Merge with develop
This commit is contained in:
commit
17fbe32091
9 changed files with 109 additions and 49 deletions
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@ -271,7 +271,6 @@ void CPSUtil::displayBasis(IDriver *driver, const CMatrix &modelMat, const NLMIS
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void CPSUtil::print(IDriver *driver, const std::string &text, CFontGenerator &fg, CFontManager &fm, const CVector &pos, float size, NLMISC::CRGBA col /*= NLMISC::CRGBA::White*/)
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{
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NL_PS_FUNC(CPSUtil_print)
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nlassert((&fg) && (&fm));
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CComputedString cptedString;
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fm.computeString ( text,
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&fg,
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@ -1537,7 +1537,7 @@ namespace NLGUI
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for (uint e=0 ; e<__num__ ; e++) \
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{ \
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std::string str = __toStringFunc__((__enum__)e); \
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std::string temp = __name__ + toString(".") + __toStringFunc__((__enum__)e) + " = " + toString("%d;", e); \
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std::string temp = __name__ + toString(".") + __toStringFunc__((__enum__)e) + " = " + toString("%u;", e); \
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ls.executeScript(temp); \
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} \
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@ -268,7 +268,11 @@ int main(int nNbArg, char **ppArgs)
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uint8 colors = pBtmp->load(inFile);
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if (colors != 32) throw NLMISC::Exception(AllMapNames[i] + " is using " + toString(colors) + " bits colors, only 32 bit supported!");
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if (pBtmp->getPixelFormat() != CBitmap::RGBA)
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{
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nlwarning("Converting %s to RGBA (32 bits), originally using %u bits...", AllMapNames[i].c_str(), (uint)colors);
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pBtmp->convertToType(CBitmap::RGBA);
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}
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AllMaps[i] = pBtmp;
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}
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@ -670,8 +670,8 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
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{
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uint8 value = 0;
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// texture can be converted if all alphas are 0 or 255
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if (srcBitmap.isAlphaUniform(&value) && (value == 255 || value == 0))
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// texture can be converted if all alphas are 255
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if (srcBitmap.isAlphaUniform(&value) && value == 255)
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{
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if (bi.OptimizeTextures > 1)
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{
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@ -29,8 +29,10 @@ void writeInstructions()
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std::cout << " By default, it only make checks and display if texture can optimized or not" << std::endl;
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std::cout << std::endl;
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std::cout << "with" << std::endl;
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std::cout << "-a : Remove alpha channel if useless" << std::endl;
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std::cout << "-a : Remove alpha channel if useless (255)" << std::endl;
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std::cout << "-g : Convert to grayscale if all pixels are gray" << std::endl;
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std::cout << "-t : Apply texture optimizations (same as -a -g)" << std::endl;
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std::cout << "-m : Apply mask optimizations (convert to grayscale using red value and remove alpha)" << std::endl;
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std::cout << std::endl;
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std::cout << "-h or -? for this help" << std::endl;
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std::cout << std::endl;
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@ -38,6 +40,8 @@ void writeInstructions()
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bool FixAlpha = false;
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bool FixGrayscale = false;
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bool TextureOptimizations = false;
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bool MaskOptimizations = false;
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std::vector<std::string> InputFilenames;
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@ -74,6 +78,18 @@ bool parseOptions(int argc, char **argv)
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{
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FixGrayscale = true;
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}
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// Texture optimizations
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else if (option == "t")
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{
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TextureOptimizations = true;
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FixAlpha = true;
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FixGrayscale = true;
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}
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// Mask optimizations
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else if (option == "m")
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{
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MaskOptimizations = true;
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}
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else if (option == "h" || option == "?")
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{
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return false;
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@ -168,35 +184,74 @@ int main(int argc, char **argv)
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isGrayscale = true;
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}
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if (!isGrayscale && bitmap.isGrayscale())
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if (MaskOptimizations && (!isGrayscale || hasAlpha))
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{
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std::cout << InputFilenames[i] << " (grayscale image with RGB colors)" << std::endl;
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std::cout << InputFilenames[i] << " (mask with wrong format)" << std::endl;
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if (FixGrayscale)
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if (!isGrayscale)
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{
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if (!bitmap.convertToType(hasAlpha ? NLMISC::CBitmap::AlphaLuminance:NLMISC::CBitmap::Luminance))
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// get a pointer on original RGBA data
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uint32 size = bitmap.getPixels().size();
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uint32 *data = (uint32*)bitmap.getPixels().getPtr();
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uint32 *endData = (uint32*)((uint8*)data + size);
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NLMISC::CRGBA *color = NULL;
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// process all pixels
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while(data < endData)
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{
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std::cerr << "Unable to convert to Luminance" << std::endl;
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return 1;
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color = (NLMISC::CRGBA*)data;
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// copy red value to green and blue,
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// because only red is used for mask
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color->B = color->G = color->R;
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// make opaque
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color->A = 255;
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++data;
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}
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isGrayscale = true;
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modified = true;
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}
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// already in grayscale, just remove alpha
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bitmap.convertToType(NLMISC::CBitmap::Luminance);
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isGrayscale = true;
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hasAlpha = false;
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modified = true;
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}
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uint8 alpha = 0;
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if (hasAlpha && bitmap.isAlphaUniform(&alpha))
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else
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{
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std::cout << InputFilenames[i] << " (image with uniform alpha channel " << (sint)alpha << ")" << std::endl;
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if (FixAlpha && (alpha == 0 || alpha == 255))
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if (!isGrayscale && bitmap.isGrayscale())
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{
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bitmap.makeOpaque();
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std::cout << InputFilenames[i] << " (grayscale image with RGB colors)" << std::endl;
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hasAlpha = false;
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modified = true;
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if (FixGrayscale)
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{
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if (!bitmap.convertToType(hasAlpha ? NLMISC::CBitmap::AlphaLuminance:NLMISC::CBitmap::Luminance))
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{
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std::cerr << "Unable to convert to Luminance" << std::endl;
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return 1;
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}
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isGrayscale = true;
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modified = true;
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}
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}
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uint8 alpha = 0;
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if (hasAlpha && bitmap.isAlphaUniform(&alpha))
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{
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std::cout << InputFilenames[i] << " (image with uniform alpha channel " << (sint)alpha << ")" << std::endl;
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if (FixAlpha && alpha == 255)
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{
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bitmap.makeOpaque();
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hasAlpha = false;
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modified = true;
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}
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}
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}
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@ -49,6 +49,7 @@
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#include <nel/3d/material.h>
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#include <math.h>
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#include <limits>
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using namespace NLMISC;
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using namespace NL3D;
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@ -70,8 +71,8 @@ UMaterial sceneMaterial;
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namespace R2
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{
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const TBufferEntry InteriorValue= (TBufferEntry)(~0u-1);
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const TBufferEntry ValueBorder= (TBufferEntry)(~0u-2);
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const TBufferEntry InteriorValue = std::numeric_limits<TBufferEntry>::max()-1;
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const TBufferEntry ValueBorder = std::numeric_limits<TBufferEntry>::max()-2;
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const uint32 BigValue= 15*5;
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const float limitValue = 200.0;
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@ -1957,7 +1958,7 @@ void CProximityMapBuffer::load(const std::string& name)
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}
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}
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// setup the next pixel in the output buffers...
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_Buffer[y*_ScanWidth+x]= (isAccessible? 0: (TBufferEntry)~0u);
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_Buffer[y*_ScanWidth+x]= (isAccessible? 0:std::numeric_limits<TBufferEntry>::max());
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}
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}
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}
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@ -2044,7 +2045,7 @@ void CProximityMapBuffer::_prepareBufferForZoneProximityMap(const CProximityZone
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uint32 zoneWidth= zone.getZoneWidth();
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uint32 zoneHeight= zone.getZoneHeight();
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zoneBuffer.clear();
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zoneBuffer.resize(zoneWidth*zoneHeight,(TBufferEntry)~0u);
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zoneBuffer.resize(zoneWidth*zoneHeight, std::numeric_limits<TBufferEntry>::max());
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// setup the buffer's accessible points and prime vects[0] with the set of accessible points in the zone buffer
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for (uint32 i=0;i<zone.getOffsets().size();++i)
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@ -2073,11 +2074,11 @@ void CProximityMapBuffer::_prepareBufferForZoneProximityMap(const CProximityZone
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{
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zoneBuffer[offset]= InteriorValue;
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if(offset-1>=startOffset && zoneBuffer[offset-1]==(TBufferEntry)~0u)
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if(offset-1>=startOffset && zoneBuffer[offset-1] == std::numeric_limits<TBufferEntry>::max())
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{
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zoneBuffer[offset-1] = ValueBorder;
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}
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if(offset+1<=endOffset && zoneBuffer[offset+1]==(TBufferEntry)~0u)
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if(offset+1<=endOffset && zoneBuffer[offset+1] == std::numeric_limits<TBufferEntry>::max())
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{
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zoneBuffer[offset+1] = ValueBorder;
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}
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@ -2105,11 +2106,11 @@ void CProximityMapBuffer::_prepareBufferForZoneProximityMap(const CProximityZone
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{
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zoneBuffer[offset]= InteriorValue;
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if(offset>zoneWidth && zoneBuffer[offset-zoneWidth]==(TBufferEntry)~0u)
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if(offset>zoneWidth && zoneBuffer[offset-zoneWidth] == std::numeric_limits<TBufferEntry>::max())
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{
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zoneBuffer[offset-zoneWidth] = ValueBorder;
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}
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if(offset+zoneWidth<zoneHeight*zoneWidth && zoneBuffer[offset+zoneWidth]==(TBufferEntry)~0u)
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if(offset+zoneWidth<zoneHeight*zoneWidth && zoneBuffer[offset+zoneWidth] == std::numeric_limits<TBufferEntry>::max())
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{
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zoneBuffer[offset+zoneWidth] = ValueBorder;
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}
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@ -2154,19 +2155,19 @@ void CProximityMapBuffer::generateZoneProximityMap(const CProximityZone& zone,TB
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zoneBuffer[val]=dist;
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// decompose into x and y in order to manage identification of neighbour cells correctly
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uint32 x= val% zoneWidth;
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uint32 y= val/ zoneWidth;
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uint32 x= val % zoneWidth;
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uint32 y= val / zoneWidth;
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#define TEST_MOVE(xoffs,yoffs,newDist)\
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{\
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if (((uint32)(x+(xoffs))<zoneWidth) && ((uint32)(y+(yoffs))<zoneHeight))\
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if (((uint32)(x+xoffs)<zoneWidth) && ((uint32)(y+yoffs)<zoneHeight))\
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{\
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uint32 newVal= val+(xoffs)+((yoffs)*zoneWidth);\
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bool isInterior= ((zoneBuffer[newVal]==InteriorValue && newDist > BigValue) || (zoneBuffer[newVal]==ValueBorder && newDist > BigValue));\
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if (zoneBuffer[newVal]>(newDist) && !isInterior)\
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uint32 newVal= val+xoffs+(yoffs*zoneWidth);\
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bool isInterior = ((zoneBuffer[newVal] == InteriorValue && newDist > BigValue) || (zoneBuffer[newVal] == ValueBorder && newDist > BigValue));\
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if (zoneBuffer[newVal] > newDist && !isInterior)\
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{\
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zoneBuffer[newVal]=(newDist);\
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vects[(newDist)&15].push_back(newVal);\
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zoneBuffer[newVal] = newDist;\
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vects[newDist & 15].push_back(newVal);\
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++entriesToTreat;\
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}\
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}\
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@ -2239,8 +2240,8 @@ CProximityZone::CProximityZone(uint32 scanWidth,uint32 scanHeight,sint32 xOffset
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_MaxOffset = scanWidth * scanHeight -1;
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_XMin = ~0u;
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_YMin = ~0u;
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_XMin = std::numeric_limits<uint32>::max();
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_YMin = std::numeric_limits<uint32>::max();
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_XMax = 0;
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_YMax = 0;
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@ -190,8 +190,9 @@ public:
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TParamInfo(const std::string &name, STRING_MANAGER::TParamType type, const std::string &compilerParam = "")
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: ParamName(name),
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ParamType(type),
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CompilerParam(compilerParam)
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CompilerParam(compilerParam),
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ParamType(type)
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{
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}
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};
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@ -328,7 +329,7 @@ private:
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std::string genPreRequisites();
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// forbidden copy constructor !
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CMissionData(const CMissionData &other)
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CMissionData(const CMissionData &other):NLMISC::CRefCount()
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{
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nlstop;
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}
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@ -255,8 +255,8 @@ public:
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CStepObjective(CMissionData &md, IPrimitive *prim, const std::string &prefix = "")
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: CStep(md, prim),
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_HideObj(false),
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_Prefix(prefix)
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_Prefix(prefix),
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_HideObj(false)
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{
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}
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@ -206,7 +206,7 @@ void extractNewWords(string workSheetFileName, string columnId, IWordListBuilder
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return;
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}
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// get the name column index
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uint nameColIndex;
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uint nameColIndex = 0;
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if(!workSheet.findCol(ucstring("name"), nameColIndex))
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{
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nlwarning("Error: Don't find the column 'name'. '%s' Aborted", workSheetFileName.c_str());
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