Changed: French comments translated to English

This commit is contained in:
kervala 2013-02-11 22:24:48 +01:00
parent 95144d5903
commit 1e724738ba
27 changed files with 51 additions and 51 deletions

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@ -209,7 +209,7 @@ static bool isTextKeyEvent(NSEvent* event)
/* /*
TODO check why iswprint(character) does not solve it. TODO check why iswprint(character) does not solve it.
it always returns false, even for π, é, ... it always returns false, even for non-ASCII characters
*/ */
// characters > 127 but not printable // characters > 127 but not printable
if( nelKey == NLMISC::KeyF1 || nelKey == NLMISC::KeyF2 || if( nelKey == NLMISC::KeyF1 || nelKey == NLMISC::KeyF2 ||

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@ -78,9 +78,9 @@ namespace std
#include "nel/misc/file.h" #include "nel/misc/file.h"
#include "nel/misc/common.h" #include "nel/misc/common.h"
#include "..\nel_patch_lib\rpo.h" #include "../nel_patch_lib/rpo.h"
#include "..\nel_mesh_lib\export_nel.h" #include "../nel_mesh_lib/export_nel.h"
#include "..\nel_mesh_lib\export_appdata.h" #include "../nel_mesh_lib/export_appdata.h"
#include "nel/3d/zone.h" #include "nel/3d/zone.h"
#include "nel/3d/zone_symmetrisation.h" #include "nel/3d/zone_symmetrisation.h"
@ -135,12 +135,12 @@ def_visible_primitive( set_tile_bank, "NelSetTileBank");
def_visible_primitive( export_zone, "ExportRykolZone"); def_visible_primitive( export_zone, "ExportRykolZone");
def_visible_primitive( import_zone, "NeLImportZone"); def_visible_primitive( import_zone, "NeLImportZone");
/* permettre l'acces <20>Eauto/manual intrior edges /* allows access to auto/manual interior edges
faire une methode pour interfacer la fonction compute interior edge create a method to interface compute interior edge function
donner un acces <EFBFBD>Etiledmode/patchmode (on/off) give access to tiledmode/patchmode (on/off)
faire un getselectedvertex use getselectedvertex
faire un getselectedpatch use getselectedpatch
faire un getselectedtile */ use getselectedtile */
/*def_visible_primitive( set_interior_mode, "SetRykolInteriorMode"); /*def_visible_primitive( set_interior_mode, "SetRykolInteriorMode");
def_visible_primitive( set_vertex_count, "GetRykolVertexCount");*/ def_visible_primitive( set_vertex_count, "GetRykolVertexCount");*/

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@ -72,7 +72,7 @@ public:
void DeleteAll(); //efface provisoirement les sections DIB et les *Bits; void DeleteAll(); //efface provisoirement les sections DIB et les *Bits;
void Reload(CDC *pDC,tilelist::iterator iFirst,int n); //recharge en memoire une tranche de tiles void Reload(CDC *pDC,tilelist::iterator iFirst,int n); //recharge en memoire une tranche de tiles
int last_id; int last_id;
tilelist::iterator iFirst,iLast; //index du premier et du dernier element chargé en memoire tilelist::iterator iFirst,iLast; // first and last index loaded in memory
}; };

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@ -274,7 +274,7 @@ void CChatControl::add(const ucstring &text)
//----------------------------------------------- //-----------------------------------------------
void CChatControl::display() void CChatControl::display()
{ {
// \todo GUIGUI : remove this damn thing after the UBI démo. // \todo GUIGUI : remove this damn thing after the UBI demo.
const CRGBA playerColors[10] = const CRGBA playerColors[10] =
{ {
CRGBA(250,250, 10), // 0 : Jaune CRGBA(250,250, 10), // 0 : Jaune

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@ -875,9 +875,9 @@ Colors are something like that:
2: VERT CITRON VERT CITRON GREEN 2: VERT CITRON VERT CITRON GREEN
3: VERT VERT TURQUOISE 3: VERT VERT TURQUOISE
4: BLEU BLEU BLUE 4: BLEU BLEU BLUE
5: ROUGE foncé ROUGE (tout court) CRIMSON 5: ROUGE fonce ROUGE (tout court) CRIMSON
6: BLANC JAUNE WHITE 6: BLANC JAUNE WHITE
7: NOIR BLEU très foncé BLACK 7: NOIR BLEU tres fonce BLACK
3D column is (probably) used for equipment 3D column is (probably) used for equipment
*/ */

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@ -197,12 +197,12 @@ CBotFauna* CSpawnGroupFauna::findLeader()
while (it!=itEnd) while (it!=itEnd)
{ {
CBotFauna* botPtr = static_cast<CBotFauna*>(*it); CBotFauna* botPtr = static_cast<CBotFauna*>(*it);
if (botPtr->isSpawned()) // si le bot est spawné. if (botPtr->isSpawned()) // if bot is spawned
{ {
if (botPtr->getSpawnObj()->isAlive()) // s'il est en vie. if (botPtr->getSpawnObj()->isAlive()) // is alive
{ {
possibleLeader=botPtr; possibleLeader=botPtr;
if (_TargetPlace->atPlace(possibleLeader->getSpawn()->pos())) // et éventuellement s'il est dans la place. if (_TargetPlace->atPlace(possibleLeader->getSpawn()->pos())) // and eventually in place
return possibleLeader; return possibleLeader;
} }
} }
@ -1032,7 +1032,7 @@ void CGrpFauna::setPopulation(CPopulation* pop)
if (pop && pop->size()==0) // no population record :( if (pop && pop->size()==0) // no population record :(
pop=NULL; pop=NULL;
if (sameAliasPop) // Alias already présent ? if (sameAliasPop) // Alias already present ?
{ {
index = sameAliasPop->getChildIndex(); index = sameAliasPop->getChildIndex();
_Populations.addChild(pop, index); // automatic deletion with smart pointers _Populations.addChild(pop, index); // automatic deletion with smart pointers

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@ -129,7 +129,7 @@ void CAliasTreeOwner::updateAliasTree(const CAIAliasDescriptionNode &newTree)
CAliasTreeOwner* child = cont->getAliasChildByAlias(newAliasChild->getAlias()); CAliasTreeOwner* child = cont->getAliasChildByAlias(newAliasChild->getAlias());
if (!child) // a child related to this alias not yet exists .. if (!child) // a child related to this alias not yet exists ..
{ {
// so we ask to create one objet of this type ( implémentation is specialized :) ) // so we ask to create one objet of this type ( implementation is specialized :) )
// giving it the so precious CAIAliasDescriptionNode. // giving it the so precious CAIAliasDescriptionNode.
// assumes that it adds the child to its parent ( check by the next assert ). // assumes that it adds the child to its parent ( check by the next assert ).
child=childOwner->createChild(cont,newAliasChild); child=childOwner->createChild(cont,newAliasChild);

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@ -421,7 +421,7 @@ void CFamilyBehavior::update(uint32 nbTicks)
|| !grp->isSpawned()) || !grp->isSpawned())
break; break;
// rajouter un test sur la validité du groupe par rapport aux flags des zones occupées pour savoir s'il faut le despawner .. :) // add a check if group is valid related to used regions flags to know if we need to despawn it
bool alreadyDespawned=false; bool alreadyDespawned=false;
breakable breakable

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@ -66,7 +66,7 @@ static CEntityId createFakeCharacter(uint32 playerId, const string & name, EGSPD
/** /**
* Class used to test building manager * Class used to test building manager
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2004 * \date 2004
*/ */

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@ -26,7 +26,7 @@
/** /**
* CExchangeView * CExchangeView
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Matthieu 'Trap' Besson * \author Matthieu 'Trap' Besson
* \author Nevrax France * \author Nevrax France
* \date February 2005 * \date February 2005

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@ -381,7 +381,7 @@ private:
/** /**
* CCharacterInvView * CCharacterInvView
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date February 2005 * \date February 2005
*/ */

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@ -34,7 +34,7 @@
* All classes in this file : * All classes in this file :
* \author Nicolas Brigand * \author Nicolas Brigand
* \author Olivier Cado * \author Olivier Cado
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Jérôme Vuarand * \author Jérôme Vuarand
* \author Nevrax France * \author Nevrax France
* \date 2005 * \date 2005

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@ -30,7 +30,7 @@ class COutpost;
/** /**
* Base class to manipulate the outpost guild client database. * Base class to manipulate the outpost guild client database.
* *
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date october 2005 * \date october 2005
*/ */
@ -102,7 +102,7 @@ private:
/** /**
* This class updates the outpost guild client database. * This class updates the outpost guild client database.
* *
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date october 2005 * \date october 2005
*/ */
@ -158,7 +158,7 @@ typedef NLMISC::CSmartPtr<COutpostGuildDBUpdater> COutpostGuildDBUpdaterPtr;
/** /**
* This class clears the outpost guild client database. * This class clears the outpost guild client database.
* *
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date october 2005 * \date october 2005
*/ */

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@ -25,7 +25,7 @@
* All classes in this file : * All classes in this file :
* \author Nicolas Brigand * \author Nicolas Brigand
* \author Olivier Cado * \author Olivier Cado
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Jérôme Vuarand * \author Jérôme Vuarand
* \author Nevrax France * \author Nevrax France
* \date 2005 * \date 2005

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@ -22,7 +22,7 @@ class COutpost;
/** /**
* Singleton class used to adapt different version of COutpost * Singleton class used to adapt different version of COutpost
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 * \date 2005
*/ */

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@ -34,7 +34,7 @@ class CCharacter;
/** /**
* CCharacterRespawnPoints * CCharacterRespawnPoints
* This class contains code and data relative to the player respawn points. * This class contains code and data relative to the player respawn points.
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 * \date 2005
*/ */

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@ -48,7 +48,7 @@ CItemServiceManager * CItemServiceManager::_Instance = NULL;
/** /**
* Base class for persistent item service providers (ISP) * Base class for persistent item service providers (ISP)
* WARNING: this class should never modify client->getPersistentItemServices() vector (only CItemServiceManager should do) * WARNING: this class should never modify client->getPersistentItemServices() vector (only CItemServiceManager should do)
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 * \date 2005
*/ */
@ -76,7 +76,7 @@ private:
/** /**
* Base class for item service providers * Base class for item service providers
* WARNING: this class should never modify client->getPersistentItemServices() vector (only CItemServiceManager should do) * WARNING: this class should never modify client->getPersistentItemServices() vector (only CItemServiceManager should do)
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 * \date 2005
*/ */

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@ -33,7 +33,7 @@ class IItemServiceProvider;
/** /**
* This class provides services associated to items (aka "item services") * This class provides services associated to items (aka "item services")
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 * \date 2005
*/ */

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@ -26,7 +26,7 @@
/** /**
* A PVP safe zone * A PVP safe zone
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2004 * \date 2004
*/ */

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@ -60,7 +60,7 @@ class CPVPSafeZone;
/** /**
* Base class of PVP zones * Base class of PVP zones
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2004 * \date 2004
*/ */
@ -188,7 +188,7 @@ private:
/** /**
* A PVP versus zone : 2 clans fight there * A PVP versus zone : 2 clans fight there
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2004 * \date 2004
*/ */
@ -257,7 +257,7 @@ private:
/** /**
* A PVP guild zone : guilds fight there * A PVP guild zone : guilds fight there
* \author Sébastien Guignot * \author Sebastien Guignot
* \author Nevrax France * \author Nevrax France
* \date 2004 * \date 2004
*/ */

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@ -30,7 +30,7 @@ class CFileDescription;
/** /**
* This class collects leaves and furnishes their persistent data for backup * This class collects leaves and furnishes their persistent data for backup
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */
@ -63,7 +63,7 @@ private:
/** /**
* This class collects all leaves and furnishes the message data for MFS init * This class collects all leaves and furnishes the message data for MFS init
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */
@ -83,7 +83,7 @@ private:
/** /**
* This class displays a node of SDB * This class displays a node of SDB
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */

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@ -27,7 +27,7 @@
* It parses all the 'HoF Data Template' files (.hdt) * It parses all the 'HoF Data Template' files (.hdt)
* and generates data in PHP scripts for all shards * and generates data in PHP scripts for all shards
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */

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@ -26,7 +26,7 @@ typedef NLMISC::CSmartPtr<CShardStatDB> CShardStatDBPtr;
/** /**
* This class manages player and guild names for SDB * This class manages player and guild names for SDB
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */
@ -52,7 +52,7 @@ private:
/** /**
* This class displays a node of SDB * This class displays a node of SDB
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */
@ -105,7 +105,7 @@ private:
/** /**
* This class provides a read-only access to a shard SDB copy * This class provides a read-only access to a shard SDB copy
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */
@ -143,7 +143,7 @@ private:
/** /**
* A shard SDB copy * A shard SDB copy
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */
@ -189,7 +189,7 @@ private:
* This manager keeps copies of shard statistical databases up-to-date * This manager keeps copies of shard statistical databases up-to-date
* and furnishes a read-only access to the shard SDB copies * and furnishes a read-only access to the shard SDB copies
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */

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@ -229,7 +229,7 @@ private:
/** /**
* This class removes entities (players and guilds) through a SDB node * This class removes entities (players and guilds) through a SDB node
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */

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@ -27,7 +27,7 @@ class CStatDBTableLeaf;
/** /**
* SDB node visitor (visitor design pattern). * SDB node visitor (visitor design pattern).
* *
* \author Sébastien 'kxu' Guignot * \author Sebastien 'kxu' Guignot
* \author Nevrax France * \author Nevrax France
* \date 2005 July * \date 2005 July
*/ */

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@ -38,9 +38,9 @@ Voici la d
<PARAMETER NAME= "y" TYPE="string" VISIBLE="true"> <DEFAULT_VALUE VALUE= "0" /> </PARAMETER> <PARAMETER NAME= "y" TYPE="string" VISIBLE="true"> <DEFAULT_VALUE VALUE= "0" /> </PARAMETER>
</PRIMITIVE> </PRIMITIVE>
5) World_Editor_Service utilise un cache pour stocker les déplacements des joueurs, afin de n'envoyer que ce qui bouge 5) World_Editor_Service uses a cache to save players moves, to be able to send only moving entities
6) World_Editor_Plugin utilise aussi un cache avec un pointeur sur les Primitives, afin de ne modifier dans WE que ce qui bouge 6) World_Editor_Plugin uses too a cache with a pointer on Primitives, to modify only moving entities in WE
*/ */
#include "stdafx.h" #include "stdafx.h"

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@ -3139,7 +3139,7 @@ int main(int argc, char *argv[])
{ {
uint64 hash = makeHash(ucstring("Bonjour le monde !")); uint64 hash = makeHash(ucstring("Bonjour le monde !"));
nldebug("%s", hashToString(hash).c_str()); nldebug("%s", hashToString(hash).c_str());
hash = makeHash(ucstring("Une autre cléf")); hash = makeHash(ucstring("Une autre clef"));
nldebug("%s", hashToString(hash).c_str()); nldebug("%s", hashToString(hash).c_str());
} }
*/ */