khanat-opennel-code/code/nelns/login_service/connection_client.h

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2014-11-19 15:20:14 +00:00
// NeLNS - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_CONNECTION_CLIENT_H
#define NL_CONNECTION_CLIENT_H
void connectionClientInit();
void connectionClientUpdate();
void connectionClientRelease();
void sendToClient(NLNET::CMessage &msgout, NLNET::TSockId sockId);
#endif // NL_CONNECTION_CLIENT_H
/* End of connection_client.h */