Merge with develop

This commit is contained in:
kervala 2016-01-02 22:36:05 +01:00
commit 26013094e1
7 changed files with 234 additions and 222 deletions

View file

@ -304,9 +304,6 @@ void CFontManager::computeStringInfo ( const ucstring &s,
// ***************************************************************************
string CFontManager::getCacheInformation() const
{
// stringstream ss;
// ss << "MaxMemory: " << (uint) _MaxMemory << " MemSize: " << (uint) _MemSize << " NbChar: " << (uint) _NbChar;
// return ss.str();
string str;
str = "MaxMemory: " + NLMISC::toString(_MaxMemory) + " MemSize: " + NLMISC::toString(_MemSize) + " NbChar: " + NLMISC::toString(_NbChar);
return str;

View file

@ -2163,13 +2163,11 @@ uint8 CBitmap::readTGA( NLMISC::IStream &f)
// Determining whether file is in Original or New TGA format
bool newTgaFormat;
uint32 extAreaOffset;
uint32 devDirectoryOffset;
char signature[16];
f.seek (0, f.end);
newTgaFormat = false;
if (f.getPos() >= 26)
{
f.seek (-26, f.end);
@ -2179,8 +2177,6 @@ uint8 CBitmap::readTGA( NLMISC::IStream &f)
{
f.serial(signature[i]);
}
if(strncmp(signature,"TRUEVISION-XFILE",16)==0)
newTgaFormat = true;
}

View file

@ -37,11 +37,10 @@ SOURCE_GROUP(QtGeneratedMocQrcSrc FILES ${CRASHREPORT_MOC_SRC})
SOURCE_GROUP("source files" FILES ${CRASHREPORT_SRC})
SOURCE_GROUP("header files" FILES ${CRASHREPORT_HDR})
ADD_EXECUTABLE(crash_report WIN32 MACOSX_BUNDLE ${CRASHREPORT_SRC} ${CRASHREPORT_HDR} ${CRASHREPORT_MOC_SRC} ${CRASHREPORT_UI_HDR})
ADD_EXECUTABLE(crash_report WIN32 ${CRASHREPORT_SRC} ${CRASHREPORT_HDR} ${CRASHREPORT_MOC_SRC} ${CRASHREPORT_UI_HDR})
TARGET_LINK_LIBRARIES(crash_report ${QT_LIBRARIES})
NL_DEFAULT_PROPS(crash_report "NeL, Tools, Misc: Crash Report")
NL_ADD_RUNTIME_FLAGS(crash_report)
INSTALL(TARGETS crash_report RUNTIME DESTINATION ${NL_BIN_PREFIX})

View file

@ -2,175 +2,173 @@
ADD_SUBDIRECTORY(client_sheets)
IF(WITH_RYZOM_CLIENT)
# These are Windows/MFC apps
SET(SEVENZIP_LIBRARY "ryzom_sevenzip")
# These are Windows/MFC apps
SET(SEVENZIP_LIBRARY "ryzom_sevenzip")
ADD_SUBDIRECTORY(seven_zip)
ADD_SUBDIRECTORY(seven_zip)
# Patch should never be enabled on Steam
IF(WITH_RYZOM_PATCH AND NOT WITH_RYZOM_STEAM)
ADD_DEFINITIONS(-DRZ_USE_PATCH)
# Patch should never be enabled on Steam
IF(WITH_RYZOM_PATCH AND NOT WITH_RYZOM_STEAM)
ADD_DEFINITIONS(-DRZ_USE_PATCH)
IF(WITH_RYZOM_CUSTOM_PATCH_SERVER)
ADD_DEFINITIONS(-DRZ_USE_CUSTOM_PATCH_SERVER)
ENDIF()
ENDIF()
FILE(GLOB CFG ../*.cfg)
FILE(GLOB SRC *.cpp *.h motion/*.cpp motion/*.h client.rc)
FILE(GLOB SRC_INTERFACE interface_v3/*.h interface_v3/*.cpp)
FILE(GLOB SRC_MODE motion/modes/*.cpp motion/modes/*.h)
FILE(GLOB SRC_R2 r2/*.h r2/*.cpp r2/dmc/*.h r2/dmc/*.cpp)
# Filter out the source files not actually compiled.
LIST(REMOVE_ITEM SRC
${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.cpp
${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.h
${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.h
${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.cpp
${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.cpp
${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.h
${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.h
${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.h)
LIST(REMOVE_ITEM SRC_MODE
${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.cpp
${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.h)
LIST(REMOVE_ITEM SRC_INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.cpp
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.h
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.cpp
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.h)
SOURCE_GROUP("" FILES ${SRC})
SOURCE_GROUP("cfg" FILES ${CFG})
SOURCE_GROUP("interface_v3" FILES ${SRC_INTERFACE})
SOURCE_GROUP("mode" FILES ${SRC_MODE})
SOURCE_GROUP("r2" FILES ${SRC_R2})
# on Mac, create a .App Bundle
if(APPLE)
SET(MACOSX_BUNDLE_INFO_STRING "Ryzom")
SET(MACOSX_BUNDLE_ICON_FILE "ryzom.icns")
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "com.winchgate.Ryzom")
SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom")
SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0")
SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT})
SET(RYZOM_OUTPUT_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${MACOSX_BUNDLE_BUNDLE_NAME}.app)
SET(RYZOM_CONTENTS_DIR ${RYZOM_OUTPUT_DIR}/Contents)
SET(RYZOM_RESOURCES_DIR ${RYZOM_CONTENTS_DIR}/Resources)
SET(MAC_RESOURCES_DIR ${CMAKE_SOURCE_DIR}/ryzom/client/macosx)
ENDIF()
ADD_EXECUTABLE(ryzom_client WIN32 MACOSX_BUNDLE ${SRC} ${SRC_INTERFACE} ${SRC_MODE} ${SRC_R2})
IF(APPLE)
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES OUTPUT_NAME ${MACOSX_BUNDLE_BUNDLE_NAME})
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${MAC_RESOURCES_DIR}/Info.plist)
ADD_CUSTOM_COMMAND(TARGET ryzom_client PRE_BUILD COMMAND mkdir -p ${RYZOM_RESOURCES_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/PkgInfo ${RYZOM_CONTENTS_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/ryzom.icns ${RYZOM_RESOURCES_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${CMAKE_SOURCE_DIR}/ryzom/client/client_default.cfg ${RYZOM_RESOURCES_DIR})
IF(RYZOM_DATA_DIR)
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -RpX ${RYZOM_DATA_DIR} ${RYZOM_RESOURCES_DIR})
ENDIF()
IF(APPLE_CERTIFICATE)
# Find codesign_allocate
# Xcode 7.0 and later versions
SET(CODESIGN_ALLOCATE ${OSX_DEVELOPER_ROOT}/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate)
IF(NOT EXISTS "${CODESIGN_ALLOCATE}")
# Xcode 6.4 and previous versions
SET(CODESIGN_ALLOCATE ${CMAKE_OSX_SYSROOT}/usr/bin/codesign_allocate)
ENDIF()
IF(NOT EXISTS "${CODESIGN_ALLOCATE}")
# System path
SET(CODESIGN_ALLOCATE /usr/bin/codesign_allocate)
ENDIF()
IF(NOT EXISTS "${CODESIGN_ALLOCATE}")
MESSAGE(WARNING "Unable to find codesign_allocate in standard directories")
ELSE()
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND CODESIGN_ALLOCATE=${CODESIGN_ALLOCATE} codesign -fs "${APPLE_CERTIFICATE}" "${RYZOM_OUTPUT_DIR}" COMMENT "Signing bundle...")
IF(WITH_RYZOM_CUSTOM_PATCH_SERVER)
ADD_DEFINITIONS(-DRZ_USE_CUSTOM_PATCH_SERVER)
ENDIF()
ENDIF()
IF(WITH_RYZOM_STEAM)
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/installscript_osx.vdf ${RYZOM_OUTPUT_DIR})
FILE(GLOB CFG ../*.cfg)
FILE(GLOB SRC *.cpp *.h motion/*.cpp motion/*.h client.rc)
FILE(GLOB SRC_INTERFACE interface_v3/*.h interface_v3/*.cpp)
FILE(GLOB SRC_MODE motion/modes/*.cpp motion/modes/*.h)
FILE(GLOB SRC_R2 r2/*.h r2/*.cpp r2/dmc/*.h r2/dmc/*.cpp)
# Filter out the source files not actually compiled.
LIST(REMOVE_ITEM SRC
${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.cpp
${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.h
${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.h
${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.cpp
${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.cpp
${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.h
${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.h
${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.h)
LIST(REMOVE_ITEM SRC_MODE
${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.cpp
${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.h)
LIST(REMOVE_ITEM SRC_INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.cpp
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.h
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.cpp
${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.h)
SOURCE_GROUP("" FILES ${SRC})
SOURCE_GROUP("cfg" FILES ${CFG})
SOURCE_GROUP("interface_v3" FILES ${SRC_INTERFACE})
SOURCE_GROUP("mode" FILES ${SRC_MODE})
SOURCE_GROUP("r2" FILES ${SRC_R2})
# on Mac, create a .App Bundle
if(APPLE)
SET(MACOSX_BUNDLE_INFO_STRING "Ryzom")
SET(MACOSX_BUNDLE_ICON_FILE "ryzom.icns")
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "com.winchgate.Ryzom")
SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom")
SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0")
SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT})
SET(RYZOM_OUTPUT_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${MACOSX_BUNDLE_BUNDLE_NAME}.app)
SET(RYZOM_CONTENTS_DIR ${RYZOM_OUTPUT_DIR}/Contents)
SET(RYZOM_RESOURCES_DIR ${RYZOM_CONTENTS_DIR}/Resources)
SET(MAC_RESOURCES_DIR ${CMAKE_SOURCE_DIR}/ryzom/client/macosx)
ENDIF()
ENDIF()
INCLUDE_DIRECTORIES(
${CMAKE_CURRENT_SOURCE_DIR}
${LIBXML2_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
${LUABIND_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
)
ADD_EXECUTABLE(ryzom_client WIN32 MACOSX_BUNDLE ${SRC} ${SRC_INTERFACE} ${SRC_MODE} ${SRC_R2})
TARGET_LINK_LIBRARIES(ryzom_client
nelmisc
nelnet
nelligo
nelgeorges
nel3d
nelgui
nelsound
ryzom_clientsheets
ryzom_gameshare
nelpacs
${LIBXML2_LIBRARIES}
${LUA_LIBRARIES}
${LUABIND_LIBRARIES}
${CURL_LIBRARIES}
${SEVENZIP_LIBRARY}
)
IF(APPLE)
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES OUTPUT_NAME ${MACOSX_BUNDLE_BUNDLE_NAME})
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${MAC_RESOURCES_DIR}/Info.plist)
ADD_CUSTOM_COMMAND(TARGET ryzom_client PRE_BUILD COMMAND mkdir -p ${RYZOM_RESOURCES_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/PkgInfo ${RYZOM_CONTENTS_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/ryzom.icns ${RYZOM_RESOURCES_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${CMAKE_SOURCE_DIR}/ryzom/client/client_default.cfg ${RYZOM_RESOURCES_DIR})
IF(NOT APPLE AND NOT WIN32)
TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES})
ENDIF()
IF(RYZOM_DATA_DIR)
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -RpX ${RYZOM_DATA_DIR} ${RYZOM_RESOURCES_DIR})
ENDIF()
IF(APPLE)
FIND_LIBRARY(FOUNDATION_LIBRARY Foundation)
TARGET_LINK_LIBRARIES(ryzom_client ${FOUNDATION_LIBRARY})
ENDIF()
IF(APPLE_CERTIFICATE)
# Find codesign_allocate
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${CURL_DEFINITIONS} ${LUABIND_DEFINITIONS})
# Xcode 7.0 and later versions
SET(CODESIGN_ALLOCATE ${OSX_DEVELOPER_ROOT}/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate)
NL_DEFAULT_PROPS(ryzom_client "Ryzom, Client: Ryzom Client")
NL_ADD_RUNTIME_FLAGS(ryzom_client)
IF(NOT EXISTS "${CODESIGN_ALLOCATE}")
# Xcode 6.4 and previous versions
SET(CODESIGN_ALLOCATE ${CMAKE_OSX_SYSROOT}/usr/bin/codesign_allocate)
ENDIF()
IF(FINAL_VERSION)
NL_ADD_LIB_SUFFIX(ryzom_client)
ELSE()
IF(WIN32)
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES DEBUG_POSTFIX "_dev_d" RELEASE_POSTFIX "_dev_r")
IF(NOT EXISTS "${CODESIGN_ALLOCATE}")
# System path
SET(CODESIGN_ALLOCATE /usr/bin/codesign_allocate)
ENDIF()
IF(NOT EXISTS "${CODESIGN_ALLOCATE}")
MESSAGE(WARNING "Unable to find codesign_allocate in standard directories")
ELSE()
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND CODESIGN_ALLOCATE=${CODESIGN_ALLOCATE} codesign -fs "${APPLE_CERTIFICATE}" "${RYZOM_OUTPUT_DIR}" COMMENT "Signing bundle...")
ENDIF()
ENDIF()
IF(WITH_RYZOM_STEAM)
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/installscript_osx.vdf ${RYZOM_OUTPUT_DIR})
ENDIF()
ENDIF()
INCLUDE_DIRECTORIES(
${CMAKE_CURRENT_SOURCE_DIR}
${LIBXML2_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
${LUABIND_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
)
TARGET_LINK_LIBRARIES(ryzom_client
nelmisc
nelnet
nelligo
nelgeorges
nel3d
nelgui
nelsound
ryzom_clientsheets
ryzom_gameshare
nelpacs
${LIBXML2_LIBRARIES}
${LUA_LIBRARIES}
${LUABIND_LIBRARIES}
${CURL_LIBRARIES}
${SEVENZIP_LIBRARY}
)
IF(NOT APPLE AND NOT WIN32)
TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES})
ENDIF()
IF(APPLE)
FIND_LIBRARY(FOUNDATION_LIBRARY Foundation)
TARGET_LINK_LIBRARIES(ryzom_client ${FOUNDATION_LIBRARY})
ENDIF()
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${CURL_DEFINITIONS} ${LUABIND_DEFINITIONS})
NL_DEFAULT_PROPS(ryzom_client "Ryzom, Client: Ryzom Client")
NL_ADD_RUNTIME_FLAGS(ryzom_client)
IF(FINAL_VERSION)
NL_ADD_LIB_SUFFIX(ryzom_client)
ELSE()
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES POSTFIX "_dev")
IF(WIN32)
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES DEBUG_POSTFIX "_dev_d" RELEASE_POSTFIX "_dev_r")
ELSE()
SET_TARGET_PROPERTIES(ryzom_client PROPERTIES POSTFIX "_dev")
ENDIF()
ENDIF()
ENDIF()
IF(WITH_RYZOM_CLIENT_UAC)
IF(CMAKE_GENERATOR MATCHES "Visual Studio")
SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/level='requireAdministrator'")
ELSEIF(CMAKE_GENERATOR MATCHES "NMake Makefiles")
SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/MANIFESTUAC:\"level='requireAdministrator' uiAccess='false'\"")
IF(WITH_RYZOM_CLIENT_UAC)
IF(CMAKE_GENERATOR MATCHES "Visual Studio")
SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/level='requireAdministrator'")
ELSEIF(CMAKE_GENERATOR MATCHES "NMake Makefiles")
SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/MANIFESTUAC:\"level='requireAdministrator' uiAccess='false'\"")
ENDIF()
ENDIF()
ENDIF()
IF(WITH_PCH AND (NOT MINGW OR NOT WITH_SYMBOLS))
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_client ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
ENDIF()
INSTALL(TARGETS ryzom_client RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client BUNDLE DESTINATION /Applications)
IF(WITH_PCH AND (NOT MINGW OR NOT WITH_SYMBOLS))
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_client ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
ENDIF()
INSTALL(TARGETS ryzom_client RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client BUNDLE DESTINATION /Applications)
ENDIF()

View file

@ -254,6 +254,43 @@ extern NL3D::UDriver *Driver;
extern CRyzomTime RT;
extern string Cookie;
extern string FSAddr;
extern uint64 Debug_OldCPUMask;
extern uint64 Debug_NewCPUMask;
// For multi cpu, active only one CPU for the main thread
void setCPUMask(uint64 userCPUMask)
{
uint64 cpuMask = IProcess::getCurrentProcess()->getCPUMask();
Debug_OldCPUMask = cpuMask;
// if user CPU mask is valid
if (cpuMask & userCPUMask)
{
// use it
IProcess::getCurrentProcess ()->setCPUMask(cpuMask & userCPUMask);
}
else
{
// else get first available CPU
// get the processor to allow process
uint i = 0;
while ((i < 64) && ((cpuMask & (UINT64_CONSTANT(1) << i)) == 0))
i++;
// Set the CPU mask
if (i < 64)
{
IProcess::getCurrentProcess ()->setCPUMask(UINT64_CONSTANT(1) << i);
}
}
// check
cpuMask = IProcess::getCurrentProcess ()->getCPUMask();
Debug_NewCPUMask = cpuMask;
}
#endif
/////////////
@ -1663,6 +1700,22 @@ void CClientConfig::setValues()
SetPriorityClass (GetCurrentProcess(), priority[index]);
#endif // NL_OS_WINDOWS
sint cpuMask;
if (ClientCfg.CPUMask < 1)
{
CTime::CTimerInfo timerInfo;
NLMISC::CTime::probeTimerInfo(timerInfo);
cpuMask = timerInfo.RequiresSingleCore ? 1:0;
}
else
{
cpuMask = ClientCfg.CPUMask;
}
if (cpuMask) setCPUMask(cpuMask);
// Init Verbose Modes (at the beginning to be able to display them as soon as possible).
::VerboseVP = ClientCfg.VerboseVP;
::VerboseAnimUser = ClientCfg.VerboseAnimUser;

View file

@ -374,30 +374,8 @@ void outOfMemory()
nlstopex (("OUT OF MEMORY"));
}
// For multi cpu, active only one CPU for the main thread
uint64 Debug_OldCPUMask= 0;
uint64 Debug_NewCPUMask= 0;
void setCPUMask ()
{
uint64 cpuMask = IProcess::getCurrentProcess ()->getCPUMask();
Debug_OldCPUMask= cpuMask;
// get the processor to allow process
uint i = 0;
while ((i<64) && ((cpuMask&(SINT64_CONSTANT(1)<<i)) == 0))
i++;
// Set the CPU mask
if (i<64)
{
IProcess::getCurrentProcess ()->setCPUMask(1<<i);
//IThread::getCurrentThread ()->setCPUMask (1<<i);
}
// check
cpuMask = IProcess::getCurrentProcess ()->getCPUMask();
Debug_NewCPUMask= cpuMask;
}
uint64 Debug_OldCPUMask = 0;
uint64 Debug_NewCPUMask = 0;
void displayCPUInfo()
{
@ -791,14 +769,25 @@ void prelogInit()
{
try
{
H_AUTO ( RZ_Client_Init );
// Assert if no more memory
// NLMEMORY::SetOutOfMemoryHook(outOfMemory);
set_new_handler(outOfMemory);
NLMISC_REGISTER_CLASS(CStage);
NLMISC_REGISTER_CLASS(CStageSet);
NLMISC_REGISTER_CLASS(CEntityManager);
NLMISC_REGISTER_CLASS(CCharacterCL);
NLMISC_REGISTER_CLASS(CPlayerCL);
NLMISC_REGISTER_CLASS(CUserEntity);
NLMISC_REGISTER_CLASS(CFxCL);
NLMISC_REGISTER_CLASS(CItemCL);
NLMISC_REGISTER_CLASS(CNamedEntityPositionState);
NLMISC_REGISTER_CLASS(CAnimalPositionState);
// Progress bar for init() and connection()
ProgressBar.reset (BAR_STEP_INIT_CONNECTION);
set_new_handler(outOfMemory);
// save screen saver state and disable it
LastScreenSaverEnabled = CSystemUtils::isScreensaverEnabled();
@ -813,37 +802,16 @@ void prelogInit()
_control87 (_EM_INVALID|_EM_DENORMAL/*|_EM_ZERODIVIDE|_EM_OVERFLOW*/|_EM_UNDERFLOW|_EM_INEXACT, _MCW_EM);
#endif // NL_OS_WINDOWS
CTime::CTimerInfo timerInfo;
NLMISC::CTime::probeTimerInfo(timerInfo);
if (timerInfo.RequiresSingleCore) // TODO: Also have a FV configuration value to force single core.
setCPUMask();
FPU_CHECKER_ONCE
NLMISC::TTime initStart = ryzomGetLocalTime ();
H_AUTO ( RZ_Client_Init );
NLMISC_REGISTER_CLASS(CStage);
NLMISC_REGISTER_CLASS(CStageSet);
NLMISC_REGISTER_CLASS(CEntityManager);
NLMISC_REGISTER_CLASS(CCharacterCL);
NLMISC_REGISTER_CLASS(CPlayerCL);
NLMISC_REGISTER_CLASS(CUserEntity);
NLMISC_REGISTER_CLASS(CFxCL);
NLMISC_REGISTER_CLASS(CItemCL);
NLMISC_REGISTER_CLASS(CNamedEntityPositionState);
NLMISC_REGISTER_CLASS(CAnimalPositionState);
// _CrtSetDbgFlag( _CRTDBG_CHECK_CRT_DF );
// Init XML Lib allocator
// Due to Bug #906, we disable the stl xml allocation
// nlverify (xmlMemSetup (XmlFree4NeL, XmlMalloc4NeL, XmlRealloc4NeL, XmlStrdup4NeL) == 0);
// Init the debug memory
initDebugMemory();
// Add a displayer for Debug Infos.
createDebug();
@ -856,14 +824,24 @@ void prelogInit()
ErrorLog->addDisplayer (ClientLogDisplayer);
AssertLog->addDisplayer (ClientLogDisplayer);
// Display the client version.
nlinfo("RYZOM VERSION : %s", getDebugVersion().c_str());
// Init the debug memory
initDebugMemory();
// Load the application configuration.
ucstring nmsg("Loading config file...");
ProgressBar.newMessage (nmsg);
ClientCfg.init(ConfigFileName);
CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile);
setCrashCallback(crashCallback);
// Display Some Info On CPU
displayCPUInfo();
// Display the client version.
nlinfo("RYZOM VERSION : %s", getDebugVersion().c_str());
FPU_CHECKER_ONCE
// Set default email value for reporting error
@ -881,14 +859,6 @@ void prelogInit()
//ICommand::execute("iFileAccessLogStart",*NLMISC::InfoLog);
#endif
// Load the application configuration.
ucstring nmsg("Loading config file...");
ProgressBar.newMessage (nmsg);
ClientCfg.init(ConfigFileName);
CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile);
// check "BuildName" in ClientCfg
//nlassert(!ClientCfg.BuildName.empty()); // TMP comment by nico do not commit

View file

@ -58,7 +58,7 @@ SOURCE_GROUP("Forms" FILES ${CLIENT_CONFIG_UIS})
SOURCE_GROUP("Generated Files" FILES ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_MOC_SRC})
SOURCE_GROUP("Translation Files" FILES ${CLIENT_CONFIG_TRANS} )
ADD_EXECUTABLE(ryzom_configuration_qt WIN32 MACOSX_BUNDLE ${SRC} ${CLIENT_CONFIG_MOC_SRC} ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_RC_SRCS} ${CLIENT_CONFIG_TRANS} ${CLIENT_CONFIG_QM})
ADD_EXECUTABLE(ryzom_configuration_qt WIN32 ${SRC} ${CLIENT_CONFIG_MOC_SRC} ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_RC_SRCS} ${CLIENT_CONFIG_TRANS} ${CLIENT_CONFIG_QM})
NL_DEFAULT_PROPS(ryzom_configuration_qt "Ryzom, Tools: Ryzom Configuration Qt" )
NL_ADD_RUNTIME_FLAGS( ryzom_configuration_qt )
NL_ADD_LIB_SUFFIX( ryzom_configuration_qt )
@ -68,5 +68,4 @@ IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_configuration_qt ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
ENDIF()
INSTALL(TARGETS ryzom_configuration_qt RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client BUNDLE DESTINATION /Applications)
INSTALL(TARGETS ryzom_configuration_qt RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client)