Add support for fp40 with opengl
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3ff6a3c640
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5 changed files with 43 additions and 9 deletions
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@ -155,9 +155,9 @@ public:
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// opengl - 0x0610,bitfield
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// opengl - 0x0610,bitfield
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arbfp1 = 0x06100001, // ARB_fragment_program
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arbfp1 = 0x06100001, // ARB_fragment_program
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// fp20 = 0x061B0002,
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// fp20 = 0x061B0002, // very limited and outdated, unnecessary
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fp30 = 0x06100004, // NV_fragment_program
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// fp30 = 0x06100004, // NV_fragment_program, now arbfp1, redundant
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fp40 = 0x06100008, // NV_fragment_program2
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fp40 = 0x06100008, // NV_fragment_program2, arbfp1 with "OPTION NV_fragment_program2;\n"
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gp4fp = 0x06100010, // NV_gpu_program4
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gp4fp = 0x06100010, // NV_gpu_program4
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gp5fp = 0x06100020, // NV_gpu_program5
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gp5fp = 0x06100020, // NV_gpu_program5
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};
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};
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@ -1225,6 +1225,15 @@ static bool setupARBFragmentProgram(const char *glext)
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return true;
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return true;
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}
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}
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// *********************************
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static bool setupNVFragmentProgram2(const char *glext)
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{
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H_AUTO_OGL(setupNVFragmentProgram2);
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CHECK_EXT("GL_NV_fragment_program2");
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return true;
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}
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// ***************************************************************************
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// ***************************************************************************
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static bool setupARBVertexBufferObject(const char *glext)
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static bool setupARBVertexBufferObject(const char *glext)
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{
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{
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@ -1563,13 +1572,15 @@ void registerGlExtensions(CGlExtensions &ext)
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// Check pixel program
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// Check pixel program
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// Disable feature ???
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// Disable feature ???
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if(!ext.DisableHardwarePixelProgram)
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if (!ext.DisableHardwarePixelProgram)
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{
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{
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ext.ARBFragmentProgram= setupARBFragmentProgram(glext);
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ext.ARBFragmentProgram = setupARBFragmentProgram(glext);
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ext.NVFragmentProgram2 = setupNVFragmentProgram2(glext);
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}
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}
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else
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else
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{
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{
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ext.ARBFragmentProgram = false;
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ext.ARBFragmentProgram = false;
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ext.NVFragmentProgram2 = false;
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}
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}
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ext.OESDrawTexture = setupOESDrawTexture(glext);
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ext.OESDrawTexture = setupOESDrawTexture(glext);
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@ -1582,14 +1593,12 @@ void registerGlExtensions(CGlExtensions &ext)
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ext.NVTextureShader = setupNVTextureShader(glext);
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ext.NVTextureShader = setupNVTextureShader(glext);
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ext.ATIEnvMapBumpMap = setupATIEnvMapBumpMap(glext);
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ext.ATIEnvMapBumpMap = setupATIEnvMapBumpMap(glext);
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ext.ATIFragmentShader = setupATIFragmentShader(glext);
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ext.ATIFragmentShader = setupATIFragmentShader(glext);
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ext.ARBFragmentProgram = setupARBFragmentProgram(glext);
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}
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}
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else
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else
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{
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{
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ext.ATIEnvMapBumpMap = false;
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ext.ATIEnvMapBumpMap = false;
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ext.NVTextureShader = false;
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ext.NVTextureShader = false;
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ext.ATIFragmentShader = false;
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ext.ATIFragmentShader = false;
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ext.ARBFragmentProgram = false;
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}
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}
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// For now, the only way to know if emulation, is to test some extension which exist only on GeForce3.
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// For now, the only way to know if emulation, is to test some extension which exist only on GeForce3.
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@ -103,6 +103,9 @@ struct CGlExtensions
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bool ARBTextureNonPowerOfTwo;
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bool ARBTextureNonPowerOfTwo;
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bool ARBMultisample;
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bool ARBMultisample;
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// NV Pixel Programs
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bool NVFragmentProgram2;
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bool OESDrawTexture;
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bool OESDrawTexture;
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bool OESMapBuffer;
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bool OESMapBuffer;
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@ -208,6 +211,7 @@ public:
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result += NVTextureShader ? "NVTextureShader " : "";
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result += NVTextureShader ? "NVTextureShader " : "";
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result += ATIFragmentShader ? "ATIFragmentShader " : "";
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result += ATIFragmentShader ? "ATIFragmentShader " : "";
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result += ARBFragmentProgram ? "ARBFragmentProgram " : "";
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result += ARBFragmentProgram ? "ARBFragmentProgram " : "";
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result += NVFragmentProgram2 ? "NVFragmentProgram2 " : "";
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result += ARBVertexProgram ? "ARBVertexProgram " : "";
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result += ARBVertexProgram ? "ARBVertexProgram " : "";
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result += NVVertexProgram ? "NVVertexProgram " : "";
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result += NVVertexProgram ? "NVVertexProgram " : "";
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result += EXTVertexShader ? "EXTVertexShader " : "";
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result += EXTVertexShader ? "EXTVertexShader " : "";
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@ -71,7 +71,13 @@ bool CDriverGL::isPixelProgramSupported() const
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bool CDriverGL::isPixelProgramSupported(TPixelProgramProfile profile) const
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bool CDriverGL::isPixelProgramSupported(TPixelProgramProfile profile) const
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{
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{
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H_AUTO_OGL(CPixelProgamDrvInfosGL_isPixelProgramSupported_profile)
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H_AUTO_OGL(CPixelProgamDrvInfosGL_isPixelProgramSupported_profile)
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return profile == arbfp1 && _Extensions.ARBFragmentProgram;
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switch (profile)
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{
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case arbfp1:
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return _Extensions.ARBFragmentProgram;
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case fp40:
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return _Extensions.NVFragmentProgram2;
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}
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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@ -304,6 +304,16 @@ void initCommands()
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"MOV result.color.xzw, c[0].xyyx;\n"
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"MOV result.color.xzw, c[0].xyyx;\n"
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"TEX result.color.y, fragment.texcoord[0], texture[0], 2D;\n"
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"TEX result.color.y, fragment.texcoord[0], texture[0], 2D;\n"
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"END\n";
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"END\n";
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static const char *program_fp40 =
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"!!ARBfp1.0\n"
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"OPTION NV_fragment_program2;\n"
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"PARAM c[1] = { { 1, 0 } };\n"
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"TEMP RC;\n"
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"TEMP HC;\n"
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"OUTPUT oCol = result.color;\n"
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"MOVR oCol.xzw, c[0].xyyx;\n"
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"TEX oCol.y, fragment.texcoord[0], texture[0], 2D;\n"
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"END\n";
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static const char *program_ps_1_1 =
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static const char *program_ps_1_1 =
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"ps.1.1\n"
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"ps.1.1\n"
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"def c0, 0.000000, 0.000000, 1.000000, 0.000000\n"
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"def c0, 0.000000, 0.000000, 1.000000, 0.000000\n"
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@ -329,7 +339,12 @@ void initCommands()
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"mov oC0.xzw, c0.xyyx\n"
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"mov oC0.xzw, c0.xyyx\n"
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"texld oC0.y, v0, s0\n";
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"texld oC0.y, v0, s0\n";
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NL3D::IDriver *d = dynamic_cast<NL3D::CDriverUser *>(Driver)->getDriver();
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NL3D::IDriver *d = dynamic_cast<NL3D::CDriverUser *>(Driver)->getDriver();
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if (d->isPixelProgramSupported(IDriver::arbfp1))
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if (d->isPixelProgramSupported(IDriver::fp40))
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{
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nldebug("fp40");
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a_DevPixelProgram = new CPixelProgram(program_fp40);
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}
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else if (d->isPixelProgramSupported(IDriver::arbfp1))
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{
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{
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nldebug("arbfp1");
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nldebug("arbfp1");
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a_DevPixelProgram = new CPixelProgram(program_arbfp1);
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a_DevPixelProgram = new CPixelProgram(program_arbfp1);
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