processes/ig_light/2_build.py +++ b/code/nel/tools/build_gamedata/processes/ig_light/2_build.py @@ -8,7 +8,7 @@ # Build ig_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ig_light/3_install.py b/code/nel/tools/build_gamedata/processes/ig_light/3_install.py index 3a94640bf..332d02184 100755 --- a/code/nel/tools/build_gamedata/processes/ig_light/3_install.py +++ b/code/nel/tools/build_gamedata/processes/ig_light/3_install.py @@ -8,7 +8,7 @@ # Install ig_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/interface/0_setup.py b/code/nel/tools/build_gamedata/processes/interface/0_setup.py index 9b58eebb1..4a227d364 100755 --- a/code/nel/tools/build_gamedata/processes/interface/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/interface/0_setup.py @@ -8,7 +8,7 @@ # Setup interface # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/interface/1_export.py b/code/nel/tools/build_gamedata/processes/interface/1_export.py index d4146db80..b6c0f394c 100755 --- a/code/nel/tools/build_gamedata/processes/interface/1_export.py +++ b/code/nel/tools/build_gamedata/processes/interface/1_export.py @@ -8,7 +8,7 @@ # Export interface # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/interface/2_build.py b/code/nel/tools/build_gamedata/processes/interface/2_build.py index 0e1a0061f..4dfead25b 100755 --- a/code/nel/tools/build_gamedata/processes/interface/2_build.py +++ b/code/nel/tools/build_gamedata/processes/interface/2_build.py @@ -8,7 +8,7 @@ # Build interface # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/interface/3_install.py b/code/nel/tools/build_gamedata/processes/interface/3_install.py index a0800c522..d7f052561 100755 --- a/code/nel/tools/build_gamedata/processes/interface/3_install.py +++ b/code/nel/tools/build_gamedata/processes/interface/3_install.py @@ -8,7 +8,7 @@ # Install interface # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ligo/0_setup.py b/code/nel/tools/build_gamedata/processes/ligo/0_setup.py index 3343e07ce..32a74bf63 100755 --- a/code/nel/tools/build_gamedata/processes/ligo/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/ligo/0_setup.py @@ -8,7 +8,7 @@ # Setup ligo # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ligo/1_export.py b/code/nel/tools/build_gamedata/processes/ligo/1_export.py index 029121478..09be53494 100755 --- a/code/nel/tools/build_gamedata/processes/ligo/1_export.py +++ b/code/nel/tools/build_gamedata/processes/ligo/1_export.py @@ -8,7 +8,7 @@ # Export ligo # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ligo/2_build.py b/code/nel/tools/build_gamedata/processes/ligo/2_build.py index 9d51788bb..54f5d75e8 100755 --- a/code/nel/tools/build_gamedata/processes/ligo/2_build.py +++ b/code/nel/tools/build_gamedata/processes/ligo/2_build.py @@ -8,7 +8,7 @@ # Build ligo # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ligo/3_install.py b/code/nel/tools/build_gamedata/processes/ligo/3_install.py index 5bf59b884..9d9e59b54 100755 --- a/code/nel/tools/build_gamedata/processes/ligo/3_install.py +++ b/code/nel/tools/build_gamedata/processes/ligo/3_install.py @@ -8,7 +8,7 @@ # Install ligo # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/map/0_setup.py b/code/nel/tools/build_gamedata/processes/map/0_setup.py index 10769e968..5cfc189d5 100755 --- a/code/nel/tools/build_gamedata/processes/map/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/map/0_setup.py @@ -8,7 +8,7 @@ # Setup map # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/map/1_export.py b/code/nel/tools/build_gamedata/processes/map/1_export.py index 3432eddd6..a77d32082 100755 --- a/code/nel/tools/build_gamedata/processes/map/1_export.py +++ b/code/nel/tools/build_gamedata/processes/map/1_export.py @@ -8,7 +8,7 @@ # Export map # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/map/2_build.py b/code/nel/tools/build_gamedata/processes/map/2_build.py index 91b7ffbb5..82a777410 100755 --- a/code/nel/tools/build_gamedata/processes/map/2_build.py +++ b/code/nel/tools/build_gamedata/processes/map/2_build.py @@ -8,7 +8,7 @@ # Build map # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/map/3_install.py b/code/nel/tools/build_gamedata/processes/map/3_install.py index 29a8cbd2f..a5a56bb94 100755 --- a/code/nel/tools/build_gamedata/processes/map/3_install.py +++ b/code/nel/tools/build_gamedata/processes/map/3_install.py @@ -8,7 +8,7 @@ # Install map # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim/0_setup.py b/code/nel/tools/build_gamedata/processes/pacs_prim/0_setup.py index 5692df9aa..e9bdb5918 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim/0_setup.py @@ -8,7 +8,7 @@ # Setup pacs_prim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py b/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py index 511467d3c..4fb464704 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim/1_export.py @@ -12,7 +12,7 @@ # Export pacs_prim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim/2_build.py b/code/nel/tools/build_gamedata/processes/pacs_prim/2_build.py index 455546657..d50aa6b8c 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim/2_build.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim/2_build.py @@ -8,7 +8,7 @@ # Build pacs_prim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim/3_install.py b/code/nel/tools/build_gamedata/processes/pacs_prim/3_install.py index a696f73ae..da932c469 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim/3_install.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim/3_install.py @@ -8,7 +8,7 @@ # Install pacs_prim # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py b/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py index c761b033c..6be8fbea3 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim_list/0_setup.py @@ -8,7 +8,7 @@ # Setup pacs_prim_list # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim_list/1_export.py b/code/nel/tools/build_gamedata/processes/pacs_prim_list/1_export.py index 0876366c2..3f250406b 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim_list/1_export.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim_list/1_export.py @@ -8,7 +8,7 @@ # Export pacs_prim_list # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py b/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py index 169b8ee76..3c1f3cdbb 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim_list/2_build.py @@ -8,7 +8,7 @@ # Build pacs_prim_list # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py b/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py index 50d920fe1..73656122c 100755 --- a/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py +++ b/code/nel/tools/build_gamedata/processes/pacs_prim_list/3_install.py @@ -8,7 +8,7 @@ # Install pacs_prim_list # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/properties/0_setup.py b/code/nel/tools/build_gamedata/processes/properties/0_setup.py index 4118cfeb3..1a0889caf 100755 --- a/code/nel/tools/build_gamedata/processes/properties/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/properties/0_setup.py @@ -8,7 +8,7 @@ # Setup properties # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/properties/1_export.py b/code/nel/tools/build_gamedata/processes/properties/1_export.py index 1c91b20db..809dc440c 100755 --- a/code/nel/tools/build_gamedata/processes/properties/1_export.py +++ b/code/nel/tools/build_gamedata/processes/properties/1_export.py @@ -8,7 +8,7 @@ # Export properties # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/properties/2_build.py b/code/nel/tools/build_gamedata/processes/properties/2_build.py index beb9ef8d5..721d58174 100755 --- a/code/nel/tools/build_gamedata/processes/properties/2_build.py +++ b/code/nel/tools/build_gamedata/processes/properties/2_build.py @@ -8,7 +8,7 @@ # Build properties # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/properties/3_install.py b/code/nel/tools/build_gamedata/processes/properties/3_install.py index 5a0321140..79da071c0 100755 --- a/code/nel/tools/build_gamedata/processes/properties/3_install.py +++ b/code/nel/tools/build_gamedata/processes/properties/3_install.py @@ -8,7 +8,7 @@ # Install properties # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ps/0_setup.py b/code/nel/tools/build_gamedata/processes/ps/0_setup.py index 673cfc976..c602cb8fe 100755 --- a/code/nel/tools/build_gamedata/processes/ps/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/ps/0_setup.py @@ -8,7 +8,7 @@ # Setup ps # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ps/1_export.py b/code/nel/tools/build_gamedata/processes/ps/1_export.py index f1059f7d3..e30385335 100755 --- a/code/nel/tools/build_gamedata/processes/ps/1_export.py +++ b/code/nel/tools/build_gamedata/processes/ps/1_export.py @@ -8,7 +8,7 @@ # Export ps # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ps/2_build.py b/code/nel/tools/build_gamedata/processes/ps/2_build.py index 205f7bc23..71c45e42b 100755 --- a/code/nel/tools/build_gamedata/processes/ps/2_build.py +++ b/code/nel/tools/build_gamedata/processes/ps/2_build.py @@ -8,7 +8,7 @@ # Build ps # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/ps/3_install.py b/code/nel/tools/build_gamedata/processes/ps/3_install.py index 28efa96b2..56713d999 100755 --- a/code/nel/tools/build_gamedata/processes/ps/3_install.py +++ b/code/nel/tools/build_gamedata/processes/ps/3_install.py @@ -8,7 +8,7 @@ # Install ps # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/rbank/0_setup.py b/code/nel/tools/build_gamedata/processes/rbank/0_setup.py index 4c11c57b1..94bdb1151 100755 --- a/code/nel/tools/build_gamedata/processes/rbank/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/rbank/0_setup.py @@ -8,7 +8,7 @@ # Setup rbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/rbank/1_export.py b/code/nel/tools/build_gamedata/processes/rbank/1_export.py index ea078d41d..4b5667961 100755 --- a/code/nel/tools/build_gamedata/processes/rbank/1_export.py +++ b/code/nel/tools/build_gamedata/processes/rbank/1_export.py @@ -12,7 +12,7 @@ # Export rbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/rbank/2_build.py b/code/nel/tools/build_gamedata/processes/rbank/2_build.py index 0da42fed5..b38aea94b 100755 --- a/code/nel/tools/build_gamedata/processes/rbank/2_build.py +++ b/code/nel/tools/build_gamedata/processes/rbank/2_build.py @@ -8,7 +8,7 @@ # Build rbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/rbank/3_install.py b/code/nel/tools/build_gamedata/processes/rbank/3_install.py index 8a548d7c3..c806c79f9 100755 --- a/code/nel/tools/build_gamedata/processes/rbank/3_install.py +++ b/code/nel/tools/build_gamedata/processes/rbank/3_install.py @@ -8,7 +8,7 @@ # Install rbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/shape/0_setup.py b/code/nel/tools/build_gamedata/processes/shape/0_setup.py index 941d07531..25eabed9e 100755 --- a/code/nel/tools/build_gamedata/processes/shape/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/shape/0_setup.py @@ -8,7 +8,7 @@ # Setup shape # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/shape/1_export.py b/code/nel/tools/build_gamedata/processes/shape/1_export.py index 92bb9c3e9..f30338264 100755 --- a/code/nel/tools/build_gamedata/processes/shape/1_export.py +++ b/code/nel/tools/build_gamedata/processes/shape/1_export.py @@ -8,7 +8,7 @@ # Export shape # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/shape/2_build.py b/code/nel/tools/build_gamedata/processes/shape/2_build.py index 1a9f668f8..f261473fe 100755 --- a/code/nel/tools/build_gamedata/processes/shape/2_build.py +++ b/code/nel/tools/build_gamedata/processes/shape/2_build.py @@ -8,7 +8,7 @@ # Build shape # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/shape/3_install.py b/code/nel/tools/build_gamedata/processes/shape/3_install.py index f6265a1a6..d96770c28 100755 --- a/code/nel/tools/build_gamedata/processes/shape/3_install.py +++ b/code/nel/tools/build_gamedata/processes/shape/3_install.py @@ -8,7 +8,7 @@ # Install shape # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheet_id/0_setup.py b/code/nel/tools/build_gamedata/processes/sheet_id/0_setup.py index 521913fbf..94fd8210f 100755 --- a/code/nel/tools/build_gamedata/processes/sheet_id/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/sheet_id/0_setup.py @@ -8,7 +8,7 @@ # Setup sheet_id # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheet_id/1_export.py b/code/nel/tools/build_gamedata/processes/sheet_id/1_export.py index 4894babf1..29387c55f 100755 --- a/code/nel/tools/build_gamedata/processes/sheet_id/1_export.py +++ b/code/nel/tools/build_gamedata/processes/sheet_id/1_export.py @@ -8,7 +8,7 @@ # Export sheet_id # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py b/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py index b29914913..51fdefc0f 100755 --- a/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py +++ b/code/nel/tools/build_gamedata/processes/sheet_id/2_build.py @@ -8,7 +8,7 @@ # Build sheet_id # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheet_id/3_install.py b/code/nel/tools/build_gamedata/processes/sheet_id/3_install.py index 914b9863c..9f27b0dae 100755 --- a/code/nel/tools/build_gamedata/processes/sheet_id/3_install.py +++ b/code/nel/tools/build_gamedata/processes/sheet_id/3_install.py @@ -8,7 +8,7 @@ # Install sheet_id # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheets/0_setup.py b/code/nel/tools/build_gamedata/processes/sheets/0_setup.py index 7dc36ab9d..0ad1a3655 100755 --- a/code/nel/tools/build_gamedata/processes/sheets/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/sheets/0_setup.py @@ -8,7 +8,7 @@ # Setup sheets # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheets/1_export.py b/code/nel/tools/build_gamedata/processes/sheets/1_export.py index ca94394c9..1a8cc51af 100755 --- a/code/nel/tools/build_gamedata/processes/sheets/1_export.py +++ b/code/nel/tools/build_gamedata/processes/sheets/1_export.py @@ -8,7 +8,7 @@ # Export sheets # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheets/2_build.py b/code/nel/tools/build_gamedata/processes/sheets/2_build.py index d9690f52a..ea8f899d2 100755 --- a/code/nel/tools/build_gamedata/processes/sheets/2_build.py +++ b/code/nel/tools/build_gamedata/processes/sheets/2_build.py @@ -8,7 +8,7 @@ # Build sheets # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sheets/3_install.py b/code/nel/tools/build_gamedata/processes/sheets/3_install.py index 23f17a6dc..ed6efaffd 100755 --- a/code/nel/tools/build_gamedata/processes/sheets/3_install.py +++ b/code/nel/tools/build_gamedata/processes/sheets/3_install.py @@ -8,7 +8,7 @@ # Install sheets # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/skel/0_setup.py b/code/nel/tools/build_gamedata/processes/skel/0_setup.py index ed4471d9b..7394babdd 100755 --- a/code/nel/tools/build_gamedata/processes/skel/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/skel/0_setup.py @@ -8,7 +8,7 @@ # Setup skel # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/skel/1_export.py b/code/nel/tools/build_gamedata/processes/skel/1_export.py index b0c54cb23..5f065fe5d 100755 --- a/code/nel/tools/build_gamedata/processes/skel/1_export.py +++ b/code/nel/tools/build_gamedata/processes/skel/1_export.py @@ -12,7 +12,7 @@ # Export skel # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/skel/2_build.py b/code/nel/tools/build_gamedata/processes/skel/2_build.py index 090b1a774..86bfce1c8 100755 --- a/code/nel/tools/build_gamedata/processes/skel/2_build.py +++ b/code/nel/tools/build_gamedata/processes/skel/2_build.py @@ -8,7 +8,7 @@ # Build skel # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/skel/3_install.py b/code/nel/tools/build_gamedata/processes/skel/3_install.py index fd5bb9aa0..f70a0258f 100755 --- a/code/nel/tools/build_gamedata/processes/skel/3_install.py +++ b/code/nel/tools/build_gamedata/processes/skel/3_install.py @@ -8,7 +8,7 @@ # Install skel # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/smallbank/0_setup.py b/code/nel/tools/build_gamedata/processes/smallbank/0_setup.py index 8f7955d42..751077ba3 100755 --- a/code/nel/tools/build_gamedata/processes/smallbank/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/smallbank/0_setup.py @@ -8,7 +8,7 @@ # Setup smallbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/smallbank/1_export.py b/code/nel/tools/build_gamedata/processes/smallbank/1_export.py index 82c998eb9..b7d3c6c24 100755 --- a/code/nel/tools/build_gamedata/processes/smallbank/1_export.py +++ b/code/nel/tools/build_gamedata/processes/smallbank/1_export.py @@ -8,7 +8,7 @@ # Export smallbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/smallbank/2_build.py b/code/nel/tools/build_gamedata/processes/smallbank/2_build.py index ccebd0f3c..a13d1e843 100755 --- a/code/nel/tools/build_gamedata/processes/smallbank/2_build.py +++ b/code/nel/tools/build_gamedata/processes/smallbank/2_build.py @@ -8,7 +8,7 @@ # Build smallbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/smallbank/3_install.py b/code/nel/tools/build_gamedata/processes/smallbank/3_install.py index dd71d226e..310cdaa52 100755 --- a/code/nel/tools/build_gamedata/processes/smallbank/3_install.py +++ b/code/nel/tools/build_gamedata/processes/smallbank/3_install.py @@ -8,7 +8,7 @@ # Install smallbank # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sound/0_setup.py b/code/nel/tools/build_gamedata/processes/sound/0_setup.py index d668b06b6..178a810ae 100755 --- a/code/nel/tools/build_gamedata/processes/sound/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/sound/0_setup.py @@ -8,7 +8,7 @@ # Setup sound # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sound/1_export.py b/code/nel/tools/build_gamedata/processes/sound/1_export.py index 3d7e17276..4fd98abb4 100755 --- a/code/nel/tools/build_gamedata/processes/sound/1_export.py +++ b/code/nel/tools/build_gamedata/processes/sound/1_export.py @@ -8,7 +8,7 @@ # Export sound # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sound/2_build.py b/code/nel/tools/build_gamedata/processes/sound/2_build.py index 02e28e42c..56abeedd7 100755 --- a/code/nel/tools/build_gamedata/processes/sound/2_build.py +++ b/code/nel/tools/build_gamedata/processes/sound/2_build.py @@ -8,7 +8,7 @@ # Build sound # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/sound/3_install.py b/code/nel/tools/build_gamedata/processes/sound/3_install.py index e27f02a62..dc32c30e1 100755 --- a/code/nel/tools/build_gamedata/processes/sound/3_install.py +++ b/code/nel/tools/build_gamedata/processes/sound/3_install.py @@ -8,7 +8,7 @@ # Install sound # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/swt/0_setup.py b/code/nel/tools/build_gamedata/processes/swt/0_setup.py index 90a96010c..4b947f496 100755 --- a/code/nel/tools/build_gamedata/processes/swt/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/swt/0_setup.py @@ -8,7 +8,7 @@ # Setup swt # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/swt/1_export.py b/code/nel/tools/build_gamedata/processes/swt/1_export.py index 9b1913f36..0803f1246 100755 --- a/code/nel/tools/build_gamedata/processes/swt/1_export.py +++ b/code/nel/tools/build_gamedata/processes/swt/1_export.py @@ -12,7 +12,7 @@ # Export swt # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/swt/2_build.py b/code/nel/tools/build_gamedata/processes/swt/2_build.py index 8359dea29..7ae606a0a 100755 --- a/code/nel/tools/build_gamedata/processes/swt/2_build.py +++ b/code/nel/tools/build_gamedata/processes/swt/2_build.py @@ -8,7 +8,7 @@ # Build swt # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/swt/3_install.py b/code/nel/tools/build_gamedata/processes/swt/3_install.py index b71ed0caa..b70e623f5 100755 --- a/code/nel/tools/build_gamedata/processes/swt/3_install.py +++ b/code/nel/tools/build_gamedata/processes/swt/3_install.py @@ -8,7 +8,7 @@ # Install swt # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/tiles/0_setup.py b/code/nel/tools/build_gamedata/processes/tiles/0_setup.py index 30ddf8d28..e7a093723 100755 --- a/code/nel/tools/build_gamedata/processes/tiles/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/tiles/0_setup.py @@ -8,7 +8,7 @@ # Setup tiles # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/tiles/1_export.py b/code/nel/tools/build_gamedata/processes/tiles/1_export.py index 823935c18..9459b81b2 100755 --- a/code/nel/tools/build_gamedata/processes/tiles/1_export.py +++ b/code/nel/tools/build_gamedata/processes/tiles/1_export.py @@ -8,7 +8,7 @@ # Export tiles # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/tiles/2_build.py b/code/nel/tools/build_gamedata/processes/tiles/2_build.py index 9af276464..af1349ccf 100755 --- a/code/nel/tools/build_gamedata/processes/tiles/2_build.py +++ b/code/nel/tools/build_gamedata/processes/tiles/2_build.py @@ -8,7 +8,7 @@ # Build tiles # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/tiles/3_install.py b/code/nel/tools/build_gamedata/processes/tiles/3_install.py index 402fbcdba..a9a31187e 100755 --- a/code/nel/tools/build_gamedata/processes/tiles/3_install.py +++ b/code/nel/tools/build_gamedata/processes/tiles/3_install.py @@ -8,7 +8,7 @@ # Install tiles # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/veget/0_setup.py b/code/nel/tools/build_gamedata/processes/veget/0_setup.py index 7a890560c..222bc39bb 100755 --- a/code/nel/tools/build_gamedata/processes/veget/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/veget/0_setup.py @@ -8,7 +8,7 @@ # Setup veget # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/veget/1_export.py b/code/nel/tools/build_gamedata/processes/veget/1_export.py index 04d3dc06b..b2f8a7c57 100755 --- a/code/nel/tools/build_gamedata/processes/veget/1_export.py +++ b/code/nel/tools/build_gamedata/processes/veget/1_export.py @@ -12,7 +12,7 @@ # Export veget # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/veget/2_build.py b/code/nel/tools/build_gamedata/processes/veget/2_build.py index 7fb69e665..e3358fd39 100755 --- a/code/nel/tools/build_gamedata/processes/veget/2_build.py +++ b/code/nel/tools/build_gamedata/processes/veget/2_build.py @@ -8,7 +8,7 @@ # Build veget # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/veget/3_install.py b/code/nel/tools/build_gamedata/processes/veget/3_install.py index 14b8b33bd..5801e6392 100755 --- a/code/nel/tools/build_gamedata/processes/veget/3_install.py +++ b/code/nel/tools/build_gamedata/processes/veget/3_install.py @@ -8,7 +8,7 @@ # Install veget # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/vegetset/0_setup.py b/code/nel/tools/build_gamedata/processes/vegetset/0_setup.py index 2a9364fd8..c46c11b66 100755 --- a/code/nel/tools/build_gamedata/processes/vegetset/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/vegetset/0_setup.py @@ -8,7 +8,7 @@ # Setup vegetset # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/vegetset/1_export.py b/code/nel/tools/build_gamedata/processes/vegetset/1_export.py index 5bd7c62fa..03d70f59d 100755 --- a/code/nel/tools/build_gamedata/processes/vegetset/1_export.py +++ b/code/nel/tools/build_gamedata/processes/vegetset/1_export.py @@ -8,7 +8,7 @@ # Export vegetset # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/vegetset/2_build.py b/code/nel/tools/build_gamedata/processes/vegetset/2_build.py index f46ba5f65..0aab2ecee 100755 --- a/code/nel/tools/build_gamedata/processes/vegetset/2_build.py +++ b/code/nel/tools/build_gamedata/processes/vegetset/2_build.py @@ -8,7 +8,7 @@ # Build vegetset # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/vegetset/3_install.py b/code/nel/tools/build_gamedata/processes/vegetset/3_install.py index 107d0e516..25ebd7677 100755 --- a/code/nel/tools/build_gamedata/processes/vegetset/3_install.py +++ b/code/nel/tools/build_gamedata/processes/vegetset/3_install.py @@ -8,7 +8,7 @@ # Install vegetset # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone/0_setup.py b/code/nel/tools/build_gamedata/processes/zone/0_setup.py index 7ecfe614c..ab85cb515 100755 --- a/code/nel/tools/build_gamedata/processes/zone/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/zone/0_setup.py @@ -8,7 +8,7 @@ # Setup zone # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone/1_export.py b/code/nel/tools/build_gamedata/processes/zone/1_export.py index 2897ccc0e..94a90900c 100755 --- a/code/nel/tools/build_gamedata/processes/zone/1_export.py +++ b/code/nel/tools/build_gamedata/processes/zone/1_export.py @@ -12,7 +12,7 @@ # Export zone # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone/2_build.py b/code/nel/tools/build_gamedata/processes/zone/2_build.py index 31ad7d6e0..ad2f052fd 100755 --- a/code/nel/tools/build_gamedata/processes/zone/2_build.py +++ b/code/nel/tools/build_gamedata/processes/zone/2_build.py @@ -8,7 +8,7 @@ # Build zone # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone/3_install.py b/code/nel/tools/build_gamedata/processes/zone/3_install.py index 6afba7955..0326abf75 100755 --- a/code/nel/tools/build_gamedata/processes/zone/3_install.py +++ b/code/nel/tools/build_gamedata/processes/zone/3_install.py @@ -8,7 +8,7 @@ # Install zone # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone_light/0_setup.py b/code/nel/tools/build_gamedata/processes/zone_light/0_setup.py index 58beff27d..44c67935d 100755 --- a/code/nel/tools/build_gamedata/processes/zone_light/0_setup.py +++ b/code/nel/tools/build_gamedata/processes/zone_light/0_setup.py @@ -8,7 +8,7 @@ # Setup zone_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone_light/1_export.py b/code/nel/tools/build_gamedata/processes/zone_light/1_export.py index 615a4dffa..016fe826b 100755 --- a/code/nel/tools/build_gamedata/processes/zone_light/1_export.py +++ b/code/nel/tools/build_gamedata/processes/zone_light/1_export.py @@ -8,7 +8,7 @@ # Export zone_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone_light/2_build.py b/code/nel/tools/build_gamedata/processes/zone_light/2_build.py index 8de63f4d8..84d2b26a4 100755 --- a/code/nel/tools/build_gamedata/processes/zone_light/2_build.py +++ b/code/nel/tools/build_gamedata/processes/zone_light/2_build.py @@ -8,7 +8,7 @@ # Build zone_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/nel/tools/build_gamedata/processes/zone_light/3_install.py b/code/nel/tools/build_gamedata/processes/zone_light/3_install.py index 6b1b14c63..4e4d231a4 100755 --- a/code/nel/tools/build_gamedata/processes/zone_light/3_install.py +++ b/code/nel/tools/build_gamedata/processes/zone_light/3_install.py @@ -8,7 +8,7 @@ # Install zone_light # # NeL - MMORPG Framework -# Copyright (C) 2010 Winch Gate Property Limited +# Copyright (C) 2009-2014 by authors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as diff --git a/code/ryzom/client/src/interface_v3/action_phrase_faber.cpp b/code/ryzom/client/src/interface_v3/action_phrase_faber.cpp index 81ae893bc..a1506bd8b 100644 --- a/code/ryzom/client/src/interface_v3/action_phrase_faber.cpp +++ b/code/ryzom/client/src/interface_v3/action_phrase_faber.cpp @@ -1688,29 +1688,30 @@ void CActionPhraseFaber::updateItemResult() craftSuccessModifier = nodeCSM->getValue32(); } // With the faber plan skill - sint success= pPM->getCraftPhraseSuccessRate(pPM->getPhrase(phraseSlot), _ExecuteFromItemPlanBrick->getSkill(), minLevel); + sint success= pPM->getCraftPhraseSuccessRate(pPM->getPhrase(phraseSlot), _ExecuteFromItemPlanBrick->getSkill(), minLevel, 0); + sint bonus = pPM->getCraftPhraseSuccessRate(pPM->getPhrase(phraseSlot), _ExecuteFromItemPlanBrick->getSkill(), minLevel, (sint) craftSuccessModifier) - success; string successStr; - if( craftSuccessModifier == 0 ) + if( bonus == 0 ) { successStr = toString("@{FFFF}") + toString(success); } else - if( craftSuccessModifier > 0 ) // bonus + if( bonus > 0 ) // bonus { - successStr = "@{0F0F}" + toString(success+craftSuccessModifier) + successStr = "@{0F0F}" + toString(success + bonus) + "@{FFFF}(" + toString( success ) + "@{0F0F} + " - + toString( craftSuccessModifier ) + + toString( bonus ) + "@{FFFF})"; } else { - successStr = "@{E42F}" + toString(success+craftSuccessModifier) + successStr = "@{E42F}" + toString(success + bonus) + "@{FFFF}(" + toString( success ) + "@{E42F} - " - + toString( craftSuccessModifier ) + + toString( abs(bonus) ) + "@{FFFF})"; } strFindReplace(text, "%success", successStr ); diff --git a/code/ryzom/client/src/interface_v3/sphrase_manager.cpp b/code/ryzom/client/src/interface_v3/sphrase_manager.cpp index 7ef59dc1c..790657e2e 100644 --- a/code/ryzom/client/src/interface_v3/sphrase_manager.cpp +++ b/code/ryzom/client/src/interface_v3/sphrase_manager.cpp @@ -1428,7 +1428,7 @@ sint CSPhraseManager::getPhraseSuccessRate(const CSPhraseCom &phrase) } // *************************************************************************** -sint CSPhraseManager::getCraftPhraseSuccessRate(const CSPhraseCom &phrase, SKILLS::ESkills skill, uint minMpLevel) +sint CSPhraseManager::getCraftPhraseSuccessRate(const CSPhraseCom &phrase, SKILLS::ESkills skill, uint minMpLevel, sint successModifier) { CSkillManager *pSM= CSkillManager::getInstance(); @@ -1438,6 +1438,9 @@ sint CSPhraseManager::getCraftPhraseSuccessRate(const CSPhraseCom &phrase, SK // take skill value of the skill sint skillValue= pSM->getBestSkillValue(skill); + // apply success rate modifier from server + skillValue += successModifier; + // return the sr according to this skill return getPhraseSuccessRate(STCraft, phrase, skillValue, minMpLevel); } diff --git a/code/ryzom/client/src/interface_v3/sphrase_manager.h b/code/ryzom/client/src/interface_v3/sphrase_manager.h index c14b584ab..d4c1b2092 100644 --- a/code/ryzom/client/src/interface_v3/sphrase_manager.h +++ b/code/ryzom/client/src/interface_v3/sphrase_manager.h @@ -338,7 +338,7 @@ public: // Get the Phrase Success Rate % sint getPhraseSuccessRate(const CSPhraseCom &phrase); // Get the Phrase Success Rate %. Manually gives the Skill to do the comparison (for craft) - sint getCraftPhraseSuccessRate(const CSPhraseCom &phrase, SKILLS::ESkills skill, uint minMpLevel); + sint getCraftPhraseSuccessRate(const CSPhraseCom &phrase, SKILLS::ESkills skill, uint minMpLevel, sint successModifier); // Get the Phrase Success Rate %. Manually gives the Skill to do the comparison (for Forage Extraction) sint getForageExtractionPhraseSuccessRate(const CSPhraseCom &phrase, SKILLS::ESkills skill); // return the fmt according to forage terrain specializing diff --git a/code/ryzom/common/data_common/database.xml b/code/ryzom/common/data_common/database.xml index fc0d1d209..b87dd921b 100644 --- a/code/ryzom/common/data_common/database.xml +++ b/code/ryzom/common/data_common/database.xml @@ -1512,6 +1512,8 @@ type="I5" /> + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/code/ryzom/common/data_common/r2/ring_map_entry_ponts.txt b/code/ryzom/common/data_common/r2/ring_map_entry_ponts.txt deleted file mode 100644 index 643a416c7..000000000 --- a/code/ryzom/common/data_common/r2/ring_map_entry_ponts.txt +++ /dev/null @@ -1,1068 +0,0 @@ -a1 uiR2_Lakes01 uiR2EntryPoint01 31346 -1310 N -a1 uiR2_Lakes01 uiR2EntryPoint02 31269 -1238 E -a1 uiR2_Lakes01 uiR2EntryPoint03 31456 -1379 N - -a1 uiR2_Lakes07 uiR2EntryPoint01 36264 -1103 S -a1 uiR2_Lakes07 uiR2EntryPoint02 36208 -1353 N -a1 uiR2_Lakes07 uiR2EntryPoint03 36478 -1269 W -a1 uiR2_Lakes07 uiR2EntryPoint04 36478 -1105 SW - -a1 uiR2_Lakes22 uiR2EntryPoint01 32250 -2800 W -a1 uiR2_Lakes22 uiR2EntryPoint02 31920 -3160 N -a1 uiR2_Lakes22 uiR2EntryPoint03 32080 -3090 N -a1 uiR2_Lakes22 uiR2EntryPoint04 32250 -3065 NE - -l1 uiR2_Lakes15 uiR2EntryPoint01 34634 -1872 SW -l1 uiR2_Lakes15 uiR2EntryPoint02 34258 -1991 W -l1 uiR2_Lakes15 uiR2EntryPoint03 34321 -1860 S -l1 uiR2_Lakes15 uiR2EntryPoint04 34510 -2060 W - -l1 uiR2_Lakes17 uiR2EntryPoint01 36150 -2310 NE -l1 uiR2_Lakes17 uiR2EntryPoint02 35936 -2243 S -l1 uiR2_Lakes17 uiR2EntryPoint03 35920 -1844 W -l1 uiR2_Lakes17 uiR2EntryPoint04 36103 -1923 SW -l1 uiR2_Lakes17 uiR2EntryPoint05 35895 -1935 S - -l1 uiR2_Lakes18 uiR2EntryPoint01 36725 -1993 E -l1 uiR2_Lakes18 uiR2EntryPoint02 36688 -2159 N -l1 uiR2_Lakes18 uiR2EntryPoint03 36879 -2217 N -l1 uiR2_Lakes18 uiR2EntryPoint04 36941 -1970 SW - -l1 uiR2_Lakes26 uiR2EntryPoint01 34460 -3120 E -l1 uiR2_Lakes26 uiR2EntryPoint02 34689 -2756 SW -l1 uiR2_Lakes26 uiR2EntryPoint03 34681 -3111 N -l1 uiR2_Lakes26 uiR2EntryPoint04 34671 -2931 N - -l1 uiR2_Lakes27 uiR2EntryPoint01 35605 -3080 NW -l1 uiR2_Lakes27 uiR2EntryPoint02 35520 -2780 S -l1 uiR2_Lakes27 uiR2EntryPoint03 35133 -2663 SE -l1 uiR2_Lakes27 uiR2EntryPoint04 35283 -3051 N - -l1 uiR2_Lakes38 uiR2EntryPoint01 36720 -3740 S -l1 uiR2_Lakes38 uiR2EntryPoint02 36751 -4024 NW -l1 uiR2_Lakes38 uiR2EntryPoint03 36230 -3767 E -l1 uiR2_Lakes38 uiR2EntryPoint04 36481 -3564 S - 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-l3 uiR2_Lakes04 uiR2EntryPoint01 33740 -1068 E -l3 uiR2_Lakes04 uiR2EntryPoint02 34268 -1202 W -l3 uiR2_Lakes04 uiR2EntryPoint03 34145 -1045 SW -l3 uiR2_Lakes04 uiR2EntryPoint04 33996 -1283 N -l3 uiR2_Lakes04 uiR2EntryPoint05 33691 -1206 E - -l3 uiR2_Lakes06 uiR2EntryPoint01 35468 -1272 N -l3 uiR2_Lakes06 uiR2EntryPoint02 35954 -1080 SW -l3 uiR2_Lakes06 uiR2EntryPoint03 35764 -1026 E -l3 uiR2_Lakes06 uiR2EntryPoint04 35438 -890 SE -l3 uiR2_Lakes06 uiR2EntryPoint05 35634 -1288 N - -l3 uiR2_Lakes09 uiR2EntryPoint01 37916 -1124 S -l3 uiR2_Lakes09 uiR2EntryPoint02 37709 -1451 NE -l3 uiR2_Lakes09 uiR2EntryPoint03 38149 -1051 SW -l3 uiR2_Lakes09 uiR2EntryPoint04 38073 -1412 NW - -l3 uiR2_Lakes20 uiR2EntryPoint01 38155 -2000 E -l3 uiR2_Lakes20 uiR2EntryPoint02 38290 -1813 E -l3 uiR2_Lakes20 uiR2EntryPoint03 38488 -1996 W -l3 uiR2_Lakes20 uiR2EntryPoint04 38289 -2183 S - -l4 uiR2_Lakes33 uiR2EntryPoint01 32370 -3880 N -l4 uiR2_Lakes33 uiR2EntryPoint02 32447 -3577 SE -l4 uiR2_Lakes33 uiR2EntryPoint03 32561 -3774 SW -l4 uiR2_Lakes33 uiR2EntryPoint04 32716 -3591 S -l4 uiR2_Lakes33 uiR2EntryPoint05 32721 -3914 N - 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-d4 uiR2_Deserts09 uiR2EntryPoint01 27814 -1375 N -d4 uiR2_Deserts09 uiR2EntryPoint02 27471 -1503 E -d4 uiR2_Deserts09 uiR2EntryPoint03 27609 -1197 E -d4 uiR2_Deserts09 uiR2EntryPoint04 27730 -1088 S -d4 uiR2_Deserts09 uiR2EntryPoint05 27529 -1014 SE - -d4 uiR2_Deserts14 uiR2EntryPoint01 30629 -2300 N -// d4 uiR2_Deserts14 uiR2EntryPoint04 30747 -2023 SW -d4 uiR2_Deserts14 uiR2EntryPoint02 30577 -1836 S -d4 uiR2_Deserts14 uiR2EntryPoint03 30347 -2140 SE -// d4 uiR2_Deserts14 uiR2EntryPoint05 30407 -1835 SE - -d5 uiR2_Deserts15 uiR2EntryPoint01 21500 -1830 E -d5 uiR2_Deserts15 uiR2EntryPoint02 21933 -1833 W -d5 uiR2_Deserts15 uiR2EntryPoint03 21763 -1839 E -d5 uiR2_Deserts15 uiR2EntryPoint04 21515 -1913 N - -d5 uiR2_Deserts30 uiR2EntryPoint01 26650 -2650 E -d5 uiR2_Deserts30 uiR2EntryPoint02 27036 -2638 W -d5 uiR2_Deserts30 uiR2EntryPoint03 26922 -2433 SE -d5 uiR2_Deserts30 uiR2EntryPoint04 26779 -2504 S - -d5 uiR2_Deserts33 uiR2EntryPoint01 29510 -2040 S -d5 uiR2_Deserts33 uiR2EntryPoint02 29517 -2239 N -d5 uiR2_Deserts33 uiR2EntryPoint03 29712 -2523 NW -d5 uiR2_Deserts33 uiR2EntryPoint04 29920 -2157 W -d5 uiR2_Deserts33 uiR2EntryPoint05 29758 -2318 W - 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-j3 uiR2_Jungle03 uiR2EntryPoint01 33100 -11200 NE -j3 uiR2_Jungle03 uiR2EntryPoint02 32837 -11458 E -j3 uiR2_Jungle03 uiR2EntryPoint03 33230 -11343 N -j3 uiR2_Jungle03 uiR2EntryPoint04 33304 -11015 SW - -j3 uiR2_Jungle24 uiR2EntryPoint01 39000 -12000 W -j3 uiR2_Jungle24 uiR2EntryPoint02 39297 -11888 S -j3 uiR2_Jungle24 uiR2EntryPoint03 38832 -11886 SE -j3 uiR2_Jungle24 uiR2EntryPoint04 38847 -12265 NE -j3 uiR2_Jungle24 uiR2EntryPoint05 39289 -12258 NE - -j3 uiR2_Jungle25 uiR2EntryPoint01 39621 -12083 NW -j3 uiR2_Jungle25 uiR2EntryPoint02 39938 -12037 S -j3 uiR2_Jungle25 uiR2EntryPoint03 39916 -12213 SE -j3 uiR2_Jungle25 uiR2EntryPoint04 40114 -11884 W -j3 uiR2_Jungle25 uiR2EntryPoint05 39955 -11803 W -j3 uiR2_Jungle25 uiR2EntryPoint06 39786 -11886 W - -j3 uiR2_Jungle29 uiR2EntryPoint01 31753 -12934 N -j3 uiR2_Jungle29 uiR2EntryPoint02 31766 -13034 W -j3 uiR2_Jungle29 uiR2EntryPoint03 31948 -12894 NW -j3 uiR2_Jungle29 uiR2EntryPoint04 31574 -12918 N - -j4 uiR2_Jungle50 uiR2EntryPoint01 37426 -13620 N -j4 uiR2_Jungle50 uiR2EntryPoint02 37482 -13875 E -j4 uiR2_Jungle50 uiR2EntryPoint03 37596 -13682 E -j4 uiR2_Jungle50 uiR2EntryPoint04 37700 -13544 NE -j4 uiR2_Jungle50 uiR2EntryPoint05 37685 -13388 NW - -j4 uiR2_Jungle08 uiR2EntryPoint01 36200 -11200 SE -j4 uiR2_Jungle08 uiR2EntryPoint02 36390 -11360 W -j4 uiR2_Jungle08 uiR2EntryPoint03 36076 -11069 W - -j4 uiR2_Jungle12 uiR2EntryPoint01 39235 -11288 N -j4 uiR2_Jungle12 uiR2EntryPoint02 39448 -10932 W -j4 uiR2_Jungle12 uiR2EntryPoint03 38946 -11120 E -j4 uiR2_Jungle12 uiR2EntryPoint04 39153 -11467 N -j4 uiR2_Jungle12 uiR2EntryPoint05 39130 -11005 NE -j4 uiR2_Jungle12 uiR2EntryPoint06 39426 -11406 S - -j4 uiR2_Jungle16 uiR2EntryPoint01 32200 -12000 E -j4 uiR2_Jungle16 uiR2EntryPoint02 32017 -11813 S -j4 uiR2_Jungle16 uiR2EntryPoint03 32332 -12242 N -j4 uiR2_Jungle16 uiR2EntryPoint04 32459 -11865 W -j4 uiR2_Jungle16 uiR2EntryPoint05 32047 -12201 N - -j4 uiR2_Jungle22 uiR2EntryPoint01 37400 -12000 N -j4 uiR2_Jungle22 uiR2EntryPoint02 37515 -11789 N -j4 uiR2_Jungle22 uiR2EntryPoint03 37631 -12105 N -j4 uiR2_Jungle22 uiR2EntryPoint04 37530 -12275 NE -j4 uiR2_Jungle22 uiR2EntryPoint05 37339 -12275 NW -j4 uiR2_Jungle22 uiR2EntryPoint06 37167 -11731 S - -j4 uiR2_Jungle42 uiR2EntryPoint01 31103 -13282 E -j4 uiR2_Jungle42 uiR2EntryPoint02 31352 -13419 W -j4 uiR2_Jungle42 uiR2EntryPoint03 31285 -13573 S -j4 uiR2_Jungle42 uiR2EntryPoint04 31307 -13712 N -j4 uiR2_Jungle42 uiR2EntryPoint05 31420 -13639 SW -j4 uiR2_Jungle42 uiR2EntryPoint06 31083 -13691 NE - - -o1 uiR2_Jungle11 uiR2EntryPoint01 38400 -11200 N -o1 uiR2_Jungle11 uiR2EntryPoint02 38565 -11080 W -o1 uiR2_Jungle11 uiR2EntryPoint03 38389 -11029 E - -o1 uiR2_Jungle19 uiR2EntryPoint01 35000 -12000 N -o1 uiR2_Jungle19 uiR2EntryPoint02 34752 -12146 NE -o1 uiR2_Jungle19 uiR2EntryPoint03 34749 -11909 SE -o1 uiR2_Jungle19 uiR2EntryPoint04 35292 -12042 S -o1 uiR2_Jungle19 uiR2EntryPoint05 35320 -12203 S - -o1 uiR2_Jungle21 uiR2EntryPoint01 36600 -12000 N -o1 uiR2_Jungle21 uiR2EntryPoint02 36833 -11757 SW -o1 uiR2_Jungle21 uiR2EntryPoint03 36443 -12055 E -o1 uiR2_Jungle21 uiR2EntryPoint04 36504 -12275 NW -o1 uiR2_Jungle21 uiR2EntryPoint05 36657 -12265 NW - -o1 uiR2_Jungle26 uiR2EntryPoint01 40600 -12000 W -o1 uiR2_Jungle26 uiR2EntryPoint02 40903 -11996 W -o1 uiR2_Jungle26 uiR2EntryPoint03 40429 -12233 NE - -o1 uiR2_Jungle30 uiR2EntryPoint01 32318 -12599 N -o1 uiR2_Jungle30 uiR2EntryPoint02 32444 -12765 N -o1 uiR2_Jungle30 uiR2EntryPoint03 32497 -12629 W - -o1 uiR2_Jungle33 uiR2EntryPoint01 34230 -12745 N -o1 uiR2_Jungle33 uiR2EntryPoint02 34311 -12806 SE -o1 uiR2_Jungle33 uiR2EntryPoint03 34399 -12967 W -o1 uiR2_Jungle33 uiR2EntryPoint04 34221 -12959 E - -o1 uiR2_Jungle35 uiR2EntryPoint01 35800 -13010 N -o1 uiR2_Jungle35 uiR2EntryPoint02 36057 -12912 W -o1 uiR2_Jungle35 uiR2EntryPoint03 35755 -12619 E -o1 uiR2_Jungle35 uiR2EntryPoint04 36228 -12618 W -o1 uiR2_Jungle35 uiR2EntryPoint05 35934 -12714 E - -o1 uiR2_Jungle44 uiR2EntryPoint01 32799 -13439 N -o1 uiR2_Jungle44 uiR2EntryPoint02 32628 -13363 SE -o1 uiR2_Jungle44 uiR2EntryPoint03 32928 -13375 SW -o1 uiR2_Jungle44 uiR2EntryPoint04 32828 -13484 SE -o1 uiR2_Jungle44 uiR2EntryPoint05 32954 -13703 N - -o1 uiR2_Jungle45 uiR2EntryPoint01 33599 -13741 N -o1 uiR2_Jungle45 uiR2EntryPoint02 33422 -13656 NE -o1 uiR2_Jungle45 uiR2EntryPoint03 33762 -13543 NW -o1 uiR2_Jungle45 uiR2EntryPoint04 33521 -13372 SE - -o1 uiR2_Jungle46 uiR2EntryPoint01 34218 -13905 N -o1 uiR2_Jungle46 uiR2EntryPoint02 34374 -13798 NE -o1 uiR2_Jungle46 uiR2EntryPoint03 34517 -13771 S -o1 uiR2_Jungle46 uiR2EntryPoint04 34582 -13541 SE -o1 uiR2_Jungle46 uiR2EntryPoint05 34311 -13491 N -o1 uiR2_Jungle46 uiR2EntryPoint06 34194 -13371 NW - -o1 uiR2_Jungle47 uiR2EntryPoint01 35624 -13369 N -o1 uiR2_Jungle47 uiR2EntryPoint02 35613 -13526 W -o1 uiR2_Jungle47 uiR2EntryPoint03 35446 -13684 E -o1 uiR2_Jungle47 uiR2EntryPoint04 35162 -13683 W -o1 uiR2_Jungle47 uiR2EntryPoint05 35118 -13442 E -o1 uiR2_Jungle47 uiR2EntryPoint06 35379 -13426 SE - -o1 uiR2_Jungle48 uiR2EntryPoint01 35989 -13425 N -o1 uiR2_Jungle48 uiR2EntryPoint02 36122 -13469 SW -o1 uiR2_Jungle48 uiR2EntryPoint03 36107 -13750 N - - - -//z1 uiR2_Jungle04 uiR2EntryPoint01 33840 -11000 N - -//z1 uiR2_Jungle09 uiR2EntryPoint01 36694 -11144 E -//z1 uiR2_Jungle09 uiR2EntryPoint02 36947 -11190 N -//z1 uiR2_Jungle09 uiR2EntryPoint03 36698 -10954 S -//z1 uiR2_Jungle09 uiR2EntryPoint04 36679 -11467 N -//z1 uiR2_Jungle09 uiR2EntryPoint05 36880 -11041 S -//z1 uiR2_Jungle09 uiR2EntryPoint06 36870 -11253 E -//z1 uiR2_Jungle09 uiR2EntryPoint07 37203 -11179 N - -//z1 uiR2_Jungle10 uiR2EntryPoint01 37790 -11080 E -//z1 uiR2_Jungle10 uiR2EntryPoint02 37909 -11413 N -//z1 uiR2_Jungle10 uiR2EntryPoint03 37530 -11208 NE -//z1 uiR2_Jungle10 uiR2EntryPoint04 37588 -11375 N - -//z1 uiR2_Jungle13 uiR2EntryPoint01 40000 -11200 W -//z1 uiR2_Jungle13 uiR2EntryPoint02 40187 -11030 S -//z1 uiR2_Jungle13 uiR2EntryPoint03 39771 -10957 E -//z1 uiR2_Jungle13 uiR2EntryPoint04 39793 -11177 E -//z1 uiR2_Jungle13 uiR2EntryPoint05 40057 -11356 E - -//z1 uiR2_Jungle17 uiR2EntryPoint01 33000 -12000 N -//z1 uiR2_Jungle17 uiR2EntryPoint02 33158 -12149 N -//z1 uiR2_Jungle17 uiR2EntryPoint03 33211 -11895 N -//z1 uiR2_Jungle17 uiR2EntryPoint04 33199 -12007 W -//z1 uiR2_Jungle17 uiR2EntryPoint05 32971 -11754 S -//z1 uiR2_Jungle17 uiR2EntryPoint06 33038 -11926 E - -//z1 uiR2_Jungle20 uiR2EntryPoint01 35650 -12140 N - -//z1 uiR2_Jungle31 uiR2EntryPoint01 33149 -12874 N -//z1 uiR2_Jungle31 uiR2EntryPoint02 33066 -13037 S -//z1 uiR2_Jungle31 uiR2EntryPoint03 33043 -12726 NW - -//z1 uiR2_Jungle37 uiR2EntryPoint01 37929 -12925 N - -//z1 uiR2_Jungle39 uiR2EntryPoint01 38971 -12788 N -//z1 uiR2_Jungle39 uiR2EntryPoint02 39024 -13072 NE -//z1 uiR2_Jungle39 uiR2EntryPoint03 39159 -12877 E -//z1 uiR2_Jungle39 uiR2EntryPoint04 39432 -13045 N -//z1 uiR2_Jungle39 uiR2EntryPoint05 39280 -12841 N -//z1 uiR2_Jungle39 uiR2EntryPoint06 39255 -12682 N -//z1 uiR2_Jungle39 uiR2EntryPoint07 39433 -12707 E - -//z1 uiR2_Jungle40 uiR2EntryPoint01 40132 -12610 N - -//z1 uiR2_Jungle43 uiR2EntryPoint01 31767 -13391 N - - -// Prime Roots - -p1 uiR2_Primes04 uiR2EntryPoint01 33300 -21200 S -p1 uiR2_Primes04 uiR2EntryPoint02 33454 -21456 NW -p1 uiR2_Primes04 uiR2EntryPoint03 33029 -21522 E - -p1 uiR2_Primes06 uiR2EntryPoint01 34700 -21070 SE -p1 uiR2_Primes06 uiR2EntryPoint02 34905 -21093 SW -p1 uiR2_Primes06 uiR2EntryPoint03 34733 -21359 N - -p1 uiR2_Primes22 uiR2EntryPoint01 37500 -21960 S -p1 uiR2_Primes22 uiR2EntryPoint02 37524 -22163 N -p1 uiR2_Primes22 uiR2EntryPoint03 37394 -22286 NE - -p1 uiR2_Primes09 uiR2EntryPoint01 36950 -21200 E -p1 uiR2_Primes09 uiR2EntryPoint02 37532 -21366 W -p1 uiR2_Primes09 uiR2EntryPoint03 37208 -21170 S - -p3 uiR2_Primes29 uiR2EntryPoint01 33140 -22910 W -p3 uiR2_Primes29 uiR2EntryPoint02 33016 -22602 S -p3 uiR2_Primes29 uiR2EntryPoint03 32776 -23057 NE - -p3 uiR2_Primes01 uiR2EntryPoint01 31110 -21520 E -p3 uiR2_Primes01 uiR2EntryPoint02 31198 -21061 S -p3 uiR2_Primes01 uiR2EntryPoint03 31132 -21312 E - -p3 uiR2_Primes05 uiR2EntryPoint01 34250 -21300 W -p3 uiR2_Primes05 uiR2EntryPoint02 33891 -21271 E -p3 uiR2_Primes05 uiR2EntryPoint03 34151 -21558 N - -p5 uiR2_Primes16 uiR2EntryPoint01 32970 -22100 NW -p5 uiR2_Primes16 uiR2EntryPoint02 32763 -21871 SE -p5 uiR2_Primes16 uiR2EntryPoint03 32890 -21990 S - -p5 uiR2_Primes18 uiR2EntryPoint01 34600 -22075 W -p5 uiR2_Primes18 uiR2EntryPoint02 34205 -22078 E -p5 uiR2_Primes18 uiR2EntryPoint03 34651 -21825 S - -p5 uiR2_Primes25 uiR2EntryPoint01 39910 -22320 E -p5 uiR2_Primes25 uiR2EntryPoint02 39757 -22077 E -p5 uiR2_Primes25 uiR2EntryPoint03 39979 -22132 NW - -p6 uiR2_Primes03 uiR2EntryPoint01 32300 -21100 SE -p6 uiR2_Primes03 uiR2EntryPoint02 32288 -21484 N -p6 uiR2_Primes03 uiR2EntryPoint03 32691 -21085 SW - -p6 uiR2_Primes07 uiR2EntryPoint01 35350 -21300 NE -p6 uiR2_Primes07 uiR2EntryPoint02 35519 -21067 S -p6 uiR2_Primes07 uiR2EntryPoint03 35601 -21405 N - -p6 uiR2_Primes13 uiR2EntryPoint01 40330 -21600 N -p6 uiR2_Primes13 uiR2EntryPoint02 40127 -21438 E -p6 uiR2_Primes13 uiR2EntryPoint03 40537 -21438 W - -p7 uiR2_Primes19 uiR2EntryPoint01 35000 -22300 N -p7 uiR2_Primes19 uiR2EntryPoint02 35456 -22007 W -p7 uiR2_Primes19 uiR2EntryPoint03 35022 -21891 SE - -p7 uiR2_Primes26 uiR2EntryPoint01 40500 -22100 N -p7 uiR2_Primes26 uiR2EntryPoint02 40694 -22284 NW -p7 uiR2_Primes26 uiR2EntryPoint03 40426 -22298 NE - -p7 uiR2_Primes08 uiR2EntryPoint01 36200 -21100 E -p7 uiR2_Primes08 uiR2EntryPoint02 36393 -21558 N -p7 uiR2_Primes08 uiR2EntryPoint03 36077 -21345 S - -p8 uiR2_Primes10 uiR2EntryPoint01 38002 -21293 N -p8 uiR2_Primes10 uiR2EntryPoint02 38006 -21532 N -p8 uiR2_Primes10 uiR2EntryPoint03 38094 -21040 S - -p8 uiR2_Primes11 uiR2EntryPoint01 38970 -21520 W -p8 uiR2_Primes11 uiR2EntryPoint02 38721 -21047 S -p8 uiR2_Primes11 uiR2EntryPoint03 38577 -21350 NW - -p8 uiR2_Primes15 uiR2EntryPoint01 31980 -21880 SE -p8 uiR2_Primes15 uiR2EntryPoint02 32365 -22121 NW -p8 uiR2_Primes15 uiR2EntryPoint03 32159 -22032 N - -p11 uiR2_Primes30 uiR2EntryPoint01 33730 -22860 N -p11 uiR2_Primes30 uiR2EntryPoint02 33656 -22604 E -p11 uiR2_Primes30 uiR2EntryPoint03 33843 -22997 E - -p11 uiR2_Primes12 uiR2EntryPoint01 39500 -21280 NE -p11 uiR2_Primes12 uiR2EntryPoint02 39240 -21197 E -p11 uiR2_Primes12 uiR2EntryPoint03 39800 -21352 W - -p11 uiR2_Primes14 uiR2EntryPoint01 31350 -21960 S -p11 uiR2_Primes14 uiR2EntryPoint02 31373 -22074 S -p11 uiR2_Primes14 uiR2EntryPoint03 31166 -22272 NE - -p12 uiR2_Primes17 uiR2EntryPoint01 33660 -22000 SW -p12 uiR2_Primes17 uiR2EntryPoint02 33397 -21879 SE -p12 uiR2_Primes17 uiR2EntryPoint03 33347 -22331 N - -p12 uiR2_Primes21 uiR2EntryPoint01 37000 -22150 W -p12 uiR2_Primes21 uiR2EntryPoint02 36645 -21864 SE -p12 uiR2_Primes21 uiR2EntryPoint03 36964 -21813 SE - -p12 uiR2_Primes27 uiR2EntryPoint01 31530 -22700 SW -p12 uiR2_Primes27 uiR2EntryPoint02 31533 -23080 NW -p12 uiR2_Primes27 uiR2EntryPoint03 31078 -22800 N - - - -o1 uiR2_Primes02 uiR2EntryPoint01 31640 -21140 SE -o1 uiR2_Primes02 uiR2EntryPoint02 31593 -21374 N -o1 uiR2_Primes02 uiR2EntryPoint03 31818 -21204 W - -o1 uiR2_Primes28 uiR2EntryPoint01 32270 -23000 N -o1 uiR2_Primes28 uiR2EntryPoint02 32316 -22662 S -o1 uiR2_Primes28 uiR2EntryPoint03 31933 -22734 SE - - - -//z1 uiR2_Primes20 uiR2EntryPoint01 35790 -22100 N - -//z1 uiR2_Primes23 uiR2EntryPoint01 38360 -21970 N - -//z1 uiR2_Primes24 uiR2EntryPoint02 38906 -21891 SE - -//z1 uiR2_Primes24 uiR2EntryPoint03 39086 -22287 NW diff --git a/code/ryzom/common/src/game_share/scenario_entry_points.cpp b/code/ryzom/common/src/game_share/scenario_entry_points.cpp index f68b1d6f8..7c01af145 100644 --- a/code/ryzom/common/src/game_share/scenario_entry_points.cpp +++ b/code/ryzom/common/src/game_share/scenario_entry_points.cpp @@ -56,23 +56,8 @@ CScenarioEntryPoints::CScenarioEntryPoints() void CScenarioEntryPoints::init() { - CConfigFile cf; - - cf.load("IslandScreenshots.cfg", true); - - // get the scenario entry points file - CConfigFile::CVar * ciFile = cf.getVarPtr("CompleteIslandsFile"); - if(ciFile) - { - _CompleteIslandsFilename = ciFile->asString(); - } - - // get the scenario entry points file - CConfigFile::CVar * epFile = cf.getVarPtr("EntryPointsFile"); - if(epFile) - { - _EntryPointsFilename = epFile->asString(); - } + _CompleteIslandsFilename = "r2_islands.xml"; + _EntryPointsFilename = "r2_entry_points.txt"; } //----------------------------------------------------------------------------- diff --git a/code/ryzom/server/data_shard/mirror_sheets/pet.dataset b/code/ryzom/server/data_shard/mirror_sheets/pet.dataset deleted file mode 100644 index 238a38dbd..000000000 --- a/code/ryzom/server/data_shard/mirror_sheets/pet.dataset +++ /dev/null @@ -1,47 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
diff --git a/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h b/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h index 2cfa59660..4eff887e4 100644 --- a/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h +++ b/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h @@ -73,7 +73,7 @@ public: //std::vector< CCharacterSentence * > _MemorizedSentencesSpecial; /// inventory of known bricks (map Id to Latency end date) - std::map< NLMISC::CSheetId, CKnownBrickInfo > _KnownBricks; + //std::map< NLMISC::CSheetId, CKnownBrickInfo > _KnownBricks; /// the known faber plans for that player (directly the reflect of the database) // std::vector _KnownFaberPlans; diff --git a/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h b/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h index 6cff4b92c..f8ec17409 100644 --- a/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h +++ b/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h @@ -18,7 +18,7 @@ #ifndef RY_KNOWN_BRICK_INFO_H #define RY_KNOWN_BRICK_INFO_H - +/* // --------------------------------------------------------------------------- class CStaticGameBrick; @@ -44,6 +44,6 @@ struct CKnownBrickInfo // and the Form is set while setting the databse in the setDatabase() method } }; - +*/ #endif // RY_KNOWN_BRICK_INFO_H /* known_brick_info.h */ diff --git a/code/ryzom/server/src/entities_game_service/database_plr.cpp b/code/ryzom/server/src/entities_game_service/database_plr.cpp index 58631a86a..7cf0d2108 100644 --- a/code/ryzom/server/src/entities_game_service/database_plr.cpp +++ b/code/ryzom/server/src/entities_game_service/database_plr.cpp @@ -1,18 +1,3 @@ -// Ryzom - MMORPG Framework -// Copyright (C) 2010 Winch Gate Property Limited -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as -// published by the Free Software Foundation, either version 3 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see . ///////////////////////////////////////////////////////////////// // WARNING : this is a generated file, don't change it ! @@ -362,7 +347,7 @@ void CBankAccessor_PLR::TUSER::init(ICDBStructNode *parent) node = parent->getNode( ICDBStructNode::CTextId("IS_INVISIBLE"), false ); nlassert(node != NULL); _IS_INVISIBLE = node; - + node = parent->getNode( ICDBStructNode::CTextId("COUNTER"), false ); nlassert(node != NULL); _COUNTER = node; @@ -3139,10 +3124,11 @@ void CBankAccessor_PLR::TPACK_ANIMAL::TBEAST::init(ICDBStructNode *parent, uint node = parent->getNode( ICDBStructNode::CTextId("DESPAWN"), false ); nlassert(node != NULL); _DESPAWN = node; - - node = parent->getNode( ICDBStructNode::CTextId("NAME"), true ); + + node = parent->getNode( ICDBStructNode::CTextId("NAME"), false ); nlassert(node != NULL); _NAME = node; + // branch init diff --git a/code/ryzom/server/src/entities_game_service/database_plr.h b/code/ryzom/server/src/entities_game_service/database_plr.h index bd431a108..38a394c88 100644 --- a/code/ryzom/server/src/entities_game_service/database_plr.h +++ b/code/ryzom/server/src/entities_game_service/database_plr.h @@ -1,22 +1,7 @@ -// Ryzom - MMORPG Framework -// Copyright (C) 2010 Winch Gate Property Limited -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as -// published by the Free Software Foundation, either version 3 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see . -#ifndef INCLUDED_database_PLR_H -#define INCLUDED_database_PLR_H +#ifndef INCLUDED_DATABASE_PLR_H +#define INCLUDED_DATABASE_PLR_H ///////////////////////////////////////////////////////////////// // WARNING : this is a generated file, don't change it ! ///////////////////////////////////////////////////////////////// @@ -140,7 +125,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C class TGameTime - { + { public: @@ -183,7 +168,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TINTERFACES - { + { public: @@ -247,11 +232,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TUSER - { + { public: class TSKILL_POINTS_ - { + { public: @@ -294,7 +279,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TFACTION_POINTS_ - { + { public: @@ -337,7 +322,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TRRPS_LEVELS - { + { public: @@ -380,7 +365,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TNPC_CONTROL - { + { public: @@ -490,7 +475,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C ICDBStructNode *_IS_NEWBIE; ICDBStructNode *_IS_TRIAL; ICDBStructNode *_DEFAULT_WEIGHT_HANDS; - ICDBStructNode *_IS_INVISIBLE; + ICDBStructNode *_IS_INVISIBLE; ICDBStructNode *_COUNTER; TSKILL_POINTS_ _SKILL_POINTS_[4]; TFACTION_POINTS_ _FACTION_POINTS_[6]; @@ -954,6 +939,26 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C return _DEFAULT_WEIGHT_HANDS; } + void setIS_INVISIBLE(CCDBSynchronised &dbGroup, bool value, bool forceSending = false) + { + + + _setProp(dbGroup, _IS_INVISIBLE, value, forceSending); + } + + bool getIS_INVISIBLE(const CCDBSynchronised &dbGroup) + { + bool value; + _getProp(dbGroup, _IS_INVISIBLE, value); + + return value; + } + + ICDBStructNode *getIS_INVISIBLECDBNode() + { + return _IS_INVISIBLE; + } + void setCOUNTER(CCDBSynchronised &dbGroup, uint8 value, bool forceSending = false) { @@ -976,20 +981,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C { return _COUNTER; } - - void setIS_INVISIBLE(CCDBSynchronised &dbGroup, bool value, bool forceSending = false) - { - _setProp(dbGroup, _IS_INVISIBLE, value, forceSending); - } - - bool getIS_INVISIBLE(const CCDBSynchronised &dbGroup) - { - bool value; - _getProp(dbGroup, _IS_INVISIBLE, value); - - return value; - } - TSKILL_POINTS_ &getSKILL_POINTS_(uint32 index) { nlassert(index < 4); @@ -1013,15 +1004,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TDEFENSE - { + { public: class TSLOTS - { + { public: class TArray - { + { public: @@ -1156,15 +1147,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TFLAGS - { + { public: class TBRICK_TICK_RANGE - { + { public: class TArray - { + { public: @@ -1309,20 +1300,19 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C { return _DODGE; } - - TBRICK_TICK_RANGE &getBRICK_TICK_RANGE() + TBRICK_TICK_RANGE &getBRICK_TICK_RANGE() { return _BRICK_TICK_RANGE; } - + }; - + class TTARGET - { + { public: class TBARS - { + { public: @@ -1482,15 +1472,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TCONTEXT_MENU - { + { public: class TMISSIONS_OPTIONS - { + { public: class TArray - { + { public: @@ -1602,11 +1592,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMISSION_RING - { + { public: class TArray - { + { public: @@ -1927,11 +1917,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TGROUP - { + { public: class TArray - { + { public: @@ -2109,19 +2099,19 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMISSIONS - { + { public: class TArray - { + { public: class TGOALS - { + { public: class TArray - { + { public: @@ -2209,7 +2199,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TTARGET - { + { public: @@ -2294,11 +2284,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class THISTO - { + { public: class TArray - { + { public: @@ -2716,7 +2706,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TDM_GIFT - { + { public: @@ -2759,15 +2749,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TEXCHANGE - { + { public: class TGIVE - { + { public: class TArray - { + { public: @@ -3062,11 +3052,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TRECEIVE - { + { public: class TArray - { + { public: @@ -3467,6 +3457,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false) { + + _setProp(dbGroup, _MONEY, value, forceSending); } @@ -3540,15 +3532,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TINVENTORY - { + { public: class THAND - { + { public: class TArray - { + { public: @@ -3618,11 +3610,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TEQUIP - { + { public: class TArray - { + { public: @@ -3692,11 +3684,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TTEMP - { + { public: class TArray - { + { public: @@ -4033,11 +4025,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSHARE - { + { public: class TArray - { + { public: @@ -4377,7 +4369,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TTM_ - { + { public: @@ -4504,7 +4496,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TROOM - { + { public: @@ -4568,6 +4560,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false) { + + _setProp(dbGroup, _MONEY, value, forceSending); } @@ -4575,14 +4569,17 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C { uint64 value; _getProp(dbGroup, _MONEY, value); + return value; } - + ICDBStructNode *getMONEYCDBNode() { return _MONEY; } + }; + private: ICDBStructNode *_BranchNode; @@ -4605,8 +4602,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C return _BranchNode; } + void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false) { + + _setProp(dbGroup, _MONEY, value, forceSending); } @@ -4669,15 +4669,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMODIFIERS - { + { public: class TBONUS - { + { public: class TArray - { + { public: @@ -4786,11 +4786,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMALUS - { + { public: class TArray - { + { public: @@ -4948,11 +4948,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TDISABLE_CONSUMABLE - { + { public: class TArray - { + { public: @@ -5040,15 +5040,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TBOTCHAT - { + { public: class TDM_CHOICE - { + { public: class TArray - { + { public: @@ -5310,11 +5310,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TASCENSOR - { + { public: class TArray - { + { public: @@ -5468,11 +5468,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TCHOOSE_MISSIONS - { + { public: class TArray - { + { public: @@ -5668,11 +5668,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TTRADING - { + { public: class TArray - { + { public: @@ -6000,6 +6000,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C void setMONEY_SHEET(CCDBSynchronised &dbGroup, NLMISC::CSheetId value, bool forceSending = false) { + + _setProp(dbGroup, _MONEY_SHEET, value, forceSending); } @@ -6466,11 +6468,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TBRICK_FAMILY - { + { public: class TArray - { + { public: @@ -6537,11 +6539,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TFABER_PLANS - { + { public: class TArray - { + { public: @@ -6608,19 +6610,19 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMISSIONS - { + { public: class TArray - { + { public: class TGOALS - { + { public: class TArray - { + { public: @@ -6708,7 +6710,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TTARGET - { + { public: @@ -6793,11 +6795,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class THISTO - { + { public: class TArray - { + { public: @@ -7138,15 +7140,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TEXECUTE_PHRASE - { + { public: class TLINK - { + { public: class TArray - { + { public: @@ -7512,11 +7514,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TCHARACTER_INFO - { + { public: class TCHARACTERISTICS - { + { public: @@ -7562,7 +7564,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSCORES - { + { public: @@ -7680,11 +7682,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMAGIC_RESISTANCE - { + { public: class TArray - { + { public: @@ -7778,11 +7780,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMAGIC_PROTECTION - { + { public: class TArray - { + { public: @@ -7900,7 +7902,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TDODGE - { + { public: @@ -7970,7 +7972,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TPARRY - { + { public: @@ -8040,11 +8042,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSKILLS - { + { public: class TArray - { + { public: @@ -8159,7 +8161,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TXP_CATALYSER - { + { public: @@ -8229,7 +8231,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TRING_XP_CATALYSER - { + { public: @@ -8299,7 +8301,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TPVP_FACTION_TAG - { + { public: @@ -8405,7 +8407,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TPVP_OUTPOST - { + { public: @@ -8532,15 +8534,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSUCCESS_MODIFIER - { + { public: class TECO - { + { public: class TArray - { + { public: @@ -8836,11 +8838,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TPACK_ANIMAL - { + { public: class TBEAST - { + { public: @@ -8855,7 +8857,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C ICDBStructNode *_POS; ICDBStructNode *_HUNGER; ICDBStructNode *_DESPAWN; - ICDBStructNode *_NAME; + ICDBStructNode *_NAME; + public: void init(ICDBStructNode *parent, uint index); @@ -9044,9 +9047,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C { return _DESPAWN; } - + void setNAME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false) { + + _setProp(dbGroup, _NAME, value, forceSending); } @@ -9057,11 +9062,12 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C return value; } - + ICDBStructNode *getNAMECDBNode() { return _NAME; } + }; @@ -9089,7 +9095,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TDEBUG_INFO - { + { public: @@ -9132,11 +9138,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TMP_EVAL - { + { public: class TRESULT - { + { public: @@ -9284,7 +9290,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TRESULT_CRITICAL - { + { public: @@ -9481,7 +9487,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TCOMPASS - { + { public: @@ -9566,11 +9572,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TFAME - { + { public: class TPLAYER - { + { public: @@ -9655,7 +9661,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TTRIBE - { + { public: @@ -9860,7 +9866,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSTATIC_DATA - { + { public: @@ -9903,11 +9909,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TDYN_CHAT - { + { public: class TCHANNEL - { + { public: @@ -10016,11 +10022,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TPVP_EFFECTS - { + { public: class TPVP_FACTION_POINTS - { + { public: @@ -10126,7 +10132,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TArray - { + { public: @@ -10240,7 +10246,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TWEATHER - { + { public: @@ -10483,4 +10489,4 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; -#endif // INCLUDED_database_PLR_H +#endif // INCLUDED_DATABASE_PLR_H diff --git a/code/ryzom/server/src/input_output_service/chat_manager.cpp b/code/ryzom/server/src/input_output_service/chat_manager.cpp index 50c58fce6..fbc38ead5 100644 --- a/code/ryzom/server/src/input_output_service/chat_manager.cpp +++ b/code/ryzom/server/src/input_output_service/chat_manager.cpp @@ -477,9 +477,9 @@ void CChatManager::chat( const TDataSetRow& sender, const ucstring& ucstr ) { // if( itCl->second->isMuted() ) CEntityId eid = TheDataset.getEntityId(sender); - if(_MutedUsers.find( eid ) != _MutedUsers.end()) + if(_MutedUniverseUsers.find( eid ) != _MutedUniverseUsers.end()) { - nldebug("IOSCM: chat The player %s:%x is muted", + nldebug("IOSCM: chat The player %s:%x is universe muted", TheDataset.getEntityId(sender).toString().c_str(), sender.getIndex()); return; diff --git a/code/studio/src/plugins/georges_editor/CMakeLists.txt b/code/studio/src/plugins/georges_editor/CMakeLists.txt index 0f0cbc1e0..bf7e6e0c9 100644 --- a/code/studio/src/plugins/georges_editor/CMakeLists.txt +++ b/code/studio/src/plugins/georges_editor/CMakeLists.txt @@ -23,6 +23,7 @@ SET(OVQT_PLUG_GEORGES_EDITOR_HDR georges_editor_plugin.h filepath_property_manager.h typ_browser_ctrl.h georges_typ_dialog.h + georges_dock_widget.h ) SET(OVQT_PLUG_GEORGES_EDITOR_UIS georges_editor_form.ui diff --git a/code/studio/src/plugins/georges_editor/browser_ctrl.cpp b/code/studio/src/plugins/georges_editor/browser_ctrl.cpp index 2788bd00a..ad947edcf 100644 --- a/code/studio/src/plugins/georges_editor/browser_ctrl.cpp +++ b/code/studio/src/plugins/georges_editor/browser_ctrl.cpp @@ -20,6 +20,7 @@ #include "browser_ctrl.h" #include "3rdparty/qtpropertybrowser/qttreepropertybrowser.h" #include "3rdparty/qtpropertybrowser/qtvariantproperty.h" +#include "filepath_property_manager.h" #include #include "nel/georges/form.h" @@ -37,6 +38,7 @@ QObject( browser ) connect( m_pvt, SIGNAL( arrayResized( const QString&, int ) ), this, SLOT( onArrayResized( const QString&, int ) ) ); connect( m_pvt, SIGNAL( modified() ), this, SLOT( onModified() ) ); connect( m_pvt, SIGNAL( valueChanged( const QString&, const QString& ) ), this, SLOT( onValueChanged( const QString&, const QString& ) ) ); + connect( m_pvt, SIGNAL( vstructChanged( const QString& ) ), this, SLOT( onVStructChanged( const QString& ) ) ); } BrowserCtrl::~BrowserCtrl() @@ -68,6 +70,11 @@ void BrowserCtrl::onValueChanged( const QString &key, const QString &value ) Q_EMIT valueChanged( key, value ); } +void BrowserCtrl::onFileValueChanged( QtProperty *p, const QString &value ) +{ + m_pvt->onFileValueChanged( p, value ); +} + void BrowserCtrl::onArrayResized( const QString &name, int size ) { Q_EMIT arrayResized( name, size ); @@ -78,19 +85,30 @@ void BrowserCtrl::onModified() Q_EMIT modified(); } +void BrowserCtrl::onVStructChanged( const QString &name ) +{ + Q_EMIT vstructChanged( name ); +} + void BrowserCtrl::enableMgrConnections() { QtVariantPropertyManager *mgr = m_pvt->manager(); + FileManager *fileMgr = m_pvt->fileManager(); connect( mgr, SIGNAL( valueChanged( QtProperty*, const QVariant & ) ), this, SLOT( onValueChanged( QtProperty*, const QVariant & ) ) ); + connect( fileMgr, SIGNAL( valueChanged( QtProperty*, const QString & ) ), + this, SLOT( onFileValueChanged( QtProperty*, const QString & ) ) ); } void BrowserCtrl::disableMgrConnections() { QtVariantPropertyManager *mgr = m_pvt->manager(); + FileManager *fileMgr = m_pvt->fileManager(); disconnect( mgr, SIGNAL( valueChanged( QtProperty*, const QVariant & ) ), this, SLOT( onValueChanged( QtProperty*, const QVariant & ) ) ); + disconnect( fileMgr, SIGNAL( valueChanged( QtProperty*, const QString & ) ), + this, SLOT( onFileValueChanged( QtProperty*, const QString & ) ) ); } diff --git a/code/studio/src/plugins/georges_editor/browser_ctrl.h b/code/studio/src/plugins/georges_editor/browser_ctrl.h index 25aeaf49f..a70b57356 100644 --- a/code/studio/src/plugins/georges_editor/browser_ctrl.h +++ b/code/studio/src/plugins/georges_editor/browser_ctrl.h @@ -48,12 +48,15 @@ Q_SIGNALS: void arrayResized( const QString &name, int size ); void modified(); void valueChanged( const QString &key, const QString &value ); + void vstructChanged( const QString &name ); private Q_SLOTS: void onValueChanged( QtProperty *p, const QVariant &value ); void onValueChanged( const QString &key, const QString &value ); + void onFileValueChanged( QtProperty *p, const QString &value ); void onArrayResized( const QString &name, int size ); void onModified(); + void onVStructChanged( const QString &name ); private: void enableMgrConnections(); diff --git a/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.cpp b/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.cpp index 492258c71..dbeb8fecf 100644 --- a/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.cpp +++ b/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.cpp @@ -24,16 +24,31 @@ #include "nel/georges/form.h" +#include "filepath_property_manager.h" namespace { + const unsigned int FILEBROWSER = 9000000; QVariant::Type getValueType( const NLGEORGES::UType *typ ) { QVariant::Type t = QVariant::String; + bool file = false; + NLGEORGES::UType::TType ttyp = NLGEORGES::UType::String; if( typ != NULL ) + { ttyp = typ->getType(); + + const NLGEORGES::CType *ctyp = static_cast< const NLGEORGES::CType* >( typ ); + if(ctyp->UIType == NLGEORGES::CType::FileBrowser ) + { + file = true; + } + } + + if( file ) + return QVariant::Type( FILEBROWSER ); switch( ttyp ) { @@ -47,12 +62,111 @@ namespace return t; } + QVariant::Type getValueTypeFromDfn( NLGEORGES::CFormElmStruct *st, int idx ) + { + NLGEORGES::CFormDfn *cdfn = st->FormDfn; + NLGEORGES::CFormDfn::CEntry entry = cdfn->getEntry( idx ); + return getValueType( entry.getTypePtr() ); + } + + + QVariant::Type getValueTypeFromDfn( NLGEORGES::CFormElmAtom *atom ) + { + QVariant::Type t = QVariant::String; + + NLGEORGES::CFormElm *cparent = static_cast< NLGEORGES::CFormElm* >( atom->getParent() ); + + if( cparent->isArray() ) + { + NLGEORGES::CFormElmStruct *aparent = static_cast< NLGEORGES::CFormElmStruct* >( cparent->getParent() ); + NLGEORGES::CFormDfn *cdfn = static_cast< NLGEORGES::CFormDfn* >( aparent->getStructDfn() ); + + int idx = -1; + for( idx = 0; idx < aparent->Elements.size(); idx++ ) + { + if( aparent->Elements[ idx ].Element == cparent ) + break; + } + + NLGEORGES::CFormDfn::CEntry entry = cdfn->getEntry( idx ); + return getValueType( entry.getTypePtr() ); + } + else + if( cparent->isStruct() ) + { + NLGEORGES::CFormElmStruct *sparent = static_cast< NLGEORGES::CFormElmStruct* >( cparent ); + NLGEORGES::CFormDfn *cdfn = static_cast< NLGEORGES::CFormDfn* >( cparent->getStructDfn() ); + + int idx = -1; + for( idx = 0; idx < sparent->Elements.size(); idx++ ) + { + if( sparent->Elements[ idx ].Element == atom ) + break; + } + + NLGEORGES::CFormDfn::CEntry entry = cdfn->getEntry( idx ); + return getValueType( entry.getTypePtr() ); + } + + return t; + } + NLGEORGES::UFormElm* getGeorgesNode( GeorgesQt::CFormItem *item ) { NLGEORGES::UFormElm *n = NULL; item->form()->getRootNode().getNodeByName( &n, item->formName().c_str() ); return n; } + + // Get the data from a string, and pack it into a QVariant properly + // Needed for some special values, like color + // which are represented differently in Nel and Qt + QVariant stringToVariant( const QString &value, QVariant::Type type ) + { + QVariant v; + + if( type == QVariant::Color ) + { + QStringList l = value.split( ',' ); + if( l.size() != 3 ) + v = ""; + else + { + QColor c; + c.setRed( l[ 0 ].toInt() ); + c.setGreen( l[ 1 ].toInt() ); + c.setBlue( l[ 2 ].toInt() ); + v = c; + } + + } + else + v = value; + + return v; + } + + // The inverse function of stringToVariant + // Unpacks the data from a QVariant properly + QString variantToString( const QVariant &value ) + { + QString v; + + if( value.type() == QVariant::Color ) + { + QColor c = value.value< QColor >(); + v += QString::number( c.red() ); + v += ','; + v += QString::number( c.green() ); + v += ','; + v += QString::number( c.blue() ); + } + else + v = value.toString(); + + return v; + } + } @@ -61,6 +175,8 @@ QObject( parent ) { mgr = new QtVariantPropertyManager(); factory = new QtVariantEditorFactory(); + m_fileMgr = new FileManager( this ); + m_fileFactory = new FileEditFactory( this ); m_rootNode = NULL; } @@ -70,30 +186,71 @@ BrowserCtrlPvt::~BrowserCtrlPvt() mgr = NULL; delete factory; factory = NULL; + m_fileMgr = NULL; + m_fileFactory = NULL; m_browser = NULL; } -void BrowserCtrlPvt::setupAtom( NLGEORGES::CFormElmStruct::CFormElmStructElm &elm ) +NLGEORGES::UFormElm* BrowserCtrlPvt::getNode( const QString &name ) { + NLGEORGES::UFormElm *node = NULL; + m_rootNode->getNodeByName( &node, name.toUtf8().constData(), NULL, true ); + + return node; +} + +NLGEORGES::UFormElm* BrowserCtrlPvt::getCurrentNode() +{ + return getNode( m_currentNode.name ); +} + +void BrowserCtrlPvt::setupAtom( NLGEORGES::CFormElmStruct *st, int idx ) +{ + NLGEORGES::CFormElmStruct::CFormElmStructElm &elm = st->Elements[ idx ]; + if( ( elm.Element != NULL ) && !elm.Element->isAtom() ) + return; + + if( elm.Element == NULL ) + { + NLGEORGES::CFormDfn::CEntry &entry = st->FormDfn->getEntry( idx ); + if( entry.getArrayFlag() ) + return; + + if( entry.getType() == NLGEORGES::UFormDfn::EntryVirtualDfn ) + return; + } + QString key = elm.Name.c_str(); QString value = ""; QVariant::Type t = QVariant::String; + // If the atom exists, get the value from it + // Otherwise just get the type so we can set up the proper editor if( elm.Element != NULL ) { - t = getValueType( elm.Element->getType() ); + // Check if there's a type, if not get it from the Dfn + const NLGEORGES::CType *type = elm.Element->getType(); + if( type != NULL ) + t = getValueType( elm.Element->getType() ); + else + t = getValueTypeFromDfn( st, idx ); std::string formName; elm.Element->getFormName( formName, NULL ); std::string v; m_rootNode->getValueByName( v, formName.c_str(), NLGEORGES::UFormElm::NoEval, NULL, 0 ); - value = v.c_str(); + value = stringToVariant( v.c_str(), t ).toString(); + } + else + { + t = getValueTypeFromDfn( st, idx ); } - QtVariantProperty *p = mgr->addProperty( t, key ); - p->setValue( value ); - m_browser->addProperty( p ); + if( t == QVariant::Type( FILEBROWSER ) ) + addFileProperty( key, value ); + else + addVariantProperty( t, key, value ); } void BrowserCtrlPvt::setupStruct( NLGEORGES::UFormElm *node ) @@ -102,18 +259,7 @@ void BrowserCtrlPvt::setupStruct( NLGEORGES::UFormElm *node ) for( int i = 0; i < st->Elements.size(); i++ ) { - NLGEORGES::CFormElmStruct::CFormElmStructElm &elm = st->Elements[ i ]; - if( ( elm.Element != NULL ) && !elm.Element->isAtom() ) - continue; - - if( elm.Element == NULL ) - { - NLGEORGES::CFormDfn::CEntry &entry = st->FormDfn->getEntry( i ); - if( entry.getArrayFlag() ) - continue; - } - - setupAtom( elm ); + setupAtom( st, i ); } } @@ -123,11 +269,24 @@ void BrowserCtrlPvt::setupStruct( GeorgesQt::CFormItem *node ) if( n == NULL ) return; - m_currentNode.p = n; - setupStruct( n ); } +void BrowserCtrlPvt::setupVStruct( GeorgesQt::CFormItem *node ) +{ + NLGEORGES::UFormElm *n = getGeorgesNode( node ); + + QtProperty *p = NULL; + p = addFileProperty( "Dfn filename", "" ); + + if( n != NULL ) + { + NLGEORGES::CFormElmVirtualStruct *vs = static_cast< NLGEORGES::CFormElmVirtualStruct* >( n ); + m_fileMgr->setValue( p, vs->DfnFilename.c_str() ); + setupStruct( n ); + } +} + void BrowserCtrlPvt::setupArray( GeorgesQt::CFormItem *node ) { NLGEORGES::UFormElm *n = getGeorgesNode( node ); @@ -137,28 +296,62 @@ void BrowserCtrlPvt::setupArray( GeorgesQt::CFormItem *node ) { NLGEORGES::CFormElmArray *arr = static_cast< NLGEORGES::CFormElmArray* >( n ); arr->getArraySize( size ); - m_currentNode.p = n; } QString key = QObject::tr( "Array size" ); - QtVariantProperty *p = mgr->addProperty( QVariant::Int, key ); - p->setValue( size ); - m_browser->addProperty( p ); + QtVariantProperty *p = addVariantProperty( QVariant::Int, key, size ); +} + +void BrowserCtrlPvt::setupAtom( GeorgesQt::CFormItem *node ) +{ + NLGEORGES::UFormElm *n = getGeorgesNode( node ); + + if( n == NULL ) + return; + + NLGEORGES::CFormElmAtom *atom = static_cast< NLGEORGES::CFormElmAtom* >( n ); + std::string v; + atom->getValue( v ); + + const NLGEORGES::CType *t = atom->getType(); + QVariant::Type tt = QVariant::String; + if( t != NULL ) + { + tt = getValueType( t ); + } + else + { + tt = getValueTypeFromDfn( atom ); + } + + if( tt == QVariant::Type( FILEBROWSER ) ) + addFileProperty( "value", v.c_str() ); + else + addVariantProperty( tt, "value", v.c_str() ); } void BrowserCtrlPvt::setupNode( GeorgesQt::CFormItem *node ) { m_currentNode.clear(); m_currentNode.name = node->formName().c_str(); - + m_currentNode.type = node->type(); + m_rootNode = dynamic_cast< NLGEORGES::CFormElm* >( &(node->form()->getRootNode()) ); if( node->isArray() ) setupArray( node ); else + if( node->isStruct() ) setupStruct( node ); + else + if( node->isVStruct() ) + setupVStruct( node ); + else + if( node->isAtom() ) + setupAtom( node ); m_browser->setFactoryForManager( mgr, factory ); + m_browser->setFactoryForManager( m_fileMgr, m_fileFactory ); } void BrowserCtrlPvt::clear() @@ -171,10 +364,13 @@ void BrowserCtrlPvt::clear() void BrowserCtrlPvt::onStructValueChanged( QtProperty *p, const QVariant &value ) { std::string k = p->propertyName().toUtf8().constData(); - std::string v = value.toString().toUtf8().constData(); + std::string v; + v = variantToString( value ).toUtf8().constData(); + + NLGEORGES::UFormElm *node = getCurrentNode(); bool created = false; - m_currentNode.p->setValueByName( v.c_str(), k.c_str(), &created ); + node->setValueByName( v.c_str(), k.c_str(), &created ); QString key = m_currentNode.name + "." + p->propertyName(); @@ -182,6 +378,43 @@ void BrowserCtrlPvt::onStructValueChanged( QtProperty *p, const QVariant &value Q_EMIT valueChanged( key, value.toString() ); } +void BrowserCtrlPvt::onVStructValueChanged( QtProperty *p, const QVariant &value ) +{ + if( p->propertyName() != "Dfn filename" ) + { + onStructValueChanged( p, value ); + return; + } + + NLGEORGES::CFormElmVirtualStruct *vs = static_cast< NLGEORGES::CFormElmVirtualStruct* >( getCurrentNode() ); + if( vs == NULL ) + { + const NLGEORGES::CFormDfn *parentDfn; + const NLGEORGES::CFormDfn *nodeDfn; + uint indexDfn; + const NLGEORGES::CType *type; + NLGEORGES::UFormDfn::TEntryType entryType; + NLGEORGES::CFormElm *node; + bool created; + bool isArray; + + m_rootNode->createNodeByName( m_currentNode.name.toUtf8().constData(), &parentDfn, indexDfn, &nodeDfn, &type, &node, entryType, isArray, created ); + + if( !created ) + return; + + vs = static_cast< NLGEORGES::CFormElmVirtualStruct* >( node ); + } + + vs->DfnFilename = value.toString().toUtf8().constData(); + + QString key = m_currentNode.name + "." + p->propertyName(); + + Q_EMIT modified(); + Q_EMIT valueChanged( key, value.toString() ); + Q_EMIT vstructChanged( m_currentNode.name ); +} + void BrowserCtrlPvt::createArray() { const NLGEORGES::CFormDfn *parentDfn; @@ -198,8 +431,6 @@ void BrowserCtrlPvt::createArray() if( !created ) return; - m_currentNode.p = node; - NLGEORGES::CFormElmArray *arr = dynamic_cast< NLGEORGES::CFormElmArray* >( node ); QString idx = "[0]"; arr->createNodeByName( idx.toUtf8().constData(), &parentDfn, indexDfn, &nodeDfn, &type, &node, entryType, isArray, created ); @@ -219,7 +450,10 @@ void BrowserCtrlPvt::onArrayValueChanged( QtProperty *p, const QVariant &value ) if( newSize < 0 ) return; - if( m_currentNode.p == NULL ) + + NLGEORGES::UFormElm *node = getCurrentNode(); + + if( node == NULL ) { if( newSize != 1 ) return; @@ -227,7 +461,7 @@ void BrowserCtrlPvt::onArrayValueChanged( QtProperty *p, const QVariant &value ) return; } - NLGEORGES::CFormElmArray *arr = static_cast< NLGEORGES::CFormElmArray* >( m_currentNode.p ); + NLGEORGES::CFormElmArray *arr = static_cast< NLGEORGES::CFormElmArray* >( node ); std::string formName; arr->getFormName( formName, NULL ); @@ -276,27 +510,87 @@ void BrowserCtrlPvt::onArrayValueChanged( QtProperty *p, const QVariant &value ) QString name = formName.c_str(); Q_EMIT arrayResized( name, newSize ); Q_EMIT modified(); +} - if( newSize == 0 ) - m_currentNode.p = NULL; +void BrowserCtrlPvt::onAtomValueChanged( QtProperty *p, const QVariant &value ) +{ + NLGEORGES::CFormElmAtom *atom = static_cast< NLGEORGES::CFormElmAtom* >( getCurrentNode() ); + atom->setValue( value.toString().toUtf8() ); + + Q_EMIT modified(); + Q_EMIT valueChanged( m_currentNode.name, value.toString() ); } void BrowserCtrlPvt::onValueChanged( QtProperty *p, const QVariant &value ) { - if( m_currentNode.p == NULL ) - { - if( m_currentNode.name.isEmpty() ) - return; - - onArrayValueChanged( p, value ); - return; - } - - if( m_currentNode.p->isStruct() ) + if( m_currentNode.type == GeorgesQt::CFormItem::TYPE_VSTRUCT ) + onVStructValueChanged( p, value ); + else + if( m_currentNode.type == GeorgesQt::CFormItem::TYPE_STRUCT ) onStructValueChanged( p, value ); else - if( m_currentNode.p->isArray() ) + if( m_currentNode.type == GeorgesQt::CFormItem::TYPE_ARRAY ) onArrayValueChanged( p, value ); + else + if( m_currentNode.type == GeorgesQt::CFormItem::TYPE_ATOM ) + onAtomValueChanged( p, value ); +} + +void BrowserCtrlPvt::onFileValueChanged( QtProperty *p, const QString &value ) +{ + QString v = value; + QFileInfo info( value ); + if( !info.exists() ) + return; + + v = info.fileName(); + blockSignals( true ); + m_fileMgr->setValue( p, v ); + blockSignals( false ); + + if( m_currentNode.type == GeorgesQt::CFormItem::TYPE_VSTRUCT ) + onVStructValueChanged( p, v ); + else + if( m_currentNode.type == GeorgesQt::CFormItem::TYPE_STRUCT ) + onStructValueChanged( p, v ); + else + if( m_currentNode.type == GeorgesQt::CFormItem::TYPE_ATOM ) + onAtomValueChanged( p, v ); +} + +QtVariantProperty* BrowserCtrlPvt::addVariantProperty( QVariant::Type type, const QString &key, const QVariant &value ) +{ + QtVariantProperty *p = mgr->addProperty( type, key ); + + // Remove the color sub-properties, so they don't get triggered on value change + if( type == QVariant::Color ) + { + QList< QtProperty* > sp = p->subProperties(); + QListIterator< QtProperty* > itr( sp ); + while( itr.hasNext() ) + { + QtProperty *prop = itr.next(); + p->removeSubProperty( prop ); + delete prop; + } + sp.clear(); + } + + p->setValue( value ); + m_browser->addProperty( p ); + + return p; +} + +QtProperty* BrowserCtrlPvt::addFileProperty( const QString &key, const QString &value ) +{ + QtProperty *p = m_fileMgr->addProperty( key ); + + m_fileMgr->setValue( p, value ); + m_browser->addProperty( p ); + + return p; } + diff --git a/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.h b/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.h index bebb65c3e..2f9785411 100644 --- a/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.h +++ b/code/studio/src/plugins/georges_editor/browser_ctrl_pvt.h @@ -38,6 +38,10 @@ class QtVariantEditorFactory; class QtTreePropertyBrowser; class QVariant; class QtProperty; +class QtVariantProperty; + +class FileManager; +class FileEditFactory; class BrowserCtrlPvt : public QObject { @@ -49,8 +53,10 @@ public: void clear(); void setupNode( GeorgesQt::CFormItem *node ); void onValueChanged( QtProperty *p, const QVariant &value ); + void onFileValueChanged( QtProperty *p, const QString &value ); QtVariantPropertyManager* manager() const{ return mgr; } + FileManager* fileManager() const{ return m_fileMgr; } void setRootNode( NLGEORGES::CFormElm *root ){ m_rootNode = root; } void setBrowser( QtTreePropertyBrowser *browser ){ m_browser = browser; } @@ -58,22 +64,36 @@ Q_SIGNALS: void arrayResized( const QString &name, int size ); void modified(); void valueChanged( const QString &key, const QString &value ); + void vstructChanged( const QString &name ); private: + NLGEORGES::UFormElm* getNode( const QString &name ); + NLGEORGES::UFormElm* getCurrentNode(); + void setupStruct( NLGEORGES::UFormElm *node ); - void setupAtom( NLGEORGES::CFormElmStruct::CFormElmStructElm &elm ); + void setupAtom( NLGEORGES::CFormElmStruct *st, int idx ); void setupStruct( GeorgesQt::CFormItem *node ); + void setupVStruct( GeorgesQt::CFormItem *node ); void setupArray( GeorgesQt::CFormItem *node ); + void setupAtom( GeorgesQt::CFormItem *node ); void onStructValueChanged( QtProperty *p, const QVariant &value ); + void onVStructValueChanged( QtProperty *p, const QVariant &value ); void onArrayValueChanged( QtProperty *p, const QVariant &value ); + void onAtomValueChanged( QtProperty *p, const QVariant &value ); void createArray(); + + QtVariantProperty* addVariantProperty( QVariant::Type type, const QString &key, const QVariant &value ); + QtProperty *addFileProperty( const QString &key, const QString &value ); QtVariantPropertyManager *mgr; QtVariantEditorFactory *factory; QtTreePropertyBrowser *m_browser; + FileManager *m_fileMgr; + FileEditFactory *m_fileFactory; + QString m_currentNodeName; NLGEORGES::CFormElm *m_rootNode; @@ -86,12 +106,12 @@ private: void clear() { - p = NULL; + type = -1; name = ""; } QString name; - NLGEORGES::UFormElm *p; + int type; }; CurrentNode m_currentNode; diff --git a/code/studio/src/plugins/georges_editor/dfn_browser_ctrl.cpp b/code/studio/src/plugins/georges_editor/dfn_browser_ctrl.cpp index 9e2c86a56..c406b549a 100644 --- a/code/studio/src/plugins/georges_editor/dfn_browser_ctrl.cpp +++ b/code/studio/src/plugins/georges_editor/dfn_browser_ctrl.cpp @@ -26,6 +26,8 @@ #include "nel/georges/form_dfn.h" +#include + namespace { enum EntryEnum @@ -248,7 +250,15 @@ void DFNBrowserCtrl::onEnumValueChanged( QtProperty *p, int v ) void DFNBrowserCtrl::onFileValueChanged( QtProperty *p, const QString &v ) { NLGEORGES::CFormDfn::CEntry &entry = m_dfn->getEntry( m_idx ); - entry.setFilename( v.toUtf8().constData() ); + QFileInfo info( v ); + if( !info.exists() ) + return; + + entry.setFilename( info.fileName().toUtf8().constData() ); + + blockSignals( true ); + m_fileMgr->setValue( p, info.fileName() ); + blockSignals( false ); Q_EMIT valueChanged( p->propertyName(), v ); } diff --git a/code/studio/src/plugins/georges_editor/formitem.cpp b/code/studio/src/plugins/georges_editor/formitem.cpp index 8cd479961..939ec4cf4 100644 --- a/code/studio/src/plugins/georges_editor/formitem.cpp +++ b/code/studio/src/plugins/georges_editor/formitem.cpp @@ -40,7 +40,7 @@ namespace GeorgesQt _StructId = 0; _Slot = 0; _Type = Null; - _Array = false; + _TType = TYPE_ATOM; } CFormItem::~CFormItem() @@ -113,7 +113,10 @@ namespace GeorgesQt bool CFormItem::isArray() { - return _Array; + if( _TType == TYPE_ARRAY ) + return true; + else + return false; } bool CFormItem::isArrayMember() @@ -124,6 +127,30 @@ namespace GeorgesQt return parentItem->isArray(); } + bool CFormItem::isStruct() + { + if( _TType == TYPE_STRUCT ) + return true; + else + return false; + } + + bool CFormItem::isVStruct() + { + if( _TType == TYPE_VSTRUCT ) + return true; + else + return false; + } + + bool CFormItem::isAtom() + { + if( _TType == TYPE_ATOM ) + return true; + else + return false; + } + QIcon CFormItem::getItemImage(CFormItem *rootItem) { if(_Type == CFormItem::Null) @@ -211,7 +238,14 @@ namespace GeorgesQt childItems.clear(); } - CFormItem *CFormItem::add (TSub type, const char *name, uint structId, const char *formName, uint slot, NLGEORGES::UForm *formPtr, bool isArray) + void CFormItem::removeChild( int idx ) + { + CFormItem *item = childItems[ idx ]; + childItems.removeAt( idx ); + delete item; + } + + CFormItem *CFormItem::add (TSub type, const char *name, uint structId, const char *formName, uint slot, NLGEORGES::UForm *formPtr, TType itemType ) { CFormItem *newNode = new CFormItem(); newNode->_Type = type; @@ -221,7 +255,7 @@ namespace GeorgesQt newNode->_FormName = formName; newNode->_Slot = slot; newNode->m_form = formPtr; - newNode->_Array = isArray; + newNode->_TType = itemType; appendChild(newNode); return newNode; diff --git a/code/studio/src/plugins/georges_editor/formitem.h b/code/studio/src/plugins/georges_editor/formitem.h index cd67d1b21..a0aabfc10 100644 --- a/code/studio/src/plugins/georges_editor/formitem.h +++ b/code/studio/src/plugins/georges_editor/formitem.h @@ -41,12 +41,20 @@ namespace GeorgesQt Form, // This node is a form }; + enum TType + { + TYPE_ARRAY, + TYPE_STRUCT, + TYPE_VSTRUCT, + TYPE_ATOM + }; + CFormItem(); ~CFormItem(); void appendChild(CFormItem *child); - CFormItem *add (TSub type, const char *name, uint structId, const char *formName, uint slot, NLGEORGES::UForm *formPtr, bool isArray ); + CFormItem *add (TSub type, const char *name, uint structId, const char *formName, uint slot, NLGEORGES::UForm *formPtr, TType itemType ); CFormItem *child(int row); int childCount() const; @@ -69,6 +77,11 @@ namespace GeorgesQt bool isEditable(int column); bool isArray(); bool isArrayMember(); + bool isStruct(); + bool isVStruct(); + bool isAtom(); + + TType type() const{ return _TType; } QIcon getItemImage(CFormItem *rootItem); @@ -76,6 +89,8 @@ namespace GeorgesQt void clearChildren(); + void removeChild( int idx ); + bool rootItem() const{ if( parentItem == NULL ) return true; @@ -95,7 +110,7 @@ namespace GeorgesQt std::string _FormName; TSub _Type; uint _Slot; - bool _Array; + TType _TType; }; // CFormItem diff --git a/code/studio/src/plugins/georges_editor/georges_dfn_dialog.cpp b/code/studio/src/plugins/georges_editor/georges_dfn_dialog.cpp index d7d329dac..c7244273e 100644 --- a/code/studio/src/plugins/georges_editor/georges_dfn_dialog.cpp +++ b/code/studio/src/plugins/georges_editor/georges_dfn_dialog.cpp @@ -82,6 +82,8 @@ bool GeorgesDFNDialog::load( const QString &fileName ) m_fileName = fileName; + connect(m_ui.commentsEdit, SIGNAL(textChanged()), this, SLOT(onCommentsEdited())); + return true; } @@ -91,6 +93,7 @@ void GeorgesDFNDialog::write() setWindowTitle( windowTitle().remove( "*" ) ); m_pvt->dfn->Header.Log = m_ui.logEdit->toPlainText().toUtf8().constData(); + m_pvt->dfn->Header.Comments = m_ui.commentsEdit->toPlainText().toUtf8().constData(); NLMISC::COFile file; if( !file.open( m_fileName.toUtf8().constData(), false, true, false ) ) @@ -115,6 +118,8 @@ void GeorgesDFNDialog::newDocument( const QString &fileName ) m_pvt->dfn = new NLGEORGES::CFormDfn(); loadDfn(); + + log( "Created" ); } void GeorgesDFNDialog::onAddClicked() @@ -176,6 +181,11 @@ void GeorgesDFNDialog::onValueChanged( const QString &key, const QString &value } } +void GeorgesDFNDialog::onCommentsEdited() +{ + onModified(); +} + void GeorgesDFNDialog::loadDfn() { m_pvt->ctrl->setDFN( m_pvt->dfn ); diff --git a/code/studio/src/plugins/georges_editor/georges_dfn_dialog.h b/code/studio/src/plugins/georges_editor/georges_dfn_dialog.h index 2d6dc4113..edb67144c 100644 --- a/code/studio/src/plugins/georges_editor/georges_dfn_dialog.h +++ b/code/studio/src/plugins/georges_editor/georges_dfn_dialog.h @@ -44,6 +44,7 @@ private Q_SLOTS: void onCurrentRowChanged( int row ); void onValueChanged( const QString& key, const QString &value ); + void onCommentsEdited(); private: void loadDfn(); @@ -53,7 +54,6 @@ private: Ui::GeorgesDFNDialog m_ui; GeorgesDFNDialogPvt *m_pvt; - QString m_fileName; }; #endif diff --git a/code/studio/src/plugins/georges_editor/georges_dfn_dialog.ui b/code/studio/src/plugins/georges_editor/georges_dfn_dialog.ui index 3cbdb7419..70b5bd265 100644 --- a/code/studio/src/plugins/georges_editor/georges_dfn_dialog.ui +++ b/code/studio/src/plugins/georges_editor/georges_dfn_dialog.ui @@ -98,7 +98,7 @@ - Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse + Qt::TextEditorInteraction diff --git a/code/studio/src/plugins/georges_editor/georges_dock_widget.cpp b/code/studio/src/plugins/georges_editor/georges_dock_widget.cpp index 921f59e0b..e031fbc8f 100644 --- a/code/studio/src/plugins/georges_editor/georges_dock_widget.cpp +++ b/code/studio/src/plugins/georges_editor/georges_dock_widget.cpp @@ -17,6 +17,7 @@ // along with this program. If not, see . #include "georges_dock_widget.h" +#include GeorgesDockWidget::GeorgesDockWidget( QWidget *parent ) : QDockWidget( parent ) @@ -29,6 +30,31 @@ GeorgesDockWidget::~GeorgesDockWidget() { } +void GeorgesDockWidget::closeEvent( QCloseEvent *e ) +{ + if( isModified() ) + { + QString title = windowTitle(); + title.remove( '*' ); + + int reply = QMessageBox::question( this, + tr( "Closing dialog" ), + title + tr( " has been modified.\nWould you like to save the changes?" ), + QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel ); + + if( reply == QMessageBox::Cancel ) + { + e->ignore(); + return; + } + + if( reply == QMessageBox::Yes ) + write(); + } + + Q_EMIT closing( this ); +} + QString GeorgesDockWidget::buildLogMsg( const QString &msg ) { QString user = getenv( "USER" ); diff --git a/code/studio/src/plugins/georges_editor/georges_dock_widget.h b/code/studio/src/plugins/georges_editor/georges_dock_widget.h index 53e4f6841..d7f80dff1 100644 --- a/code/studio/src/plugins/georges_editor/georges_dock_widget.h +++ b/code/studio/src/plugins/georges_editor/georges_dock_widget.h @@ -25,6 +25,7 @@ class QUndoStack; class GeorgesDockWidget : public QDockWidget { + Q_OBJECT public: GeorgesDockWidget( QWidget *parent = NULL ); ~GeorgesDockWidget(); @@ -39,6 +40,12 @@ public: virtual bool load( const QString &fileName ) = 0; virtual void write() = 0; +protected: + void closeEvent( QCloseEvent *e ); + +Q_SIGNALS: + void closing( GeorgesDockWidget *d ); + protected: QString buildLogMsg( const QString &msg ); virtual void log( const QString &msg ) = 0; diff --git a/code/studio/src/plugins/georges_editor/georges_editor_form.cpp b/code/studio/src/plugins/georges_editor/georges_editor_form.cpp index 54028b5a4..4f4b814ec 100644 --- a/code/studio/src/plugins/georges_editor/georges_editor_form.cpp +++ b/code/studio/src/plugins/georges_editor/georges_editor_form.cpp @@ -252,7 +252,7 @@ namespace GeorgesQt m_lastActiveDock = w; m_dockedWidgets.append(w); - connect(m_dockedWidgets.last(), SIGNAL(closing()), this, SLOT(closingTreeView())); + connect( w, SIGNAL( closing( GeorgesDockWidget* ) ), this, SLOT( dialogClosing( GeorgesDockWidget* ) ) ); connect(m_dockedWidgets.last(), SIGNAL(visibilityChanged(bool)), m_dockedWidgets.last(), SLOT(checkVisibility(bool))); // If there is more than one form open - tabify the new form. If this is the first form open add it to the dock. @@ -265,6 +265,7 @@ namespace GeorgesQt m_mainDock->addDockWidget(Qt::RightDockWidgetArea, m_dockedWidgets.last()); } + QCoreApplication::processEvents(); w->raise(); } @@ -336,12 +337,16 @@ namespace GeorgesQt addGeorgesWidget( w ); } - void GeorgesEditorForm::closingTreeView() + void GeorgesEditorForm::dialogClosing( GeorgesDockWidget *d ) { - //qDebug() << "closingTreeView"; - m_dockedWidgets.removeAll(qobject_cast(sender())); - if (qobject_cast(sender()) == m_lastActiveDock) - m_lastActiveDock = 0; + m_dockedWidgets.removeAll( d ); + + if( m_dockedWidgets.size() == 0 ) + m_lastActiveDock = NULL; + else + m_lastActiveDock = m_dockedWidgets.last(); + + delete d; } void GeorgesEditorForm::setModified () diff --git a/code/studio/src/plugins/georges_editor/georges_editor_form.h b/code/studio/src/plugins/georges_editor/georges_editor_form.h index adfaf2e59..031d6e0fc 100644 --- a/code/studio/src/plugins/georges_editor/georges_editor_form.h +++ b/code/studio/src/plugins/georges_editor/georges_editor_form.h @@ -52,7 +52,7 @@ public Q_SLOTS: void save(); void settingsChanged(); - void closingTreeView(); + void dialogClosing( GeorgesDockWidget *d ); void setModified(); void focusChanged(QWidget *old, QWidget *now); diff --git a/code/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp b/code/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp index c2aa78005..ab5f03924 100644 --- a/code/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp +++ b/code/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp @@ -90,6 +90,7 @@ namespace GeorgesQt connect(m_browserCtrl, SIGNAL(modified()), this, SLOT(modifiedFile())); connect(m_browserCtrl, SIGNAL(valueChanged(const QString&,const QString&)), this, SLOT(onValueChanged(const QString&,const QString&))); + connect(m_browserCtrl, SIGNAL(vstructChanged(const QString&)), this, SLOT( onVStructChanged(const QString&))); } CGeorgesTreeViewDialog::~CGeorgesTreeViewDialog() @@ -322,6 +323,8 @@ namespace GeorgesQt QFileInfo info( fileName ); setWindowTitle( info.fileName() ); + connect(m_ui.commentEdit, SIGNAL(textChanged()), this, SLOT(onCommentsEdited())); + return true; } @@ -329,6 +332,7 @@ namespace GeorgesQt { NLGEORGES::CForm *form = static_cast< NLGEORGES::CForm* >( m_form ); form->Header.Log = m_ui.logEdit->toPlainText().toUtf8().constData(); + form->Header.Comments = m_ui.commentEdit->toPlainText().toUtf8().constData(); NLMISC::COFile file; std::string s = m_fileName.toUtf8().constData(); @@ -423,6 +427,8 @@ namespace GeorgesQt setWindowTitle( info.fileName() + "*" ); setModified( true ); + log( "Created" ); + return true; } @@ -573,10 +579,24 @@ namespace GeorgesQt modifiedFile(); } - void CGeorgesTreeViewDialog::closeEvent(QCloseEvent *event) + void CGeorgesTreeViewDialog::onVStructChanged( const QString &name ) { - Q_EMIT closing(); - deleteLater(); + QModelIndex idx = m_ui.treeView->currentIndex(); + QModelIndex parent = idx.parent(); + int row = idx.row(); + + m_model->changeVStructDfn( idx ); + + idx = m_model->index( row, 0, parent ); + + m_ui.treeView->expandAll(); + m_ui.treeView->setCurrentIndex( idx ); + m_browserCtrl->clicked( idx ); + } + + void CGeorgesTreeViewDialog::onCommentsEdited() + { + modifiedFile(); } void CGeorgesTreeViewDialog::checkVisibility(bool visible) { diff --git a/code/studio/src/plugins/georges_editor/georges_treeview_dialog.h b/code/studio/src/plugins/georges_editor/georges_treeview_dialog.h index 459258c3f..37ae55c20 100644 --- a/code/studio/src/plugins/georges_editor/georges_treeview_dialog.h +++ b/code/studio/src/plugins/georges_editor/georges_treeview_dialog.h @@ -77,13 +77,9 @@ namespace GeorgesQt QString loadedForm; - protected: - void closeEvent(QCloseEvent *event); - Q_SIGNALS: void changeFile(QString); void modified(); - void closing(); public Q_SLOTS: void setForm(const CForm*); @@ -101,7 +97,9 @@ namespace GeorgesQt void onAppendArray(); void onDeleteArrayEntry(); void onValueChanged( const QString &key, const QString &value ); + void onVStructChanged( const QString &name ); void onRenameArrayEntry(); + void onCommentsEdited(); private: void log( const QString &msg ); diff --git a/code/studio/src/plugins/georges_editor/georges_treeview_form.ui b/code/studio/src/plugins/georges_editor/georges_treeview_form.ui index 42d9afcf9..43d50e103 100644 --- a/code/studio/src/plugins/georges_editor/georges_treeview_form.ui +++ b/code/studio/src/plugins/georges_editor/georges_treeview_form.ui @@ -112,7 +112,11 @@ - + + + Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse + + diff --git a/code/studio/src/plugins/georges_editor/georges_typ_dialog.cpp b/code/studio/src/plugins/georges_editor/georges_typ_dialog.cpp index 7e832ba26..ab4cc0472 100644 --- a/code/studio/src/plugins/georges_editor/georges_typ_dialog.cpp +++ b/code/studio/src/plugins/georges_editor/georges_typ_dialog.cpp @@ -82,6 +82,8 @@ bool GeorgesTypDialog::load( const QString &fileName ) QFileInfo info( fileName ); setWindowTitle( info.fileName() ); + connect( m_ui.commentEdit, SIGNAL( textChanged() ), this, SLOT( onCommentsEdited() ) ); + return true; } @@ -96,6 +98,7 @@ void GeorgesTypDialog::write() xml.init( &file ); m_pvt->typ->Header.Log = m_ui.logEdit->toPlainText().toUtf8().constData(); + m_pvt->typ->Header.Comments = m_ui.commentEdit->toPlainText().toUtf8().constData(); m_pvt->typ->write( xml.getDocument() ); xml.flush(); @@ -115,6 +118,8 @@ void GeorgesTypDialog::newDocument( const QString &fileName ) setModified( true ); loadTyp(); + + log( "Created" ); } void GeorgesTypDialog::onAddClicked() @@ -225,6 +230,11 @@ void GeorgesTypDialog::onModified( const QString &k, const QString &v ) onModified(); } +void GeorgesTypDialog::onCommentsEdited() +{ + onModified(); +} + void GeorgesTypDialog::setupConnections() { connect( m_ui.addButton, SIGNAL( clicked( bool ) ), this, SLOT( onAddClicked() ) ); diff --git a/code/studio/src/plugins/georges_editor/georges_typ_dialog.h b/code/studio/src/plugins/georges_editor/georges_typ_dialog.h index b241c4c8d..5a6c09e61 100644 --- a/code/studio/src/plugins/georges_editor/georges_typ_dialog.h +++ b/code/studio/src/plugins/georges_editor/georges_typ_dialog.h @@ -45,6 +45,7 @@ private Q_SLOTS: void onItemChanged( QTreeWidgetItem *item, int column ); void onModified(); void onModified( const QString &k, const QString &v ); + void onCommentsEdited(); private: void setupConnections(); @@ -53,8 +54,6 @@ private: Ui::GeorgesTypDialog m_ui; GeorgesTypDialogPvt *m_pvt; - - QString m_fileName; }; diff --git a/code/studio/src/plugins/georges_editor/georges_typ_dialog.ui b/code/studio/src/plugins/georges_editor/georges_typ_dialog.ui index 6cd080579..8978fa13b 100644 --- a/code/studio/src/plugins/georges_editor/georges_typ_dialog.ui +++ b/code/studio/src/plugins/georges_editor/georges_typ_dialog.ui @@ -118,7 +118,11 @@ - + + + Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse + + diff --git a/code/studio/src/plugins/georges_editor/georgesform_model.cpp b/code/studio/src/plugins/georges_editor/georgesform_model.cpp index 6fc3c7b9c..2579a09f5 100644 --- a/code/studio/src/plugins/georges_editor/georgesform_model.cpp +++ b/code/studio/src/plugins/georges_editor/georgesform_model.cpp @@ -45,6 +45,8 @@ #include "georges_editor_form.h" #include "actions.h" +#include "georges.h" + using namespace NLGEORGES; namespace GeorgesQt @@ -277,13 +279,20 @@ namespace GeorgesQt const char *name, uint structId, const char *formName, - uint slot) + uint slot, + bool isVirtual) { // The form pointer NLGEORGES::CForm *formPtr = static_cast(m_form); // Add the new node - CFormItem *newNode = parent->add(CFormItem::Form, name, structId, formName, slot, m_form, false); + CFormItem::TType ttype; + if( isVirtual ) + ttype = CFormItem::TYPE_VSTRUCT; + else + ttype = CFormItem::TYPE_STRUCT; + + CFormItem *newNode = parent->add(CFormItem::Form, name, structId, formName, slot, m_form, ttype ); // Can be NULL in virtual DFN if (parentDfn) @@ -367,7 +376,10 @@ namespace GeorgesQt NLGEORGES::CFormDfn *tmpDfn = vStruct ? ((NLGEORGES::CFormDfn*)vStruct->FormDfn) : entry.getDfnPtr(); // Add the new struct - addStruct (newNode, nextForm, tmpDfn, entry.getName().c_str(), elm, entryName.c_str(), slot); + if( entry.getType() == NLGEORGES::UFormDfn::EntryVirtualDfn ) + addStruct (newNode, nextForm, tmpDfn, entry.getName().c_str(), elm, entryName.c_str(), slot, true); + else + addStruct (newNode, nextForm, tmpDfn, entry.getName().c_str(), elm, entryName.c_str(), slot); } } // Array of type ? @@ -418,7 +430,7 @@ CFormItem *CGeorgesFormModel::addArray(CFormItem *parent, uint slot) { // Add the new node - CFormItem *newNode = parent->add (CFormItem::Form, name, structId, formName, slot, m_form, true); + CFormItem *newNode = parent->add (CFormItem::Form, name, structId, formName, slot, m_form, CFormItem::TYPE_ARRAY ); // The array exist if (array) @@ -451,7 +463,7 @@ CFormItem *CGeorgesFormModel::addArray(CFormItem *parent, else { NLGEORGES::CFormElmArray *elmPtr = array->Elements[elm].Element ? static_cast(array->Elements[elm].Element) : NULL; - newNode->add (CFormItem::Form, formArrayName, elm, formArrayElmName, slot, m_form, false); + addAtom( newNode, elmPtr, rootDfn, formArrayName, elm, formArrayElmName ); } } } @@ -460,6 +472,39 @@ CFormItem *CGeorgesFormModel::addArray(CFormItem *parent, } +CFormItem *CGeorgesFormModel::addAtom(CFormItem *parent, NLGEORGES::CFormElm *elm, NLGEORGES::CFormDfn *dfn, const char *name, uint id, const char *formName) +{ + CFormItem *item = parent->add( CFormItem::Form, name, id, formName, 0, m_form, CFormItem::TYPE_ATOM ); + + return item; +} + + +CFormItem *CGeorgesFormModel::addItem(CFormItem *parent, NLGEORGES::CFormElm *elm, NLGEORGES::CFormDfn *dfn, const char *name, uint id, const char *formName) +{ + CFormItem *item = NULL; + + if( elm->isAtom() ) + item = addAtom(parent, elm, dfn, name, id, formName ); + else + if( elm->isStruct() || elm->isVirtualStruct() ) + { + NLGEORGES::CFormElmStruct *st = static_cast< NLGEORGES::CFormElmStruct* >( elm ); + if( st->isVirtualStruct() ) + item = addStruct(parent, st, st->FormDfn, name, id, formName, 0, true); + else + item = addStruct(parent, st, st->FormDfn, name, id, formName, 0, false); + } + else + if( elm->isArray() ) + { + NLGEORGES::CFormElmArray *arr = static_cast< NLGEORGES::CFormElmArray* >( elm ); + item = addArray(parent, arr, arr->FormDfn, name, id, formName, 0 ); + } + + return item; +} + void CGeorgesFormModel::arrayResized( const QString &name, int size ) { CFormItem *item = m_rootItem->findItem( name ); @@ -494,7 +539,9 @@ void CGeorgesFormModel::arrayResized( const QString &name, int size ) else n = e.Name.c_str(); - item->add( CFormItem::Form, n.toUtf8().constData(), i, formName.toUtf8().constData(), 0, item->form(), false ); + NLGEORGES::UFormDfn *udfn = e.Element->getStructDfn(); + NLGEORGES::CFormDfn *cdfn = static_cast< NLGEORGES::CFormDfn* >( udfn ); + addItem( item, e.Element, cdfn, n.toUtf8().constData(), i, formName.toUtf8().constData() ); } if( celm->Elements.size() == 0 ) @@ -566,7 +613,9 @@ void CGeorgesFormModel::appendArray( QModelIndex idx ) std::string formName; node->getFormName( formName ); - item->add( CFormItem::Form, name.c_str(), s, formName.c_str(), 0, item->form(), false ); + NLGEORGES::CFormDfn *cdfn = const_cast< NLGEORGES::CFormDfn* >( nodeDfn ); + addItem( item, node, cdfn, name.c_str(), s, formName.c_str() ); + } void CGeorgesFormModel::deleteArrayEntry( QModelIndex idx ) @@ -608,7 +657,9 @@ void CGeorgesFormModel::deleteArrayEntry( QModelIndex idx ) else n = e.Name.c_str(); - item->add( CFormItem::Form, n.toUtf8().constData(), i, formName.toUtf8().constData(), 0, item->form(), false ); + NLGEORGES::UFormDfn *udfn = e.Element->getStructDfn(); + NLGEORGES::CFormDfn *cdfn = static_cast< NLGEORGES::CFormDfn* >( udfn ); + addItem( item, e.Element, cdfn, n.toUtf8().constData(), i, formName.toUtf8().constData() ); } Q_EMIT endResetModel(); @@ -642,6 +693,42 @@ void CGeorgesFormModel::renameArrayEntry( QModelIndex idx, const QString &name ) item->setName( name.toUtf8().constData() ); } +void CGeorgesFormModel::changeVStructDfn( QModelIndex idx ) +{ + CFormItem *item = static_cast< CFormItem* >( idx.internalPointer() ); + + QString vstruct = item->formName().c_str(); + + NLGEORGES::UFormElm *uelm = NULL; + m_form->getRootNode().getNodeByName( &uelm, vstruct.toUtf8().constData() ); + + if( uelm == NULL ) + return; + + NLGEORGES::CFormElmVirtualStruct *vs = static_cast< NLGEORGES::CFormElmVirtualStruct* >( uelm ); + + CGeorges g; + NLGEORGES::UFormDfn *udfn = g.loadFormDfn( vs->DfnFilename ); + if( udfn == NULL ) + return; + + NLGEORGES::CFormDfn *cdfn = static_cast< NLGEORGES::CFormDfn* >( udfn ); + vs->build( cdfn ); + + + beginResetModel(); + + CFormItem *parent = item->parent(); + int row = idx.row(); + QString name = item->name().c_str(); + QString formName = item->formName().c_str(); + parent->removeChild( row ); + + addItem( parent, vs, cdfn, name.toUtf8().constData(), row, formName.toUtf8().constData() ); + + endResetModel(); +} + /******************************************************************************/ void CGeorgesFormModel::loadFormHeader() diff --git a/code/studio/src/plugins/georges_editor/georgesform_model.h b/code/studio/src/plugins/georges_editor/georgesform_model.h index 70d602232..7d6bac3f3 100644 --- a/code/studio/src/plugins/georges_editor/georgesform_model.h +++ b/code/studio/src/plugins/georges_editor/georgesform_model.h @@ -65,11 +65,15 @@ namespace GeorgesQt NLGEORGES::UFormElm *getRootForm() { return m_rootElm; } CFormItem *addStruct (CFormItem *parent, NLGEORGES::CFormElmStruct *_struct, NLGEORGES::CFormDfn *parentDfn, - const char *name, uint structId, const char *formName, uint slot); + const char *name, uint structId, const char *formName, uint slot, bool isVirtual = false ); CFormItem *addArray(CFormItem *parent, NLGEORGES::CFormElmArray *array, NLGEORGES::CFormDfn *rootDfn, const char *name, uint structId, const char *formName, uint slot); + CFormItem *addAtom(CFormItem *parent, NLGEORGES::CFormElm *elm, NLGEORGES::CFormDfn *dfn, const char *name, uint id, const char *formName); + + CFormItem *addItem(CFormItem *parent, NLGEORGES::CFormElm *elm, NLGEORGES::CFormDfn *dfn, const char *name, uint id, const char *formName); + void emitDataChanged(const QModelIndex &index) { Q_EMIT dataChanged(index, index); @@ -79,6 +83,7 @@ namespace GeorgesQt void appendArray( QModelIndex idx ); void deleteArrayEntry( QModelIndex idx ); void renameArrayEntry( QModelIndex idx, const QString &name ); + void changeVStructDfn( QModelIndex idx ); private: void setupModelData(); diff --git a/code/studio/src/plugins/object_viewer/object_viewer.cpp b/code/studio/src/plugins/object_viewer/object_viewer.cpp index 2cf803d3d..566869e84 100644 --- a/code/studio/src/plugins/object_viewer/object_viewer.cpp +++ b/code/studio/src/plugins/object_viewer/object_viewer.cpp @@ -115,7 +115,7 @@ void CObjectViewer::init( NL3D::UDriver *driver ) // create the text context nlassert(!_TextContext); - _TextContext = _Driver->createTextContext(_FontName); + _TextContext = _Driver->createTextContext(NLMISC::CPath::lookup(_FontName)); nlassert(_TextContext); NL3D::CBloomEffect::instance().setDriver(_Driver); diff --git a/code/web/private_php/setup/sql/nel_ams_lib_00003.sql b/code/web/private_php/setup/sql/nel_ams_lib_00003.sql index 55ce7fc79..2dbd7838c 100644 --- a/code/web/private_php/setup/sql/nel_ams_lib_00003.sql +++ b/code/web/private_php/setup/sql/nel_ams_lib_00003.sql @@ -1,3 +1,2 @@ INSERT INTO `plugins` (`FileName`, `Name`, `Type`, `Owner`, `Permission`, `Status`, `Weight`, `Info`) VALUES ('Domain_Management', 'Domain_Management', 'Manual', '', 'admin', 1, 0, '{"PluginName":"Domain Management","Description":"Plug-in for Domain Management.","Version":"1.0.0","TemplatePath":"..\\/..\\/..\\/private_php\\/ams\\/plugins\\/Domain_Management\\/templates\\/index.tpl","Type":"Manual","":null}'); - diff --git a/code/web/private_php/setup/sql/nel_ams_lib_00004.sql b/code/web/private_php/setup/sql/nel_ams_lib_00004.sql index 33dac0523..0166c62aa 100644 --- a/code/web/private_php/setup/sql/nel_ams_lib_00004.sql +++ b/code/web/private_php/setup/sql/nel_ams_lib_00004.sql @@ -1,3 +1,2 @@ ALTER TABLE `plugins` ADD UNIQUE(`Name`); UPDATE `plugins` SET `Info` = '{"PluginName":"Achievements","Description":"Returns the achievements of a user with respect to the character","Version":"1.0.0","TemplatePath":"..\\/..\\/..\\/private_php\\/ams\\/plugins\\/Achievements\\/templates\\/index.tpl","Type":"Manual","":null}' WHERE `Name` = 'Achievements'; - diff --git a/code/web/private_php/setup/sql/nel_ams_lib_00005.sql b/code/web/private_php/setup/sql/nel_ams_lib_00005.sql new file mode 100644 index 000000000..2a2f8bcca --- /dev/null +++ b/code/web/private_php/setup/sql/nel_ams_lib_00005.sql @@ -0,0 +1 @@ +ALTER TABLE `ticket_attachments` DEFAULT CHARACTER SET utf8 COLLATE utf8_general_ci; diff --git a/code/web/private_php/setup/sql/nel_tool_00002.sql b/code/web/private_php/setup/sql/nel_tool_00002.sql new file mode 100644 index 000000000..aab24820a --- /dev/null +++ b/code/web/private_php/setup/sql/nel_tool_00002.sql @@ -0,0 +1 @@ +UPDATE `neltool_notes` SET `note_user_id` = '1' WHERE `note_user_id` =27; diff --git a/code/web/public_php/admin/config.php b/code/web/public_php/admin/config.php index 0a43d798a..5fdfd1c58 100644 --- a/code/web/public_php/admin/config.php +++ b/code/web/public_php/admin/config.php @@ -11,8 +11,8 @@ define('NELTOOL_DBNAME', $cfg['db']['tool']['name']); // site paths definitions - define('NELTOOL_SITEBASE', $_SERVER['PHP_SELF']); - define('NELTOOL_SYSTEMBASE', dirname( dirname(__FILE__) ) . '/admin/'); + define('NELTOOL_SITEBASE', dirname($_SERVER['PHP_SELF']) .'/'); + define('NELTOOL_SYSTEMBASE', dirname(__FILE__) .'/'); define('NELTOOL_LOGBASE', NELTOOL_SYSTEMBASE .'/logs/'); define('NELTOOL_IMGBASE', NELTOOL_SYSTEMBASE .'/imgs/'); diff --git a/code/web/public_php/admin/templates/default/index.tpl b/code/web/public_php/admin/templates/default/index.tpl index 7d3bc5c79..04fe742df 100644 --- a/code/web/public_php/admin/templates/default/index.tpl +++ b/code/web/public_php/admin/templates/default/index.tpl @@ -1,4 +1,3 @@ - {include file="page_header.tpl"} {literal} diff --git a/code/web/public_php/login/config.php b/code/web/public_php/login/config.php index 805252b62..d69bdfea1 100644 --- a/code/web/public_php/login/config.php +++ b/code/web/public_php/login/config.php @@ -21,7 +21,6 @@ $DBName = $cfg['db']['shard']['name']; $RingDBUserName = $cfg['db']['ring']['user']; $RingDBPassword = $cfg['db']['ring']['pass']; -$RingDBName = $cfg['db']['ring']['name']; // If true, the server will add automatically unknown user in the database // (in nel.user, nel.permission, ring.ring_user and ring.characters diff --git a/code/web/public_php/ring/edit_session.php b/code/web/public_php/ring/edit_session.php index e567f2296..4fef39520 100644 --- a/code/web/public_php/ring/edit_session.php +++ b/code/web/public_php/ring/edit_session.php @@ -16,10 +16,10 @@ $domainInfo = getDomainInfo($domainId); - global $DBHost, $RingDBUserName, $RingDBPassword, $RingDBName; + global $DBHost, $RingDBUserName, $RingDBPassword; $link = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die ("Can't connect to database host:$DBHost user:$RingDBUserName"); - mysqli_select_db($link, $RingDBName) or die ("Can't access to the db dbname:$RingDBName"); + mysqli_select_db($link, $domainInfo['ring_db_name']) or die ("Can't access to the db dbname:" . $domainInfo['ring_db_name']); // Find out if the character has an open editing session $query = "SELECT session_id, state "; diff --git a/code/web/public_php/ring/invite_pioneer.php b/code/web/public_php/ring/invite_pioneer.php index 44cd83349..bb1f5ca7e 100644 --- a/code/web/public_php/ring/invite_pioneer.php +++ b/code/web/public_php/ring/invite_pioneer.php @@ -42,10 +42,10 @@ if (isset($_POST["execute"])) { // lookup in the database to convert character name into - global $DBHost, $RingDBUserName, $RingDBPassword, $RingDBName; + global $DBHost, $RingDBUserName, $RingDBPassword; $link = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die ("Can't connect to database host:$DBHost user:$RingDBUserName"); - mysqli_select_db($link, $RingDBName) or die ("Can't access to the table dbname:$RingDBName"); + mysqli_select_db($link, $domainInfo['ring_db_name']) or die ("Can't access to the table dbname:" . $domainInfo['ring_db_name']); // extract the character that have the specified name $charName = mysqli_real_escape_string($link, $_POST['charName']); diff --git a/code/web/public_php/ring/session_tools.php b/code/web/public_php/ring/session_tools.php index de6900727..e5f12763f 100644 --- a/code/web/public_php/ring/session_tools.php +++ b/code/web/public_php/ring/session_tools.php @@ -107,14 +107,14 @@ function inviteOwnerInSession($charId, $domainId, $sessionId) $RSMHost = $addr[0]; $RSMPort = $addr[1]; - global $rsmProxy, $rsmSkel, $userId, $charId, $callbackClient, $RingDBName, /*$SessionId,*/ $SessionToolsResult; + global $rsmProxy, $rsmSkel, $userId, $charId, $callbackClient, /*$SessionId,*/ $SessionToolsResult; global $DBHost, $RingDBUserName, $RingDBPassword; $SessionId = $sessionId; $DomainId = $domainId; $link = mysqli_connect($DBHost, $RingDBUserName, $RingDBPassword) or die("Can't connect to ring database"); - mysqli_select_db($link, $RingDBName) or die ("Can't access to the db dbname:$RingDBName"); + mysqli_select_db($link, $domainInfo['ring_db_name']) or die ("Can't access to the db dbname:" . $domainInfo['ring_db_name']); $sessionId = (int) $sessionId; $query = "select session_type from sessions where session_id=".$sessionId; @@ -146,7 +146,7 @@ class StartSessionCb extends CRingSessionManagerWeb { function invokeResult($userId, $resultCode, $resultString) { - global $rsmProxy, $rsmSkel, $userId, $charId, $callbackClient, $RingDBName, $SessionId, $DomainId, $SessionToolsResult; + global $rsmProxy, $rsmSkel, $userId, $charId, $callbackClient, $SessionId, $DomainId, $SessionToolsResult; if ($resultCode != 0) { @@ -170,7 +170,7 @@ class InviteOwnerCb extends CRingSessionManagerWeb { function invokeResult($userId, $resultCode, $resultString) { - global $rsmProxy, $rsmSkel, $userId, $charId, $callbackClient, $RingDBName, $SessionId, $DomainId, $SessionToolsResult; + global $rsmProxy, $rsmSkel, $userId, $charId, $callbackClient, $SessionId, $DomainId, $SessionToolsResult; // jump back to main page echo "

The session ".$SessionId." have been started

"; diff --git a/code/web/public_php/setup/database.php b/code/web/public_php/setup/database.php index 1510a50ae..303df57d5 100644 --- a/code/web/public_php/setup/database.php +++ b/code/web/public_php/setup/database.php @@ -2,11 +2,11 @@ // Service $db_nel = 3; -$db_nel_tool = 1; +$db_nel_tool = 2; // Support $db_nel_ams = 1; -$db_nel_ams_lib = 4; +$db_nel_ams_lib = 5; // Domain $db_ring_domain = 1; diff --git a/code/web/public_php/setup/version.php b/code/web/public_php/setup/version.php index 36b2fb2d9..3204d1e7b 100644 --- a/code/web/public_php/setup/version.php +++ b/code/web/public_php/setup/version.php @@ -1,6 +1,6 @@