Changed: Create a bundle for Ryzom Installer under OS X

This commit is contained in:
kervala 2016-10-10 20:02:38 +02:00
parent 395faac34c
commit 0420edd920

View file

@ -41,7 +41,36 @@ SOURCE_GROUP("Forms" FILES ${CLIENT_INSTALL_UIS})
SOURCE_GROUP("Generated Files" FILES ${CLIENT_INSTALL_UI_HDRS} ${CLIENT_INSTALL_MOC_SRC} ${CLIENT_INSTALL_RC_SRCS}) SOURCE_GROUP("Generated Files" FILES ${CLIENT_INSTALL_UI_HDRS} ${CLIENT_INSTALL_MOC_SRC} ${CLIENT_INSTALL_RC_SRCS})
SOURCE_GROUP("Translation Files" FILES ${CLIENT_INSTALL_TRANS} ${CLIENT_INSTALL_BASE_TRANS}) SOURCE_GROUP("Translation Files" FILES ${CLIENT_INSTALL_TRANS} ${CLIENT_INSTALL_BASE_TRANS})
ADD_EXECUTABLE(ryzom_installer_qt WIN32 ${SRC} ${CLIENT_INSTALL_MOC_SRC} ${CLIENT_INSTALL_UI_HDRS} ${CLIENT_INSTALL_RC_SRCS} ${CLIENT_INSTALL_TRANS} ${CLIENT_INSTALL_BASE_TRANS} ${CLIENT_INSTALL_QM}) # on Mac, create a .app Bundle
if(APPLE)
SET(MACOSX_BUNDLE_INFO_STRING "Ryzom Installer")
SET(MACOSX_BUNDLE_ICON_FILE "ryzom.icns")
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "")
SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom Installer")
SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0")
SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT})
SET(RYZOM_OUTPUT_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${MACOSX_BUNDLE_BUNDLE_NAME}.app)
SET(RYZOM_CONTENTS_DIR ${RYZOM_OUTPUT_DIR}/Contents)
SET(RYZOM_RESOURCES_DIR ${RYZOM_CONTENTS_DIR}/Resources)
SET(MAC_RESOURCES_DIR ${CMAKE_SOURCE_DIR}/ryzom/client/macosx)
ENDIF()
ADD_EXECUTABLE(ryzom_installer_qt WIN32 MACOSX_BUNDLE ${SRC} ${CLIENT_INSTALL_MOC_SRC} ${CLIENT_INSTALL_UI_HDRS} ${CLIENT_INSTALL_RC_SRCS} ${CLIENT_INSTALL_TRANS} ${CLIENT_INSTALL_BASE_TRANS} ${CLIENT_INSTALL_QM})
IF(APPLE)
SET_TARGET_PROPERTIES(ryzom_installer_qt PROPERTIES OUTPUT_NAME RyzomInstaller)
SET_TARGET_PROPERTIES(ryzom_installer_qt PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${MAC_RESOURCES_DIR}/Info.plist)
ADD_CUSTOM_COMMAND(TARGET ryzom_installer_qt PRE_BUILD COMMAND mkdir -p ${RYZOM_RESOURCES_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_installer_qt POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/PkgInfo ${RYZOM_CONTENTS_DIR})
ADD_CUSTOM_COMMAND(TARGET ryzom_installer_qt POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/ryzom.icns ${RYZOM_RESOURCES_DIR})
IF(CODESIGN_ALLOCATE AND APPLE_CERTIFICATE)
ADD_CUSTOM_COMMAND(TARGET ryzom_installer_qt POST_BUILD COMMAND CODESIGN_ALLOCATE=${CODESIGN_ALLOCATE} codesign -fs "${APPLE_CERTIFICATE}" "${RYZOM_OUTPUT_DIR}" COMMENT "Signing Ryzom Installer bundle...")
ENDIF()
ENDIF()
NL_DEFAULT_PROPS(ryzom_installer_qt "Ryzom, Tools: Ryzom Installer" ) NL_DEFAULT_PROPS(ryzom_installer_qt "Ryzom, Tools: Ryzom Installer" )
NL_ADD_RUNTIME_FLAGS(ryzom_installer_qt) NL_ADD_RUNTIME_FLAGS(ryzom_installer_qt)
NL_ADD_LIB_SUFFIX(ryzom_installer_qt) NL_ADD_LIB_SUFFIX(ryzom_installer_qt)
@ -55,7 +84,7 @@ IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_installer_qt ${CMAKE_CURRENT_SOURCE_DIR}/src/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/src/stdpch.cpp) ADD_NATIVE_PRECOMPILED_HEADER(ryzom_installer_qt ${CMAKE_CURRENT_SOURCE_DIR}/src/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/src/stdpch.cpp)
ENDIF() ENDIF()
INSTALL(TARGETS ryzom_installer_qt RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client) INSTALL(TARGETS ryzom_installer_qt RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client BUNDLE DESTINATION /Applications)
IF(UNIX AND NOT APPLE) IF(UNIX AND NOT APPLE)
INSTALL(FILES res/ryzom_installer.png DESTINATION ${RYZOM_SHARE_PREFIX} COMPONENT client) INSTALL(FILES res/ryzom_installer.png DESTINATION ${RYZOM_SHARE_PREFIX} COMPONENT client)