CHANGED: #1471 CDBGroupSelectNumber is now part of the NELGUI library and is under the NLGUI namespace. Also had to add a workaround so that the linker doesn't drop the seemingly unused code from the library. Thanks goes to Kaetami for that!

This commit is contained in:
dfighter1985 2012-06-28 11:06:36 +02:00
parent b5c4ad14da
commit 17c499ef17
12 changed files with 367 additions and 340 deletions

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@ -0,0 +1,96 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_DBGROUP_SELECT_NUMBER_H
#define NL_DBGROUP_SELECT_NUMBER_H
#include "nel/misc/types_nl.h"
#include "nel/gui/interface_group.h"
namespace NLGUI
{
class CCtrlBaseButton;
class CViewText;
class CViewBitmap;
// ***************************************************************************
/**
* Widget to select a number
* \author Lionel Berenguier
* \author Nevrax France
* \date 2002
*/
class CDBGroupSelectNumber : public CInterfaceGroup
{
public:
/// Constructor
CDBGroupSelectNumber(const TCtorParam &param);
~CDBGroupSelectNumber();
/// CInterfaceGroup Interface
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
virtual void checkCoords();
virtual void draw ();
virtual void clearViews ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
// mod interface
void changeValue(sint delta);
sint32 getMinValue () const { return _MinValue; }
void setMinValue (sint32 m) { _MinValue = m; }
sint32 getMaxValue () const { return _MaxValue; }
void setMaxValue (sint32 m) { _MaxValue = m; }
sint32 getCurrentValue () const { return _Number.getSInt32(); }
void setCurrentValue (sint32 val) { _Number.setSInt32(val); }
REFLECT_EXPORT_START(CDBGroupSelectNumber, CInterfaceGroup)
REFLECT_SINT32("min", getMinValue, setMinValue);
REFLECT_SINT32("max", getMaxValue, setMaxValue);
REFLECT_EXPORT_END
protected:
// sint32
CInterfaceProperty _Number;
bool _LoopMode;
sint _MinValue;
sint _MaxValue;
sint _DeltaMultiplier;
// Children
CViewBitmap *_SlotNumber;
CViewText *_TextNumber;
CCtrlBaseButton *_ButtonUp;
CCtrlBaseButton *_ButtonDown;
private:
void setup();
};
}
#endif // NL_DBGROUP_SELECT_NUMBER_H
/* End of dbgroup_select_number.h */

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@ -70,6 +70,8 @@ namespace NLGUI
REFLECT_SINT32 ("range3", getRange2, setRange2);
REFLECT_EXPORT_END
static void forceLink();
protected:
CViewBitmap _Slot;

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@ -48,6 +48,8 @@ namespace NLGUI
_Number.link (dbprop.c_str());
}
static void forceLink();
protected:
sint64 getVal() { if (_Modulo == 0) return (_Number.getSInt64() / _Divisor);

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@ -0,0 +1,234 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/gui/dbgroup_select_number.h"
#include "nel/gui/view_text.h"
#include "nel/gui/view_bitmap.h"
#include "nel/gui/ctrl_button.h"
#include "nel/gui/interface_property.h"
#include "nel/gui/action_handler.h"
using namespace std;
using namespace NL3D;
using namespace NLMISC;
namespace NLGUI
{
NLMISC_REGISTER_OBJECT(CViewBase, CDBGroupSelectNumber, std::string, "select_number");
// ***************************************************************************
CDBGroupSelectNumber::CDBGroupSelectNumber(const TCtorParam &param) :
CInterfaceGroup(param)
{
_SlotNumber= NULL;
_TextNumber= NULL;
_ButtonUp= NULL;
_ButtonDown= NULL;
_LoopMode= true;
_MinValue= 0;
_MaxValue= 9;
_DeltaMultiplier= 1;
}
// ***************************************************************************
CDBGroupSelectNumber::~CDBGroupSelectNumber()
{
}
// ***************************************************************************
bool CDBGroupSelectNumber::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
{
if(!CInterfaceGroup::parse(cur, parentGroup))
return false;
// read params
CXMLAutoPtr ptr;
ptr = xmlGetProp (cur, (xmlChar*)"value");
if ( ptr )
_Number.link ( ptr );
else
{
nlinfo ("no value in %s", _Id.c_str());
return false;
}
// Loop, min and max
_LoopMode= false;
ptr= xmlGetProp (cur, (xmlChar*)"loop");
if(ptr) _LoopMode= convertBool(ptr);
_MinValue = 0;
ptr= xmlGetProp (cur, (xmlChar*)"min");
if(ptr) fromString((const char*)ptr, _MinValue);
_MaxValue = 0;
ptr= xmlGetProp (cur, (xmlChar*)"max");
if(ptr) fromString((const char*)ptr, _MaxValue);
ptr= xmlGetProp (cur, (xmlChar*)"delta");
if(ptr) fromString((const char*)ptr, _DeltaMultiplier);
// set min val in DB
_Number.setSInt32(_MinValue);
return true;
}
// ***************************************************************************
void CDBGroupSelectNumber::setup()
{
if (_SlotNumber != NULL)
return;
// bind to the controls.
_SlotNumber= dynamic_cast<CViewBitmap*>(CInterfaceGroup::getView("slot_number"));
_TextNumber= dynamic_cast<CViewText*>(CInterfaceGroup::getView("number"));
_ButtonUp= dynamic_cast<CCtrlBaseButton*>(CInterfaceGroup::getCtrl("arrow_up"));
_ButtonDown= dynamic_cast<CCtrlBaseButton*>(CInterfaceGroup::getCtrl("arrow_down"));
// checks
if(_SlotNumber==NULL)
nlwarning("Interface: SelectNumberGroup: bitmap 'slot_number' missing or bad type");
if(_TextNumber==NULL)
nlwarning("Interface: SelectNumberGroup: text view 'number' missing or bad type");
if(_ButtonUp==NULL)
nlwarning("Interface: SelectNumberGroup: button 'arrow_up' missing or bad type");
if(_ButtonDown==NULL)
nlwarning("Interface: SelectNumberGroup: button 'arrow_down' missing or bad type");
if(_SlotNumber==NULL || _TextNumber==NULL || _ButtonUp==NULL || _ButtonDown==NULL)
return;
// actions
_ButtonUp->setActionOnLeftClick("sn_up");
_ButtonDown->setActionOnLeftClick("sn_down");
}
// ***************************************************************************
void CDBGroupSelectNumber::updateCoords ()
{
setup();
CInterfaceGroup::updateCoords();
}
void CDBGroupSelectNumber::checkCoords()
{
if(_TextNumber)
_TextNumber->setText( toString(_Number.getSInt32()) );
CInterfaceGroup::checkCoords();
}
// ***************************************************************************
void CDBGroupSelectNumber::draw ()
{
CInterfaceGroup::draw();
}
// ***************************************************************************
void CDBGroupSelectNumber::clearViews ()
{
CInterfaceGroup::clearViews();
}
// ***************************************************************************
bool CDBGroupSelectNumber::handleEvent (const NLGUI::CEventDescriptor &event)
{
if (event.getType() == NLGUI::CEventDescriptor::mouse)
{
const NLGUI::CEventDescriptorMouse &eventDesc = (const NLGUI::CEventDescriptorMouse &)event;
if (isIn(eventDesc.getX(), eventDesc.getY()))
{
if (eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mousewheel)
{
changeValue (eventDesc.getWheel());
return true;
}
}
}
if (CInterfaceGroup::handleEvent(event)) return true;
return false;
}
// ***************************************************************************
void CDBGroupSelectNumber::changeValue(sint delta)
{
delta*= _DeltaMultiplier;
// get DB and add
sint32 val= _Number.getSInt32();
val+= delta;
// Loop or clamp
if(_LoopMode)
{
sint32 dval= _MaxValue+1 - _MinValue;
if (dval <= 0)
{
val = 0;
return;
}
val -= _MinValue;
val = val% dval; val = (val+dval)% dval;
val += _MinValue;
}
else
{
clamp(val, _MinValue, _MaxValue);
}
// set in DB
_Number.setSInt32(val);
if(_TextNumber)
_TextNumber->setText( toString(_Number.getSInt32()) );
}
// ***************************************************************************
// ***************************************************************************
// Actions Handlers
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
class CSNUp : public IActionHandler
{
public:
virtual void execute (CCtrlBase *pCaller, const std::string &/* Params */)
{
CDBGroupSelectNumber *pSN = dynamic_cast<CDBGroupSelectNumber*>(pCaller->getParent());
if (pSN == NULL) return;
pSN->changeValue(+1);
}
};
REGISTER_ACTION_HANDLER (CSNUp, "sn_up");
// ***************************************************************************
class CSNDown : public IActionHandler
{
public:
virtual void execute (CCtrlBase *pCaller, const std::string &/* Params */)
{
CDBGroupSelectNumber *pSN = dynamic_cast<CDBGroupSelectNumber*>(pCaller->getParent());
if (pSN == NULL) return;
pSN->changeValue(-1);
}
};
REGISTER_ACTION_HANDLER (CSNDown, "sn_down");
}

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@ -17,9 +17,9 @@
#include "nel/gui/dbview_bar3.h"
#include "nel/misc/xml_auto_ptr.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/widget_manager.h"
#include "nel/gui/db_manager.h"
#include "nel/gui/interface_group.h"
using namespace std;
using namespace NL3D;
@ -27,7 +27,6 @@ using namespace NLMISC;
namespace NLGUI
{
NLMISC_REGISTER_OBJECT(CViewBase, CDBViewBar3, std::string, "bar3");
// ----------------------------------------------------------------------------
@ -235,5 +234,9 @@ namespace NLGUI
}
}
}
void CDBViewBar3::forceLink()
{
}
}

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@ -124,5 +124,9 @@ namespace NLGUI
CViewText::draw();
}
void CDBViewNumber::forceLink()
{
}
}

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@ -0,0 +1,12 @@
#include "nel/gui/dbview_bar3.h"
#include "nel/gui/dbview_number.h"
namespace NLGUI
{
/// Necessary so the linker doesn't drop the code of these classes from the library
void LinkHack()
{
CDBViewBar3::forceLink();
CDBViewNumber::forceLink();
}
}

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@ -25,17 +25,26 @@
#include "nel/gui/group_editbox_base.h"
#include "nel/gui/interface_options.h"
namespace NLGUI
{
void LinkHack();
}
namespace
{
const uint DOUBLE_CLICK_MIN = 50;
const uint DOUBLE_CLICK_MAX = 750;
const float ROLLOVER_MIN_DELTA_PER_MS = 0.28f;
const float ROLLOVER_MAX_DELTA_PER_MS = 0.12f;
void Hack()
{
NLGUI::LinkHack();
}
}
namespace NLGUI
{
CWidgetManager* CWidgetManager::instance = NULL;
std::string CWidgetManager::_CtrlLaunchingModalId= "ctrl_launch_modal";
IParser* CWidgetManager::parser = NULL;

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@ -1,237 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "dbgroup_select_number.h"
#include "nel/gui/view_text.h"
#include "nel/gui/view_bitmap.h"
#include "nel/gui/ctrl_button.h"
#include "nel/gui/interface_property.h"
#include "interface_manager.h"
#include "nel/gui/action_handler.h"
using namespace std;
using namespace NL3D;
using namespace NLMISC;
NLMISC_REGISTER_OBJECT(CViewBase, CDBGroupSelectNumber, std::string, "select_number");
// ***************************************************************************
CDBGroupSelectNumber::CDBGroupSelectNumber(const TCtorParam &param)
: CInterfaceGroup(param)
{
_SlotNumber= NULL;
_TextNumber= NULL;
_ButtonUp= NULL;
_ButtonDown= NULL;
_LoopMode= true;
_MinValue= 0;
_MaxValue= 9;
_DeltaMultiplier= 1;
}
// ***************************************************************************
CDBGroupSelectNumber::~CDBGroupSelectNumber()
{
}
// ***************************************************************************
bool CDBGroupSelectNumber::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
{
if(!CInterfaceGroup::parse(cur, parentGroup))
return false;
// read params
CXMLAutoPtr ptr;
ptr = xmlGetProp (cur, (xmlChar*)"value");
if ( ptr )
_Number.link ( ptr );
else
{
nlinfo ("no value in %s", _Id.c_str());
return false;
}
// Loop, min and max
_LoopMode= false;
ptr= xmlGetProp (cur, (xmlChar*)"loop");
if(ptr) _LoopMode= convertBool(ptr);
_MinValue = 0;
ptr= xmlGetProp (cur, (xmlChar*)"min");
if(ptr) fromString((const char*)ptr, _MinValue);
_MaxValue = 0;
ptr= xmlGetProp (cur, (xmlChar*)"max");
if(ptr) fromString((const char*)ptr, _MaxValue);
ptr= xmlGetProp (cur, (xmlChar*)"delta");
if(ptr) fromString((const char*)ptr, _DeltaMultiplier);
// set min val in DB
_Number.setSInt32(_MinValue);
return true;
}
// ***************************************************************************
void CDBGroupSelectNumber::setup()
{
if (_SlotNumber != NULL)
return;
// bind to the controls.
_SlotNumber= dynamic_cast<CViewBitmap*>(CInterfaceGroup::getView("slot_number"));
_TextNumber= dynamic_cast<CViewText*>(CInterfaceGroup::getView("number"));
_ButtonUp= dynamic_cast<CCtrlBaseButton*>(CInterfaceGroup::getCtrl("arrow_up"));
_ButtonDown= dynamic_cast<CCtrlBaseButton*>(CInterfaceGroup::getCtrl("arrow_down"));
// checks
if(_SlotNumber==NULL)
nlwarning("Interface: SelectNumberGroup: bitmap 'slot_number' missing or bad type");
if(_TextNumber==NULL)
nlwarning("Interface: SelectNumberGroup: text view 'number' missing or bad type");
if(_ButtonUp==NULL)
nlwarning("Interface: SelectNumberGroup: button 'arrow_up' missing or bad type");
if(_ButtonDown==NULL)
nlwarning("Interface: SelectNumberGroup: button 'arrow_down' missing or bad type");
if(_SlotNumber==NULL || _TextNumber==NULL || _ButtonUp==NULL || _ButtonDown==NULL)
return;
// actions
_ButtonUp->setActionOnLeftClick("sn_up");
_ButtonDown->setActionOnLeftClick("sn_down");
}
// ***************************************************************************
void CDBGroupSelectNumber::updateCoords ()
{
setup();
CInterfaceGroup::updateCoords();
}
void CDBGroupSelectNumber::checkCoords()
{
if(_TextNumber)
_TextNumber->setText( toString(_Number.getSInt32()) );
CInterfaceGroup::checkCoords();
}
// ***************************************************************************
void CDBGroupSelectNumber::draw ()
{
CInterfaceGroup::draw();
}
// ***************************************************************************
void CDBGroupSelectNumber::clearViews ()
{
CInterfaceGroup::clearViews();
}
// ***************************************************************************
bool CDBGroupSelectNumber::handleEvent (const NLGUI::CEventDescriptor &event)
{
if (event.getType() == NLGUI::CEventDescriptor::mouse)
{
const NLGUI::CEventDescriptorMouse &eventDesc = (const NLGUI::CEventDescriptorMouse &)event;
if (isIn(eventDesc.getX(), eventDesc.getY()))
{
if (eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mousewheel)
{
changeValue (eventDesc.getWheel());
return true;
}
}
}
if (CInterfaceGroup::handleEvent(event)) return true;
return false;
}
// ***************************************************************************
void CDBGroupSelectNumber::changeValue(sint delta)
{
delta*= _DeltaMultiplier;
// get DB and add
sint32 val= _Number.getSInt32();
val+= delta;
// Loop or clamp
if(_LoopMode)
{
sint32 dval= _MaxValue+1 - _MinValue;
if (dval <= 0)
{
val = 0;
return;
}
val -= _MinValue;
val = val% dval; val = (val+dval)% dval;
val += _MinValue;
}
else
{
clamp(val, _MinValue, _MaxValue);
}
// set in DB
_Number.setSInt32(val);
if(_TextNumber)
_TextNumber->setText( toString(_Number.getSInt32()) );
}
// ***************************************************************************
// ***************************************************************************
// Actions Handlers
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
class CSNUp : public IActionHandler
{
public:
virtual void execute (CCtrlBase *pCaller, const std::string &/* Params */)
{
CDBGroupSelectNumber *pSN = dynamic_cast<CDBGroupSelectNumber*>(pCaller->getParent());
if (pSN == NULL) return;
pSN->changeValue(+1);
}
};
REGISTER_ACTION_HANDLER (CSNUp, "sn_up");
// ***************************************************************************
class CSNDown : public IActionHandler
{
public:
virtual void execute (CCtrlBase *pCaller, const std::string &/* Params */)
{
CDBGroupSelectNumber *pSN = dynamic_cast<CDBGroupSelectNumber*>(pCaller->getParent());
if (pSN == NULL) return;
pSN->changeValue(-1);
}
};
REGISTER_ACTION_HANDLER (CSNDown, "sn_down");

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@ -1,98 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_DBGROUP_SELECT_NUMBER_H
#define NL_DBGROUP_SELECT_NUMBER_H
#include "nel/misc/types_nl.h"
#include "nel/gui/interface_group.h"
namespace NLGUI
{
class CCtrlBaseButton;
class CViewText;
class CViewBitmap;
}
// ***************************************************************************
/**
* Widget to select a number
* \author Lionel Berenguier
* \author Nevrax France
* \date 2002
*/
class CDBGroupSelectNumber : public CInterfaceGroup
{
public:
/// Constructor
CDBGroupSelectNumber(const TCtorParam &param);
~CDBGroupSelectNumber();
/// CInterfaceGroup Interface
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
virtual void checkCoords();
virtual void draw ();
virtual void clearViews ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
// mod interface
void changeValue(sint delta);
sint32 getMinValue () const { return _MinValue; }
void setMinValue (sint32 m) { _MinValue = m; }
sint32 getMaxValue () const { return _MaxValue; }
void setMaxValue (sint32 m) { _MaxValue = m; }
sint32 getCurrentValue () const { return _Number.getSInt32(); }
void setCurrentValue (sint32 val) { _Number.setSInt32(val); }
REFLECT_EXPORT_START(CDBGroupSelectNumber, CInterfaceGroup)
REFLECT_SINT32("min", getMinValue, setMinValue);
REFLECT_SINT32("max", getMaxValue, setMaxValue);
REFLECT_EXPORT_END
protected:
// sint32
CInterfaceProperty _Number;
bool _LoopMode;
sint _MinValue;
sint _MaxValue;
sint _DeltaMultiplier;
// Children
CViewBitmap *_SlotNumber;
CViewText *_TextNumber;
CCtrlBaseButton *_ButtonUp;
CCtrlBaseButton *_ButtonDown;
private:
void setup();
};
#endif // NL_DBGROUP_SELECT_NUMBER_H
/* End of dbgroup_select_number.h */

View file

@ -85,7 +85,7 @@
#include "nel/gui/group_tab.h"
#include "group_table.h"
// DBGroup
#include "dbgroup_select_number.h"
#include "nel/gui/dbgroup_select_number.h"
#include "dbgroup_list_sheet.h"
#include "dbgroup_combo_box.h"
#include "dbgroup_list_sheet_trade.h"

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@ -32,7 +32,7 @@
#include "nel/gui/group_container_base.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_list.h"
#include "dbgroup_select_number.h"
#include "nel/gui/dbgroup_select_number.h"
#include "nel/gui/ctrl_button.h"
#include "nel/gui/ctrl_text_button.h"
#include "nel/gui/ctrl_col_pick.h"