This commit is contained in:
dnk-88 2011-05-26 13:29:07 +03:00
commit 226d52405e
35 changed files with 6328 additions and 86 deletions

View file

@ -6,7 +6,7 @@
IF(LUABIND_LIBRARIES AND LUABIND_INCLUDE_DIR)
# in cache already
SET(LUABIND_FIND_QUIETLY TRUE)
SET(Luabind_FIND_QUIETLY TRUE)
ENDIF(LUABIND_LIBRARIES AND LUABIND_INCLUDE_DIR)
FIND_PATH(LUABIND_INCLUDE_DIR
@ -22,7 +22,7 @@ FIND_PATH(LUABIND_INCLUDE_DIR
)
SET(LIBRARY_NAME_RELEASE luabind libluabind)
SET(LIBRARY_NAME_DEBUG luabind_d libluabind_d libluabindd)
SET(LIBRARY_NAME_DEBUG luabind_d luabindd libluabind_d libluabindd)
IF(WITH_STLPORT)
SET(LIBRARY_NAME_RELEASE luabind_stlport ${LIBRARY_NAME_RELEASE})
@ -62,30 +62,35 @@ FIND_LIBRARY(LUABIND_LIBRARY_DEBUG
FIND_PACKAGE(Boost REQUIRED)
IF(LUABIND_INCLUDE_DIR AND Boost_INCLUDE_DIR)
IF(LUABIND_LIBRARY_RELEASE)
IF(LUABIND_LIBRARY_RELEASE AND LUABIND_LIBRARY_DEBUG)
# Case where both Release and Debug versions are provided
SET(LUABIND_FOUND TRUE)
SET(LUABIND_INCLUDE_DIR ${LUABIND_INCLUDE_DIR} ${Boost_INCLUDE_DIR})
IF(LUABIND_LIBRARY_DEBUG)
SET(LUABIND_LIBRARIES "optimized;${LUABIND_LIBRARY_RELEASE};debug;${LUABIND_LIBRARY_DEBUG}")
ELSE(LUABIND_LIBRARY_DEBUG)
SET(LUABIND_LIBRARIES "${LUABIND_LIBRARY_RELEASE}")
ENDIF(LUABIND_LIBRARY_DEBUG)
ENDIF(LUABIND_LIBRARY_RELEASE)
SET(LUABIND_LIBRARIES optimized ${LUABIND_LIBRARY_RELEASE} debug ${LUABIND_LIBRARY_DEBUG})
ELSEIF(LUABIND_LIBRARY_RELEASE)
# Normal case
SET(LUABIND_FOUND TRUE)
SET(LUABIND_LIBRARIES ${LUABIND_LIBRARY_RELEASE})
ELSEIF(LUABIND_LIBRARY_DEBUG)
# Case where Luabind is compiled from sources (debug version is compiled by default)
SET(LUABIND_FOUND TRUE)
SET(LUABIND_LIBRARIES ${LUABIND_LIBRARY_DEBUG})
ENDIF(LUABIND_LIBRARY_RELEASE AND LUABIND_LIBRARY_DEBUG)
ENDIF(LUABIND_INCLUDE_DIR AND Boost_INCLUDE_DIR)
IF(LUABIND_FOUND)
SET(LUABIND_INCLUDE_DIR ${LUABIND_INCLUDE_DIR} ${Boost_INCLUDE_DIR})
# Check if luabind/version.hpp exists
FIND_FILE(LUABIND_VERSION_FILE luabind/version.hpp PATHS ${LUABIND_INCLUDE_DIR})
IF(LUABIND_VERSION_FILE)
SET(LUABIND_DEFINITIONS "-DHAVE_LUABIND_VERSION")
ENDIF(LUABIND_VERSION_FILE)
IF(NOT LUABIND_FIND_QUIETLY)
IF(NOT Luabind_FIND_QUIETLY)
MESSAGE(STATUS "Found Luabind: ${LUABIND_LIBRARIES}")
ENDIF(NOT LUABIND_FIND_QUIETLY)
ENDIF(NOT Luabind_FIND_QUIETLY)
ELSE(LUABIND_FOUND)
IF(NOT LUABIND_FIND_QUIETLY)
IF(NOT Luabind_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find Luabind!")
ENDIF(NOT LUABIND_FIND_QUIETLY)
ENDIF(NOT Luabind_FIND_QUIETLY)
ENDIF(LUABIND_FOUND)
MARK_AS_ADVANCED(LUABIND_LIBRARY_RELEASE LUABIND_LIBRARY_DEBUG Boost_LIB_DIAGNOSTIC_DEFINITIONS)

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@ -71,9 +71,9 @@ IF(STLPORT_INCLUDE_DIR)
IF(STLPORT_LIBRARY_RELEASE)
SET(STLPORT_FOUND TRUE)
SET(STLPORT_LIBRARIES "optimized;${STLPORT_LIBRARY_RELEASE}")
SET(STLPORT_LIBRARIES ${STLPORT_LIBRARY_RELEASE})
IF(STLPORT_LIBRARY_DEBUG)
SET(STLPORT_LIBRARIES "${STLPORT_LIBRARIES};debug;${STLPORT_LIBRARY_DEBUG}")
SET(STLPORT_LIBRARIES optimized ${STLPORT_LIBRARIES} debug ${STLPORT_LIBRARY_DEBUG})
ENDIF(STLPORT_LIBRARY_DEBUG)
ENDIF(STLPORT_LIBRARY_RELEASE)
ENDIF(STLPORT_INCLUDE_DIR)

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@ -1,39 +0,0 @@
# - Find zlib
# Find the native ZLIB includes and library
#
# ZLIB_INCLUDE_DIRS - where to find zlib.h, etc.
# ZLIB_LIBRARIES - List of libraries when using zlib.
# ZLIB_FOUND - True if zlib found.
#=============================================================================
# Copyright 2001-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distributed this file outside of CMake, substitute the full
# License text for the above reference.)
IF (ZLIB_INCLUDE_DIR)
# Already in cache, be silent
SET(ZLIB_FIND_QUIETLY TRUE)
ENDIF (ZLIB_INCLUDE_DIR)
FIND_PATH(ZLIB_INCLUDE_DIR zlib.h)
SET(ZLIB_NAMES z zlib zdll)
FIND_LIBRARY(ZLIB_LIBRARY NAMES ${ZLIB_NAMES} )
MARK_AS_ADVANCED( ZLIB_LIBRARY ZLIB_INCLUDE_DIR )
# Per-recommendation
SET(ZLIB_INCLUDE_DIRS "${ZLIB_INCLUDE_DIR}")
SET(ZLIB_LIBRARIES "${ZLIB_LIBRARY}")
# handle the QUIETLY and REQUIRED arguments and set ZLIB_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(ZLIB DEFAULT_MSG ZLIB_LIBRARIES ZLIB_INCLUDE_DIRS)

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@ -287,19 +287,17 @@ typedef unsigned int uint; // at least 32bits (depend of processor)
#define __STDC_FORMAT_MACROS
#include <inttypes.h>
#ifdef NL_OS_MAC
#define NL_I64 __PRI_64_LENGTH_MODIFIER__
#if defined(__PRI_64_LENGTH_MODIFIER__)
# define NL_I64 __PRI_64_LENGTH_MODIFIER__
#elif defined(__PRI64_PREFIX)
# define NL_I64 __PRI64_PREFIX
#else
#define NL_I64 __PRI64_PREFIX
#endif
/*
#ifdef _LP64
# ifdef _LP64
# define NL_I64 "l"
#else
# else
# define NL_I64 "ll"
#endif // _LP64
*/
# endif // _LP64
#endif
#endif // NL_OS_UNIX

View file

@ -8,6 +8,10 @@
# This tells the application(s) where to fidn the installed data.
ADD_DEFINITIONS(-DDATA_DIR="\\"${NL_SHARE_PREFIX}/object_viewer_qt/\\"")
IF(UNIX AND WITH_STATIC)
MESSAGE(FATAL_ERROR "OVQT does not work with static NeL builds on Unix atm.")
ENDIF()
ADD_SUBDIRECTORY(src)
INSTALL(DIRECTORY data/

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@ -0,0 +1,3 @@
OVQT Translation Manager plugin
--------------------------------
http://dev.ryzom.com/wiki/ryzom/OVQTTranslationPluginGSoc2011

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@ -524,12 +524,12 @@ void CInterfaceManager::initOutGame()
ActionsContext.addActionsManager(&Actions, "");
ActionsContext.addActionsManager(&EditActions, RZ_CATEGORY_EDIT);
if (ClientCfg.SelectCharacter != -1) return;
// Init LUA Scripting
initLUA();
if (ClientCfg.SelectCharacter != -1)
return;
{
if (SoundMngr != NULL)
{

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@ -34,6 +34,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include <math.h>

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@ -454,7 +454,7 @@ void CFaberPhrase::apply()
return;
}
neededMp = _RootFaberPlan->Faber->NeededMps.size();
neededMp = (uint32)_RootFaberPlan->Faber->NeededMps.size();
EGSPD::CPeople::TPeople civRestriction = _RootFaberPlan->CivRestriction;
uint32 usedMp=0;
vector< const CStaticItem * > usedMps = _Mps;

View file

@ -52,10 +52,11 @@ struct CCyclicActionInfos
TDataSetRow TargetRowId;
std::vector<NLMISC::CSheetId> CyclicActionBricks;
CCyclicActionInfos() { }
inline void reset() { CyclicActionBricks.clear(); }
};
static const CCyclicActionInfos NoCyclicInfo;
static const CCyclicActionInfos NoCyclicInfo = CCyclicActionInfos();
class CPhraseManager;

View file

@ -344,7 +344,6 @@ CCharacter::CCharacter(): CEntityBase(false),
_AggroableSave(true),
_GodModeSave(false)
{
// todo : uncomment that when sadge item api is plugged
_AggroCount = 0;
// _Bulk = 0;

View file

@ -21,6 +21,7 @@
#include <libxml/parser.h>
#include <math.h>
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>

View file

@ -549,13 +549,13 @@ public:
bool discreetPropertyHasChanged(const CPropertyHistory::CPropertyEntry& entry, const CMirrorPropValueRO<T>& currentValue, CLFECOMMON::TPropIndex propIndex, T* ) const
{
// Although the client should already know the sheet id of the controlled player, let's send it
//if ( (propIndex==PROPERTY_SHEET) && (TVPNodeServer::PrioContext.Slot == 0) )
//if ( (propIndex==CLFECOMMON::PROPERTY_SHEET) && (TVPNodeServer::PrioContext.Slot == 0) )
// return false;
if (entry.HasValue)
{
#ifdef NL_DEBUG
if ( (propIndex==PROPERTY_SHEET) && (currentValue() != *((T*)&(entry.LastSent))) )
if ( (propIndex==CLFECOMMON::PROPERTY_SHEET) && (currentValue() != *((T*)&(entry.LastSent))) )
LOG_WHAT_IS_SENT( "C%hu S%hu: sheet changes from %u to %u", TVPNodeServer::PrioContext.ClientId, TVPNodeServer::PrioContext.Slot, (uint32)entry.LastSent, asUInt32<T>(currentValue()) );
#endif
return (currentValue() != *((T*)&(entry.LastSent)));
@ -569,7 +569,7 @@ public:
{
// Not sent yet
//nldebug( "No history yet for C%hu - slot %hu - prop %hu", TVPNodeServer::PrioContext.ClientHost->clientId(), (uint16)TVPNodeServer::PrioContext.Slot, propIndex );
if ( (propIndex==PROPERTY_SHEET) )
if ( (propIndex==CLFECOMMON::PROPERTY_SHEET) )
{
CMirrorPropValueRO<T> currentValue( TheDataset, TVPNodeServer::PrioContext.EntityIndex, dsPropertyIndex );
LOG_WHAT_IS_SENT( "C%hu S%hu: sheet initializes to %u", TVPNodeServer::PrioContext.ClientId, TVPNodeServer::PrioContext.Slot, asUInt32<T>(currentValue()) );
@ -614,7 +614,7 @@ public:
bool discreetPropertyHasChanged(const CPropertyHistory::CPropertyEntry& entry, TPropIndex propIndex, T* ) const
{
// Although the client should already know the sheet id of the controlled player, let's send it
//if ( (propIndex==PROPERTY_SHEET) && (TVPNodeServer::PrioContext.Slot == 0) )
//if ( (propIndex==CLFECOMMON::PROPERTY_SHEET) && (TVPNodeServer::PrioContext.Slot == 0) )
// return false;
TPropertyIndex dsPropertyIndex = CEntityContainer::propertyIndexInDataSetToVisualPropIndex( propIndex );
@ -625,7 +625,7 @@ public:
CMirrorPropValueRO<T> currentValue( TheDataset, TVPNodeServer::PrioContext.EntityIndex, dsPropertyIndex );
#ifdef NL_DEBUG
if ( (propIndex==PROPERTY_SHEET) && (currentValue() != *((T*)&(entry.LastSent))) )
if ( (propIndex==CLFECOMMON::PROPERTY_SHEET) && (currentValue() != *((T*)&(entry.LastSent))) )
LOG_WHAT_IS_SENT( "C%hu S%hu: sheet changes from %u to %u", TVPNodeServer::PrioContext.ClientId, TVPNodeServer::PrioContext.Slot, (uint32)entry.LastSent, asUInt32<T>(currentValue()) );
#endif
@ -639,7 +639,7 @@ public:
{
// Not sent yet
//nldebug( "No history yet for C%hu - slot %hu - prop %hu", TVPNodeServer::PrioContext.ClientHost->clientId(), (uint16)TVPNodeServer::PrioContext.Slot, propIndex );
if ( (propIndex==PROPERTY_SHEET) )
if ( (propIndex==CLFECOMMON::PROPERTY_SHEET) )
{
CMirrorPropValueRO<T> currentValue( TheDataset, TVPNodeServer::PrioContext.EntityIndex, dsPropertyIndex );
LOG_WHAT_IS_SENT( "C%hu S%hu: sheet initializes to %u", TVPNodeServer::PrioContext.ClientId, TVPNodeServer::PrioContext.Slot, asUInt32<T>(currentValue()) );
@ -681,7 +681,7 @@ public:
bool targetListHasChanged(const CPropertyHistory::CPropertyEntry& entry, CLFECOMMON::TPropIndex propIndex, T* ) const
{
// Although the client should already know the sheet id of the controlled player, let's send it
//if ( (propIndex==PROPERTY_SHEET) && (TVPNodeServer::PrioContext.Slot == 0) )
//if ( (propIndex==CLFECOMMON::PROPERTY_SHEET) && (TVPNodeServer::PrioContext.Slot == 0) )
// return false;
TPropertyIndex dsPropertyIndex = CEntityContainer::propertyIndexInDataSetToVisualPropIndex( propIndex );

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@ -18,6 +18,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include <math.h>
#include <time.h>

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@ -20,4 +20,8 @@ NL_ADD_RUNTIME_FLAGS(ryzom_gpm_service)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_gpm_service ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
ENDIF(WITH_PCH)
INSTALL(TARGETS ryzom_gpm_service RUNTIME DESTINATION sbin COMPONENT services)

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@ -16,6 +16,7 @@
#include "stdpch.h"
#include "cell.h"
using namespace std;

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@ -15,6 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
// include files
#include "nel/misc/types_nl.h"

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@ -15,6 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
// Nel Misc
#include "nel/misc/command.h"

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@ -15,6 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
// misc
#include "nel/misc/command.h"

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@ -14,6 +14,7 @@
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
// include files
#include "nel/misc/types_nl.h"

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@ -14,6 +14,8 @@
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "nel/misc/common.h"
#include "game_share/utils.h"

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@ -15,6 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "patat_grid.h"

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@ -15,6 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "patat_subscribe_manager.h"

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@ -16,6 +16,7 @@
#include "stdpch.h"
// Misc
#include "nel/misc/path.h"

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@ -0,0 +1,17 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"

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@ -0,0 +1,98 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/types_nl.h"
#include <errno.h>
#include <fcntl.h>
#include <libxml/parser.h>
#include <math.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// STL
#include <algorithm>
#include <deque>
#include <exception>
#include <fstream>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
// NeL georges
#include "nel/georges/u_form.h"
#include "nel/georges/u_form_elm.h"
// NeL ligo
#include "nel/ligo/ligo_config.h"
#include "nel/ligo/primitive.h"
// NeL misc
#include "nel/misc/aabbox.h"
#include "nel/misc/block_memory.h"
#include "nel/misc/command.h"
#include "nel/misc/common.h"
#include "nel/misc/debug.h"
#include "nel/misc/entity_id.h"
#include "nel/misc/file.h"
#include "nel/misc/hierarchical_timer.h"
#include "nel/misc/i_xml.h"
#include "nel/misc/path.h"
#include "nel/misc/sheet_id.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/stream.h"
#include "nel/misc/time_nl.h"
#include "nel/misc/variable.h"
#include "nel/misc/vector.h"
#include "nel/misc/vector_2d.h"
#include "nel/misc/vectord.h"
// NeL net
#include "nel/net/message.h"
#include "nel/net/service.h"
#include "nel/net/unified_network.h"
// NeL pacs
#include "nel/pacs/u_collision_desc.h"
#include "nel/pacs/u_global_position.h"
#include "nel/pacs/u_global_retriever.h"
#include "nel/pacs/u_move_container.h"
#include "nel/pacs/u_move_primitive.h"
#include "nel/pacs/u_primitive_block.h"
// GameShare
#include "game_share/mirror_prop_value.h"
#include "game_share/player_vision_delta.h"
#include "game_share/ryzom_entity_id.h"
#include "game_share/ryzom_mirror_properties.h"
#include "game_share/synchronised_message.h"
#include "game_share/tick_event_handler.h"
#include "game_share/utils.h"
// ServerShare
#include "server_share/effect_manager.h"
#include "server_share/msg_gpm_service.h"
#include "server_share/pet_interface_msg.h"
#include "server_share/r2_variables.h"
#include "server_share/r2_vision.h"
#include "server_share/used_continent.h"

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@ -15,6 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "variables.h"

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@ -14,6 +14,8 @@
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "nel/net/unified_network.h"
#include "vision_delta_manager.h"
#include "gpm_service.h"

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@ -15,6 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "world_entity.h"
#include "sheets.h"

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@ -14,6 +14,8 @@
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
// Nel Misc
#include "nel/misc/types_nl.h"
#include "nel/misc/file.h"

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@ -25,6 +25,7 @@
#include <string>
#include <time.h>
#include <vector>
#include <stddef.h>
#include "nel/georges/load_form.h"
#include "nel/georges/u_form.h"

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@ -1,9 +1,9 @@
FILE(GLOB SRC *.cpp *.h)
ADD_EXECUTABLE(monitor_service WIN32 ${SRC})
ADD_EXECUTABLE(ryzom_monitor_service WIN32 ${SRC})
INCLUDE_DIRECTORIES(${RZ_SERVER_SRC_DIR} ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(monitor_service
TARGET_LINK_LIBRARIES(ryzom_monitor_service
ryzom_gameshare
${LIBXML2_LIBRARIES}
${ZLIB_LIBRARY}
@ -12,15 +12,15 @@ TARGET_LINK_LIBRARIES(monitor_service
nelnet
nelgeorges)
NL_DEFAULT_PROPS(monitor_service "Ryzom, Services: Monitor Service (MOS)")
NL_ADD_RUNTIME_FLAGS(monitor_service)
NL_DEFAULT_PROPS(ryzom_monitor_service "Ryzom, Services: Monitor Service (MOS)")
NL_ADD_RUNTIME_FLAGS(ryzom_monitor_service)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(monitor_service ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_monitor_service ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
ENDIF(WITH_PCH)
INSTALL(TARGETS monitor_service RUNTIME DESTINATION sbin COMPONENT services)
INSTALL(TARGETS ryzom_monitor_service RUNTIME DESTINATION sbin COMPONENT services)

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@ -32,6 +32,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include <math.h>

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@ -18,6 +18,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include <math.h>
#include <time.h>

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