Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script.
This commit is contained in:
parent
7432495afd
commit
097f9f96a2
46 changed files with 403 additions and 142 deletions
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@ -105,6 +105,17 @@ def removeFilesRecursive(log, dir_files):
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printLog(log, "RM " + dir_files + "/" + fileName)
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os.remove(dir_files + "/" + fileName)
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def removeFilesRecursiveExt(log, dir_files, file_ext):
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files = os.listdir(dir_files)
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len_file_ext = len(file_ext)
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for fileName in files:
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if (fileName != ".svn"):
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if os.path.isdir(dir_files + "/" + fileName):
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removeFilesRecursiveExt(log, dir_files + "/" + fileName, file_ext)
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elif (fileName[-len_file_ext:].lower() == file_ext.lower()):
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printLog(log, "RM " + dir_files + "/" + fileName)
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os.remove(dir_files + "/" + fileName)
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def copyFilesRecursive(log, dir_source, dir_target):
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files = os.listdir(dir_source)
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mkPath(log, dir_target)
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@ -127,6 +138,19 @@ def copyFilesExt(log, dir_source, dir_target, file_ext):
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printLog(log, dir_source + "/" + fileName + " -> " + dir_target + "/" + fileName)
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shutil.copy(dir_source + "/" + fileName, dir_target + "/" + fileName)
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def copyFilesRenamePrefixExt(log, dir_source, dir_target, old_prefix, new_prefix, file_ext):
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files = os.listdir(dir_source)
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len_file_ext = len(file_ext)
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len_prefix = len(old_prefix)
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for fileName in files:
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if (fileName != ".svn") and (fileName[-len_file_ext:].lower() == file_ext.lower()) and ((fileName[:len_prefix].lower() == old_prefix.lower())):
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printLog(log, dir_source + "/" + fileName + " -> " + dir_target + "/" + new_prefix + fileName[-(len(fileName) - len_prefix):])
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shutil.copy(dir_source + "/" + fileName, dir_target + "/" + new_prefix + fileName[-(len(fileName) - len_prefix):])
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def copyFilesExtNoSubdir(log, dir_source, dir_target, file_ext):
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files = findFilesNoSubdir(log, dir_source, file_ext)
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copyFileListNoTree(log, dir_source, dir_target, files)
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def copyFilesExtNoTree(log, dir_source, dir_target, file_ext):
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files = findFiles(log, dir_source, "", file_ext)
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copyFileListNoTree(log, dir_source, dir_target, files)
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@ -240,6 +264,28 @@ def needUpdateDirByTagLog(log, dir_source, ext_source, dir_dest, ext_dest):
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printLog(log, "SKIP " + str(skipCount) + " / " + str(len(sourceFiles)) + "; DEST " + str(len(destFiles)))
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return 0
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def needUpdateDirNoSubdir(log, dir_source, dir_dest):
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latestSourceFile = 0
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oldestDestFile = 0
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sourceFiles = os.listdir(dir_source)
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destFiles = os.listdir(dir_dest)
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for file in sourceFiles:
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filePath = dir_source + "/" + file
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if os.path.isfile(filePath):
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fileTime = os.stat(filePath).st_mtime
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if fileTime > latestSourceFile:
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latestSourceFile = fileTime
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for file in destFiles:
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filePath = dir_dest + "/" + file
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if os.path.isfile(filePath):
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fileTime = os.stat(filePath).st_mtime
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if oldestDestFile == 0 or fileTime < oldestDestFile:
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oldestDestFile = fileTime
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if latestSourceFile > oldestDestFile:
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return 1
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else:
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return 0
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def needUpdateDirNoSubdirLogExt(log, dir_source, ext_source, dir_dest, ext_dest):
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latestSourceFile = 0
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latestDestFile = 0
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@ -49,7 +49,7 @@ LigoExportTimeout = 3600000
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LigoBuildTimeout = 1800000
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PacsPrimExportTimeout = 600000
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MaxShapeExportTimeout = 300000 # 5min
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MaxShapeExportTimeout = 600000 # 10min
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# *** TOOLS CONFIGURATION ***
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32
code/nel/tools/build_gamedata/export_build_install.py
Normal file
32
code/nel/tools/build_gamedata/export_build_install.py
Normal file
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@ -0,0 +1,32 @@
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#!/usr/bin/python
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#
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# \file export_build_install.py
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# \brief Run all processes
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# \date 2009-02-18 15:28GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Run all processes
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#
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# NeL - MMORPG Framework <http:#dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http:#www.gnu.org/licenses/>.
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#
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import shutil, subprocess
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# subprocess.call([ "python", "0_setup.py" ])
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subprocess.call([ "python", "1_export.py" ])
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subprocess.call([ "python", "2_build.py" ])
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subprocess.call([ "python", "3_install.py" ])
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@ -101,6 +101,10 @@ PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
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# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
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# Map directories
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MapExportDirectory = CommonPath + "/map_export"
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MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
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# Shape directories
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ShapeTagExportDirectory = CommonPath + "/shape_tag"
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ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
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@ -160,7 +164,6 @@ IgOtherBuildDirectory = "_invalid"
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# Rbank directories
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RbankOutputBuildDirectory = "_invalid"
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RbankMeshBuildDirectory = "_invalid"
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# Ligo directories
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@ -6,7 +6,7 @@
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#
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# \file 1_export.py
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# \brief Export anim
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# \date 2010-09-03-10-06-GMT
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# \date 2010-09-03-12-46-GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Export anim
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@ -6,7 +6,7 @@
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#
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# \file 1_export.py
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# \brief Export clodbank
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# \date 2010-09-03-10-06-GMT
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# \date 2010-09-03-12-46-GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Export clodbank
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@ -66,7 +66,7 @@ if LigoExportLand != "":
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mkPath(log, ExportBuildDirectory + "/" + LigoZoneBuildDirectory)
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mkPath(log, ExportBuildDirectory + "/" + LigoIgLandBuildDirectory)
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mkPath(log, ExportBuildDirectory + "/" + LigoIgOtherBuildDirectory)
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mkPath(log, ExportBuildDirectory + "/" + RbankMeshBuildDirectory)
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mkPath(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory)
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# Setup client directories
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printLog(log, ">>> Setup client directories <<<")
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@ -103,7 +103,7 @@ if LigoExportLand != "":
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cf.write("\n")
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cf.write("DFNDir = \"" + LeveldesignDfnDirectory + "\";\n")
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cf.write("RefCMBDir = \"" + DatabaseDirectory + "/" + LigoDatabaseCmbExportDirectory + "\";\n") # FIXME
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cf.write("OutCMBDir = \"" + ExportBuildDirectory + "/" + RbankMeshBuildDirectory + "\";\n") # FIXME
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cf.write("OutCMBDir = \"" + ExportBuildDirectory + "/" + RBankCmbExportDirectory + "\";\n")
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cf.write("\n")
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cf.write("ContinentFile = \"" + LeveldesignWorldDirectory + "/" + ContinentFile + "\";\n")
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cf.write("\n")
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@ -200,20 +200,48 @@ fn getIg node =
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)
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NEL3D_APPDATA_COLLISION = 1423062613
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NEL3D_APPDATA_COLLISION_EXTERIOR = 1423062614
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-- Must export this node ?
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fn isToBeExportedCollision node =
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(
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doNotExport = getappdata node NEL3D_APPDATA_COLLISION
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if (doNotExport != undefined) then
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(
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if (doNotExport == "1") then
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return true
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)
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doNotExport = getappdata node NEL3D_APPDATA_COLLISION_EXTERIOR
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if (doNotExport != undefined) then
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(
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if (doNotExport == "1") then
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return true
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)
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return false
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)
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-- Export collisions from the current loaded zone
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fn exportCollisionsFromZone outputPath filename =
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fn exportCollisionsFromZone outputNelDir filename =
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(
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max select all
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-- Export the collision
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if (NelExportCollision ($selection as array) outputPath) == false then
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-- Select all collision mesh
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max select none
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for m in geometry do
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(
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-- nlerror ("WARNING No collision exported from file "+filename)
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if (isToBeExportedCollision m) == true then
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selectmore m
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)
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-- Export the collision
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if (NelExportCollision ($selection as array) outputNelDir) == false then
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(
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nlerror("ERROR exporting collision " + filename + " in folder " + outputNelDir)
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)
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else
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(
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nlerror ("OK collision in folder "+outputPath)
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nlerror("OK collision in folder " + outputNelDir)
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)
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)
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@ -282,11 +310,15 @@ fn exportInstanceGroupFromZone inputFile outputPath igName transitionZone cellSi
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ig_array = #()
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-- Scan all the ig in this project
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nlerror("Scan all the ig in this project")
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for node in geometry do
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(
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ig = getIg node
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nlerror("geometry node")
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if ( (ig != undefined) and (ig != "") and ( (igName == "") or (ig == igName) ) ) then
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(
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nlerror("Found something with an IG name")
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-- Transition ?
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if ( ig == IgName) then
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(
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@ -310,6 +342,7 @@ fn exportInstanceGroupFromZone inputFile outputPath igName transitionZone cellSi
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if (found == false) then
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(
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append ig_array ig
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nlerror("New IG")
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)
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)
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)
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-- nlerror ("EXPORT "+ (getFilenameFile curFileName))
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props = #( #("zone", (tokenArray[2] + "-" + tokenArray[3])), #("material", tokenArray[2]) )
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nlerror("NeLLigoExportZone " + curFileName)
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if (selection as array).count > 1 then
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(
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nlerror ("ERROR In file "+(getFilenameFile curFileName)+", multiple NelPatchMesh. Can't export.");
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-- export matching igs
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try
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(
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nlerror("exportInstanceGroupFromZone " + curFileName)
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exportInstanceGroupFromZone curFileName (ligo_export_path + "igs\\") "" 0 cellSize
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)
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catch
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@ -561,6 +596,7 @@ try
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-- export collisions
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try
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(
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nlerror("exportCollisionsFromZone " + curFileName)
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exportCollisionsFromZone (ligo_export_path + "cmb\\") curFileName
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)
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catch
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@ -572,6 +608,7 @@ try
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-- Write a tag file
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if tagThisFile == true then
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(
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nlerror("tagThisFile " + curFileName)
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tagFile = createFile tag
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if tagFile == undefined then
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(
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@ -52,6 +52,8 @@ for dir in MapUncompressedSourceDirectories:
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# Setup export directories
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printLog(log, ">>> Setup export directories <<<")
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mkPath(log, ExportBuildDirectory + "/" + MapExportDirectory)
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mkPath(log, ExportBuildDirectory + "/" + MapUncompressedExportDirectory)
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# Setup build directories
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printLog(log, ">>> Setup build directories <<<")
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@ -43,6 +43,28 @@ printLog(log, "-------")
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printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
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printLog(log, "")
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printLog(log, ">>> Export maps that will be compressed to DDS <<<")
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for dir in MapSourceDirectories:
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sourcePath = DatabaseDirectory + "/" + dir
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mkPath(log, sourcePath)
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destPath = ExportBuildDirectory + "/" + MapExportDirectory
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mkPath(log, destPath)
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".dds")
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".png")
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".tga")
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printLog(log, "")
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printLog(log, ">>> Export maps that will not be compressed <<<")
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for dir in MapUncompressedSourceDirectories:
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sourcePath = DatabaseDirectory + "/" + dir
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mkPath(log, sourcePath)
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destPath = ExportBuildDirectory + "/" + MapUncompressedExportDirectory
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mkPath(log, destPath)
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".dds")
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".png")
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".tga")
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printLog(log, "")
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log.close()
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@ -50,54 +50,42 @@ PanoplyMaker = findTool(log, ToolDirectories, PanoplyMakerTool, ToolSuffix)
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HlsBankMaker = findTool(log, ToolDirectories, HlsBankMakerTool, ToolSuffix)
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printLog(log, "")
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# For each map directory
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printLog(log, ">>> Build map compressed: compress tga and png to dds <<<")
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printLog(log, ">>> Panoply <<<")
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printLog(log, "********************************")
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printLog(log, "******** TODO ********")
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printLog(log, "********************************")
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printLog(log, ">>> Compress TGA and PNG maps to DDS <<<")
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if TgaToDds == "":
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toolLogFail(log, TgaToDdsTool, ToolSuffix)
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elif ExecTimeout == "":
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toolLogFail(log, ExecTimeoutTool, ToolSuffix)
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else:
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mkPath(log, ExportBuildDirectory + "/" + MapBuildDirectory)
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for dir in MapSourceDirectories:
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sourcePath = DatabaseDirectory + "/" + dir
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mkPath(log, sourcePath)
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destPath = ExportBuildDirectory + "/" + MapBuildDirectory
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mkPath(log, destPath)
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files = findFilesNoSubdir(log, sourcePath, ".tga")
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for file in files:
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sourceFile = sourcePath + "/" + file
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destFile = destPath + "/" + os.path.basename(file)[0:-len(".tga")] + ".dds"
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if needUpdateLogRemoveDest(log, sourceFile, destFile):
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subprocess.call([ ExecTimeout, str(MapsBuildTimeout), TgaToDds, sourceFile, "-o", destFile, "-m", "-r" + str(ReduceBitmapFactor) ])
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files = findFilesNoSubdir(log, sourcePath, ".png")
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for file in files:
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sourceFile = sourcePath + "/" + file
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destFile = destPath + "/" + os.path.basename(file)[0:-len(".png")] + ".dds"
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if needUpdateLogRemoveDest(log, sourceFile, destFile):
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subprocess.call([ ExecTimeout, str(MapsBuildTimeout), TgaToDds, sourceFile, "-o", destFile, "-m", "-r" + str(ReduceBitmapFactor) ])
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printLog(log, "")
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printLog(log, ">>> Build map uncompressed: copy tga, png, dds <<<")
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for dir in MapUncompressedSourceDirectories:
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sourcePath = DatabaseDirectory + "/" + dir
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sourcePath = ExportBuildDirectory + "/" + MapExportDirectory
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mkPath(log, sourcePath)
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destPath = ExportBuildDirectory + "/" + MapBuildDirectory
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mkPath(log, destPath)
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files = findFilesNoSubdir(log, sourcePath, ".tga")
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for file in files:
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sourceFile = sourcePath + "/" + file
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destFile = destPath + "/" + os.path.basename(file)[0:-len(".tga")] + ".dds"
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if needUpdateLogRemoveDest(log, sourceFile, destFile):
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subprocess.call([ ExecTimeout, str(MapsBuildTimeout), TgaToDds, sourceFile, "-o", destFile, "-m", "-r" + str(ReduceBitmapFactor) ])
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files = findFilesNoSubdir(log, sourcePath, ".png")
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for file in files:
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sourceFile = sourcePath + "/" + file
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destFile = destPath + "/" + os.path.basename(file)[0:-len(".png")] + ".dds"
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if needUpdateLogRemoveDest(log, sourceFile, destFile):
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subprocess.call([ ExecTimeout, str(MapsBuildTimeout), TgaToDds, sourceFile, "-o", destFile, "-m", "-r" + str(ReduceBitmapFactor) ])
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".dds")
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".png")
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, destPath, ".tga")
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printLog(log, "")
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printLog(log, ">>> Build panoply <<<")
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printLog(log, ">>> Compress panoply maps to DDS <<<")
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printLog(log, "********************************")
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printLog(log, "******** TODO ********")
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printLog(log, "********************************")
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printLog(log, ">>> Build panoply dds <<<")
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printLog(log, "********************************")
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printLog(log, "******** TODO ********")
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printLog(log, "********************************")
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printLog(log, ">>> Build hls map <<<")
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printLog(log, ">>> Build the HLSBank (if hlsInfo present, and if build wanted) <<<")
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printLog(log, "********************************")
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printLog(log, "******** TODO ********")
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printLog(log, "********************************")
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@ -49,13 +49,21 @@ mkPath(log, clientPath)
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printLog(log, ">>> Install map <<<")
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sourcePath = ExportBuildDirectory + "/" + MapBuildDirectory
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mkPath(log, sourcePath)
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copyFilesExtNoTreeIfNeeded(log, sourcePath, clientPath, ".dds")
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copyFilesExtNoTreeIfNeeded(log, sourcePath, clientPath, ".png")
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copyFilesExtNoTreeIfNeeded(log, sourcePath, clientPath, ".tga")
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copyFilesExtNoSubdirIfNeeded(log, sourcePath, clientPath, ".dds")
|
||||
copyFilesExtNoSubdirIfNeeded(log, sourcePath, clientPath, ".png")
|
||||
copyFilesExtNoSubdirIfNeeded(log, sourcePath, clientPath, ".tga")
|
||||
sourcePath = ExportBuildDirectory + "/" + MapUncompressedExportDirectory
|
||||
mkPath(log, sourcePath)
|
||||
copyFilesExtNoSubdirIfNeeded(log, sourcePath, clientPath, ".dds")
|
||||
copyFilesExtNoSubdirIfNeeded(log, sourcePath, clientPath, ".png")
|
||||
copyFilesExtNoSubdirIfNeeded(log, sourcePath, clientPath, ".tga")
|
||||
|
||||
printLog(log, ">>> Install map panoply <<<")
|
||||
printLog(log, "********************************")
|
||||
printLog(log, "******** TODO ********")
|
||||
printLog(log, "********************************")
|
||||
mkPath(log, ExportBuildDirectory + "/" + MapPanoplyBuildDirectory)
|
||||
copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + MapPanoplyBuildDirectory, clientPath, ".dds")
|
||||
copyFilesExtNoSubdirIfNeeded(log, ExportBuildDirectory + "/" + MapPanoplyBuildDirectory, clientPath, ".dds")
|
||||
|
||||
printLog(log, ">>> Install map hlsbank <<<")
|
||||
printLog(log, "********************************")
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file 1_export.py
|
||||
# \brief Export pacs_prim
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-12-46-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Export pacs_prim
|
||||
|
|
|
@ -94,6 +94,9 @@ for line in ps:
|
|||
except NameError:
|
||||
RbankRbankName = "_invalid"
|
||||
newline = line.replace("%ExportBuildDirectory%", ExportBuildDirectory)
|
||||
newline = newline.replace("%LeveldesignDirectory%", LeveldesignDirectory)
|
||||
newline = newline.replace("%LeveldesignWorldDirectory%", LeveldesignWorldDirectory)
|
||||
newline = newline.replace("%LeveldesignDfnDirectory%", LeveldesignDfnDirectory)
|
||||
newline = newline.replace("%SmallbankExportDirectory%", SmallbankExportDirectory)
|
||||
newline = newline.replace("%FarbankBuildDirectory%", FarbankBuildDirectory)
|
||||
newline = newline.replace("%EcosystemName%", EcosystemName)
|
||||
|
|
|
@ -58,9 +58,9 @@ mkPath(log, ExportBuildDirectory + "/" + SmallbankExportDirectory)
|
|||
# Setup build directories
|
||||
printLog(log, ">>> Setup build directories <<<")
|
||||
mkPath(log, ExportBuildDirectory + "/" + ZoneWeldBuildDirectory)
|
||||
for dir in RbankIgPaths:
|
||||
for dir in IgLookupDirectories:
|
||||
mkPath(log, ExportBuildDirectory + "/" + dir)
|
||||
for dir in RbankShapePaths:
|
||||
for dir in ShapeLookupDirectories:
|
||||
mkPath(log, ExportBuildDirectory + "/" + dir)
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankBboxBuildDirectory)
|
||||
mkPath(log, ExportBuildDirectory + "/" + IgLandBuildDirectory)
|
||||
|
@ -69,7 +69,6 @@ mkPath(log, ExportBuildDirectory + "/" + RbankTessellationBuildDirectory)
|
|||
mkPath(log, ExportBuildDirectory + "/" + RbankSmoothBuildDirectory)
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankRawBuildDirectory)
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankPreprocBuildDirectory)
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankMeshBuildDirectory)
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory)
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankOutputBuildDirectory)
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file 1_export.py
|
||||
# \brief Export rbank
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-12-46-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Export rbank
|
||||
|
|
|
@ -61,16 +61,16 @@ else:
|
|||
cf = open("build_ig_boxes.cfg", "w")
|
||||
cf.write("\n")
|
||||
cf.write("Pathes = {\n")
|
||||
for dir in RbankIgPaths:
|
||||
for dir in IgLookupDirectories:
|
||||
mkPath(log, ExportBuildDirectory + "/" + dir)
|
||||
cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
|
||||
for dir in RbankShapePaths:
|
||||
for dir in ShapeLookupDirectories:
|
||||
mkPath(log, ExportBuildDirectory + "/" + dir)
|
||||
cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
|
||||
cf.write("};\n")
|
||||
cf.write("\n")
|
||||
cf.write("IGs = {\n")
|
||||
for dir in RbankIgPaths:
|
||||
for dir in IgLookupDirectories:
|
||||
files = findFiles(log, ExportBuildDirectory + "/" + dir, "", ".ig")
|
||||
for file in files:
|
||||
cf.write("\t\"" + os.path.basename(file)[0:-len(".ig")] + "\", \n")
|
||||
|
@ -157,10 +157,10 @@ for file in files:
|
|||
cf.write("};\n")
|
||||
cf.write("\n")
|
||||
cf.write("Pathes = {\n")
|
||||
for dir in RbankIgPaths:
|
||||
for dir in IgLookupDirectories:
|
||||
mkPath(log, ExportBuildDirectory + "/" + dir)
|
||||
cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
|
||||
for dir in RbankShapePaths:
|
||||
for dir in ShapeLookupDirectories:
|
||||
mkPath(log, ExportBuildDirectory + "/" + dir)
|
||||
cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
|
||||
cf.write("};\n")
|
||||
|
@ -221,22 +221,33 @@ if BuildIndoorRbank == "":
|
|||
elif ExecTimeout == "":
|
||||
toolLogFail(log, ExecTimeoutTool, ToolSuffix)
|
||||
else:
|
||||
retrieversDir = ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory
|
||||
mkPath(log, retrieversDir)
|
||||
removeFilesRecursiveExt(log, retrieversDir, ".rbank")
|
||||
removeFilesRecursiveExt(log, retrieversDir, ".gr")
|
||||
removeFilesRecursiveExt(log, retrieversDir, ".lr")
|
||||
cf = open("build_indoor_rbank.cfg", "w")
|
||||
cf.write("\n")
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankMeshBuildDirectory)
|
||||
cf.write("MeshPath = \"" + ExportBuildDirectory + "/" + RbankMeshBuildDirectory + "/\";\n")
|
||||
cf.write("Meshes = { };\n") # *********************** TODO export CMB ********************************************
|
||||
# mkPath(log, ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory)
|
||||
# cf.write("OutputPath = \"" + ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory + "/\";\n")
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankOutputBuildDirectory)
|
||||
cf.write("OutputPath = \"" + ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "/\";\n")
|
||||
mkPath(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory)
|
||||
cf.write("MeshPath = \"" + ExportBuildDirectory + "/" + RBankCmbExportDirectory + "/\";\n")
|
||||
# cf.write("Meshes = { };\n")
|
||||
cf.write("Meshes = \n")
|
||||
cf.write("{\n")
|
||||
meshFiles = findFilesNoSubdir(log, ExportBuildDirectory + "/" + RBankCmbExportDirectory, ".cmb")
|
||||
lenCmbExt = len(".cmb")
|
||||
for file in meshFiles:
|
||||
cf.write("\t\"" + file[0:-lenCmbExt] + "\", \n")
|
||||
cf.write("};\n")
|
||||
cf.write("OutputPath = \"" + retrieversDir + "/\";\n")
|
||||
# mkPath(log, ExportBuildDirectory + "/" + RbankOutputBuildDirectory)
|
||||
# cf.write("OutputPath = \"" + ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "/\";\n")
|
||||
cf.write("OutputPrefix = \"unused\";\n")
|
||||
cf.write("Merge = 1;\n")
|
||||
mkPath(log, ExportBuildDirectory + "/" + RbankSmoothBuildDirectory)
|
||||
cf.write("MergePath = \"" + ExportBuildDirectory + "/" + RbankSmoothBuildDirectory + "/\";\n")
|
||||
cf.write("MergeInputPrefix = \"temp\";\n")
|
||||
# cf.write("MergeOutputPrefix = \"tempMerged\";\n")
|
||||
cf.write("MergeOutputPrefix = \"" + RbankRbankName + "\";\n")
|
||||
cf.write("MergeOutputPrefix = \"tempMerged\";\n")
|
||||
# cf.write("MergeOutputPrefix = \"" + RbankRbankName + "\";\n")
|
||||
cf.write("AddToRetriever = 1;\n")
|
||||
cf.write("\n")
|
||||
cf.close()
|
||||
|
@ -244,6 +255,21 @@ else:
|
|||
os.remove("build_indoor_rbank.cfg")
|
||||
printLog(log, "")
|
||||
|
||||
retrieversDir = ExportBuildDirectory + "/" + RbankRetrieversBuildDirectory
|
||||
mkPath(log, retrieversDir)
|
||||
outputDir = ExportBuildDirectory + "/" + RbankOutputBuildDirectory
|
||||
mkPath(log, outputDir)
|
||||
printLog(log, ">>> Move gr, rbank and lr <<<")
|
||||
if needUpdateDirNoSubdir(log, retrieversDir, outputDir):
|
||||
removeFilesRecursiveExt(log, outputDir, ".rbank")
|
||||
removeFilesRecursiveExt(log, outputDir, ".gr")
|
||||
removeFilesRecursiveExt(log, outputDir, ".lr")
|
||||
copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged", RbankRbankName, ".rbank")
|
||||
copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged", RbankRbankName, ".gr")
|
||||
copyFilesRenamePrefixExt(log, retrieversDir, outputDir, "tempMerged_", RbankRbankName + "_", ".lr")
|
||||
else:
|
||||
printLog(log, "SKIP *")
|
||||
|
||||
log.close()
|
||||
|
||||
|
||||
|
|
|
@ -134,7 +134,7 @@ if MaxAvailable:
|
|||
printLog(log, "ERROR Failed to read 3dsmax log")
|
||||
else:
|
||||
printLog(log, "WARNING No 3dsmax log")
|
||||
if (os.path.exists(tagFilePath)):
|
||||
if (not needUpdate(log, maxFilePath, tagFilePath)):
|
||||
printLog(log, "OK " + maxFilePath)
|
||||
retriesLeft = 0
|
||||
else:
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file 1_export.py
|
||||
# \brief Export skel
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-12-46-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Export skel
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file 1_export.py
|
||||
# \brief Export swt
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-12-46-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Export swt
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file 1_export.py
|
||||
# \brief Export veget
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-12-46-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Export veget
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file 1_export.py
|
||||
# \brief Export zone
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-12-46-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Export zone
|
||||
|
|
|
@ -70,6 +70,10 @@ DisplaceSourceDirectory = "landscape/_texture_tiles/displace"
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
|
|
@ -89,7 +89,7 @@ MultipleTilesPostfix += [ "_wi" ]
|
|||
BankTileBankName = ""
|
||||
|
||||
# *** LANDSCAPE NAME ***
|
||||
LandscapeName = ContinentName
|
||||
LandscapeName = ""
|
||||
|
||||
# *** LIGO OPTIONS ***
|
||||
LigoExportLand = ""
|
||||
|
@ -99,7 +99,7 @@ LigoExportHeightmap1 = "big_invalid.png"
|
|||
LigoExportZFactor1 = "1.0"
|
||||
LigoExportHeightmap2 = "noise_invalid.png"
|
||||
LigoExportZFactor2 = "0.5"
|
||||
LigoTileBankFile = "landscape/_texture_tiles/jungle/jungle.bank"
|
||||
LigoTileBankFile = ""
|
||||
|
||||
# *** MAPS OPTIONS ***
|
||||
|
||||
|
|
|
@ -1,18 +1,20 @@
|
|||
|
||||
// Bank file name
|
||||
bank_name = "%ExportBuildDirectory%/ecosystems/jungle/smallbank/jungle.smallbank";
|
||||
bankfar_name = "%ExportBuildDirectory%/ecosystems/jungle/farbank/jungle.farbank";
|
||||
bank_name = "";
|
||||
bankfar_name = "";
|
||||
|
||||
// Search pathes
|
||||
search_pathes =
|
||||
{
|
||||
"%ExportBuildDirectory%/common/sfx/ps", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/construction/shape", // Construction directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/construction/shape_clodtex_build", // Construction directory
|
||||
"%ExportBuildDirectory%/common/construction/shape_with_coarse_mesh", // Construction directory
|
||||
"%ExportBuildDirectory%/common/construction/map", // Construction directory
|
||||
"%ExportBuildDirectory%/common/construction/map_export", // Construction directory
|
||||
"%ExportBuildDirectory%/common/construction/map_uncompressed", // Construction directory
|
||||
};
|
||||
|
||||
// Additional ig file name
|
||||
|
@ -38,10 +40,10 @@ sun_fov = 0.52359877; // Pi / 6
|
|||
sun_radius = 5000;
|
||||
|
||||
// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting
|
||||
grbank= "%ExportBuildDirectory%/continents/newbieland/rbank_output/newbieland.gr";
|
||||
grbank= "";
|
||||
|
||||
// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting
|
||||
rbank= "%ExportBuildDirectory%/continents/newbieland/rbank_output/newbieland.rbank";
|
||||
rbank= "";
|
||||
|
||||
// The lighter search in rbank any retriever with identifier ---igname*** as substring
|
||||
// where --- is col_identifier_prefix and *** is col_identifier_suffix
|
||||
|
|
|
@ -217,6 +217,10 @@ ClodSourceDirectories += [ "stuff/lod_actors/lod_fauna" ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Skeleton directories
|
||||
SkelExportDirectory = CommonPath + "/skel"
|
||||
|
||||
|
|
|
@ -58,6 +58,10 @@ MapUncompressedSourceDirectories = [ ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
|
|
@ -70,6 +70,10 @@ DisplaceSourceDirectory = "landscape/_texture_tiles/displace"
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
|
|
@ -89,7 +89,7 @@ MultipleTilesPostfix += [ "_wi" ]
|
|||
BankTileBankName = ""
|
||||
|
||||
# *** LANDSCAPE NAME ***
|
||||
LandscapeName = ContinentName
|
||||
LandscapeName = ""
|
||||
|
||||
# *** LIGO OPTIONS ***
|
||||
LigoExportLand = ""
|
||||
|
@ -99,7 +99,7 @@ LigoExportHeightmap1 = "big_invalid.png"
|
|||
LigoExportZFactor1 = "1.0"
|
||||
LigoExportHeightmap2 = "noise_invalid.png"
|
||||
LigoExportZFactor2 = "0.5"
|
||||
LigoTileBankFile = "landscape/_texture_tiles/jungle/jungle.bank"
|
||||
LigoTileBankFile = ""
|
||||
|
||||
# *** MAPS OPTIONS ***
|
||||
|
||||
|
|
|
@ -1,18 +1,20 @@
|
|||
|
||||
// Bank file name
|
||||
bank_name = "%ExportBuildDirectory%/ecosystems/jungle/smallbank/jungle.smallbank";
|
||||
bankfar_name = "%ExportBuildDirectory%/ecosystems/jungle/farbank/jungle.farbank";
|
||||
bank_name = "";
|
||||
bankfar_name = "";
|
||||
|
||||
// Search pathes
|
||||
search_pathes =
|
||||
{
|
||||
"%ExportBuildDirectory%/common/sfx/ps", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/outgame/shape", // Outgame directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/outgame/shape_clodtex_build", // Outgame directory
|
||||
"%ExportBuildDirectory%/common/outgame/shape_with_coarse_mesh", // Outgame directory
|
||||
"%ExportBuildDirectory%/common/outgame/map", // Outgame directory
|
||||
"%ExportBuildDirectory%/common/outgame/map_export", // Outgame directory
|
||||
"%ExportBuildDirectory%/common/outgame/map_uncompressed", // Outgame directory
|
||||
};
|
||||
|
||||
// Additional ig file name
|
||||
|
@ -38,10 +40,10 @@ sun_fov = 0.52359877; // Pi / 6
|
|||
sun_radius = 5000;
|
||||
|
||||
// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting
|
||||
grbank= "%ExportBuildDirectory%/continents/newbieland/rbank_output/newbieland.gr";
|
||||
grbank= "";
|
||||
|
||||
// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting
|
||||
rbank= "%ExportBuildDirectory%/continents/newbieland/rbank_output/newbieland.rbank";
|
||||
rbank= "";
|
||||
|
||||
// The lighter search in rbank any retriever with identifier ---igname*** as substring
|
||||
// where --- is col_identifier_prefix and *** is col_identifier_suffix
|
||||
|
|
|
@ -62,6 +62,10 @@ MapUncompressedSourceDirectories = [ ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
|
|
@ -83,6 +83,10 @@ AnimSourceDirectories += [ "sky_v2/max" ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
|
|
@ -93,7 +93,7 @@ BankTileBankName = ""
|
|||
|
||||
|
||||
# *** LANDSCAPE NAME ***
|
||||
LandscapeName = ContinentName
|
||||
LandscapeName = ""
|
||||
|
||||
|
||||
# *** LIGO OPTIONS ***
|
||||
|
@ -104,7 +104,7 @@ LigoExportHeightmap1 = "big_invalid.png"
|
|||
LigoExportZFactor1 = "1.0"
|
||||
LigoExportHeightmap2 = "noise_invalid.png"
|
||||
LigoExportZFactor2 = "0.5"
|
||||
LigoTileBankFile = "landscape/_texture_tiles/jungle/jungle.bank"
|
||||
LigoTileBankFile = ""
|
||||
|
||||
|
||||
# *** MAPS OPTIONS ***
|
||||
|
|
|
@ -1,18 +1,20 @@
|
|||
|
||||
// Bank file name
|
||||
bank_name = "%ExportBuildDirectory%/ecosystems/jungle/smallbank/jungle.smallbank";
|
||||
bankfar_name = "%ExportBuildDirectory%/ecosystems/jungle/farbank/jungle.farbank";
|
||||
bank_name = "";
|
||||
bankfar_name = "";
|
||||
|
||||
// Search pathes
|
||||
search_pathes =
|
||||
{
|
||||
"%ExportBuildDirectory%/common/sfx/ps", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sky/shape", // Sky directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sky/shape_clodtex_build", // Sky directory
|
||||
"%ExportBuildDirectory%/common/sky/shape_with_coarse_mesh", // Sky directory
|
||||
"%ExportBuildDirectory%/common/sky/map", // Sky directory
|
||||
"%ExportBuildDirectory%/common/sky/map_export", // Sky directory
|
||||
"%ExportBuildDirectory%/common/sky/map_uncompressed", // Sky directory
|
||||
};
|
||||
|
||||
// Additional ig file name
|
||||
|
@ -38,10 +40,10 @@ sun_fov = 0.52359877; // Pi / 6
|
|||
sun_radius = 5000;
|
||||
|
||||
// GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting
|
||||
grbank= "%ExportBuildDirectory%/continents/newbieland/rbank_output/newbieland.gr";
|
||||
grbank= "";
|
||||
|
||||
// LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting
|
||||
rbank= "%ExportBuildDirectory%/continents/newbieland/rbank_output/newbieland.rbank";
|
||||
rbank= "";
|
||||
|
||||
// The lighter search in rbank any retriever with identifier ---igname*** as substring
|
||||
// where --- is col_identifier_prefix and *** is col_identifier_suffix
|
||||
|
|
|
@ -82,8 +82,45 @@ PsSourceDirectories = [ ]
|
|||
PsSourceDirectories += [ "primitive_microlife/" + ContinentName ]
|
||||
|
||||
|
||||
# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg)
|
||||
|
||||
# Ig lookup directories used by rbank
|
||||
IgLookupDirectories = [ ]
|
||||
IgLookupDirectories += [ ContinentPath + "/ig_land" ]
|
||||
IgLookupDirectories += [ ContinentPath + "/ig_other" ]
|
||||
|
||||
# Shape lookup directories used by rbank
|
||||
ShapeLookupDirectories = [ ]
|
||||
ShapeLookupDirectories += [ "common/sfx/ps" ]
|
||||
ShapeLookupDirectories += [ "common/sfx/shape_clodtex_build" ]
|
||||
ShapeLookupDirectories += [ "common/sfx/shape_with_coarse_mesh" ]
|
||||
ShapeLookupDirectories += [ "common/construction/shape_clodtex_build" ]
|
||||
ShapeLookupDirectories += [ "common/construction/shape_with_coarse_mesh" ]
|
||||
ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ]
|
||||
ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ]
|
||||
ShapeLookupDirectories += [ ContinentPath + "/shape_clodtex_build" ]
|
||||
ShapeLookupDirectories += [ ContinentPath + "/shape_with_coarse_mesh" ]
|
||||
# ShapeLookupDirectories += [ ContinentName + "/zone_light/water_shapes_lighted" ] huh?
|
||||
|
||||
# Map lookup directories not yet used
|
||||
MapLookupDirectories = [ ]
|
||||
ShapeLookupDirectories += [ "common/sfx/map_export" ]
|
||||
ShapeLookupDirectories += [ "common/sfx/map_uncompressed" ]
|
||||
ShapeLookupDirectories += [ "common/construction/map_export" ]
|
||||
ShapeLookupDirectories += [ "common/construction/map_uncompressed" ]
|
||||
ShapeLookupDirectories += [ EcosystemPath + "/map_export" ]
|
||||
ShapeLookupDirectories += [ EcosystemPath + "/map_uncompressed" ]
|
||||
ShapeLookupDirectories += [ ContinentPath + "/map_export" ]
|
||||
ShapeLookupDirectories += [ ContinentPath + "/map_uncompressed" ]
|
||||
|
||||
|
||||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
@ -166,7 +203,6 @@ RbankTessellationBuildDirectory = CommonPath + "/rbank_tessellation"
|
|||
RbankSmoothBuildDirectory = CommonPath + "/rbank_smooth"
|
||||
RbankRawBuildDirectory = CommonPath + "/rbank_raw"
|
||||
RbankPreprocBuildDirectory = CommonPath + "/rbank_preproc"
|
||||
RbankMeshBuildDirectory = CommonPath + "/rbank_cmb"
|
||||
RbankRetrieversBuildDirectory = CommonPath + "/rbank_retrievers"
|
||||
RbankOutputBuildDirectory = CommonPath + "/rbank_output"
|
||||
|
||||
|
|
|
@ -140,17 +140,17 @@ RbankZoneDr = "77_CS"
|
|||
RbankRbankName = LandscapeName
|
||||
|
||||
# Import ig pathes
|
||||
RbankIgPaths = [ ] # ExportBuildDirectory/...
|
||||
RbankIgPaths += [ "continents/" + ContinentName + "/ig_other" ]
|
||||
RbankIgPaths += [ "continents/" + ContinentName + "/ig_land" ]
|
||||
#RbankIgPaths = [ ] # ExportBuildDirectory/...
|
||||
#RbankIgPaths += [ "continents/" + ContinentName + "/ig_other" ]
|
||||
#RbankIgPaths += [ "continents/" + ContinentName + "/ig_land" ]
|
||||
|
||||
# Import shape pathes
|
||||
RbankShapePaths = [ ] # ExportBuildDirectory/...
|
||||
RbankShapePaths += [ "continents/" + ContinentName + "/shape" ]
|
||||
RbankShapePaths += [ "continents/" + ContinentName + "/shape_with_coarse_mesh_builded" ]
|
||||
RbankShapePaths += [ "ecosystems/" + EcosystemName + "/shape" ]
|
||||
RbankShapePaths += [ "ecosystems/" + EcosystemName + "/shape_with_coarse_mesh_builded" ]
|
||||
RbankShapePaths += [ "common/sfx/ps" ]
|
||||
#RbankShapePaths = [ ] # ExportBuildDirectory/...
|
||||
#RbankShapePaths += [ "continents/" + ContinentName + "/shape" ]
|
||||
#RbankShapePaths += [ "continents/" + ContinentName + "/shape_with_coarse_mesh_builded" ]
|
||||
#RbankShapePaths += [ "ecosystems/" + EcosystemName + "/shape" ]
|
||||
#RbankShapePaths += [ "ecosystems/" + EcosystemName + "/shape_with_coarse_mesh_builded" ]
|
||||
#RbankShapePaths += [ "common/sfx/ps" ]
|
||||
# RbankShapePaths += [ "l:/leveldesign/world_edit_files" ]
|
||||
|
||||
# *** MAPS OPTIONS ***
|
||||
|
|
|
@ -1,4 +1,16 @@
|
|||
|
||||
// Continent name
|
||||
continent_name = "%ContinentName%";
|
||||
|
||||
// Level design directory
|
||||
level_design_directory = "%LeveldesignDirectory%";
|
||||
|
||||
// World directory
|
||||
level_design_world_directory = "%LeveldesignWorldDirectory%";
|
||||
|
||||
// DFN directory
|
||||
level_design_dfn_directory = "%LeveldesignDfnDirectory%";
|
||||
|
||||
// Bank file name
|
||||
bank_name = "%ExportBuildDirectory%/%SmallbankExportDirectory%/%EcosystemName%.smallbank";
|
||||
bankfar_name = "%ExportBuildDirectory%/%FarbankBuildDirectory%/%EcosystemName%.farbank";
|
||||
|
@ -7,18 +19,25 @@ bankfar_name = "%ExportBuildDirectory%/%FarbankBuildDirectory%/%EcosystemName%.f
|
|||
search_pathes =
|
||||
{
|
||||
"%ExportBuildDirectory%/common/sfx/ps", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_clodtex_build", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/shape_with_coarse_mesh", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map", // Sfx directory
|
||||
"%ExportBuildDirectory%/ecosystems/%EcosystemName%/shape", // Shape directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_export", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/sfx/map_uncompressed", // Sfx directory
|
||||
"%ExportBuildDirectory%/common/construction/shape_clodtex_build", // Construction directory
|
||||
"%ExportBuildDirectory%/common/construction/shape_with_coarse_mesh", // Construction directory
|
||||
"%ExportBuildDirectory%/common/construction/map_export", // Construction directory
|
||||
"%ExportBuildDirectory%/common/construction/map_uncompressed", // Construction directory
|
||||
"%ExportBuildDirectory%/ecosystems/%EcosystemName%/shape_clodtex_build", // Shape directory
|
||||
"%ExportBuildDirectory%/ecosystems/%EcosystemName%/shape_with_coarse_mesh", // Shape directory
|
||||
"%ExportBuildDirectory%/ecosystems/%EcosystemName%/map", // Map directory
|
||||
"%ExportBuildDirectory%/ecosystems/%EcosystemName%/map_export", // Map directory
|
||||
"%ExportBuildDirectory%/ecosystems/%EcosystemName%/map_uncompressed", // Map directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/zone_light/water_shapes_lighted", // Water shape lighted directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/ig_land", // Instance group directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/ig_other", // Instance group directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/shape", // Shape directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/shape_clodtex_build", // Shape directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/shape_with_coarse_mesh", // Shape directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/map", // Map directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/map_export", // Map directory
|
||||
"%ExportBuildDirectory%/continents/%ContinentName%/map_uncompressed", // Map directory
|
||||
};
|
||||
|
||||
// Additional ig file name
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file directories.py
|
||||
# \brief Directories configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# \date 2001-2005
|
||||
# \author Nevrax
|
||||
|
@ -150,6 +150,10 @@ PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
@ -209,7 +213,6 @@ IgOtherBuildDirectory = "_invalid"
|
|||
|
||||
# Rbank directories
|
||||
RbankOutputBuildDirectory = "_invalid"
|
||||
RbankMeshBuildDirectory = "_invalid"
|
||||
|
||||
# Ligo directories
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file config.py
|
||||
# \brief Process configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Process configuration for 'desert' ecosystem.
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file directories.py
|
||||
# \brief Directories configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# \date 2001-2005
|
||||
# \author Nevrax
|
||||
|
@ -154,6 +154,10 @@ PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
@ -213,7 +217,6 @@ IgOtherBuildDirectory = "_invalid"
|
|||
|
||||
# Rbank directories
|
||||
RbankOutputBuildDirectory = "_invalid"
|
||||
RbankMeshBuildDirectory = "_invalid"
|
||||
|
||||
# Ligo directories
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file config.py
|
||||
# \brief Process configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Process configuration for 'jungle' ecosystem.
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file directories.py
|
||||
# \brief Directories configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# \date 2001-2005
|
||||
# \author Nevrax
|
||||
|
@ -162,6 +162,10 @@ PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
@ -221,7 +225,6 @@ IgOtherBuildDirectory = "_invalid"
|
|||
|
||||
# Rbank directories
|
||||
RbankOutputBuildDirectory = "_invalid"
|
||||
RbankMeshBuildDirectory = "_invalid"
|
||||
|
||||
# Ligo directories
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file config.py
|
||||
# \brief Process configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Process configuration for 'lacustre' ecosystem.
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file directories.py
|
||||
# \brief Directories configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# \date 2001-2005
|
||||
# \author Nevrax
|
||||
|
@ -147,6 +147,10 @@ PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
|
|||
|
||||
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
|
||||
|
||||
# Map directories
|
||||
MapExportDirectory = CommonPath + "/map_export"
|
||||
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
|
||||
|
||||
# Shape directories
|
||||
ShapeTagExportDirectory = CommonPath + "/shape_tag"
|
||||
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
|
||||
|
@ -206,7 +210,6 @@ IgOtherBuildDirectory = "_invalid"
|
|||
|
||||
# Rbank directories
|
||||
RbankOutputBuildDirectory = "_invalid"
|
||||
RbankMeshBuildDirectory = "_invalid"
|
||||
|
||||
# Ligo directories
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#
|
||||
# \file config.py
|
||||
# \brief Process configuration
|
||||
# \date 2010-09-03-10-06-GMT
|
||||
# \date 2010-09-03-14-50-GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Process configuration for 'primes_racines' ecosystem.
|
||||
|
|
|
@ -33,6 +33,12 @@ ProjectsToProcess += [ "common/interface" ]
|
|||
ProjectsToProcess += [ "common/objects" ]
|
||||
ProjectsToProcess += [ "common/sfx" ]
|
||||
ProjectsToProcess += [ "common/fauna" ]
|
||||
ProjectsToProcess += [ "common/construction" ]
|
||||
ProjectsToProcess += [ "common/outgame" ]
|
||||
ProjectsToProcess += [ "common/sky" ]
|
||||
#ProjectsToProcess += [ "common/characters" ] # TODO
|
||||
#ProjectsToProcess += [ "common/characters_maps_hr" ] # TODO
|
||||
#ProjectsToProcess += [ "common/characters_maps_lr" ] # TODO
|
||||
|
||||
# Ecosystem projects
|
||||
ProjectsToProcess += [ "ecosystems/desert" ]
|
||||
|
@ -42,17 +48,9 @@ ProjectsToProcess += [ "ecosystems/lacustre" ]
|
|||
|
||||
# Continent projects
|
||||
ProjectsToProcess += [ "continents/newbieland" ]
|
||||
|
||||
# Common projects depending on continent projects
|
||||
ProjectsToProcess += [ "common/construction" ] # Depends on jungle/newbieland due to ig_light tool usage of properties.cfg...
|
||||
ProjectsToProcess += [ "common/outgame" ] # Depends on jungle/newbieland due to ig_light tool usage of properties.cfg...
|
||||
ProjectsToProcess += [ "common/sky" ] # Depends on jungle/newbieland due to ig_light tool usage of properties.cfg...
|
||||
#ProjectsToProcess += [ "continents/indoors" ] # TODO Note: must be after all other continents due to dependencies on fy/ma/zo/tr
|
||||
|
||||
# TODO
|
||||
#ProjectsToProcess += [ "common/characters" ] # TODO
|
||||
#ProjectsToProcess += [ "common/characters_maps_hr" ] # TODO
|
||||
#ProjectsToProcess += [ "common/characters_maps_lr" ] # TODO
|
||||
#ProjectsToProcess += [ "continents/indoors" ] # TODO
|
||||
|
||||
|
||||
# end of file
|
||||
|
|
Loading…
Reference in a new issue