94 lines
2.7 KiB
C
94 lines
2.7 KiB
C
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_MESH_DLG_H__27F79AAD_DEA7_4A3E_85E9_9DB32B9419C5__INCLUDED_)
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#define AFX_MESH_DLG_H__27F79AAD_DEA7_4A3E_85E9_9DB32B9419C5__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include "popup_notify.h"
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#include "particle_dlg.h"
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#include "particle_workspace.h"
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#include "color_static.h"
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namespace NL3D
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{
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struct CPSShapeParticle;
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}
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class CEditMorphMeshDlg;
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/////////////////////////////////////////////////////////////////////////////
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// CMeshDlg dialog
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class CMeshDlg : public CDialog, IPopupNotify
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{
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// Construction
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public:
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CMeshDlg(CParticleWorkspace::CNode *ownerNode, NL3D::CPSShapeParticle *sp, CParticleDlg *particleDlg); // standard constructor
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~CMeshDlg();
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void init(CWnd *pParent, sint x, sint y);
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BOOL EnableWindow( BOOL bEnable);
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// Dialog Data
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//{{AFX_DATA(CMeshDlg)
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enum { IDD = IDD_CHOOSE_MESH };
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CColorStatic m_MeshErrorMsg;
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CString m_ShapeName;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMeshDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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public:
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// utility function : string from shape error code
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static CString getShapeErrorString(sint errorCode);
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// Implementation
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protected:
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CParticleWorkspace::CNode *_Node;
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CParticleDlg *_ParticleDlg;
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NL3D::CPSShapeParticle *_ShapeParticle;
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CEditMorphMeshDlg *_EMMD;
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void updateForMorph();
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virtual void childPopupClosed(CWnd *child);
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// Generated message map functions
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//{{AFX_MSG(CMeshDlg)
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afx_msg void OnBrowseShape();
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virtual BOOL OnInitDialog();
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afx_msg void OnEnableMorphing();
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afx_msg void OnEditMorph();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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void updateModifiedFlag() { if (_Node) _Node->setModified(true); }
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void touchPSState();
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void updateMeshErrorString();
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_MESH_DLG_H__27F79AAD_DEA7_4A3E_85E9_9DB32B9419C5__INCLUDED_)
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