Changed: #878 Fix typos in comments/code
This commit is contained in:
parent
0a3c09e8c7
commit
04239591ec
95 changed files with 163 additions and 172 deletions
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@ -188,7 +188,7 @@ public:
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*/
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*/
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float StringLine;
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float StringLine;
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/// Optionnal: each render*() method can draw a subset of letters. Default is 0/FFFFFFFF
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/// Optional: each render*() method can draw a subset of letters. Default is 0/FFFFFFFF
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uint32 SelectStart;
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uint32 SelectStart;
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uint32 SelectSize;
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uint32 SelectSize;
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@ -398,7 +398,7 @@ protected:
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void releaseShapes();
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void releaseShapes();
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/** Compute (optionnal) mesh colors.
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/** Compute (optional) mesh colors.
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* \param startIndex Index of the mesh being processed
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* \param startIndex Index of the mesh being processed
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* \param toProcess Number of meshs to process
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* \param toProcess Number of meshs to process
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*/
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*/
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@ -663,7 +663,7 @@ protected:
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*/
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*/
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virtual sint renderSkinGroupGeom(float /* alphaMRM */, uint /* remainingVertices */, uint8 * /* dest */) {return 0;}
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virtual sint renderSkinGroupGeom(float /* alphaMRM */, uint /* remainingVertices */, uint8 * /* dest */) {return 0;}
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/** if supportSkinGrouping(), called to render the primitives of the already skinned vertices (VB activated in the driver)
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/** if supportSkinGrouping(), called to render the primitives of the already skinned vertices (VB activated in the driver)
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* Optionnaly, fill specRdrPasses with specular rdrPass to sort (used for specular grouping).
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* Optionally, fill specRdrPasses with specular rdrPass to sort (used for specular grouping).
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* \param baseVertex value to add to each PBlock index.
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* \param baseVertex value to add to each PBlock index.
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*/
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*/
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virtual void renderSkinGroupPrimitives(uint /* baseVertex */, std::vector<CSkinSpecularRdrPass> &/* specularRdrPasses */, uint /* skinIndex */) { }
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virtual void renderSkinGroupPrimitives(uint /* baseVertex */, std::vector<CSkinSpecularRdrPass> &/* specularRdrPasses */, uint /* skinIndex */) { }
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@ -572,7 +572,7 @@ public:
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* \param tiled If false coordinate are clamped, else the bitmap is considered to tile
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* \param tiled If false coordinate are clamped, else the bitmap is considered to tile
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*/
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*/
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CRGBAF getColor (float x, float y) const;
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CRGBAF getColor (float x, float y) const;
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// Get Color with optionnal tiling on axis
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// Get Color with optional tiling on axis
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CRGBAF getColor (float x, float y, bool tileU, bool tileV) const;
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CRGBAF getColor (float x, float y, bool tileU, bool tileV) const;
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@ -28,7 +28,7 @@
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namespace NLMISC
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namespace NLMISC
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{
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{
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/** A simple invisible win32 window, with an optionnal message handling function.
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/** A simple invisible win32 window, with an optional message handling function.
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* Possible uses include :
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* Possible uses include :
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* - Creating an icon in the tray (require a window to be passed)
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* - Creating an icon in the tray (require a window to be passed)
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* - Creating a message queue (in order to use an IPC mechanism such as WM_COPYDATA)
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* - Creating a message queue (in order to use an IPC mechanism such as WM_COPYDATA)
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@ -42,7 +42,7 @@ class CDummyWindow
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{
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{
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public:
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public:
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CDummyWindow();
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CDummyWindow();
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/** Init a dummy window, with an optionnal message handling procedure
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/** Init a dummy window, with an optional message handling procedure
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* \return true on success
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* \return true on success
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*/
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*/
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bool init(HINSTANCE hInstance, WNDPROC winProc = NULL);
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bool init(HINSTANCE hInstance, WNDPROC winProc = NULL);
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@ -1779,35 +1779,30 @@ IDriver::TMessageBoxId CDriverD3D::systemMessageBox (const char* message, const
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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bool CDriverD3D::activate()
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bool CDriverD3D::activate()
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{
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{
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return true;
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return true;
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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bool CDriverD3D::isActive ()
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bool CDriverD3D::isActive ()
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{
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{
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return (IsWindow(_HWnd) != 0);
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return (IsWindow(_HWnd) != 0);
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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nlWindow CDriverD3D::getDisplay()
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nlWindow CDriverD3D::getDisplay()
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{
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{
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return _HWnd;
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return _HWnd;
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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NLMISC::IEventEmitter *CDriverD3D::getEventEmitter()
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NLMISC::IEventEmitter *CDriverD3D::getEventEmitter()
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{
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{
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return &_EventEmitter;
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return &_EventEmitter;
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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void CDriverD3D::getWindowSize (uint32 &width, uint32 &height)
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void CDriverD3D::getWindowSize (uint32 &width, uint32 &height)
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{
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{
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H_AUTO_D3D(CDriverD3D_getWindowSize);
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H_AUTO_D3D(CDriverD3D_getWindowSize);
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@ -1825,7 +1820,6 @@ void CDriverD3D::getWindowPos (sint32 &x, sint32 &y)
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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uint32 CDriverD3D::getImplementationVersion () const
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uint32 CDriverD3D::getImplementationVersion () const
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{
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{
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H_AUTO_D3D(CDriverD3D_getImplementationVersion);
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H_AUTO_D3D(CDriverD3D_getImplementationVersion);
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@ -1833,21 +1827,18 @@ uint32 CDriverD3D::getImplementationVersion () const
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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const char *CDriverD3D::getDriverInformation ()
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const char *CDriverD3D::getDriverInformation ()
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{
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{
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return "Directx 9 NeL Driver";
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return "Directx 9 NeL Driver";
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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uint8 CDriverD3D::getBitPerPixel ()
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uint8 CDriverD3D::getBitPerPixel ()
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{
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{
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return _CurrentMode.Depth;
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return _CurrentMode.Depth;
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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bool CDriverD3D::clear2D(CRGBA rgba)
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bool CDriverD3D::clear2D(CRGBA rgba)
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{
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{
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H_AUTO_D3D(CDriverD3D_clear2D);
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H_AUTO_D3D(CDriverD3D_clear2D);
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@ -2712,7 +2703,7 @@ const char *CDriverD3D::getVideocardInformation ()
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return name;
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return name;
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}
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}
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else
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else
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return "Can't get video card informations";
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return "Can't get video card information";
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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@ -774,7 +774,7 @@ public:
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virtual void forceTextureResize(uint divisor);
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virtual void forceTextureResize(uint divisor);
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virtual void forceNativeFragmentPrograms(bool /* nativeOnly */) {} // ignored
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virtual void forceNativeFragmentPrograms(bool /* nativeOnly */) {} // ignored
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// Driver informations
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// Driver information
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virtual uint getNumAdapter() const;
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virtual uint getNumAdapter() const;
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virtual bool getAdapter(uint adapter, CAdapter &desc) const;
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virtual bool getAdapter(uint adapter, CAdapter &desc) const;
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virtual bool setAdapter(uint adapter);
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virtual bool setAdapter(uint adapter);
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@ -149,20 +149,20 @@ static const char *WaterVpBump1LayersCode =
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ADD R0, R2, -R1; #compute reflection vector \n\
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ADD R0, R2, -R1; #compute reflection vector \n\
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MAD o[TEX1], R0, c[8], c[8]; \n\
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MAD o[TEX1], R0, c[8], c[8]; \n\
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";
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";
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/** Optionnal diffuse texture in stage 3
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/** Optional diffuse texture in stage 3
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*/
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*/
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static const char *WaterVpDiffuseMapStage3Code =
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static const char *WaterVpDiffuseMapStage3Code =
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"DP4 o[TEX3].x, R4, c[13]; #compute uv for diffuse texture \n\
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"DP4 o[TEX3].x, R4, c[13]; #compute uv for diffuse texture \n\
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DP4 o[TEX3].y, R4, c[14]; \n\
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DP4 o[TEX3].y, R4, c[14]; \n\
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";
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";
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/** Optionnal diffuse texture in stage 2
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/** Optional diffuse texture in stage 2
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*/
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*/
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static const char *WaterVpDiffuseMapStage2Code =
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static const char *WaterVpDiffuseMapStage2Code =
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"DP4 o[TEX2].x, R4, c[13]; #compute uv for diffuse texture \n\
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"DP4 o[TEX2].x, R4, c[13]; #compute uv for diffuse texture \n\
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DP4 o[TEX2].y, R4, c[14]; \n\
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DP4 o[TEX2].y, R4, c[14]; \n\
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";
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";
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/** Optionnal diffuse texture in stage 1
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/** Optional diffuse texture in stage 1
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*/
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*/
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static const char *WaterVpDiffuseMapStage1Code =
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static const char *WaterVpDiffuseMapStage1Code =
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"DP4 o[TEX1].x, R4, c[13]; #compute uv for diffuse texture \n\
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"DP4 o[TEX1].x, R4, c[13]; #compute uv for diffuse texture \n\
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///\name Object
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///\name Object
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//@{
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//@{
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/** Create a keyboard device, that must then be deleted by the caller
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/** Create a keyboard device, that must then be deleted by the caller
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* An optionnal WinEventEmiter can be provided, so that its flags can be in sync
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* An optional WinEventEmiter can be provided, so that its flags can be in sync
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* with a win32 keyboard flags (shift, ctrl, and alt)
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* with a win32 keyboard flags (shift, ctrl, and alt)
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*/
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*/
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static CDIKeyboard *createKeyboardDevice(IDirectInput8 *di8,
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static CDIKeyboard *createKeyboardDevice(IDirectInput8 *di8,
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switch (errcode)
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switch (errcode)
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{
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{
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case AL_NO_ERROR: break;
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case AL_NO_ERROR: break;
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case AL_INVALID_NAME: nlwarning("AL: Invalid Name paramater passed to AL call (%s)", src); break;
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case AL_INVALID_NAME: nlwarning("AL: Invalid Name parameter passed to AL call (%s)", src); break;
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case AL_INVALID_ENUM: nlwarning("AL: Invalid parameter passed to AL call (%s)", src); break;
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case AL_INVALID_ENUM: nlwarning("AL: Invalid parameter passed to AL call (%s)", src); break;
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case AL_INVALID_VALUE: nlwarning("AL: Invalid enum parameter value (%s)", src); break;
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case AL_INVALID_VALUE: nlwarning("AL: Invalid enum parameter value (%s)", src); break;
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case AL_INVALID_OPERATION: nlwarning("AL: Illegal call (%s)", src); break;
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case AL_INVALID_OPERATION: nlwarning("AL: Illegal call (%s)", src); break;
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@ -37,7 +37,7 @@ recursive_search_pathes=
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// can load dds if the tga is not available
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// can load dds if the tga is not available
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extensions_remapping = { "tga", "dds" };
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extensions_remapping = { "tga", "dds" };
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camera_focal = 75; // this is optionnal
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camera_focal = 75; // this is optional
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// sound related vars
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// sound related vars
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packed_sheet_path = "R:\code\ryzom\data\sound";
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packed_sheet_path = "R:\code\ryzom\data\sound";
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@ -46,33 +46,33 @@ sample_path = "R:\code\ryzom\data\sound\samplebanks\";
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//
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//
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// Vegetable Landscape Setup (for vegetable edition). search_pathes must be OK.
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// Vegetable Landscape Setup (for vegetable edition). search_pathes must be OK.
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veget_tile_bank= ""; // this is optionnal, but obligatory for Vegetable Edit to work properly
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veget_tile_bank= ""; // this is optional, but obligatory for Vegetable Edit to work properly
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veget_tile_far_bank= ""; // this is optionnal, but obligatory for Vegetable Edit to work properly
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veget_tile_far_bank= ""; // this is optional, but obligatory for Vegetable Edit to work properly
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veget_landscape_zones= // this is optionnal, but obligatory for Vegetable Edit to work properly
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veget_landscape_zones= // this is optional, but obligatory for Vegetable Edit to work properly
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{
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{
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};
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};
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veget_landscape_threshold= 0.01; // this is optionnal
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veget_landscape_threshold= 0.01; // this is optional
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veget_landscape_tile_near= 50; // this is optionnal
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veget_landscape_tile_near= 50; // this is optional
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veget_landscape_ambient = {17, 54, 100} ; // this is optionnal
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veget_landscape_ambient = {17, 54, 100} ; // this is optional
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veget_landscape_diffuse = {241, 226, 244} ; // this is optionnal
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veget_landscape_diffuse = {241, 226, 244} ; // this is optional
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veget_landscape_snap_height= 1.70; // this is optionnal
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veget_landscape_snap_height= 1.70; // this is optional
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// veget setup
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// veget setup
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veget_texture= ""; // this is optionnal, but important for Vegetable Edit to behave properly
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veget_texture= ""; // this is optional, but important for Vegetable Edit to behave properly
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veget_ambient= {80, 80, 80}; // this is optionnal
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veget_ambient= {80, 80, 80}; // this is optional
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veget_diffuse= {255, 255, 255}; // this is optionnal. NB: works like veget_landscape_diffuse (ie maxLightFactor possible)
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veget_diffuse= {255, 255, 255}; // this is optional. NB: works like veget_landscape_diffuse (ie maxLightFactor possible)
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veget_light_dir= {0, 1, -1}; // this is optionnal
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veget_light_dir= {0, 1, -1}; // this is optional
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veget_wind_dir= {1, 1, 0}; // this is optionnal
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veget_wind_dir= {1, 1, 0}; // this is optional
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veget_wind_freq= 0.5; // this is optionnal
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veget_wind_freq= 0.5; // this is optional
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veget_wind_power= 1; // this is optionnal
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veget_wind_power= 1; // this is optional
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veget_wind_bend_min= 0; // this is optionnal
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veget_wind_bend_min= 0; // this is optional
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// scene_light setup
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// scene_light setup
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scene_light_enabled = 1; // this is optionnal. Usefull to load Igs with lights and see correct ligthing
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scene_light_enabled = 1; // this is optional. Usefull to load Igs with lights and see correct ligthing
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scene_light_sun_specular= {255, 255, 255}; // this is optionnal
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scene_light_sun_specular= {255, 255, 255}; // this is optional
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scene_light_sun_diffuse = {255, 255, 255}; // this is optionnal
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scene_light_sun_diffuse = {255, 255, 255}; // this is optional
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scene_light_sun_ambiant = {64, 64, 64}; // this is optionnal
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scene_light_sun_ambiant = {64, 64, 64}; // this is optional
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scene_light_sun_dir = {1, 0, -1}; // this is optionnal
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scene_light_sun_dir = {1, 0, -1}; // this is optional
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// scale the played position of all the skeletons by this value (default 1).
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// scale the played position of all the skeletons by this value (default 1).
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// @}
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// @}
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/** an interface for objects that want to be called during the loop
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/** an interface for objects that want to be called during the loop
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* First use : display of an optionnal bbox for a particle system
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* First use : display of an optional bbox for a particle system
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*/
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*/
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struct IMainLoopCallBack
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struct IMainLoopCallBack
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{
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{
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@ -1318,14 +1318,14 @@ END
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IDD_VEGETABLE_SELECT_OTHER DIALOG DISCARDABLE 0, 0, 187, 146
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IDD_VEGETABLE_SELECT_OTHER DIALOG DISCARDABLE 0, 0, 187, 146
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "Select An Other Vegetable"
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CAPTION "Select Another Vegetable"
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FONT 8, "MS Sans Serif"
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FONT 8, "MS Sans Serif"
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BEGIN
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,129,7,50,14
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DEFPUSHBUTTON "OK",IDOK,129,7,50,14
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PUSHBUTTON "Cancel",IDCANCEL,129,24,50,14
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PUSHBUTTON "Cancel",IDCANCEL,129,24,50,14
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LISTBOX IDC_LIST1,5,5,95,130,LBS_NOINTEGRALHEIGHT | WS_VSCROLL |
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LISTBOX IDC_LIST1,5,5,95,130,LBS_NOINTEGRALHEIGHT | WS_VSCROLL |
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WS_TABSTOP
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WS_TABSTOP
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LTEXT "Selet the vegetable to copy colors from",IDC_STATIC,110,
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LTEXT "Select the vegetable to copy colors from",IDC_STATIC,110,
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75,75,35
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75,75,35
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END
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END
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// Init default values
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// Init default values
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CParameter ();
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CParameter ();
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// The parameter name (optionnal)
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// The parameter name (optional)
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std::string Name;
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std::string Name;
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// The parameter localized name (optionnal)
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// The parameter localized name (optional)
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std::string LocalizedName;
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std::string LocalizedName;
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// Default value
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// Default value
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@ -279,7 +279,7 @@ void CBGDownloaderAccess::CDownloadCoTask::run()
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for (uint catIndex = 0; catIndex < bnpCatSet.categoryCount(); ++catIndex)
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for (uint catIndex = 0; catIndex < bnpCatSet.categoryCount(); ++catIndex)
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{
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{
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const CBNPCategory &cat = bnpCatSet.getCategory(catIndex);
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const CBNPCategory &cat = bnpCatSet.getCategory(catIndex);
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if (cat.isOptional()) // NB : 'optionnal' flag meaning has changed : it now means 'Mainland Patch'
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if (cat.isOptional()) // NB : 'optional' flag meaning has changed : it now means 'Mainland Patch'
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// until an enum is added
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// until an enum is added
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{
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{
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for (uint f = 0; f < cat.fileCount(); ++f)
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for (uint f = 0; f < cat.fileCount(); ++f)
|
||||||
|
|
|
@ -167,7 +167,7 @@ void CSBrickSheet::build (const NLGEORGES::UFormElm &root)
|
||||||
if(bf != BRICK_FAMILIES::Unknown)
|
if(bf != BRICK_FAMILIES::Unknown)
|
||||||
OptionalFamilies.push_back( bf );
|
OptionalFamilies.push_back( bf );
|
||||||
else
|
else
|
||||||
nlwarning("Unknown optionnal family %s",sTmp.c_str());
|
nlwarning("Unknown optional family %s",sTmp.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -114,7 +114,7 @@ bool InitMouseWithCursor (bool hardware)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update mouse informations
|
// Update mouse information
|
||||||
UpdateMouse ();
|
UpdateMouse ();
|
||||||
|
|
||||||
if (InitMouseFirstTime)
|
if (InitMouseFirstTime)
|
||||||
|
|
|
@ -532,7 +532,7 @@ public:
|
||||||
CCDBNodeLeaf *progs = im->getDbProp("SERVER:TARGET:PROGRAMMES", false);
|
CCDBNodeLeaf *progs = im->getDbProp("SERVER:TARGET:PROGRAMMES", false);
|
||||||
if (!progs)
|
if (!progs)
|
||||||
{
|
{
|
||||||
nlwarning("<CHandlerContextMissions::execute> can't retrieve programms.");
|
nlwarning("<CHandlerContextMissions::execute> can't retrieve programs.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
bool missionsToDo = (progs->getValue32() & (1 << BOTCHATTYPE::AvailableMissionFamily)) != 0;
|
bool missionsToDo = (progs->getValue32() & (1 << BOTCHATTYPE::AvailableMissionFamily)) != 0;
|
||||||
|
|
|
@ -63,7 +63,7 @@ struct CChatWindowDesc
|
||||||
std::string AHOnCloseButton;
|
std::string AHOnCloseButton;
|
||||||
std::string AHOnCloseButtonParams;
|
std::string AHOnCloseButtonParams;
|
||||||
std::string HeaderColor;
|
std::string HeaderColor;
|
||||||
// default ctor : build optionnal parameters with their default values
|
// default ctor : build optional parameters with their default values
|
||||||
CChatWindowDesc();
|
CChatWindowDesc();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -670,7 +670,7 @@ protected:
|
||||||
// For an Item only. Usefull for LeftHand Filtering: must have a pointer to the right hand
|
// For an Item only. Usefull for LeftHand Filtering: must have a pointer to the right hand
|
||||||
CDBCtrlSheet *_OtherHandItemFilter;
|
CDBCtrlSheet *_OtherHandItemFilter;
|
||||||
|
|
||||||
// This String is optionnal and usage dependent for Item, Macro, or Sentence
|
// This String is optional and usage dependent for Item, Macro, or Sentence
|
||||||
std::string _OptString;
|
std::string _OptString;
|
||||||
|
|
||||||
CCDBNodeLeaf *_GrayedLink;
|
CCDBNodeLeaf *_GrayedLink;
|
||||||
|
|
|
@ -464,7 +464,7 @@ void CDBGroupBuildPhrase::fillSelectionMain(uint index)
|
||||||
filterBrickSetuped(bricks);
|
filterBrickSetuped(bricks);
|
||||||
}
|
}
|
||||||
|
|
||||||
// For optionnal or credit, filter by BrickExclusion.
|
// For optional or credit, filter by BrickExclusion.
|
||||||
if(index>=1/*+_NumMandatories*/)
|
if(index>=1/*+_NumMandatories*/)
|
||||||
filterBrickExclusion(bricks, index);
|
filterBrickExclusion(bricks, index);
|
||||||
|
|
||||||
|
@ -967,7 +967,7 @@ void CDBGroupBuildPhrase::updateParamHrc(uint index)
|
||||||
|
|
||||||
// **** From the current View setup of 'word', build the Parameter Hierarchy (in simple tree form)
|
// **** From the current View setup of 'word', build the Parameter Hierarchy (in simple tree form)
|
||||||
CParamTreeNode rootNode(NULL);
|
CParamTreeNode rootNode(NULL);
|
||||||
// NB: here rootNode represent the Main (ie mandatory, optionnal or credit) brick. Therefore, it is not a real parameter.
|
// NB: here rootNode represent the Main (ie mandatory, optional or credit) brick. Therefore, it is not a real parameter.
|
||||||
rootNode.Brick= word->Slot.Brick->asSBrickSheet();
|
rootNode.Brick= word->Slot.Brick->asSBrickSheet();
|
||||||
rootNode.Valid= true;
|
rootNode.Valid= true;
|
||||||
rootNode.ViewParamFamilies= word->Slot.ViewParamFamilies;
|
rootNode.ViewParamFamilies= word->Slot.ViewParamFamilies;
|
||||||
|
|
|
@ -25,7 +25,7 @@
|
||||||
|
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
/**
|
/**
|
||||||
* Special IconList for displaying Phrase Sheet. Optionnaly display progression info
|
* Special IconList for displaying Phrase Sheet. Optionally display progression info
|
||||||
* \author Lionel Berenguier
|
* \author Lionel Berenguier
|
||||||
* \author Nevrax France
|
* \author Nevrax France
|
||||||
* \date 2004
|
* \date 2004
|
||||||
|
|
|
@ -25,7 +25,7 @@
|
||||||
|
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
/**
|
/**
|
||||||
* Special TextList for displaying Phrase Sheet. Optionnaly display progression info
|
* Special TextList for displaying Phrase Sheet. Optionally display progression info
|
||||||
* \author Lionel Berenguier
|
* \author Lionel Berenguier
|
||||||
* \author Nevrax France
|
* \author Nevrax France
|
||||||
* \date 2003
|
* \date 2003
|
||||||
|
|
|
@ -672,7 +672,7 @@ bool scanHTMLColor(const char *src, CRGBA &dest)
|
||||||
src = scanColorComponent(src, result.A);
|
src = scanColorComponent(src, result.A);
|
||||||
if (!src)
|
if (!src)
|
||||||
{
|
{
|
||||||
// Alpha is optionnal
|
// Alpha is optional
|
||||||
result.A = 255;
|
result.A = 255;
|
||||||
}
|
}
|
||||||
dest = result;
|
dest = result;
|
||||||
|
|
|
@ -33,7 +33,7 @@ class CGroupTree : public CInterfaceGroup
|
||||||
public:
|
public:
|
||||||
|
|
||||||
struct SNode;
|
struct SNode;
|
||||||
// optionnal callback that is called when a node has been added
|
// optional callback that is called when a node has been added
|
||||||
struct INodeAddedCallback
|
struct INodeAddedCallback
|
||||||
{
|
{
|
||||||
/** A node has just been added in the CGroupTree object
|
/** A node has just been added in the CGroupTree object
|
||||||
|
|
|
@ -1362,7 +1362,7 @@ bool CInterfaceParser::parseLink(xmlNodePtr cur, CInterfaceGroup * parentGroup)
|
||||||
{
|
{
|
||||||
splitLinkTargets(std::string((const char*)ptr), parentGroup, targets);
|
splitLinkTargets(std::string((const char*)ptr), parentGroup, targets);
|
||||||
}
|
}
|
||||||
// optionnal action handler
|
// optional action handler
|
||||||
std::string action;
|
std::string action;
|
||||||
std::string params;
|
std::string params;
|
||||||
std::string cond;
|
std::string cond;
|
||||||
|
@ -3065,7 +3065,7 @@ bool CInterfaceParser::parseCareerGenerator(xmlNodePtr /* cur */)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
|
||||||
// knownWindow (optionnal)
|
// knownWindow (optional)
|
||||||
prop = xmlGetProp (cur, (xmlChar*)"known_window");
|
prop = xmlGetProp (cur, (xmlChar*)"known_window");
|
||||||
if(prop) knownWindow= (const char*)prop;
|
if(prop) knownWindow= (const char*)prop;
|
||||||
|
|
||||||
|
|
|
@ -246,7 +246,7 @@ public:
|
||||||
const void *toPointer(int index = -1);
|
const void *toPointer(int index = -1);
|
||||||
/** Helper functions : get value of the wanted type in the top table after conversion
|
/** Helper functions : get value of the wanted type in the top table after conversion
|
||||||
* A default value is used if the stack entry is NULL.
|
* A default value is used if the stack entry is NULL.
|
||||||
* If conversion fails then an exception is thrown (with optionnal msg)
|
* If conversion fails then an exception is thrown (with optional msg)
|
||||||
*/
|
*/
|
||||||
bool getTableBooleanValue(const char *name, bool defaultValue= false);
|
bool getTableBooleanValue(const char *name, bool defaultValue= false);
|
||||||
double getTableNumberValue(const char *name, double defaultValue= 0);
|
double getTableNumberValue(const char *name, double defaultValue= 0);
|
||||||
|
|
|
@ -149,7 +149,7 @@ bool CHugeListObs::init()
|
||||||
_HasNext = im->getDbProp(dbPath + ":HAS_NEXT", false);
|
_HasNext = im->getDbProp(dbPath + ":HAS_NEXT", false);
|
||||||
if (!_HasNext) return false;
|
if (!_HasNext) return false;
|
||||||
|
|
||||||
// optionnal (rolemaster Trading only)
|
// optional (rolemaster Trading only)
|
||||||
_RoleMasterFlagDB = im->getDbProp(dbPath + ":ROLEMASTER_FLAGS", false);
|
_RoleMasterFlagDB = im->getDbProp(dbPath + ":ROLEMASTER_FLAGS", false);
|
||||||
_RoleMasterRaceDB = im->getDbProp(dbPath + ":ROLEMASTER_RACE", false);
|
_RoleMasterRaceDB = im->getDbProp(dbPath + ":ROLEMASTER_RACE", false);
|
||||||
|
|
||||||
|
|
|
@ -67,7 +67,7 @@ public:
|
||||||
CPeopleList();
|
CPeopleList();
|
||||||
/** create a list of people from the given description
|
/** create a list of people from the given description
|
||||||
* \param desc description of the people list
|
* \param desc description of the people list
|
||||||
* \param chat optionnal chat box in the list
|
* \param chat optional chat box in the list
|
||||||
* \return true if the list could be
|
* \return true if the list could be
|
||||||
*/
|
*/
|
||||||
bool create(const CPeopleListDesc &desc, const CChatWindowDesc *chat = NULL);
|
bool create(const CPeopleListDesc &desc, const CChatWindowDesc *chat = NULL);
|
||||||
|
|
|
@ -122,7 +122,7 @@ protected:
|
||||||
// If true, setTextFormatted() is used instead of setText()
|
// If true, setTextFormatted() is used instead of setText()
|
||||||
bool _IsTextFormatTaged;
|
bool _IsTextFormatTaged;
|
||||||
|
|
||||||
// Optionnal ucstring modifier
|
// Optional ucstring modifier
|
||||||
IOnReceiveTextId *_StringModifier;
|
IOnReceiveTextId *_StringModifier;
|
||||||
|
|
||||||
#if defined(NL_DEBUG)
|
#if defined(NL_DEBUG)
|
||||||
|
|
|
@ -1580,7 +1580,7 @@ void initPatch()
|
||||||
}
|
}
|
||||||
|
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
// Called after the check has been done. The page is full of optionnal categories that must be selected for patching
|
// Called after the check has been done. The page is full of optional categories that must be selected for patching
|
||||||
class CAHLoginPatch : public IActionHandler
|
class CAHLoginPatch : public IActionHandler
|
||||||
{
|
{
|
||||||
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
||||||
|
@ -1638,7 +1638,7 @@ class CAHLoginPatch : public IActionHandler
|
||||||
REGISTER_ACTION_HANDLER (CAHLoginPatch, "login_patch");
|
REGISTER_ACTION_HANDLER (CAHLoginPatch, "login_patch");
|
||||||
|
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
// Called after the check has been done. The page is full of optionnal categories that must be selected for patching
|
// Called after the check has been done. The page is full of optional categories that must be selected for patching
|
||||||
class CAHClosePatch : public IActionHandler
|
class CAHClosePatch : public IActionHandler
|
||||||
{
|
{
|
||||||
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
||||||
|
@ -2174,7 +2174,7 @@ void initDataScan()
|
||||||
}
|
}
|
||||||
|
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
// Called after the check has been done. The page is full of optionnal categories that must be selected for patching
|
// Called after the check has been done. The page is full of optional categories that must be selected for patching
|
||||||
class CAHOnScanDataStart : public IActionHandler
|
class CAHOnScanDataStart : public IActionHandler
|
||||||
{
|
{
|
||||||
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
||||||
|
|
|
@ -3018,10 +3018,10 @@ void CScanDataThread::run ()
|
||||||
// ****************************************************************************
|
// ****************************************************************************
|
||||||
uint32 CPatchManager::SPatchInfo::getAvailablePatchsBitfield() const
|
uint32 CPatchManager::SPatchInfo::getAvailablePatchsBitfield() const
|
||||||
{
|
{
|
||||||
// About the test (until a patch enum is added, we use the 'optionnal' flag)
|
// About the test (until a patch enum is added, we use the 'optional' flag)
|
||||||
// Non optionnal -> must patch it (will be for RoS)
|
// Non optional -> must patch it (will be for RoS)
|
||||||
// Optionnal -> Will be for Mainland
|
// Optional -> Will be for Mainland
|
||||||
// Required : stands for 'bnp' required by the Optionnal bnps !! so ignore only RoS is wanted
|
// Required : stands for 'bnp' required by the Optional bnps !! so ignore only RoS is wanted
|
||||||
|
|
||||||
uint32 result = 0;
|
uint32 result = 0;
|
||||||
if (!NonOptCat.empty())
|
if (!NonOptCat.empty())
|
||||||
|
|
|
@ -89,7 +89,7 @@ public:
|
||||||
struct SFileToPatch
|
struct SFileToPatch
|
||||||
{
|
{
|
||||||
std::string FileName; // Dest file for the patch
|
std::string FileName; // Dest file for the patch
|
||||||
std::string SrcFileName; // Optionnal src file to which apply patch (empty unless some version of the file, possibly with
|
std::string SrcFileName; // Optional src file to which apply patch (empty unless some version of the file, possibly with
|
||||||
// all patchs applied, was found in the /unpack directory due to a download by the background downloader)
|
// all patchs applied, was found in the /unpack directory due to a download by the background downloader)
|
||||||
std::vector<uint32> Patches;
|
std::vector<uint32> Patches;
|
||||||
std::vector<uint32> PatcheSizes;
|
std::vector<uint32> PatcheSizes;
|
||||||
|
@ -178,7 +178,7 @@ public:
|
||||||
// if the checkThread ended and is ok then the getDesc* methods can be called
|
// if the checkThread ended and is ok then the getDesc* methods can be called
|
||||||
bool isCheckThreadEnded(bool &ok);
|
bool isCheckThreadEnded(bool &ok);
|
||||||
|
|
||||||
// Get all the optionnal categories to display for patching
|
// Get all the optional categories to display for patching
|
||||||
void getInfoToDisp(SPatchInfo &piOut);
|
void getInfoToDisp(SPatchInfo &piOut);
|
||||||
|
|
||||||
void forceStopCheckThread();
|
void forceStopCheckThread();
|
||||||
|
|
|
@ -400,11 +400,11 @@ bool computeAnimSet(const CAnimationSet *&animSet, MBEHAV::EMode mode, const str
|
||||||
|
|
||||||
//-----------------------------------------------
|
//-----------------------------------------------
|
||||||
// dump :
|
// dump :
|
||||||
// Create a file with informations to debug.
|
// Create a file with information to debug.
|
||||||
//-----------------------------------------------
|
//-----------------------------------------------
|
||||||
void dump(const std::string &name)
|
void dump(const std::string &name)
|
||||||
{
|
{
|
||||||
// Write informations to start as the version
|
// Write information to start as the version
|
||||||
COFile fStart;
|
COFile fStart;
|
||||||
if(fStart.open(name + "_start.rec", false, false))
|
if(fStart.open(name + "_start.rec", false, false))
|
||||||
{
|
{
|
||||||
|
@ -477,7 +477,7 @@ void loadDump(const std::string &name)
|
||||||
{
|
{
|
||||||
CVectorD currentPos;
|
CVectorD currentPos;
|
||||||
|
|
||||||
// Load informations to start as the version
|
// Load information to start as the version
|
||||||
CIFile fStart;
|
CIFile fStart;
|
||||||
if(fStart.open(name + "_start.rec", false))
|
if(fStart.open(name + "_start.rec", false))
|
||||||
{
|
{
|
||||||
|
|
|
@ -55,7 +55,7 @@ CVariable<string> SaveShardRoot("variables", "SaveShardRoot", "Root directory of
|
||||||
// stats variables
|
// stats variables
|
||||||
CVariable<NLMISC::TTime> BSLastAckTime("BSIF", "BSLastAckTime", "The timestamp of the last ack received from backup system", 0, 0, true);
|
CVariable<NLMISC::TTime> BSLastAckTime("BSIF", "BSLastAckTime", "The timestamp of the last ack received from backup system", 0, 0, true);
|
||||||
CVariable<NLMISC::TTime> BSTimeSinceLastAck("BSIF", "BSTimeSinceLastAck", "The time since the last ack from the backup system", 0, 0, true);
|
CVariable<NLMISC::TTime> BSTimeSinceLastAck("BSIF", "BSTimeSinceLastAck", "The time since the last ack from the backup system", 0, 0, true);
|
||||||
CVariable<NLMISC::TTime> BSLastAckDelay("BSIF", "BSLastAckDelay", "The time it took for the last received ack to be recieved from slowest of our connected BS services", 0, 0, true);
|
CVariable<NLMISC::TTime> BSLastAckDelay("BSIF", "BSLastAckDelay", "The time it took for the last received ack to be received from slowest of our connected BS services", 0, 0, true);
|
||||||
CVariable<uint32> BSResponseTime("BSIF", "BSResponseTime", "Latest/average time (in sec) between BS request and response", 0, 20, false );
|
CVariable<uint32> BSResponseTime("BSIF", "BSResponseTime", "Latest/average time (in sec) between BS request and response", 0, 20, false );
|
||||||
|
|
||||||
|
|
||||||
|
@ -220,7 +220,7 @@ NLMISC::CSmartPtr<IBackupGenericAckCallback> CBackupInterfaceSingleton::popGener
|
||||||
// if there are untreated callbacks in the generic responses container then yell
|
// if there are untreated callbacks in the generic responses container then yell
|
||||||
while (!_GenericResponses.empty() && sint32(_GenericResponses.front().first-requestId)<0)
|
while (!_GenericResponses.empty() && sint32(_GenericResponses.front().first-requestId)<0)
|
||||||
{
|
{
|
||||||
STOP("Skipping untreated generic callback for request: "<<_GenericResponses.front().first<<" becuase we are treating request id: "<<requestId);
|
STOP("Skipping untreated generic callback for request: "<<_GenericResponses.front().first<<" because we are treating request id: "<<requestId);
|
||||||
_GenericResponses.pop_front();
|
_GenericResponses.pop_front();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -861,7 +861,7 @@ namespace RYMSG
|
||||||
bool _DontFollow;
|
bool _DontFollow;
|
||||||
// if that bot is a building bot it will be caught by outpost system
|
// if that bot is a building bot it will be caught by outpost system
|
||||||
bool _BuildingBot;
|
bool _BuildingBot;
|
||||||
// optionnal and rare properties
|
// optional and rare properties
|
||||||
std::vector< std::string > _OptionalProperties;
|
std::vector< std::string > _OptionalProperties;
|
||||||
// List of news channel.
|
// List of news channel.
|
||||||
std::vector< std::string > _NewsChannels;
|
std::vector< std::string > _NewsChannels;
|
||||||
|
@ -1224,7 +1224,7 @@ namespace RYMSG
|
||||||
_BuildingBot = value;
|
_BuildingBot = value;
|
||||||
|
|
||||||
}
|
}
|
||||||
// optionnal and rare properties
|
// optional and rare properties
|
||||||
const std::vector< std::string > &getOptionalProperties() const
|
const std::vector< std::string > &getOptionalProperties() const
|
||||||
{
|
{
|
||||||
return _OptionalProperties;
|
return _OptionalProperties;
|
||||||
|
|
|
@ -183,7 +183,7 @@ namespace ADMIN
|
||||||
// precompute the service name
|
// precompute the service name
|
||||||
_ServiceAlias = makeServiceAlias();
|
_ServiceAlias = makeServiceAlias();
|
||||||
|
|
||||||
// loop for an optionnal 'dontUseShardOrders' flag in init params
|
// loop for an optional 'dontUseShardOrders' flag in init params
|
||||||
const TParsedCommandLine *duso = pcl.getParam("dontUseShardOrders");
|
const TParsedCommandLine *duso = pcl.getParam("dontUseShardOrders");
|
||||||
if (duso != NULL)
|
if (duso != NULL)
|
||||||
_DontUseShardOrders = (duso->ParamValue == "true" || duso->ParamName == "1");
|
_DontUseShardOrders = (duso->ParamValue == "true" || duso->ParamName == "1");
|
||||||
|
|
|
@ -671,7 +671,7 @@ static void addGroupDescriptionToEventAction(const CAIAliasDescriptionNode *tree
|
||||||
case AITypeFolder:
|
case AITypeFolder:
|
||||||
{
|
{
|
||||||
string cname = nodeClass(child);
|
string cname = nodeClass(child);
|
||||||
// parse optionnal group descriptions
|
// parse optional group descriptions
|
||||||
if (cname == "group_descriptions")
|
if (cname == "group_descriptions")
|
||||||
{
|
{
|
||||||
CAIActions::exec("SETACTN", treeNode?treeNode->getAlias():uniqueId);
|
CAIActions::exec("SETACTN", treeNode?treeNode->getAlias():uniqueId);
|
||||||
|
|
|
@ -1280,7 +1280,7 @@ void CCreature::setBotDescription( const CGenNpcDescMsgImp& description )
|
||||||
_ContextTexts[i].second = description.getContextOptions()[i].getDetail();
|
_ContextTexts[i].second = description.getContextOptions()[i].getDetail();
|
||||||
}
|
}
|
||||||
|
|
||||||
// let's parse optionnal properties
|
// let's parse optional properties
|
||||||
for ( uint i = 0; i < description.getOptionalProperties().size(); i++ )
|
for ( uint i = 0; i < description.getOptionalProperties().size(); i++ )
|
||||||
{
|
{
|
||||||
std::vector< std::string > result;
|
std::vector< std::string > result;
|
||||||
|
|
|
@ -559,7 +559,7 @@ void CStaticBrick::readStaticBrick( const NLGEORGES::UFormElm &root, const NLMIS
|
||||||
if(bf != BRICK_FAMILIES::Unknown)
|
if(bf != BRICK_FAMILIES::Unknown)
|
||||||
OptionalFamilies.insert( bf );
|
OptionalFamilies.insert( bf );
|
||||||
else
|
else
|
||||||
nlwarning("Unknown optionnal family %s",value.c_str());
|
nlwarning("Unknown optional family %s",value.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -58,7 +58,7 @@ void CAIInfosOnEntityMsgImp::callback (const std::string &name, NLNET::TServiceI
|
||||||
CEntityBase *entity = CEntityBaseManager::getEntityBasePtr(EntityRowId);
|
CEntityBase *entity = CEntityBaseManager::getEntityBasePtr(EntityRowId);
|
||||||
if (!entity)
|
if (!entity)
|
||||||
{
|
{
|
||||||
nlwarning("<CAIInfosOnEntityMsgImp> recieved infos on unknown entity");
|
nlwarning("<CAIInfosOnEntityMsgImp> received infos on unknown entity");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -327,7 +327,7 @@ protected:
|
||||||
/// Atomic flag: is the branch an atomic group, or is the leaf a member of an atomic group
|
/// Atomic flag: is the branch an atomic group, or is the leaf a member of an atomic group
|
||||||
bool _Atomic;
|
bool _Atomic;
|
||||||
|
|
||||||
/// Optionnal callback pointer.
|
/// Optional callback pointer.
|
||||||
TNodeChangeCallback _ChangeCallback;
|
TNodeChangeCallback _ChangeCallback;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -1304,7 +1304,7 @@ public:
|
||||||
sint processMissionMultipleEvent( CMissionEvent & event, TAIAlias alias = CAIAliasTranslator::Invalid);
|
sint processMissionMultipleEvent( CMissionEvent & event, TAIAlias alias = CAIAliasTranslator::Invalid);
|
||||||
/// process a mission event for the missions took by this player
|
/// process a mission event for the missions took by this player
|
||||||
bool processMissionUserEvent(std::list< CMissionEvent* > & eventList,TAIAlias alias);
|
bool processMissionUserEvent(std::list< CMissionEvent* > & eventList,TAIAlias alias);
|
||||||
/// process a mission event for a specific mission and optionnally for a specific step
|
/// process a mission event for a specific mission and optionally for a specific step
|
||||||
bool processMissionStepUserEvent(std::list< CMissionEvent* > & eventList, uint missionAlias, uint32 stepIndex );
|
bool processMissionStepUserEvent(std::list< CMissionEvent* > & eventList, uint missionAlias, uint32 stepIndex );
|
||||||
/// make a mission advance through bot chat
|
/// make a mission advance through bot chat
|
||||||
void botChatMissionAdvance( uint8 index );
|
void botChatMissionAdvance( uint8 index );
|
||||||
|
|
|
@ -615,7 +615,7 @@ NLMISC_COMMAND( displayChatClients, "Display the list of clients", "" )
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
NLMISC_COMMAND( displayChatGroups, "Display the list of chat groups, optionnaly, display universe chat group and/or player audience groups", "[universe] [player]" )
|
NLMISC_COMMAND( displayChatGroups, "Display the list of chat groups, optionally, display universe chat group and/or player audience groups", "[universe] [player]" )
|
||||||
{
|
{
|
||||||
bool displayUniverse = false;
|
bool displayUniverse = false;
|
||||||
bool playerAudience = false;
|
bool playerAudience = false;
|
||||||
|
@ -638,7 +638,7 @@ NLMISC_COMMAND( displayChatGroups, "Display the list of chat groups, optionnaly,
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
NLMISC_COMMAND( displayChatAudience, "Display the current chat dynamic audience for a player, optionnaly, force the update", "<playerId> [update]" )
|
NLMISC_COMMAND( displayChatAudience, "Display the current chat dynamic audience for a player, optionally, force the update", "<playerId> [update]" )
|
||||||
{
|
{
|
||||||
bool update = false;
|
bool update = false;
|
||||||
if (args.size() < 1)
|
if (args.size() < 1)
|
||||||
|
|
|
@ -733,7 +733,7 @@ bool CQueryParser::parseDATE(CQueryParser::iterator &it, CQueryParser::iterator
|
||||||
goto noHour;
|
goto noHour;
|
||||||
if (!parseINT(it, end))
|
if (!parseINT(it, end))
|
||||||
goto noHour;
|
goto noHour;
|
||||||
// optionnal sec
|
// optional sec
|
||||||
rew = it;
|
rew = it;
|
||||||
if (getNextToken(it, end).TokenType != tt_COLON)
|
if (getNextToken(it, end).TokenType != tt_COLON)
|
||||||
goto noHour;
|
goto noHour;
|
||||||
|
|
|
@ -115,7 +115,7 @@ public:
|
||||||
return _VarName;
|
return _VarName;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Evaluate the content of the variable with an optionnal sub part.
|
/// Evaluate the content of the variable with an optional sub part.
|
||||||
virtual std::string evalVar(const std::string &subPart) = 0;
|
virtual std::string evalVar(const std::string &subPart) = 0;
|
||||||
|
|
||||||
/** Factory method to create new variable. Caller become responsible
|
/** Factory method to create new variable. Caller become responsible
|
||||||
|
@ -435,7 +435,7 @@ public:
|
||||||
/** Install the generated script into the destination primitive files */
|
/** Install the generated script into the destination primitive files */
|
||||||
bool installCompiledMission(NLLIGO::CLigoConfig &ligoConfig, const std::string &primFileName);
|
bool installCompiledMission(NLLIGO::CLigoConfig &ligoConfig, const std::string &primFileName);
|
||||||
|
|
||||||
/// Publish the modified to the path paramater
|
/// Publish the modified to the path parameter
|
||||||
bool publishFiles(const std::string &serverPathPrim, const std::string &serverPathText, const std::string &localPathText);
|
bool publishFiles(const std::string &serverPathPrim, const std::string &serverPathText, const std::string &localPathText);
|
||||||
|
|
||||||
/// Search for text in the file : add it if it's not in
|
/// Search for text in the file : add it if it's not in
|
||||||
|
|
|
@ -1741,7 +1741,7 @@ class CContentKill : public CContentObjective
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// add optionnal place
|
// add optional place
|
||||||
if (!_Place._VarValue.empty())
|
if (!_Place._VarValue.empty())
|
||||||
{
|
{
|
||||||
for (uint i=0; i<predef.size(); ++i)
|
for (uint i=0; i<predef.size(); ++i)
|
||||||
|
|
|
@ -448,7 +448,7 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// look for an optionnal jump
|
// look for an optional jump
|
||||||
child = getPrimitiveChild(prim, TPrimitiveClassPredicate("jump_to"));
|
child = getPrimitiveChild(prim, TPrimitiveClassPredicate("jump_to"));
|
||||||
if (child)
|
if (child)
|
||||||
{
|
{
|
||||||
|
|
|
@ -457,7 +457,7 @@ private:
|
||||||
string _ReqSkill;
|
string _ReqSkill;
|
||||||
/// The list of properties
|
/// The list of properties
|
||||||
vector<TItemProperty> _Properties;
|
vector<TItemProperty> _Properties;
|
||||||
// Optionnal action (enchantement)
|
// Optional action (enchantement)
|
||||||
string _Action;
|
string _Action;
|
||||||
// Name of the item
|
// Name of the item
|
||||||
CPhrase _ItemPhrase;
|
CPhrase _ItemPhrase;
|
||||||
|
|
|
@ -153,7 +153,7 @@ void showUsage(char *exeName)
|
||||||
LOG(" extract_bot_names [-r]\n");
|
LOG(" extract_bot_names [-r]\n");
|
||||||
LOG(" extract_new_sheet_names [-r]\n");
|
LOG(" extract_new_sheet_names [-r]\n");
|
||||||
LOG("\n");
|
LOG("\n");
|
||||||
LOG("Language code are ISO 639-2 + optionnaly ISO 3166 country code.\n");
|
LOG("Language code are ISO 639-2 + optionally ISO 3166 country code.\n");
|
||||||
LOG("Reference language is always the first language in languages.txt\n");
|
LOG("Reference language is always the first language in languages.txt\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue