Fixed: libxml2 dependencies
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5a2be0659b
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1c694c3216
7 changed files with 11 additions and 15 deletions
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@ -6,7 +6,7 @@ SOURCE_GROUP("src" FILES ${SRC})
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NL_TARGET_LIB(nelgui ${SRC} ${HEADERS})
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INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR} ${LUABIND_INCLUDE_DIR} ${CURL_INCLUDE_DIRS})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${LUA_INCLUDE_DIR} ${LUABIND_INCLUDE_DIR} ${CURL_INCLUDE_DIRS})
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TARGET_LINK_LIBRARIES(nelgui nelmisc nel3d ${LUA_LIBRARIES} ${LUABIND_LIBRARIES} ${CURL_LIBRARIES})
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NL_DEFAULT_PROPS(nelgui "NeL, Library: NeL GUI")
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@ -44,6 +44,8 @@
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#include <nel/misc/types_nl.h>
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#include <libxml/parser.h>
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#ifdef NL_OS_WINDOWS
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# define WIN32_LEAN_AND_MEAN
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# define _WIN32_WINDOWS 0x0500
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@ -38,6 +38,8 @@
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#include <iomanip>
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#include <iterator>
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#include <libxml/parser.h>
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#include "nel/misc/vector.h"
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#include "nel/misc/path.h"
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#include "nel/misc/file.h"
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@ -89,7 +89,7 @@ ADD_EXECUTABLE(ryzom_entities_game_service WIN32
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${SRC_STABLES}
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${SRC_TEAM_MANAGER})
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INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${RZ_SERVER_SRC_DIR} ${MYSQL_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${RZ_SERVER_SRC_DIR} ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(ryzom_entities_game_service
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ryzom_adminmodules
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@ -31,28 +31,22 @@
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#include "player_manager/cdb_branch.h"
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#include "player_manager/cdb_leaf.h"
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#include "nel/misc/xml_auto_ptr.h"
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#include <libxml/parser.h>
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////////////////
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// Namespaces //
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////////////////
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using namespace NLMISC;
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using namespace std;
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#include "nel/misc/i_xml.h"
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#include "nel/misc/progress_callback.h"
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#include <libxml/parser.h>
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//#include <io.h>
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#include <fcntl.h>
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#include <string.h>
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#include <string>
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using namespace std;
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////////////////
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// Namespaces //
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////////////////
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using namespace NLMISC;
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using namespace std;
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NL_INSTANCE_COUNTER_IMPL(CCDBStructNodeBranch);
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@ -30,7 +30,6 @@
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#include <fstream>
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#include <iostream>
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#include <libxml/parser.h>
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#include <fcntl.h>
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#include <string.h>
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@ -18,7 +18,6 @@
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#include <errno.h>
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#include <fcntl.h>
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#include <libxml/parser.h>
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#include <math.h>
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#include <stdio.h>
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#include <stddef.h>
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