FIXED: #1471 The rendered image should no longer disappear from NelGUI widget, when resizing another widget.
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0316e0bce9
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4 changed files with 47 additions and 28 deletions
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@ -29,6 +29,11 @@ namespace GUIEditor
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{
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driver = NULL;
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textContext = NULL;
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// Need to set this attribute with a NULL paintengine returned to Qt
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// so that we can render the widget normally ourselves, without the image
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// disappearing when a widget is resized or shown on top of us
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setAttribute( Qt::WA_PaintOnScreen, true );
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}
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Nel3DWidget::~Nel3DWidget()
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@ -43,6 +43,12 @@ namespace GUIEditor
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NL3D::UDriver* getDriver() const{ return driver; }
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NL3D::UTextContext* getTextContext() const{ return textContext; }
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// Need to return NULL paintengine to Qt so that we can
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// render the widget normally ourselves, without the image
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// disappearing when a widget is resized or shown on top of us
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QPaintEngine* paintEngine() const{ return NULL; }
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public Q_SLOTS:
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void clear();
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@ -96,5 +96,10 @@ namespace GUIEditor
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CWidgetManager::getInstance()->drawViews( 0 );
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getDriver()->swapBuffers();
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}
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void NelGUIWidget::paintEvent( QPaintEvent *evnt )
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{
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draw();
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}
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}
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@ -35,6 +35,9 @@ namespace GUIEditor
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bool parse( SProjectFiles &files );
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void draw();
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protected:
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void paintEvent( QPaintEvent *evnt );
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};
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}
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