Removed: Empty sources

--HG--
branch : develop
This commit is contained in:
kervala 2016-12-04 17:01:38 +01:00
parent b6662b9e0b
commit 0ecac0249c
15 changed files with 7 additions and 446 deletions

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@ -1,15 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.

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@ -42,18 +42,18 @@ FILE(GLOB NLMISC_MATH
plane.cpp ../../include/nel/misc/plane.h plane.cpp ../../include/nel/misc/plane.h
../../include/nel/misc/plane_inline.h ../../include/nel/misc/plane_inline.h
polygon.cpp ../../include/nel/misc/polygon.h polygon.cpp ../../include/nel/misc/polygon.h
quad.cpp ../../include/nel/misc/quad.h ../../include/nel/misc/quad.h
quat.cpp ../../include/nel/misc/quat.h quat.cpp ../../include/nel/misc/quat.h
rect.cpp ../../include/nel/misc/rect.h rect.cpp ../../include/nel/misc/rect.h
rgba.cpp ../../include/nel/misc/rgba.h rgba.cpp ../../include/nel/misc/rgba.h
triangle.cpp ../../include/nel/misc/triangle.h triangle.cpp ../../include/nel/misc/triangle.h
uv.cpp ../../include/nel/misc/uv.h ../../include/nel/misc/uv.h
vector*.cpp ../../include/nel/misc/vector*.h vector*.cpp ../../include/nel/misc/vector*.h
aabbox.cpp ../../include/nel/misc/aabbox.h aabbox.cpp ../../include/nel/misc/aabbox.h
algo.cpp ../../include/nel/misc/algo.h algo.cpp ../../include/nel/misc/algo.h
bsphere.cpp ../../include/nel/misc/bsphere.h bsphere.cpp ../../include/nel/misc/bsphere.h
fast_floor.cpp ../../include/nel/misc/fast_floor.h fast_floor.cpp ../../include/nel/misc/fast_floor.h
geom_ext.cpp ../../include/nel/misc/geom_ext.h ../../include/nel/misc/geom_ext.h
line.cpp ../../include/nel/misc/line.h line.cpp ../../include/nel/misc/line.h
matrix.cpp ../../include/nel/misc/matrix.h matrix.cpp ../../include/nel/misc/matrix.h
) )
@ -70,7 +70,6 @@ FILE(GLOB NLMISC_PLATFORM
inter_window_msg_queue.cpp ../../include/nel/misc/inter_window_msg_queue.h inter_window_msg_queue.cpp ../../include/nel/misc/inter_window_msg_queue.h
system_*.cpp ../../include/nel/misc/system_*.h system_*.cpp ../../include/nel/misc/system_*.h
win32_util.cpp ../../include/nel/misc/win32_util.h win32_util.cpp ../../include/nel/misc/win32_util.h
win_tray.cpp ../../include/nel/misc/win_tray.h
) )
FILE(GLOB NLMISC_GENERIC FILE(GLOB NLMISC_GENERIC
@ -80,7 +79,7 @@ FILE(GLOB NLMISC_GENERIC
../../include/nel/misc/callback.h ../../include/nel/misc/callback.h
*_allocator.cpp ../../include/nel/misc/*_allocator.h *_allocator.cpp ../../include/nel/misc/*_allocator.h
../../include/nel/misc/enum_bitset.h ../../include/nel/misc/enum_bitset.h
fast_id_map.cpp ../../include/nel/misc/fast_id_map.h ../../include/nel/misc/fast_id_map.h
hierarchical_timer.cpp ../../include/nel/misc/hierarchical_timer.h hierarchical_timer.cpp ../../include/nel/misc/hierarchical_timer.h
../../include/nel/misc/historic.h ../../include/nel/misc/historic.h
../../include/nel/misc/mutable_container.h ../../include/nel/misc/mutable_container.h
@ -92,11 +91,11 @@ FILE(GLOB NLMISC_GENERIC
bit_set.cpp ../../include/nel/misc/bit_set.h bit_set.cpp ../../include/nel/misc/bit_set.h
stop_watch.cpp ../../include/nel/misc/stop_watch.h stop_watch.cpp ../../include/nel/misc/stop_watch.h
../../include/nel/misc/twin_map.h ../../include/nel/misc/twin_map.h
object_vector.cpp ../../include/nel/misc/object_vector.h ../../include/nel/misc/object_vector.h
../../include/nel/misc/singleton.h ../../include/nel/misc/singleton.h
speaker_listener.cpp ../../include/nel/misc/speaker_listener.h speaker_listener.cpp ../../include/nel/misc/speaker_listener.h
../../include/nel/misc/static_map.h ../../include/nel/misc/static_map.h
stl_block_list.cpp ../../include/nel/misc/stl_block_list.h ../../include/nel/misc/stl_block_list.h
) )
FILE(GLOB NLMISC_UTILITY FILE(GLOB NLMISC_UTILITY
@ -118,7 +117,7 @@ FILE(GLOB NLMISC_UTILITY
progress_callback.cpp ../../include/nel/misc/progress_callback.h progress_callback.cpp ../../include/nel/misc/progress_callback.h
sheet_id.cpp ../../include/nel/misc/sheet_id.h sheet_id.cpp ../../include/nel/misc/sheet_id.h
variable.cpp ../../include/nel/misc/variable.h variable.cpp ../../include/nel/misc/variable.h
value_smoother.cpp ../../include/nel/misc/value_smoother.h ../../include/nel/misc/value_smoother.h
) )
FILE(GLOB NLMISC_STRING FILE(GLOB NLMISC_STRING

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@ -1,29 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
// remove stupid VC6 warnings
void foo_event_emitter_cpp() {}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
} // NLMISC

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@ -1,48 +0,0 @@
/**
* \file fast_id_map.cpp
* \brief CFastIdMap
* \date 2012-04-10 19:28GMT
* \author Jan Boon (Kaetemi)
* CFastIdMap
*/
/*
* Copyright (C) 2012 by authors
*
* This file is part of RYZOM CORE.
* RYZOM CORE is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* RYZOM CORE is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with RYZOM CORE. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h>
#include <nel/misc/fast_id_map.h>
// STL includes
// NeL includes
// #include <nel/misc/debug.h>
// Project includes
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
void dummytoavoidthecompilerwarningfastidmap() { }
} /* namespace NLMISC */
/* end of file */

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@ -1,36 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/geom_ext.h"
// leave not static else this workaround don't work
void dummyToAvoidStupidCompilerWarning_misc_geom_ext_cpp()
{
}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC
{
} // NLMISC

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@ -1,32 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/object_vector.h"
// leave not static else this workaround don't work
void dummyToAvoidStupidCompilerWarning_misc_object_vector_cpp()
{
}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
} // NLMISC

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@ -1,35 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/quad.h"
// leave not static else this workaround don't work
void dummyToAvoidStupidCompilerWarning_misc_quad_cpp()
{
}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
} // NLMISC

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@ -1,32 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/stl_block_allocator.h"
// remove stupid VC6 warnings
void foo_stl_block_allocator_cpp() {}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
} // NLMISC

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@ -1,31 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/stl_block_list.h"
// remove stupid VC6 warnings
void foo_stl_block_list_cpp() {}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
} // NLMISC

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@ -1,34 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/string_id_array.h"
// leave not static else this workaround don't work
void dummyToAvoidStupidCompilerWarning_misc_string_id_array_cpp()
{
}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
} // NLMISC

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@ -1,36 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/uv.h"
// leave not static else this workaround don't work
void dummyToAvoidStupidCompilerWarning_misc_uv_cpp()
{
}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC
{
} // NLMISC

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@ -1,22 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/value_smoother.h"
// remove stupid VC6 warnings
void foo_value_smoother_cpp() {}

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@ -1,36 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/vector_2d.h"
// leave not static else this workaround don't work
void dummyToAvoidStupidCompilerWarning_misc_vector_2d_cpp()
{
}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC
{
} // NLMISC

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@ -1,35 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/vector_h.h"
// leave not static else this workaround don't work
void dummyToAvoidStupidCompilerWarning_misc_vector_h_cpp()
{
}
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
} // NLMISC

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@ -1,17 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"