Changed: Add missing files in SOURCE_GROUP

This commit is contained in:
kervala 2011-02-09 15:44:19 +01:00
parent bf829069ea
commit 1af7212735

View file

@ -125,24 +125,42 @@ SOURCE_GROUP(Landscape\\Tools FILES
../../include/nel/3d/zone_tgt_smoother.h) ../../include/nel/3d/zone_tgt_smoother.h)
SOURCE_GROUP(Driver FILES SOURCE_GROUP(Driver FILES
async_file_manager_3d.cpp
../../include/nel/3d/async_file_manager_3d.h
debug_vb.cpp
../../include/nel/3d/debug_vb.h
driver.cpp driver.cpp
../../include/nel/3d/driver.h ../../include/nel/3d/driver.h
../../include/nel/3d/driver_material_inline.h ../../include/nel/3d/driver_material_inline.h
dru.cpp dru.cpp
../../include/nel/3d/dru.h ../../include/nel/3d/dru.h
event_mouse_listener.cpp
../../include/nel/3d/event_mouse_listener.h
index_buffer.cpp index_buffer.cpp
../../include/nel/3d/index_buffer.h ../../include/nel/3d/index_buffer.h
init_3d.cpp
../../include/nel/3d/init_3d.h
light.cpp light.cpp
../../include/nel/3d/light.h ../../include/nel/3d/light.h
material.cpp material.cpp
../../include/nel/3d/material.h ../../include/nel/3d/material.h
nelu.cpp
../../include/nel/3d/nelu.h
../../include/nel/3d/occlusion_query.h ../../include/nel/3d/occlusion_query.h
register_3d.cpp
../../include/nel/3d/register_3d.h
scene.cpp
../../include/nel/3d/scene.h
scene_group.cpp
../../include/nel/3d/scene_group.h
shader.cpp shader.cpp
../../include/nel/3d/shader.h ../../include/nel/3d/shader.h
texture.cpp texture.cpp
../../include/nel/3d/texture.h ../../include/nel/3d/texture.h
vertex_buffer.cpp vertex_buffer.cpp
../../include/nel/3d/vertex_buffer.h ../../include/nel/3d/vertex_buffer.h
vertex_buffer_heap.cpp
../../include/nel/3d/vertex_buffer_heap.h
vertex_program.cpp vertex_program.cpp
../../include/nel/3d/vertex_program.h ../../include/nel/3d/vertex_program.h
vertex_program_parse.cpp vertex_program_parse.cpp
@ -170,6 +188,7 @@ SOURCE_GROUP(Container FILES
../../include/nel/3d/ptr_set.h ../../include/nel/3d/ptr_set.h
quad_grid.cpp quad_grid.cpp
../../include/nel/3d/quad_grid.h ../../include/nel/3d/quad_grid.h
../../include/nel/3d/quad_tree.h
static_quad_grid.cpp static_quad_grid.cpp
../../include/nel/3d/static_quad_grid.h) ../../include/nel/3d/static_quad_grid.h)
@ -494,6 +513,7 @@ SOURCE_GROUP("Fx\\Particles\\particles render" FILES
SOURCE_GROUP(Fx\\Particles\\attribs FILES SOURCE_GROUP(Fx\\Particles\\attribs FILES
../../include/nel/3d/ps_attrib.h ../../include/nel/3d/ps_attrib.h
../../include/nel/3d/ps_attrib_maker.h ../../include/nel/3d/ps_attrib_maker.h
../../include/nel/3d/ps_attrib_maker_template.h
ps_attrib_maker_bin_op.cpp ps_attrib_maker_bin_op.cpp
../../include/nel/3d/ps_attrib_maker_bin_op.h ../../include/nel/3d/ps_attrib_maker_bin_op.h
../../include/nel/3d/ps_attrib_maker_bin_op_inline.h ../../include/nel/3d/ps_attrib_maker_bin_op_inline.h
@ -551,6 +571,8 @@ SOURCE_GROUP(Collisions FILES
../../include/nel/3d/camera_col.h ../../include/nel/3d/camera_col.h
landscape_collision_grid.cpp landscape_collision_grid.cpp
../../include/nel/3d/landscape_collision_grid.h ../../include/nel/3d/landscape_collision_grid.h
mini_col.cpp
../../include/nel/3d/mini_col.h
packed_world.cpp packed_world.cpp
../../include/nel/3d/packed_world.h ../../include/nel/3d/packed_world.h
packed_zone.cpp packed_zone.cpp
@ -651,7 +673,7 @@ SOURCE_GROUP(LodSystems FILES
lod_character_texture.cpp lod_character_texture.cpp
../../include/nel/3d/lod_character_texture.h) ../../include/nel/3d/lod_character_texture.h)
SOURCE_GROUP(CloudScape FILES SOURCE_GROUP(CloudScape FILES
cloud.cppo cloud.cpp
../../include/nel/3d/cloud.h ../../include/nel/3d/cloud.h
cloud_scape.cpp cloud_scape.cpp
../../include/nel/3d/cloud_scape.h ../../include/nel/3d/cloud_scape.h