Fixed: Compilation with clang
--HG-- branch : develop
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873f4995ce
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23e4517baa
1 changed files with 8 additions and 8 deletions
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@ -24,11 +24,11 @@
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#include "nel/misc/variable.h"
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#include "nel/misc/variable.h"
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#include "stl_allocator_checker.h"
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#include "stl_allocator_checker.h"
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bool EnableStlAllocatorChecker= true;
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bool EnableStlAllocatorChecker = true;
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NLMISC_VARIABLE(bool,EnableStlAllocatorChecker,"Enable stl allocator tests");
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NLMISC_VARIABLE(bool, EnableStlAllocatorChecker, "Enable stl allocator tests");
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uintptr_t StlAllocatorMaxFree= 0;
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uint64 StlAllocatorMaxFree = 0;
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NLMISC_VARIABLE(uintptr_t,StlAllocatorMaxFree,"When EnableStlAllocatorChecker is true, this value gives the largest number of free blocks encountered");
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NLMISC_VARIABLE(uint64, StlAllocatorMaxFree, "When EnableStlAllocatorChecker is true, this value gives the largest number of free blocks encountered");
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// setup a 'max iterations' value of 3GBytes/ sizeof(void*) (32bit)
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// setup a 'max iterations' value of 3GBytes/ sizeof(void*) (32bit)
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// => this is equivalent to the total addressable memory space under linux
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// => this is equivalent to the total addressable memory space under linux
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@ -78,8 +78,8 @@ void testStlMemoryAllocator(const char* state)
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// if we hit a NULL end of list terminator then return happily
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// if we hit a NULL end of list terminator then return happily
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if (p==NULL)
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if (p==NULL)
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{
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{
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uintptr_t numIterations= MaxIterations- counter;
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uintptr_t numIterations = MaxIterations - counter;
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StlAllocatorMaxFree= std::max(numIterations,StlAllocatorMaxFree);
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StlAllocatorMaxFree = std::max((uint64)numIterations, StlAllocatorMaxFree);
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signal(SIGSEGV, NULL);
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signal(SIGSEGV, NULL);
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return;
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return;
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}
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}
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@ -92,8 +92,8 @@ void testStlMemoryAllocator(const char* state)
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}
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}
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// we just hit a crash case so setup flags / globals accordingly
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// we just hit a crash case so setup flags / globals accordingly
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IsCrashed= true;
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IsCrashed = true;
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StlMemoryAllocatorCrashPoint= state;
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StlMemoryAllocatorCrashPoint = state;
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signal(SIGSEGV, NULL);
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signal(SIGSEGV, NULL);
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}
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}
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