Save decorated edit box as such.
--HG-- branch : dfighter-tools
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@ -283,6 +283,7 @@ namespace NLGUI
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if( node == NULL )
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return NULL;
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xmlSetProp( node, BAD_CAST "type", BAD_CAST "edit_box_decor" );
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xmlSetProp( node, BAD_CAST "tx_tl", BAD_CAST _Pvt->_Textures[ EBDPrivate::TL ]->getTexture().c_str() );
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xmlSetProp( node, BAD_CAST "tx_tr", BAD_CAST _Pvt->_Textures[ EBDPrivate::TM ]->getTexture().c_str() );
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xmlSetProp( node, BAD_CAST "tx_tm", BAD_CAST _Pvt->_Textures[ EBDPrivate::TR ]->getTexture().c_str() );
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