Changed: Minor changes
This commit is contained in:
parent
eb6ccdaad8
commit
11e88fed8f
32 changed files with 49 additions and 67 deletions
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@ -25,7 +25,6 @@
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#include "nel/georges/form.h"
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#include "nel/georges/form_elm.h"
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#include "nel/georges/form_loader.h"
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#include "nel/georges/type.h"
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using namespace NLMISC;
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@ -1,4 +1,3 @@
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FILE(GLOB SRC *.cpp *.h)
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FILE(GLOB HEADERS ../../include/nel/sound/*.h)
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@ -35,7 +35,6 @@
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#include "nel/sound/driver/buffer.h"
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#include "nel/sound/driver/effect.h"
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#include "nel/sound/background_sound_manager.h"
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#include "nel/sound/background_sound_manager.h"
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#include "nel/sound/music_sound_manager.h"
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#include "nel/sound/background_source.h"
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@ -16,7 +16,6 @@
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#include "stdsound.h"
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#include "nel/sound/background_sound_manager.h"
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#include "nel/sound/background_source.h"
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using namespace std;
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@ -17,7 +17,7 @@
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#ifndef NL_BUFFER_DSOUND_H
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#define NL_BUFFER_DSOUND_H
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND {
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@ -17,7 +17,7 @@
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#ifndef NL_LISTENER_DSOUND_H
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#define NL_LISTENER_DSOUND_H
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#include <nel/sound/driver/listener.h>
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#include "nel/sound/driver/listener.h"
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namespace NLSOUND {
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@ -17,7 +17,7 @@
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#ifndef NL_SOUND_DRIVER_DSOUND_H
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#define NL_SOUND_DRIVER_DSOUND_H
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#include <nel/sound/driver/sound_driver.h>
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#include "nel/sound/driver/sound_driver.h"
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#include "source_dsound.h"
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#include "buffer_dsound.h"
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@ -616,7 +616,6 @@ void CSourceDSound::fadeOut(const TLockedBufferInfo &lbi)
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ptr = lbi.Ptr2;
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count = lbi.Size2/2;
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while (fade && count)
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{
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alpha = (fade<<16) / _XFadeSize;
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@ -17,9 +17,9 @@
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#ifndef NL_SOURCE_DSOUND_H
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#define NL_SOURCE_DSOUND_H
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND {
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@ -18,7 +18,7 @@
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#define NL_BUFFER_FMOD_H
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND {
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@ -17,7 +17,7 @@
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#ifndef NL_MUSIC_CHANNEL_FMOD_H
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#define NL_MUSIC_CHANNEL_FMOD_H
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#include <nel/sound/driver/music_channel.h>
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#include "nel/sound/driver/music_channel.h"
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struct FSOUND_STREAM;
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@ -17,7 +17,7 @@
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#ifndef NL_SOUND_DRIVER_FMOD_H
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#define NL_SOUND_DRIVER_FMOD_H
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#include <nel/sound/driver/sound_driver.h>
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#include "nel/sound/driver/sound_driver.h"
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namespace NLSOUND {
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class IListener;
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@ -17,9 +17,9 @@
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#ifndef NL_SOURCE_FMOD_H
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#define NL_SOURCE_FMOD_H
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND {
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class CBufferFMod;
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@ -24,22 +24,22 @@
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#include <cmath>
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#include <limits>
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#include <nel/misc/common.h>
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#include <nel/misc/time_nl.h>
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#include <nel/misc/singleton.h>
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#include <nel/misc/fast_mem.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/vector.h>
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#include <nel/misc/path.h>
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#include <nel/misc/file.h>
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#include <nel/misc/matrix.h>
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#include <nel/misc/big_file.h>
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#include <nel/misc/hierarchical_timer.h>
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#include <nel/misc/dynloadlib.h>
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#include "nel/misc/common.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/singleton.h"
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#include "nel/misc/fast_mem.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/vector.h"
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#include "nel/misc/path.h"
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#include "nel/misc/file.h"
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#include "nel/misc/matrix.h"
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#include "nel/misc/big_file.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/dynloadlib.h"
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/listener.h>
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/listener.h"
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/* end of file */
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@ -117,7 +117,7 @@ bool CBufferAL::unlock(uint size)
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_DataPtr = NULL;
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_Capacity = 0;
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}
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// Error handling
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if (alGetError() == AL_NO_ERROR)
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_IsLoaded = true;
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@ -159,7 +159,7 @@ bool CBufferAL::fill(const uint8 *src, uint size)
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// Fill buffer (OpenAL one)
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alBufferData(_BufferName, _SampleFormat, src, size, _Frequency);
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// Error handling
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if (alGetError() == AL_NO_ERROR)
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_IsLoaded = true;
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@ -17,7 +17,7 @@
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#ifndef NL_BUFFER_AL_H
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#define NL_BUFFER_AL_H
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND
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{
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@ -17,7 +17,7 @@
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#ifndef NL_SOUND_DRIVER_AL_H
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#define NL_SOUND_DRIVER_AL_H
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#include <nel/sound/driver/sound_driver.h>
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#include "nel/sound/driver/sound_driver.h"
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namespace NLSOUND {
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class CBufferAL;
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@ -126,7 +126,7 @@ public:
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virtual void startBench();
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virtual void endBench();
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virtual void displayBench(NLMISC::CLog * /* log */);
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virtual void displayBench(NLMISC::CLog *log);
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/// Change the rolloff factor and apply to all sources
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@ -136,7 +136,7 @@ public:
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virtual void commit3DChanges();
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/// Write information about the driver to the output stream.
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virtual void writeProfile(std::string& /* out */);
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virtual void writeProfile(std::string& out);
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/// Remove a buffer
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void removeBuffer(CBufferAL *buffer);
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@ -375,7 +375,7 @@ bool CSourceAL::isPaused() const
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uint32 CSourceAL::getTime()
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{
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if (!_StartTime) return 0;
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return (uint32)(CTime::getLocalTime() - _StartTime);
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return (uint32)(CTime::getLocalTime() - _StartTime);
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}
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/// Set the position vector.
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@ -17,7 +17,7 @@
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#ifndef NL_SOURCE_AL_H
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#define NL_SOURCE_AL_H
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#include <nel/sound/driver/source.h>
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#include "nel/sound/driver/source.h"
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namespace NLSOUND {
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class IBuffer;
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@ -17,7 +17,7 @@
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#ifndef NLSOUND_ADPCM_XAUDIO2_H
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#define NLSOUND_ADPCM_XAUDIO2_H
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND {
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class CBufferXAudio2;
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#ifndef NLSOUND_BUFFER_XAUDIO2_H
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#define NLSOUND_BUFFER_XAUDIO2_H
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND {
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class CSoundDriverXAudio2;
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@ -17,8 +17,8 @@
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#ifndef NLSOUND_LISTENER_XAUDIO2_H
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#define NLSOUND_LISTENER_XAUDIO2_H
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#include <nel/sound/driver/listener.h>
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#include <nel/sound/driver/sound_driver.h>
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#include "nel/sound/driver/listener.h"
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#include "nel/sound/driver/sound_driver.h"
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namespace NLSOUND {
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class CSoundDriverXAudio2;
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#ifndef NLSOUND_SOURCE_XAUDIO2_H
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#define NLSOUND_SOURCE_XAUDIO2_H
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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namespace NLSOUND {
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class CSoundDriverXAudio2;
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}
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}
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};
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REGISTER_ACTION_HANDLER(CHandlerPhraseSelectShortcutBar, "select_shortcut_bar");
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@ -963,7 +963,6 @@ void impulseFarTell(NLMISC::CBitMemStream &impulse)
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ChatMngr.processFarTellString(impulse, InterfaceChatDisplayer);
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}
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void impulseTell2(NLMISC::CBitMemStream &impulse)
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{
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ChatMngr.processTellString2(impulse, InterfaceChatDisplayer);
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@ -21,9 +21,7 @@
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#ifndef CHAR_NAME_MAPPER_ITF
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#define CHAR_NAME_MAPPER_ITF
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#include "nel/misc/types_nl.h"
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#ifdef NL_COMP_VC8
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#include <memory>
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#endif
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#include <memory>
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/string_conversion.h"
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#include "nel/net/message.h"
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#ifndef CHAT_UNIFIER_ITF
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#define CHAT_UNIFIER_ITF
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#include "nel/misc/types_nl.h"
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#ifdef NL_COMP_VC8
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#include <memory>
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#endif
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#include <memory>
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/string_conversion.h"
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#include "nel/net/message.h"
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#ifndef COMMAND_EXECUTOR_ITF
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#define COMMAND_EXECUTOR_ITF
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#include "nel/misc/types_nl.h"
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#ifdef NL_COMP_VC8
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#include <memory>
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#endif
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#include <memory>
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/string_conversion.h"
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#include "nel/net/message.h"
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#ifndef ENTITY_LOCATOR_ITF
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#define ENTITY_LOCATOR_ITF
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#include "nel/misc/types_nl.h"
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#ifdef NL_COMP_VC8
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#include <memory>
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#endif
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#include <memory>
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/string_conversion.h"
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#include "nel/net/message.h"
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#ifndef LOGGER_SERVICE_ITF
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#define LOGGER_SERVICE_ITF
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#include "nel/misc/types_nl.h"
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#ifdef NL_COMP_VC8
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#include <memory>
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#endif
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#include <memory>
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/string_conversion.h"
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#include "nel/net/message.h"
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vi.Pos = pos;
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if (pos.z > -90000.0f)
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_FloraInsts.push_back (vi);
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} // End of Generate for a point
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// Generate for a path
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string genCode(CMissionData &md)
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{
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string ret = "";
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string ret;
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if (!_MissionName.empty())
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{
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ret = "spawn_mission : " + _MissionName + " : " + _GiverName;
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