Changed: #825 Remove all warning when compiling Ryzom on Linux
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929f5a3b8d
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1f1981e0ad
19 changed files with 49 additions and 34 deletions
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@ -1396,7 +1396,7 @@ void CCharacterCL::updateVisualPropertyBehaviour(const NLMISC::TGameCycle &gameC
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// New Behaviour Received.
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CBehaviour beh(prop);
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if(verboseVP(this))
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nlinfo("(%05d,%03d) CH::updateVPBeha:%d: '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, behaviourToString(beh.Behaviour).c_str(), beh.Behaviour);
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nlinfo("(%05d,%03d) CH::updateVPBeha:%d: '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, behaviourToString((EBehaviour)beh.Behaviour).c_str(), beh.Behaviour);
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// Add in right stage.
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_Stages.addStage(gameCycle, PROPERTY_BEHAVIOUR, prop);
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@ -2219,7 +2219,11 @@ void CCharacterCL::endAnimTransition()
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// If the animation is a rotation, set the character direction he should have at the end of the animation.
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if(_CurrentState->Rotation)
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{
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if(isUser()) nldebug("<CCharacterCL::endAnimTransition> rotation : set dir as end anim dir");
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if(isUser())
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{
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nldebug("<CCharacterCL::endAnimTransition> rotation : set dir as end anim dir");
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}
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dir(dirEndAnim());
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}
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// Fit the current direction to the target when attacking.
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@ -4173,6 +4177,8 @@ void CCharacterCL::performCurrentAttackEnd(const CBehaviourContext &bc, bool dir
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}
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}
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break;
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default:
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break;
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}
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// if object has a list of cast rays, then we assume it is a static object (like guard towers)
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@ -4671,7 +4677,7 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
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// INFO : display some debug informations.
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if((VerboseAnimUser && _Slot==0) || (VerboseAnimSelection && _Slot == UserEntity->selection()))
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nlinfo("CH:applyBeh:%d: '%d(%s)'", _Slot, behaviour.Behaviour, behaviourToString(behaviour.Behaviour).c_str());
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nlinfo("CH:applyBeh:%d: '%d(%s)'", _Slot, behaviour.Behaviour, behaviourToString((EBehaviour)behaviour.Behaviour).c_str());
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// ***** Apply the behaviour according to type
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@ -4730,6 +4736,8 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
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case MBEHAV::CAST_MIX_LINK:
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endCast(behaviour, previousBehaviour);
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break;
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default:
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break;
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}
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// DeltaHP
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applyBehaviourFlyingHPs(bc, behaviour, targetHitDates);
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@ -6668,7 +6676,9 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime ¤tTimeInMs, CEntityCL
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// Else : There is no move.
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}
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else
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{
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CHECK(posInStage==false && dist2Dest()<=0.0);
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}
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// If there is no position in the next stage and the stage should be done already.
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if(!_Stages._StageSet.empty() && !posInStage && !stageReach && !allToFirstPos && ((_LastFrameTime+loopTimeStep) >= stageTime))
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@ -6682,7 +6692,7 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime ¤tTimeInMs, CEntityCL
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if(loopTimeStep < 0.0)
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loopTimeStep = 0.0;
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//
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// \todo GUIGUI : ajuster le timeOffset comme on arrete la boucle avant l'heure
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// \todo GUIGUI : adjust timeOffset, because we stopped the loop before
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//
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// Stage complete.
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stageReach = true;
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@ -139,7 +139,10 @@ void CSeasonFXSheet::build(const NLGEORGES::UFormElm &item, NLMISC::CSheetId par
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NLMISC::clamp(MinDuration, 0.f, CycleDuration /*- startHourMaxInterval*/);
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NLMISC::clamp(MaxDuration, 0.f, CycleDuration /*- startHourMaxInterval*/);
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if (!ok) nldebug("Key not found.");
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if (!ok)
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{
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nldebug("Key not found.");
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}
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}
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//=======================================================
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@ -210,10 +213,11 @@ void CPlantSheet::build(const NLGEORGES::UFormElm &item)
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{
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if(!(item.getValueByName(_ShapeName, "3D.Shape") &&
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item.getValueByName(_MaxDist, "3D.MaxDist") &&
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item.getValueByName(_CoarseMeshDist, "3D.CoarseMeshDist")
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)
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)
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nldebug("Key not found.");
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item.getValueByName(_CoarseMeshDist, "3D.CoarseMeshDist")))
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{
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nldebug("Key not found.");
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}
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// serial fxs by season
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SeasonFX[EGSPD::CSeason::Spring].build(item, Id, "3D.SpringFX.");
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SeasonFX[EGSPD::CSeason::Summer].build(item, Id, "3D.SummerFX.");
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@ -890,7 +890,7 @@ NLMISC_COMMAND(db, "Modify Database","<Property> <Value>")
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static bool talkInChan(uint32 nb,std::vector<std::string>args)
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{
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uint32 maxChans = CChatGroup::MaxDynChanPerPlayer;
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if (nb<0||nb>=maxChans)
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if (nb>=maxChans)
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{
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return false;
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}
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@ -49,7 +49,7 @@ struct CChatWindowDesc
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ucstring Title; // unique title for the window
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std::string FatherContainer; // name of the father container. If empty, the chat box must be added manually in the hierarchy
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std::string ChatTemplate; // Template for the chat interface, or "" to use the default one
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TTemplateParams ChatTemplateParams; // optional tempalte parameters
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TTemplateParams ChatTemplateParams; // optional template parameters
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sint InsertPosition; // [optional] -1 if the chat box should be inserted at the end of the container list, or the index otherwise
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bool ParentBlink; // [optional] when true, make the parent group blink
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bool Savable; // should the position of the chat box be saved between session ? Default is false
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@ -2475,13 +2475,12 @@ void CGroupHTML::setTitle (const ucstring &title)
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CInterfaceElement *parent = getParent();
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if (parent)
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{
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if (parent = parent->getParent())
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parent = parent->getParent();
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CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
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if (container)
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{
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CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
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if (container)
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{
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container->setUCTitle (title);
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}
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container->setUCTitle (title);
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}
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}
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}
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@ -61,7 +61,7 @@ class CNPCMissionGiverDesc
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public:
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/// Constructor
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CNPCMissionGiverDesc() : _MissionGiverState(NPC_ICON::AwaitingFirstData), _IsDescTransient(true), _HasChanged(false)
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CNPCMissionGiverDesc() : _MissionGiverState(NPC_ICON::AwaitingFirstData), _LastUpdateTimestamp(0), _IsDescTransient(true), _HasChanged(false)
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{}
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// Current assignment operator: bitwise copy
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@ -66,7 +66,7 @@
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#include "../../far_tp.h"
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#include "../../net_manager.h"
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#include "zlib.h"
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#include <zlib.h>
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@ -220,10 +220,16 @@ void releaseMainLoopReselect()
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// Remove all entities.
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if (Driver)
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{
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nldebug("RCSR1: %u textures", Driver->getTotalAsyncTextureSizeAsked());
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}
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EntitiesMngr.release();
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if (Driver)
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{
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nldebug("RCSR2: %u textures", Driver->getTotalAsyncTextureSizeAsked());
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}
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// Reset Fx manager (must be done after EntitiesMngr.release()) Important because may still point to 3D elements
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FXMngr.reset();
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@ -266,11 +272,17 @@ void releaseMainLoopReselect()
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// Release the Entities Animation Manager (Yoyo: fuckingly important because keep a pointer
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// on a _PlayListManager that is created from Scene)
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if (Driver)
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{
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nldebug("RCSR3: %u textures", Driver->getTotalAsyncTextureSizeAsked());
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}
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CEntityAnimationManager::delInstance();
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EAM= NULL;
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if (Driver)
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{
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nldebug("RCSR4: %u textures", Driver->getTotalAsyncTextureSizeAsked());
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}
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// Not necessary I think because owns only static data (string + function ptrs)
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// --releaseContextualCursor();
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@ -1,6 +1,5 @@
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/* 7zAlloc.c */
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#include "nel/misc/types_nl.h"
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#include <stdlib.h>
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#include "7zAlloc.h"
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@ -1,7 +1,5 @@
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/* 7zBuffer.c */
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#include "nel/misc/types_nl.h"
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#include "7zBuffer.h"
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#include "7zAlloc.h"
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@ -1,6 +1,5 @@
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/* 7zCrc.c */
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#include "nel/misc/types_nl.h"
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#include "7zCrc.h"
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#define kCrcPoly 0xEDB88320
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@ -14,7 +14,6 @@
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/types_nl.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -3,8 +3,6 @@
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#ifndef __COMMON_TYPES_H
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#define __COMMON_TYPES_H
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#include "nel/misc/types_nl.h"
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#ifndef _7ZIP_BYTE_DEFINED
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#define _7ZIP_BYTE_DEFINED
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typedef unsigned char Byte;
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@ -1,6 +1,5 @@
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/* LzmaRamDecode.c */
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#include "nel/misc/types_nl.h"
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#include "LzmaRamDecode.h"
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#ifdef _SZ_ONE_DIRECTORY
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#include "LzmaDecode.h"
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@ -10,8 +10,6 @@ This file is part of LZMA SDK 4.40 (2006-05-01)
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#ifndef __LZMATYPES_H
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#define __LZMATYPES_H
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#include "nel/misc/types_nl.h"
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#ifndef _7ZIP_BYTE_DEFINED
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#define _7ZIP_BYTE_DEFINED
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typedef unsigned char Byte;
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@ -85,7 +85,7 @@ private:
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void CGenericRequestIdRegister::pushRequestId(uint32 requestId,const std::string& fileName)
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{
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// check for out of order entries in the request list
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BOMB_IF(!_RequestIds.empty() && uint32(requestId-_RequestIds.back().RequestId)<0,"Ignoring out of order request id in generic callback registration for file "+CSString(fileName).quote(),return);
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BOMB_IF(!_RequestIds.empty() && ((sint32)requestId-(sint32)_RequestIds.back().RequestId)<0,"Ignoring out of order request id in generic callback registration for file "+CSString(fileName).quote(),return);
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// setup a new record for this request id / file name pair
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SRequestId theNewRequestId;
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@ -174,7 +174,7 @@ uint32 CBackupInterfaceSingleton::pushGenericAckCallback(NLMISC::CSmartPtr<IBack
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++_Counter;
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if (!_GenericResponses.empty())
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{
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nlassert((_GenericResponses.front().first-requestId)<0);
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nlassert(((sint32)_GenericResponses.front().first-(sint32)requestId)<0);
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}
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// if we have no callback then just return the generated request Id...
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@ -46,7 +46,7 @@ static std::string pactTypeStrings[]=
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const std::string& toString (EPactNature pactNature)
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{
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if (pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
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if ((uint)pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
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{
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nlwarning("<toString (EPactNature pactNature) : invalid pact nature %d",pactNature);
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return pactNatureStrings[(uint)Unknown];
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@ -56,7 +56,7 @@ const std::string& toString (EPactNature pactNature)
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const std::string& toString (EPactType pactType)
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{
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if (pactType >= sizeof(pactTypeStrings)/sizeof(string) )
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if ((uint)pactType >= sizeof(pactTypeStrings)/sizeof(string) )
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{
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nlwarning("<toString (EPactType pactType) : invalid pact type %d",pactType);
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return pactTypeStrings[(uint)UnknownType];
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@ -962,7 +962,7 @@ bool CPersistentDataRecord::fromXML(const std::string& s)
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// we have a buffer of xml-like blocks so we're going to start by chunking it up (from the back)
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vector<CSString> clauses;
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bool clauseOpen=false;
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uint32 clauseEnd;
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uint32 clauseEnd = 0;
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for (uint32 i=len;i--;)
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{
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switch(buff[i])
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