From 20dac0bdf9cfab8982c9a2d70757cb3dd597fd37 Mon Sep 17 00:00:00 2001 From: kervala Date: Wed, 23 Dec 2015 15:28:33 +0100 Subject: [PATCH] Fixed: Colors are on 3 bits (colors goes from 0 to 7) so 254 was converted to 6 (white) --- .../src/entities_game_service/player_manager/character.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/ryzom/server/src/entities_game_service/player_manager/character.cpp b/code/ryzom/server/src/entities_game_service/player_manager/character.cpp index 0945983c6..3107ba75c 100644 --- a/code/ryzom/server/src/entities_game_service/player_manager/character.cpp +++ b/code/ryzom/server/src/entities_game_service/player_manager/character.cpp @@ -4880,7 +4880,7 @@ void CCharacter::updateVisualInformation( uint16 InventoryEmpty, uint16 SlotEmpt } // update visual property only if srcForm is valid if(srcForm) - setVisualPropertyForEquipment( SlotEmpty, srcForm, 0 , 254 ); + setVisualPropertyForEquipment( SlotEmpty, srcForm, 0 , 6 ); } }